kicad/eeschema/sch_symbol.cpp

2474 lines
70 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <sch_edit_frame.h>
#include <widgets/msgpanel.h>
#include <bitmaps.h>
#include <core/mirror.h>
#include <lib_pin.h>
#include <lib_text.h>
#include <lib_shape.h>
#include <pgm_base.h>
#include <sch_symbol.h>
#include <sch_sheet_path.h>
#include <schematic.h>
#include <trace_helpers.h>
#include <trigo.h>
#include <refdes_utils.h>
#include <wx/log.h>
#include <settings/settings_manager.h>
#include <string_utils.h>
#include <utility>
#include "plotters/plotter.h"
/**
* Convert a wxString to UTF8 and replace any control characters with a ~,
* where a control character is one of the first ASCII values up to ' ' 32d.
*/
std::string toUTFTildaText( const wxString& txt )
{
std::string ret = TO_UTF8( txt );
for( std::string::iterator it = ret.begin(); it!=ret.end(); ++it )
{
if( (unsigned char) *it <= ' ' )
*it = '~';
}
return ret;
}
/**
* Used to draw a dummy shape when a LIB_SYMBOL is not found in library
*
* This symbol is a 400 mils square with the text "??"
* DEF DUMMY U 0 40 Y Y 1 0 N
* F0 "U" 0 -350 60 H V
* F1 "DUMMY" 0 350 60 H V
* DRAW
* T 0 0 0 150 0 0 0 ??
* S -200 200 200 -200 0 1 0
* ENDDRAW
* ENDDEF
*/
static LIB_SYMBOL* dummy()
{
static LIB_SYMBOL* symbol;
if( !symbol )
{
symbol = new LIB_SYMBOL( wxEmptyString );
LIB_SHAPE* square = new LIB_SHAPE( symbol, SHAPE_T::RECT );
square->MoveTo( VECTOR2I( schIUScale.MilsToIU( -200 ), schIUScale.MilsToIU( 200 ) ) );
square->SetEnd( VECTOR2I( schIUScale.MilsToIU( 200 ), schIUScale.MilsToIU( -200 ) ) );
LIB_TEXT* text = new LIB_TEXT( symbol );
text->SetTextSize( wxSize( schIUScale.MilsToIU( 150 ), schIUScale.MilsToIU( 150 ) ) );
text->SetText( wxString( wxT( "??" ) ) );
symbol->AddDrawItem( square );
symbol->AddDrawItem( text );
}
return symbol;
}
SCH_SYMBOL::SCH_SYMBOL() :
SCH_ITEM( nullptr, SCH_SYMBOL_T )
{
m_DNP = false;
Init( VECTOR2I( 0, 0 ) );
}
SCH_SYMBOL::SCH_SYMBOL( const LIB_SYMBOL& aSymbol, const LIB_ID& aLibId,
const SCH_SHEET_PATH* aSheet, int aUnit, int aConvert,
const VECTOR2I& aPosition, EDA_ITEM* aParent ) :
SCH_ITEM( aParent, SCH_SYMBOL_T )
{
Init( aPosition );
m_unit = aUnit;
m_convert = aConvert;
m_lib_id = aLibId;
std::unique_ptr< LIB_SYMBOL > part;
part = aSymbol.Flatten();
part->SetParent();
SetLibSymbol( part.release() );
// Copy fields from the library symbol
UpdateFields( aSheet,
true, /* update style */
false, /* update ref */
false, /* update other fields */
true, /* reset ref */
true /* reset other fields */ );
m_prefix = UTIL::GetRefDesPrefix( m_part->GetReferenceField().GetText() );
if( aSheet )
SetRef( aSheet, UTIL::GetRefDesUnannotated( m_prefix ) );
// Inherit the include in bill of materials and board netlist settings from flattened
// library symbol.
m_inBom = m_part->GetIncludeInBom();
m_onBoard = m_part->GetIncludeOnBoard();
m_DNP = false;
}
SCH_SYMBOL::SCH_SYMBOL( const LIB_SYMBOL& aSymbol, const SCH_SHEET_PATH* aSheet,
const PICKED_SYMBOL& aSel, const VECTOR2I& aPosition,
EDA_ITEM* aParent ) :
SCH_SYMBOL( aSymbol, aSel.LibId, aSheet, aSel.Unit, aSel.Convert, aPosition, aParent )
{
// Set any fields that were modified as part of the symbol selection
for( const std::pair<int, wxString>& i : aSel.Fields )
{
if( i.first == REFERENCE_FIELD )
SetRef( aSheet, i.second );
else if( SCH_FIELD* field = GetFieldById( i.first ) )
field->SetText( i.second );
}
}
SCH_SYMBOL::SCH_SYMBOL( const SCH_SYMBOL& aSymbol ) :
SCH_ITEM( aSymbol )
{
m_parent = aSymbol.m_parent;
m_pos = aSymbol.m_pos;
m_unit = aSymbol.m_unit;
m_convert = aSymbol.m_convert;
m_lib_id = aSymbol.m_lib_id;
m_isInNetlist = aSymbol.m_isInNetlist;
m_inBom = aSymbol.m_inBom;
m_onBoard = aSymbol.m_onBoard;
m_DNP = aSymbol.m_DNP;
const_cast<KIID&>( m_Uuid ) = aSymbol.m_Uuid;
m_transform = aSymbol.m_transform;
m_prefix = aSymbol.m_prefix;
m_instanceReferences = aSymbol.m_instanceReferences;
m_fields = aSymbol.m_fields;
// Re-parent the fields, which before this had aSymbol as parent
for( SCH_FIELD& field : m_fields )
field.SetParent( this );
m_pins.clear();
// Copy (and re-parent) the pins
for( const std::unique_ptr<SCH_PIN>& pin : aSymbol.m_pins )
{
m_pins.emplace_back( std::make_unique<SCH_PIN>( *pin ) );
m_pins.back()->SetParent( this );
}
if( aSymbol.m_part )
SetLibSymbol( new LIB_SYMBOL( *aSymbol.m_part ) );
m_fieldsAutoplaced = aSymbol.m_fieldsAutoplaced;
m_schLibSymbolName = aSymbol.m_schLibSymbolName;
}
void SCH_SYMBOL::Init( const VECTOR2I& pos )
{
m_layer = LAYER_DEVICE;
m_pos = pos;
m_unit = 1; // In multi unit chip - which unit to draw.
m_convert = LIB_ITEM::LIB_CONVERT::BASE; // De Morgan Handling
// The rotation/mirror transformation matrix. pos normal
m_transform = TRANSFORM();
// construct only the mandatory fields, which are the first 4 only.
for( int i = 0; i < MANDATORY_FIELDS; ++i )
{
m_fields.emplace_back( pos, i, this, TEMPLATE_FIELDNAME::GetDefaultFieldName( i ) );
if( i == REFERENCE_FIELD )
m_fields.back().SetLayer( LAYER_REFERENCEPART );
else if( i == VALUE_FIELD )
m_fields.back().SetLayer( LAYER_VALUEPART );
else
m_fields.back().SetLayer( LAYER_FIELDS );
}
m_prefix = wxString( wxT( "U" ) );
m_isInNetlist = true;
m_inBom = true;
m_onBoard = true;
}
EDA_ITEM* SCH_SYMBOL::Clone() const
{
return new SCH_SYMBOL( *this );
}
bool SCH_SYMBOL::IsMissingLibSymbol() const
{
if( !m_part )
return true;
return false;
}
void SCH_SYMBOL::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 7;
aLayers[0] = LAYER_DANGLING; // Pins are drawn by their parent symbol, so the parent
// symbol needs to draw to LAYER_DANGLING
aLayers[1] = LAYER_DEVICE;
aLayers[2] = LAYER_REFERENCEPART;
aLayers[3] = LAYER_VALUEPART;
aLayers[4] = LAYER_FIELDS;
aLayers[5] = LAYER_DEVICE_BACKGROUND;
aLayers[6] = LAYER_SELECTION_SHADOWS;
}
bool SCH_SYMBOL::IsMovableFromAnchorPoint() const
{
// If a symbol's anchor is not grid-aligned to its pins then moving from the anchor is
// going to end up moving the symbol's pins off-grid.
// The minimal grid size allowed to place a pin is 25 mils
const int min_grid_size = schIUScale.MilsToIU( 25 );
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
if( ( ( pin->GetPosition().x - m_pos.x ) % min_grid_size ) != 0 )
return false;
if( ( ( pin->GetPosition().y - m_pos.y ) % min_grid_size ) != 0 )
return false;
}
return true;
}
void SCH_SYMBOL::SetLibId( const LIB_ID& aLibId )
{
if( m_lib_id != aLibId )
{
m_lib_id = aLibId;
SetModified();
}
}
wxString SCH_SYMBOL::GetSchSymbolLibraryName() const
{
if( !m_schLibSymbolName.IsEmpty() )
return m_schLibSymbolName;
else
return m_lib_id.Format();
}
void SCH_SYMBOL::SetLibSymbol( LIB_SYMBOL* aLibSymbol )
{
wxCHECK2( ( aLibSymbol == nullptr ) || ( aLibSymbol->IsRoot() ), aLibSymbol = nullptr );
m_part.reset( aLibSymbol );
UpdatePins();
}
wxString SCH_SYMBOL::GetDescription() const
{
if( m_part )
return m_part->GetDescription();
return wxEmptyString;
}
wxString SCH_SYMBOL::GetKeyWords() const
{
if( m_part )
return m_part->GetKeyWords();
return wxEmptyString;
}
wxString SCH_SYMBOL::GetDatasheet() const
{
if( m_part )
return m_part->GetDatasheetField().GetText();
return wxEmptyString;
}
void SCH_SYMBOL::UpdatePins()
{
std::map<wxString, wxString> altPinMap;
std::map<wxString, std::set<SCH_PIN*>> pinUuidMap;
std::set<SCH_PIN*> unassignedSchPins;
std::set<LIB_PIN*> unassignedLibPins;
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
pinUuidMap[ pin->GetNumber() ].insert( pin.get() );
unassignedSchPins.insert( pin.get() );
if( !pin->GetAlt().IsEmpty() )
altPinMap[ pin->GetNumber() ] = pin->GetAlt();
}
m_pinMap.clear();
if( !m_part )
return;
std::vector<LIB_PIN*> pins = m_part->GetAllLibPins();
for( LIB_PIN* libPin : pins )
{
// NW: Don't filter by unit: this data-structure is used for all instances,
// some of which might have different units.
if( libPin->GetConvert() && m_convert && m_convert != libPin->GetConvert() )
continue;
SCH_PIN* pin = nullptr;
auto ii = pinUuidMap.find( libPin->GetNumber() );
if( ii == pinUuidMap.end() || ii->second.empty() )
{
unassignedLibPins.insert( libPin );
continue;
}
auto it = ii->second.begin();
pin = *it;
ii->second.erase( it );
pin->SetLibPin( libPin );
pin->SetPosition( libPin->GetPosition() );
unassignedSchPins.erase( pin );
auto iii = altPinMap.find( libPin->GetNumber() );
if( iii != altPinMap.end() )
pin->SetAlt( iii->second );
m_pinMap[ libPin ] = pin;
}
// Add any pins that were not found in the symbol
for( LIB_PIN* libPin : unassignedLibPins )
{
SCH_PIN* pin = nullptr;
// First try to re-use an existing pin
if( !unassignedSchPins.empty() )
{
auto it = unassignedSchPins.begin();
pin = *it;
unassignedSchPins.erase( it );
}
else
{
// This is a pin that was not found in the symbol, so create a new one.
pin = m_pins.emplace_back( std::make_unique<SCH_PIN>( SCH_PIN( libPin, this ) ) ).get();
}
m_pinMap[ libPin ] = pin;
pin->SetLibPin( libPin );
pin->SetPosition( libPin->GetPosition() );
pin->SetNumber( libPin->GetNumber() );
auto iii = altPinMap.find( libPin->GetNumber() );
if( iii != altPinMap.end() )
pin->SetAlt( iii->second );
}
// If we have any pins left in the symbol that were not found in the library, remove them.
for( auto it1 = m_pins.begin(); it1 != m_pins.end() && !unassignedSchPins.empty(); )
{
auto it2 = unassignedSchPins.find( it1->get() );
if( it2 != unassignedSchPins.end() )
{
it1 = m_pins.erase( it1 );
unassignedSchPins.erase( it2 );
}
else
{
++it1;
}
}
}
void SCH_SYMBOL::SetUnit( int aUnit )
{
if( m_unit != aUnit )
{
UpdateUnit( aUnit );
SetModified();
}
}
void SCH_SYMBOL::UpdateUnit( int aUnit )
{
m_unit = aUnit;
}
void SCH_SYMBOL::SetConvert( int aConvert )
{
if( m_convert != aConvert )
{
m_convert = aConvert;
// The convert may have a different pin layout so the update the pin map.
UpdatePins();
SetModified();
}
}
void SCH_SYMBOL::SetTransform( const TRANSFORM& aTransform )
{
if( m_transform != aTransform )
{
m_transform = aTransform;
SetModified();
}
}
int SCH_SYMBOL::GetUnitCount() const
{
if( m_part )
return m_part->GetUnitCount();
return 0;
}
wxString SCH_SYMBOL::GetUnitDisplayName( int aUnit )
{
wxCHECK( m_part, ( wxString::Format( _( "Unit %s" ), LIB_SYMBOL::SubReference( aUnit ) ) ) );
return m_part->GetUnitDisplayName( aUnit );
}
bool SCH_SYMBOL::HasUnitDisplayName( int aUnit )
{
wxCHECK( m_part, false );
return m_part->HasUnitDisplayName( aUnit );
}
void SCH_SYMBOL::PrintBackground( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
LIB_SYMBOL_OPTIONS opts;
opts.transform = m_transform;
opts.draw_visible_fields = false;
opts.draw_hidden_fields = false;
if( m_part )
m_part->PrintBackground( aSettings, m_pos + aOffset, m_unit, m_convert, opts, GetDNP() );
}
void SCH_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset )
{
LIB_SYMBOL_OPTIONS opts;
opts.transform = m_transform;
opts.draw_visible_fields = false;
opts.draw_hidden_fields = false;
if( m_part )
{
LIB_PINS libPins;
m_part->GetPins( libPins, m_unit, m_convert );
LIB_SYMBOL tempSymbol( *m_part );
LIB_PINS tempPins;
tempSymbol.GetPins( tempPins, m_unit, m_convert );
// Copy the pin info from the symbol to the temp pins
for( unsigned i = 0; i < tempPins.size(); ++ i )
{
SCH_PIN* symbolPin = GetPin( libPins[ i ] );
LIB_PIN* tempPin = tempPins[ i ];
tempPin->SetName( symbolPin->GetShownName() );
tempPin->SetType( symbolPin->GetType() );
tempPin->SetShape( symbolPin->GetShape() );
}
for( LIB_ITEM& item : tempSymbol.GetDrawItems() )
{
if( EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( &item ) )
{
// Use SCH_FIELD's text resolver
SCH_FIELD dummy( (SCH_ITEM*) this, -1 );
dummy.SetText( text->GetText() );
text->SetText( dummy.GetShownText( false ) );
}
}
tempSymbol.Print( aSettings, m_pos + aOffset, m_unit, m_convert, opts, GetDNP() );
}
else // Use dummy() part if the actual cannot be found.
{
dummy()->Print( aSettings, m_pos + aOffset, 0, 0, opts, GetDNP() );
}
for( SCH_FIELD& field : m_fields )
field.Print( aSettings, aOffset );
if( m_DNP )
{
BOX2I bbox = GetBodyAndPinsBoundingBox();
wxDC* DC = aSettings->GetPrintDC();
COLOR4D dnp_color = aSettings->GetLayerColor( LAYER_ERC_ERR );
GRFilledSegment( DC, bbox.GetOrigin(), bbox.GetEnd(),
3.0 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ),
dnp_color );
GRFilledSegment( DC, bbox.GetOrigin() + VECTOR2I( bbox.GetWidth(), 0 ),
bbox.GetOrigin() + VECTOR2I( 0, bbox.GetHeight() ),
3.0 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ),
dnp_color );
}
}
bool SCH_SYMBOL::GetInstance( SCH_SYMBOL_INSTANCE& aInstance,
const KIID_PATH& aSheetPath, bool aTestFromEnd ) const
{
for( const SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( !aTestFromEnd )
{
if( instance.m_Path == aSheetPath )
{
aInstance = instance;
return true;
}
}
else if( instance.m_Path.EndsWith( aSheetPath ) )
{
aInstance = instance;
return true;
}
}
return false;
}
void SCH_SYMBOL::RemoveInstance( const SCH_SHEET_PATH& aInstancePath )
{
RemoveInstance( aInstancePath.Path() );
}
void SCH_SYMBOL::RemoveInstance( const KIID_PATH& aInstancePath )
{
// Search for an existing path and remove it if found (should not occur)
for( unsigned ii = 0; ii < m_instanceReferences.size(); ii++ )
{
if( m_instanceReferences[ii].m_Path == aInstancePath )
{
wxLogTrace( traceSchSheetPaths, "Removing symbol instance:\n"
" sheet path %s\n"
" reference %s, unit %d from symbol %s.",
aInstancePath.AsString(),
m_instanceReferences[ii].m_Reference,
m_instanceReferences[ii].m_Unit,
m_Uuid.AsString() );
m_instanceReferences.erase( m_instanceReferences.begin() + ii );
ii--;
}
}
}
void SCH_SYMBOL::SortInstances( bool (*aSortFunction)( const SCH_SYMBOL_INSTANCE& aLhs,
const SCH_SYMBOL_INSTANCE& aRhs ) )
{
if( m_instanceReferences.size() > 1 )
std::sort( m_instanceReferences.begin(), m_instanceReferences.end(), aSortFunction );
}
void SCH_SYMBOL::AddHierarchicalReference( const KIID_PATH& aPath, const wxString& aRef, int aUnit )
{
// Search for an existing path and remove it if found (should not occur)
for( unsigned ii = 0; ii < m_instanceReferences.size(); ii++ )
{
if( m_instanceReferences[ii].m_Path == aPath )
{
wxLogTrace( traceSchSheetPaths, "Removing symbol instance:\n"
" sheet path %s\n"
" reference %s, unit %d from symbol %s.",
aPath.AsString(),
m_instanceReferences[ii].m_Reference,
m_instanceReferences[ii].m_Unit,
m_Uuid.AsString() );
m_instanceReferences.erase( m_instanceReferences.begin() + ii );
ii--;
}
}
SCH_SYMBOL_INSTANCE instance;
instance.m_Path = aPath;
instance.m_Reference = aRef;
instance.m_Unit = aUnit;
wxLogTrace( traceSchSheetPaths,
"Adding symbol '%s' instance:\n"
" sheet path '%s'\n"
" reference '%s'\n"
" unit %d\n",
m_Uuid.AsString(),
aPath.AsString(),
aRef,
aUnit );
m_instanceReferences.push_back( instance );
// This should set the default instance to the first saved instance data for each symbol
// when importing sheets.
if( m_instanceReferences.size() == 1 )
{
m_fields[ REFERENCE_FIELD ].SetText( aRef );
m_unit = aUnit;
}
}
void SCH_SYMBOL::AddHierarchicalReference( const SCH_SYMBOL_INSTANCE& aInstance )
{
KIID_PATH searchPath( aInstance.m_Path );
std::vector<SCH_SYMBOL_INSTANCE>::iterator resultIt;
do
{
resultIt = std::find_if( m_instanceReferences.begin(), m_instanceReferences.end(),
[searchPath]( const auto& it )
{
return it.m_Path == searchPath;
} );
if( resultIt != m_instanceReferences.end() )
{
wxLogTrace( traceSchSheetPaths, "Removing symbol instance:\n"
" sheet path %s\n"
" reference %s, unit %d from symbol %s.",
aInstance.m_Path.AsString(),
resultIt->m_Reference,
resultIt->m_Unit,
m_Uuid.AsString() );
// Instance data should be unique by path. Double check just in case there was
// some buggy code in the past.
resultIt = m_instanceReferences.erase( resultIt );
}
}
while( resultIt != m_instanceReferences.end() );
SCH_SYMBOL_INSTANCE instance = aInstance;
wxLogTrace( traceSchSheetPaths,
"Adding symbol '%s' instance:\n"
" sheet path '%s'\n"
" reference '%s'\n"
" unit %d\n",
m_Uuid.AsString(),
instance.m_Path.AsString(),
instance.m_Reference,
instance.m_Unit );
m_instanceReferences.push_back( instance );
// This should set the default instance to the first saved instance data for each symbol
// when importing sheets.
if( m_instanceReferences.size() == 1 )
{
m_fields[ REFERENCE_FIELD ].SetText( instance.m_Reference );
m_unit = instance.m_Unit;
}
}
const wxString SCH_SYMBOL::GetRef( const SCH_SHEET_PATH* sheet, bool aIncludeUnit ) const
{
KIID_PATH path = sheet->Path();
wxString ref;
wxString subRef;
for( const SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
{
ref = instance.m_Reference;
subRef = LIB_SYMBOL::SubReference( instance.m_Unit );
break;
}
}
// If it was not found in m_Paths array, then see if it is in m_Field[REFERENCE] -- if so,
// use this as a default for this path. This will happen if we load a version 1 schematic
// file. It will also mean that multiple instances of the same sheet by default all have
// the same symbol references, but perhaps this is best.
if( ref.IsEmpty() && !GetField( REFERENCE_FIELD )->GetText().IsEmpty() )
{
const_cast<SCH_SYMBOL*>( this )->SetRef( sheet, GetField( REFERENCE_FIELD )->GetText() );
ref = GetField( REFERENCE_FIELD )->GetText();
}
if( ref.IsEmpty() )
ref = UTIL::GetRefDesUnannotated( m_prefix );
if( aIncludeUnit && GetUnitCount() > 1 )
ref += subRef;
return ref;
}
bool SCH_SYMBOL::IsReferenceStringValid( const wxString& aReferenceString )
{
return !UTIL::GetRefDesPrefix( aReferenceString ).IsEmpty();
}
void SCH_SYMBOL::SetRef( const SCH_SHEET_PATH* sheet, const wxString& ref )
{
KIID_PATH path = sheet->Path();
bool found = false;
// check to see if it is already there before inserting it
for( SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
{
found = true;
instance.m_Reference = ref;
break;
}
}
if( !found )
AddHierarchicalReference( path, ref, m_unit );
for( std::unique_ptr<SCH_PIN>& pin : m_pins )
pin->ClearDefaultNetName( sheet );
if( Schematic() && *sheet == Schematic()->CurrentSheet() )
m_fields[ REFERENCE_FIELD ].SetText( ref );
// Reinit the m_prefix member if needed
m_prefix = UTIL::GetRefDesPrefix( ref );
if( m_prefix.IsEmpty() )
m_prefix = wxT( "U" );
// Power symbols have references starting with # and are not included in netlists
m_isInNetlist = ! ref.StartsWith( wxT( "#" ) );
}
bool SCH_SYMBOL::IsAnnotated( const SCH_SHEET_PATH* aSheet )
{
KIID_PATH path = aSheet->Path();
for( const SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
return instance.m_Reference.Last() != '?';
}
return false;
}
void SCH_SYMBOL::UpdatePrefix()
{
wxString refDesignator = GetField( REFERENCE_FIELD )->GetText();
refDesignator.Replace( "~", " " );
wxString prefix = refDesignator;
while( prefix.Length() )
{
wxUniCharRef last = prefix.Last();
if( ( last >= '0' && last <= '9' ) || last == '?' || last == '*' )
prefix.RemoveLast();
else
break;
}
// Avoid a prefix containing trailing/leading spaces
prefix.Trim( true );
prefix.Trim( false );
if( !prefix.IsEmpty() )
SetPrefix( prefix );
}
int SCH_SYMBOL::GetUnitSelection( const SCH_SHEET_PATH* aSheet ) const
{
KIID_PATH path = aSheet->Path();
for( const SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
return instance.m_Unit;
}
// If it was not found in m_Paths array, then use m_unit. This will happen if we load a
// version 1 schematic file.
return m_unit;
}
void SCH_SYMBOL::SetUnitSelection( const SCH_SHEET_PATH* aSheet, int aUnitSelection )
{
KIID_PATH path = aSheet->Path();
// check to see if it is already there before inserting it
for( SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
{
instance.m_Unit = aUnitSelection;
return;
}
}
// didn't find it; better add it
AddHierarchicalReference( path, UTIL::GetRefDesUnannotated( m_prefix ), aUnitSelection );
}
void SCH_SYMBOL::SetUnitSelection( int aUnitSelection )
{
for( SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
instance.m_Unit = aUnitSelection;
}
const wxString SCH_SYMBOL::GetValueFieldText( bool aResolve, const SCH_SHEET_PATH* aPath,
bool aAllowExtraText ) const
{
if( aResolve )
return GetField( VALUE_FIELD )->GetShownText( aPath, aAllowExtraText );
return GetField( VALUE_FIELD )->GetText();
}
void SCH_SYMBOL::SetValueFieldText( const wxString& aValue )
{
m_fields[ VALUE_FIELD ].SetText( aValue );
}
const wxString SCH_SYMBOL::GetFootprintFieldText( bool aResolve, const SCH_SHEET_PATH* aPath,
bool aAllowExtraText ) const
{
if( aResolve )
return GetField( FOOTPRINT_FIELD )->GetShownText( aPath, aAllowExtraText );
return GetField( FOOTPRINT_FIELD )->GetText();
}
void SCH_SYMBOL::SetFootprintFieldText( const wxString& aFootprint )
{
m_fields[ FOOTPRINT_FIELD ].SetText( aFootprint );
}
SCH_FIELD* SCH_SYMBOL::GetField( MANDATORY_FIELD_T aFieldType )
{
return &m_fields[aFieldType];
}
const SCH_FIELD* SCH_SYMBOL::GetField( MANDATORY_FIELD_T aFieldType ) const
{
return &m_fields[aFieldType];
}
SCH_FIELD* SCH_SYMBOL::GetFieldById( int aFieldId )
{
for( size_t ii = 0; ii < m_fields.size(); ++ii )
{
if( m_fields[ii].GetId() == aFieldId )
return &m_fields[ii];
}
return nullptr;
}
wxString SCH_SYMBOL::GetFieldText( const wxString& aFieldName ) const
{
for( const SCH_FIELD& field : m_fields )
{
if( aFieldName == field.GetName() || aFieldName == field.GetCanonicalName() )
return field.GetText();
}
return wxEmptyString;
}
void SCH_SYMBOL::GetFields( std::vector<SCH_FIELD*>& aVector, bool aVisibleOnly )
{
for( SCH_FIELD& field : m_fields )
{
if( aVisibleOnly )
{
if( !field.IsVisible() || field.GetShownText( nullptr, true ).IsEmpty() )
continue;
}
aVector.push_back( &field );
}
}
SCH_FIELD* SCH_SYMBOL::AddField( const SCH_FIELD& aField )
{
int newNdx = m_fields.size();
m_fields.push_back( aField );
return &m_fields[newNdx];
}
void SCH_SYMBOL::RemoveField( const wxString& aFieldName )
{
for( unsigned i = MANDATORY_FIELDS; i < m_fields.size(); ++i )
{
if( aFieldName == m_fields[i].GetName( false ) )
{
m_fields.erase( m_fields.begin() + i );
return;
}
}
}
SCH_FIELD* SCH_SYMBOL::FindField( const wxString& aFieldName, bool aIncludeDefaultFields )
{
unsigned start = aIncludeDefaultFields ? 0 : MANDATORY_FIELDS;
for( unsigned i = start; i < m_fields.size(); ++i )
{
if( aFieldName == m_fields[i].GetName( false ) )
return &m_fields[i];
}
return nullptr;
}
void SCH_SYMBOL::UpdateFields( const SCH_SHEET_PATH* aPath, bool aUpdateStyle, bool aUpdateRef,
bool aUpdateOtherFields, bool aResetRef, bool aResetOtherFields )
{
if( m_part )
{
std::vector<LIB_FIELD*> fields;
m_part->GetFields( fields );
for( const LIB_FIELD* libField : fields )
{
int id = libField->GetId();
SCH_FIELD* schField;
if( id >= 0 && id < MANDATORY_FIELDS )
{
schField = GetFieldById( id );
}
else
{
schField = FindField( libField->GetCanonicalName() );
if( !schField )
{
wxString fieldName = libField->GetCanonicalName();
SCH_FIELD newField( VECTOR2I( 0, 0 ), GetFieldCount(), this, fieldName );
schField = AddField( newField );
}
}
if( aUpdateStyle )
{
schField->ImportValues( *libField );
schField->SetTextPos( m_pos + libField->GetTextPos() );
}
if( id == REFERENCE_FIELD && aPath )
{
if( aResetRef )
SetRef( aPath, m_part->GetReferenceField().GetText() );
else if( aUpdateRef )
SetRef( aPath, libField->GetText() );
}
else if( id == VALUE_FIELD )
{
SetValueFieldText( UnescapeString( libField->GetText() ) );
}
else if( id == FOOTPRINT_FIELD )
{
if( aResetOtherFields || aUpdateOtherFields )
SetFootprintFieldText( libField->GetText() );
}
else if( id == DATASHEET_FIELD )
{
if( aResetOtherFields )
schField->SetText( GetDatasheet() ); // alias-specific value
else if( aUpdateOtherFields )
schField->SetText( libField->GetText() );
}
else
{
if( aResetOtherFields || aUpdateOtherFields )
schField->SetText( libField->GetText() );
}
}
}
}
void SCH_SYMBOL::RunOnChildren( const std::function<void( SCH_ITEM* )>& aFunction )
{
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
aFunction( pin.get() );
for( SCH_FIELD& field : m_fields )
aFunction( &field );
}
SCH_PIN* SCH_SYMBOL::GetPin( const wxString& aNumber ) const
{
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
if( pin->GetNumber() == aNumber )
return pin.get();
}
return nullptr;
}
void SCH_SYMBOL::GetLibPins( std::vector<LIB_PIN*>& aPinsList ) const
{
if( m_part )
m_part->GetPins( aPinsList, m_unit, m_convert );
}
std::vector<LIB_PIN*> SCH_SYMBOL::GetAllLibPins() const
{
std::vector<LIB_PIN*> pinList;
if( m_part )
m_part->GetPins( pinList, 0, 0 );
return pinList;
}
SCH_PIN* SCH_SYMBOL::GetPin( LIB_PIN* aLibPin ) const
{
auto it = m_pinMap.find( aLibPin );
if( it != m_pinMap.end() )
return it->second;
wxFAIL_MSG_AT( "Pin not found", __FILE__, __LINE__, __FUNCTION__ );
return nullptr;
}
std::vector<SCH_PIN*> SCH_SYMBOL::GetPins( const SCH_SHEET_PATH* aSheet ) const
{
std::vector<SCH_PIN*> pins;
if( aSheet == nullptr )
{
wxCHECK_MSG( Schematic(), pins, "Can't call GetPins on a symbol with no schematic" );
aSheet = &Schematic()->CurrentSheet();
}
int unit = GetUnitSelection( aSheet );
for( const std::unique_ptr<SCH_PIN>& p : m_pins )
{
if( unit && p->GetLibPin()->GetUnit() && ( p->GetLibPin()->GetUnit() != unit ) )
continue;
pins.push_back( p.get() );
}
return pins;
}
void SCH_SYMBOL::SwapData( SCH_ITEM* aItem )
{
wxCHECK_RET( aItem != nullptr && aItem->Type() == SCH_SYMBOL_T,
wxT( "Cannot swap data with invalid symbol." ) );
SCH_SYMBOL* symbol = (SCH_SYMBOL*) aItem;
std::swap( m_lib_id, symbol->m_lib_id );
m_pins.swap( symbol->m_pins ); // std::vector's swap()
for( std::unique_ptr<SCH_PIN>& pin : symbol->m_pins )
pin->SetParent( symbol );
for( std::unique_ptr<SCH_PIN>& pin : m_pins )
pin->SetParent( this );
LIB_SYMBOL* libSymbol = symbol->m_part.release();
symbol->m_part = std::move( m_part );
symbol->UpdatePins();
m_part.reset( libSymbol );
UpdatePins();
std::swap( m_pos, symbol->m_pos );
std::swap( m_unit, symbol->m_unit );
std::swap( m_convert, symbol->m_convert );
m_fields.swap( symbol->m_fields ); // std::vector's swap()
for( SCH_FIELD& field : symbol->m_fields )
field.SetParent( symbol );
for( SCH_FIELD& field : m_fields )
field.SetParent( this );
TRANSFORM tmp = m_transform;
m_transform = symbol->m_transform;
symbol->m_transform = tmp;
std::swap( m_inBom, symbol->m_inBom );
std::swap( m_DNP, symbol->m_DNP );
std::swap( m_onBoard, symbol->m_onBoard );
std::swap( m_instanceReferences, symbol->m_instanceReferences );
std::swap( m_schLibSymbolName, symbol->m_schLibSymbolName );
}
void SCH_SYMBOL::GetContextualTextVars( wxArrayString* aVars ) const
{
for( int i = 0; i < MANDATORY_FIELDS; ++i )
aVars->push_back( m_fields[i].GetCanonicalName().Upper() );
for( size_t i = MANDATORY_FIELDS; i < m_fields.size(); ++i )
aVars->push_back( m_fields[i].GetName() );
aVars->push_back( wxT( "FOOTPRINT_LIBRARY" ) );
aVars->push_back( wxT( "FOOTPRINT_NAME" ) );
aVars->push_back( wxT( "UNIT" ) );
aVars->push_back( wxT( "SYMBOL_LIBRARY" ) );
aVars->push_back( wxT( "SYMBOL_NAME" ) );
aVars->push_back( wxT( "SYMBOL_DESCRIPTION" ) );
aVars->push_back( wxT( "SYMBOL_KEYWORDS" ) );
aVars->push_back( wxT( "EXCLUDE_FROM_BOM" ) );
aVars->push_back( wxT( "EXCLUDE_FROM_BOARD" ) );
aVars->push_back( wxT( "DNP" ) );
aVars->push_back( wxT( "SHORT_NET_NAME(<pin_number>)" ) );
aVars->push_back( wxT( "NET_NAME(<pin_number>)" ) );
aVars->push_back( wxT( "NET_CLASS(<pin_number>)" ) );
aVars->push_back( wxT( "PIN_NAME(<pin_number>)" ) );
}
bool SCH_SYMBOL::ResolveTextVar( wxString* token, int aDepth, const SCH_SHEET_PATH* aPath ) const
{
SCHEMATIC* schematic = Schematic();
// SCH_SYMOL object has no context outside a schematic.
if( !schematic )
return false;
SCH_SHEET* sheet = aPath ? aPath->Last() : schematic->CurrentSheet().Last();
if( token->Contains( ':' ) )
{
if( schematic->ResolveCrossReference( token, aDepth + 1 ) )
return true;
}
for( int i = 0; i < MANDATORY_FIELDS; ++i )
{
if( token->IsSameAs( m_fields[ i ].GetCanonicalName().Upper() ) )
{
if( i == REFERENCE_FIELD )
*token = GetRef( &schematic->CurrentSheet(), true );
else
*token = m_fields[ i ].GetShownText( aPath, false, aDepth + 1 );
return true;
}
}
for( size_t i = MANDATORY_FIELDS; i < m_fields.size(); ++i )
{
if( token->IsSameAs( m_fields[ i ].GetName() )
|| token->IsSameAs( m_fields[ i ].GetName().Upper() ) )
{
*token = m_fields[ i ].GetShownText( aPath, false, aDepth + 1 );
return true;
}
}
for( const TEMPLATE_FIELDNAME& templateFieldname :
schematic->Settings().m_TemplateFieldNames.GetTemplateFieldNames() )
{
if( token->IsSameAs( templateFieldname.m_Name )
|| token->IsSameAs( templateFieldname.m_Name.Upper() ) )
{
// If we didn't find it in the fields list then it isn't set on this symbol.
// Just return an empty string.
*token = wxEmptyString;
return true;
}
}
if( token->IsSameAs( wxT( "FOOTPRINT_LIBRARY" ) ) )
{
wxString footprint;
footprint = GetFootprintFieldText( true, aPath, false );
wxArrayString parts = wxSplit( footprint, ':' );
if( parts.Count() > 0 )
*token = parts[ 0 ];
else
*token = wxEmptyString;
return true;
}
else if( token->IsSameAs( wxT( "FOOTPRINT_NAME" ) ) )
{
wxString footprint;
footprint = GetFootprintFieldText( true, aPath, false );
wxArrayString parts = wxSplit( footprint, ':' );
if( parts.Count() > 1 )
*token = parts[ std::min( 1, (int) parts.size() - 1 ) ];
else
*token = wxEmptyString;
return true;
}
else if( token->IsSameAs( wxT( "UNIT" ) ) )
{
int unit;
unit = GetUnitSelection( &schematic->CurrentSheet() );
*token = LIB_SYMBOL::SubReference( unit );
return true;
}
else if( token->IsSameAs( wxT( "SYMBOL_LIBRARY" ) ) )
{
*token = m_lib_id.GetLibNickname();
return true;
}
else if( token->IsSameAs( wxT( "SYMBOL_NAME" ) ) )
{
*token = m_lib_id.GetLibItemName();
return true;
}
else if( token->IsSameAs( wxT( "SYMBOL_DESCRIPTION" ) ) )
{
*token = GetDescription();
return true;
}
else if( token->IsSameAs( wxT( "SYMBOL_KEYWORDS" ) ) )
{
*token = GetKeyWords();
return true;
}
else if( token->IsSameAs( wxT( "EXCLUDE_FROM_BOM" ) ) )
{
*token = this->GetIncludeInBom() ? wxT( "" ) : _( "Excluded from BOM" );
return true;
}
else if( token->IsSameAs( wxT( "EXCLUDE_FROM_BOARD" ) ) )
{
*token = this->GetIncludeOnBoard() ? wxT( "" ) : _( "Excluded from board" );
return true;
}
else if( token->IsSameAs( wxT( "DNP" ) ) )
{
*token = this->GetDNP() ? _( "DNP" ) : wxT( "" );
return true;
}
else if( token->StartsWith( wxT( "SHORT_NET_NAME(" ) )
|| token->StartsWith( wxT( "NET_NAME(" ) )
|| token->StartsWith( wxT( "NET_CLASS(" ) )
|| token->StartsWith( wxT( "PIN_NAME(" ) ) )
{
wxString pinNumber = token->AfterFirst( '(' );
pinNumber = pinNumber.BeforeLast( ')' );
for( SCH_PIN* pin : GetPins( aPath ) )
{
if( pin->GetNumber() == pinNumber )
{
if( token->StartsWith( wxT( "PIN_NAME" ) ) )
{
*token = pin->GetAlt().IsEmpty() ? pin->GetName() : pin->GetAlt();
return true;
}
SCH_CONNECTION* conn = pin->Connection( aPath );
if( !conn )
*token = wxEmptyString;
else if( token->StartsWith( wxT( "SHORT_NET_NAME" ) ) )
*token = conn->LocalName();
else if( token->StartsWith( wxT( "NET_NAME" ) ) )
*token = conn->Name();
else if( token->StartsWith( wxT( "NET_CLASS" ) ) )
*token = pin->GetEffectiveNetClass( aPath )->GetName();
return true;
}
}
}
// See if parent can resolve it (this will recurse to ancestors)
if( sheet )
{
if( sheet->ResolveTextVar( aPath, token, aDepth + 1 ) )
return true;
}
return false;
}
void SCH_SYMBOL::ClearAnnotation( const SCH_SHEET_PATH* aSheetPath, bool aResetPrefix )
{
if( aSheetPath )
{
KIID_PATH path = aSheetPath->Path();
for( SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Path == path )
{
if( instance.m_Reference.IsEmpty() || aResetPrefix )
instance.m_Reference = UTIL::GetRefDesUnannotated( m_prefix );
else
instance.m_Reference = UTIL::GetRefDesUnannotated( instance.m_Reference );
}
}
}
else
{
for( SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
if( instance.m_Reference.IsEmpty() || aResetPrefix)
instance.m_Reference = UTIL::GetRefDesUnannotated( m_prefix );
else
instance.m_Reference = UTIL::GetRefDesUnannotated( instance.m_Reference );
}
}
for( std::unique_ptr<SCH_PIN>& pin : m_pins )
pin->ClearDefaultNetName( aSheetPath );
// These 2 changes do not work in complex hierarchy.
// When a clear annotation is made, the calling function must call a
// UpdateAllScreenReferences for the active sheet.
// But this call cannot made here.
wxString currentReference = m_fields[REFERENCE_FIELD].GetText();
if( currentReference.IsEmpty() || aResetPrefix )
m_fields[REFERENCE_FIELD].SetText( UTIL::GetRefDesUnannotated( m_prefix ) );
else
m_fields[REFERENCE_FIELD].SetText( UTIL::GetRefDesUnannotated( currentReference ) );
}
bool SCH_SYMBOL::AddSheetPathReferenceEntryIfMissing( const KIID_PATH& aSheetPath )
{
// An empty sheet path is illegal, at a minimum the root sheet UUID must be present.
wxCHECK( aSheetPath.size() > 0, false );
for( const SCH_SYMBOL_INSTANCE& instance : m_instanceReferences )
{
// if aSheetPath is found, nothing to do:
if( instance.m_Path == aSheetPath )
return false;
}
// This entry does not exist: add it, with its last-used reference
AddHierarchicalReference( aSheetPath, m_fields[REFERENCE_FIELD].GetText(), m_unit );
return true;
}
bool SCH_SYMBOL::ReplaceInstanceSheetPath( const KIID_PATH& aOldSheetPath,
const KIID_PATH& aNewSheetPath )
{
auto it = std::find_if( m_instanceReferences.begin(), m_instanceReferences.end(),
[ aOldSheetPath ]( SCH_SYMBOL_INSTANCE& r )->bool
{
return aOldSheetPath == r.m_Path;
}
);
if( it != m_instanceReferences.end() )
{
wxLogTrace( traceSchSheetPaths,
"Replacing sheet path %s\n with sheet path %s\n for symbol %s.",
aOldSheetPath.AsString(), aNewSheetPath.AsString(), m_Uuid.AsString() );
it->m_Path = aNewSheetPath;
return true;
}
wxLogTrace( traceSchSheetPaths,
"Could not find sheet path %s\n to replace with sheet path %s\n for symbol %s.",
aOldSheetPath.AsString(), aNewSheetPath.AsString(), m_Uuid.AsString() );
return false;
}
void SCH_SYMBOL::SetOrientation( int aOrientation )
{
TRANSFORM temp = TRANSFORM();
bool transform = false;
switch( aOrientation )
{
case SYM_ORIENT_0:
case SYM_NORMAL: // default transform matrix
m_transform.x1 = 1;
m_transform.y2 = -1;
m_transform.x2 = m_transform.y1 = 0;
break;
case SYM_ROTATE_COUNTERCLOCKWISE: // Rotate + (incremental rotation)
temp.x1 = temp.y2 = 0;
temp.y1 = 1;
temp.x2 = -1;
transform = true;
break;
case SYM_ROTATE_CLOCKWISE: // Rotate - (incremental rotation)
temp.x1 = temp.y2 = 0;
temp.y1 = -1;
temp.x2 = 1;
transform = true;
break;
case SYM_MIRROR_Y: // Mirror Y (incremental rotation)
temp.x1 = -1;
temp.y2 = 1;
temp.y1 = temp.x2 = 0;
transform = true;
break;
case SYM_MIRROR_X: // Mirror X (incremental rotation)
temp.x1 = 1;
temp.y2 = -1;
temp.y1 = temp.x2 = 0;
transform = true;
break;
case SYM_ORIENT_90:
SetOrientation( SYM_ORIENT_0 );
SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE );
break;
case SYM_ORIENT_180:
SetOrientation( SYM_ORIENT_0 );
SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE );
SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE );
break;
case SYM_ORIENT_270:
SetOrientation( SYM_ORIENT_0 );
SetOrientation( SYM_ROTATE_CLOCKWISE );
break;
case ( SYM_ORIENT_0 + SYM_MIRROR_X ):
SetOrientation( SYM_ORIENT_0 );
SetOrientation( SYM_MIRROR_X );
break;
case ( SYM_ORIENT_0 + SYM_MIRROR_Y ):
SetOrientation( SYM_ORIENT_0 );
SetOrientation( SYM_MIRROR_Y );
break;
case ( SYM_ORIENT_90 + SYM_MIRROR_X ):
SetOrientation( SYM_ORIENT_90 );
SetOrientation( SYM_MIRROR_X );
break;
case ( SYM_ORIENT_90 + SYM_MIRROR_Y ):
SetOrientation( SYM_ORIENT_90 );
SetOrientation( SYM_MIRROR_Y );
break;
case ( SYM_ORIENT_180 + SYM_MIRROR_X ):
SetOrientation( SYM_ORIENT_180 );
SetOrientation( SYM_MIRROR_X );
break;
case ( SYM_ORIENT_180 + SYM_MIRROR_Y ):
SetOrientation( SYM_ORIENT_180 );
SetOrientation( SYM_MIRROR_Y );
break;
case ( SYM_ORIENT_270 + SYM_MIRROR_X ):
SetOrientation( SYM_ORIENT_270 );
SetOrientation( SYM_MIRROR_X );
break;
case ( SYM_ORIENT_270 + SYM_MIRROR_Y ):
SetOrientation( SYM_ORIENT_270 );
SetOrientation( SYM_MIRROR_Y );
break;
default:
transform = false;
wxFAIL_MSG( "Invalid schematic symbol orientation type." );
break;
}
if( transform )
{
/* The new matrix transform is the old matrix transform modified by the
* requested transformation, which is the temp transform (rot,
* mirror ..) in order to have (in term of matrix transform):
* transform coord = new_m_transform * coord
* where transform coord is the coord modified by new_m_transform from
* the initial value coord.
* new_m_transform is computed (from old_m_transform and temp) to
* have:
* transform coord = old_m_transform * temp
*/
TRANSFORM newTransform;
newTransform.x1 = m_transform.x1 * temp.x1 + m_transform.x2 * temp.y1;
newTransform.y1 = m_transform.y1 * temp.x1 + m_transform.y2 * temp.y1;
newTransform.x2 = m_transform.x1 * temp.x2 + m_transform.x2 * temp.y2;
newTransform.y2 = m_transform.y1 * temp.x2 + m_transform.y2 * temp.y2;
m_transform = newTransform;
}
}
int SCH_SYMBOL::GetOrientation() const
{
int rotate_values[] =
{
SYM_ORIENT_0,
SYM_ORIENT_90,
SYM_ORIENT_180,
SYM_ORIENT_270,
SYM_MIRROR_X + SYM_ORIENT_0,
SYM_MIRROR_X + SYM_ORIENT_90,
SYM_MIRROR_X + SYM_ORIENT_270,
SYM_MIRROR_Y,
SYM_MIRROR_Y + SYM_ORIENT_0,
SYM_MIRROR_Y + SYM_ORIENT_90,
SYM_MIRROR_Y + SYM_ORIENT_180,
SYM_MIRROR_Y + SYM_ORIENT_270
};
// Try to find the current transform option:
TRANSFORM transform = m_transform;
SCH_SYMBOL temp( *this );
for( int type_rotate : rotate_values )
{
temp.SetOrientation( type_rotate );
if( transform == temp.GetTransform() )
return type_rotate;
}
// Error: orientation not found in list (should not happen)
wxFAIL_MSG( "Schematic symbol orientation matrix internal error." );
return SYM_NORMAL;
}
#if defined(DEBUG)
void SCH_SYMBOL::Show( int nestLevel, std::ostream& os ) const
{
// for now, make it look like XML:
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str()
<< " ref=\"" << TO_UTF8( GetField( REFERENCE_FIELD )->GetName() )
<< '"' << " chipName=\""
<< GetLibId().Format() << '"' << m_pos
<< " layer=\"" << m_layer
<< '"' << ">\n";
// skip the reference, it's been output already.
for( int i = 1; i < GetFieldCount(); ++i )
{
const wxString& value = GetFields()[i].GetText();
if( !value.IsEmpty() )
{
NestedSpace( nestLevel + 1, os ) << "<field" << " name=\""
<< TO_UTF8( GetFields()[i].GetName() )
<< '"' << " value=\""
<< TO_UTF8( value ) << "\"/>\n";
}
}
NestedSpace( nestLevel, os ) << "</" << TO_UTF8( GetClass().Lower() ) << ">\n";
}
#endif
BOX2I SCH_SYMBOL::doGetBoundingBox( bool aIncludePins, bool aIncludeFields ) const
{
BOX2I bBox;
if( m_part )
bBox = m_part->GetBodyBoundingBox( m_unit, m_convert, aIncludePins, false );
else
bBox = dummy()->GetBodyBoundingBox( m_unit, m_convert, aIncludePins, false );
int x0 = bBox.GetX();
int xm = bBox.GetRight();
// We must reverse Y values, because matrix orientation
// suppose Y axis normal for the library items coordinates,
// m_transform reverse Y values, but bBox is already reversed!
int y0 = -bBox.GetY();
int ym = -bBox.GetBottom();
// Compute the real Boundary box (rotated, mirrored ...)
int x1 = m_transform.x1 * x0 + m_transform.y1 * y0;
int y1 = m_transform.x2 * x0 + m_transform.y2 * y0;
int x2 = m_transform.x1 * xm + m_transform.y1 * ym;
int y2 = m_transform.x2 * xm + m_transform.y2 * ym;
bBox.SetX( x1 );
bBox.SetY( y1 );
bBox.SetWidth( x2 - x1 );
bBox.SetHeight( y2 - y1 );
bBox.Normalize();
bBox.Offset( m_pos );
if( aIncludeFields )
{
for( const SCH_FIELD& field : m_fields )
{
if( field.IsVisible() )
bBox.Merge( field.GetBoundingBox() );
}
}
return bBox;
}
BOX2I SCH_SYMBOL::GetBodyBoundingBox() const
{
try
{
return doGetBoundingBox( false, false );
}
catch( const boost::bad_pointer& exc )
{
// This may be overkill and could be an assertion but we are more likely to
// find any boost pointer container errors this way.
wxLogError( wxT( "Boost bad pointer exception '%s' occurred." ), exc.what() );
return BOX2I();
}
}
BOX2I SCH_SYMBOL::GetBodyAndPinsBoundingBox() const
{
return doGetBoundingBox( true, false );
}
const BOX2I SCH_SYMBOL::GetBoundingBox() const
{
return doGetBoundingBox( true, true );
}
void SCH_SYMBOL::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
wxString msg;
SCH_EDIT_FRAME* schframe = dynamic_cast<SCH_EDIT_FRAME*>( aFrame );
SCH_SHEET_PATH* currentSheet = schframe ? &schframe->GetCurrentSheet() : nullptr;
// part and alias can differ if alias is not the root
if( m_part )
{
if( m_part.get() != dummy() )
{
if( m_part->IsPower() )
{
// Don't use GetShownText(); we want to see the variable references here
aList.emplace_back( _( "Power symbol" ),
KIUI::EllipsizeStatusText( aFrame, GetField( VALUE_FIELD )->GetText() ) );
}
else
{
aList.emplace_back( _( "Reference" ),
UnescapeString( GetRef( currentSheet ) ) );
// Don't use GetShownText(); we want to see the variable references here
aList.emplace_back( _( "Value" ),
KIUI::EllipsizeStatusText( aFrame, GetField( VALUE_FIELD )->GetText() ) );
aList.emplace_back( _( "Name" ),
KIUI::EllipsizeStatusText( aFrame, GetLibId().GetLibItemName() ) );
}
#if 0 // Display symbol flags, for debug only
aList.emplace_back( _( "flags" ), wxString::Format( "%X", GetEditFlags() ) );
#endif
if( !m_part->IsRoot() )
{
msg = _( "Missing parent" );
std::shared_ptr< LIB_SYMBOL > parent = m_part->GetParent().lock();
if( parent )
msg = parent->GetName();
aList.emplace_back( _( "Derived from" ), UnescapeString( msg ) );
}
else if( !m_lib_id.GetLibNickname().empty() )
{
aList.emplace_back( _( "Library" ), m_lib_id.GetLibNickname() );
}
else
{
aList.emplace_back( _( "Library" ), _( "Undefined!!!" ) );
}
// Display the current associated footprint, if exists.
// Don't use GetShownText(); we want to see the variable references here
msg = KIUI::EllipsizeStatusText( aFrame, GetField( FOOTPRINT_FIELD )->GetText() );
if( msg.IsEmpty() )
msg = _( "<Unknown>" );
aList.emplace_back( _( "Footprint" ), msg );
// Display description of the symbol, and keywords found in lib
aList.emplace_back( _( "Description" ), m_part->GetDescription() );
aList.emplace_back( _( "Keywords" ), m_part->GetKeyWords() );
}
}
else
{
aList.emplace_back( _( "Reference" ), GetRef( currentSheet ) );
// Don't use GetShownText(); we want to see the variable references here
aList.emplace_back( _( "Value" ),
KIUI::EllipsizeStatusText( aFrame, GetField( VALUE_FIELD )->GetText() ) );
aList.emplace_back( _( "Name" ),
KIUI::EllipsizeStatusText( aFrame, GetLibId().GetLibItemName() ) );
wxString libNickname = GetLibId().GetLibNickname();
if( libNickname.empty() )
msg = _( "No library defined!" );
else
msg.Printf( _( "Symbol not found in %s!" ), libNickname );
aList.emplace_back( _( "Library" ), msg );
}
}
BITMAPS SCH_SYMBOL::GetMenuImage() const
{
return BITMAPS::add_component;
}
void SCH_SYMBOL::MirrorHorizontally( int aCenter )
{
int dx = m_pos.x;
SetOrientation( SYM_MIRROR_Y );
MIRROR( m_pos.x, aCenter );
dx -= m_pos.x; // dx,0 is the move vector for this transform
for( SCH_FIELD& field : m_fields )
{
// Move the fields to the new position because the symbol itself has moved.
VECTOR2I pos = field.GetTextPos();
pos.x -= dx;
field.SetTextPos( pos );
}
}
void SCH_SYMBOL::MirrorVertically( int aCenter )
{
int dy = m_pos.y;
SetOrientation( SYM_MIRROR_X );
MIRROR( m_pos.y, aCenter );
dy -= m_pos.y; // 0,dy is the move vector for this transform
for( SCH_FIELD& field : m_fields )
{
// Move the fields to the new position because the symbol itself has moved.
VECTOR2I pos = field.GetTextPos();
pos.y -= dy;
field.SetTextPos( pos );
}
}
void SCH_SYMBOL::Rotate( const VECTOR2I& aCenter )
{
VECTOR2I prev = m_pos;
RotatePoint( m_pos, aCenter, ANGLE_90 );
SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE );
for( SCH_FIELD& field : m_fields )
{
// Move the fields to the new position because the symbol itself has moved.
VECTOR2I pos = field.GetTextPos();
pos.x -= prev.x - m_pos.x;
pos.y -= prev.y - m_pos.y;
field.SetTextPos( pos );
}
}
bool SCH_SYMBOL::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const
{
// Symbols are searchable via the child field and pin item text.
return false;
}
void SCH_SYMBOL::GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList )
{
for( auto& pin : m_pins )
{
LIB_PIN* lib_pin = pin->GetLibPin();
if( lib_pin->GetUnit() && m_unit && ( m_unit != lib_pin->GetUnit() ) )
continue;
DANGLING_END_ITEM item( PIN_END, lib_pin, GetPinPhysicalPosition( lib_pin ), this );
aItemList.push_back( item );
}
}
bool SCH_SYMBOL::UpdateDanglingState( std::vector<DANGLING_END_ITEM>& aItemList,
const SCH_SHEET_PATH* aPath )
{
bool changed = false;
for( std::unique_ptr<SCH_PIN>& pin : m_pins )
{
bool previousState = pin->IsDangling();
pin->SetIsDangling( true );
VECTOR2I pos = m_transform.TransformCoordinate( pin->GetLocalPosition() ) + m_pos;
for( DANGLING_END_ITEM& each_item : aItemList )
{
// Some people like to stack pins on top of each other in a symbol to indicate
// internal connection. While technically connected, it is not particularly useful
// to display them that way, so skip any pins that are in the same symbol as this
// one.
if( each_item.GetParent() == this )
continue;
switch( each_item.GetType() )
{
case PIN_END:
case LABEL_END:
case SHEET_LABEL_END:
case WIRE_END:
case NO_CONNECT_END:
case JUNCTION_END:
if( pos == each_item.GetPosition() )
pin->SetIsDangling( false );
break;
default:
break;
}
if( !pin->IsDangling() )
break;
}
changed = ( changed || ( previousState != pin->IsDangling() ) );
}
return changed;
}
VECTOR2I SCH_SYMBOL::GetPinPhysicalPosition( const LIB_PIN* Pin ) const
{
wxCHECK_MSG( Pin != nullptr && Pin->Type() == LIB_PIN_T, VECTOR2I( 0, 0 ),
wxT( "Cannot get physical position of pin." ) );
return m_transform.TransformCoordinate( Pin->GetPosition() ) + m_pos;
}
std::vector<VECTOR2I> SCH_SYMBOL::GetConnectionPoints() const
{
std::vector<VECTOR2I> retval;
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
// Collect only pins attached to the current unit and convert.
// others are not associated to this symbol instance
int pin_unit = pin->GetLibPin()->GetUnit();
int pin_convert = pin->GetLibPin()->GetConvert();
if( pin_unit > 0 && pin_unit != GetUnit() )
continue;
if( pin_convert > 0 && pin_convert != GetConvert() )
continue;
retval.push_back( m_transform.TransformCoordinate( pin->GetLocalPosition() ) + m_pos );
}
return retval;
}
LIB_ITEM* SCH_SYMBOL::GetDrawItem( const VECTOR2I& aPosition, KICAD_T aType )
{
if( m_part )
{
// Calculate the position relative to the symbol.
VECTOR2I libPosition = aPosition - m_pos;
return m_part->LocateDrawItem( m_unit, m_convert, aType, libPosition, m_transform );
}
return nullptr;
}
wxString SCH_SYMBOL::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
return wxString::Format( _( "Symbol %s [%s]" ),
KIUI::EllipsizeMenuText( GetField( REFERENCE_FIELD )->GetText() ),
KIUI::EllipsizeMenuText( GetLibId().GetLibItemName() ) );
}
INSPECT_RESULT SCH_SYMBOL::Visit( INSPECTOR aInspector, void* aTestData,
const std::vector<KICAD_T>& aScanTypes )
{
for( KICAD_T scanType : aScanTypes )
{
if( scanType == SCH_LOCATE_ANY_T
|| ( scanType == SCH_SYMBOL_T )
|| ( scanType == SCH_SYMBOL_LOCATE_POWER_T && m_part && m_part->IsPower() ) )
{
if( INSPECT_RESULT::QUIT == aInspector( this, aTestData ) )
return INSPECT_RESULT::QUIT;
}
if( scanType == SCH_LOCATE_ANY_T || scanType == SCH_FIELD_T )
{
for( SCH_FIELD& field : m_fields )
{
if( INSPECT_RESULT::QUIT == aInspector( &field, (void*) this ) )
return INSPECT_RESULT::QUIT;
}
}
if( scanType == SCH_FIELD_LOCATE_REFERENCE_T )
{
if( INSPECT_RESULT::QUIT == aInspector( GetField( REFERENCE_FIELD ), (void*) this ) )
return INSPECT_RESULT::QUIT;
}
if( scanType == SCH_FIELD_LOCATE_VALUE_T
|| ( scanType == SCH_SYMBOL_LOCATE_POWER_T && m_part && m_part->IsPower() ) )
{
if( INSPECT_RESULT::QUIT == aInspector( GetField( VALUE_FIELD ), (void*) this ) )
return INSPECT_RESULT::QUIT;
}
if( scanType == SCH_FIELD_LOCATE_FOOTPRINT_T )
{
if( INSPECT_RESULT::QUIT == aInspector( GetField( FOOTPRINT_FIELD ), (void*) this ) )
return INSPECT_RESULT::QUIT;
}
if( scanType == SCH_FIELD_LOCATE_DATASHEET_T )
{
if( INSPECT_RESULT::QUIT == aInspector( GetField( DATASHEET_FIELD ), (void*) this ) )
return INSPECT_RESULT::QUIT;
}
if( scanType == SCH_LOCATE_ANY_T || scanType == SCH_PIN_T )
{
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
// Collect only pins attached to the current unit and convert.
// others are not associated to this symbol instance
int pin_unit = pin->GetLibPin()->GetUnit();
int pin_convert = pin->GetLibPin()->GetConvert();
if( pin_unit > 0 && pin_unit != GetUnit() )
continue;
if( pin_convert > 0 && pin_convert != GetConvert() )
continue;
if( INSPECT_RESULT::QUIT == aInspector( pin.get(), (void*) this ) )
return INSPECT_RESULT::QUIT;
}
}
}
return INSPECT_RESULT::CONTINUE;
}
bool SCH_SYMBOL::operator <( const SCH_ITEM& aItem ) const
{
if( Type() != aItem.Type() )
return Type() < aItem.Type();
auto symbol = static_cast<const SCH_SYMBOL*>( &aItem );
BOX2I rect = GetBodyAndPinsBoundingBox();
if( rect.GetArea() != symbol->GetBodyAndPinsBoundingBox().GetArea() )
return rect.GetArea() < symbol->GetBodyAndPinsBoundingBox().GetArea();
if( m_pos.x != symbol->m_pos.x )
return m_pos.x < symbol->m_pos.x;
if( m_pos.y != symbol->m_pos.y )
return m_pos.y < symbol->m_pos.y;
return m_Uuid < aItem.m_Uuid; // Ensure deterministic sort
}
bool SCH_SYMBOL::operator==( const SCH_SYMBOL& aSymbol ) const
{
if( GetFieldCount() != aSymbol.GetFieldCount() )
return false;
for( int i = VALUE_FIELD; i < GetFieldCount(); i++ )
{
if( GetFields()[i].GetText().Cmp( aSymbol.GetFields()[i].GetText() ) != 0 )
return false;
}
return true;
}
bool SCH_SYMBOL::operator!=( const SCH_SYMBOL& aSymbol ) const
{
return !( *this == aSymbol );
}
SCH_SYMBOL& SCH_SYMBOL::operator=( const SCH_ITEM& aItem )
{
wxCHECK_MSG( Type() == aItem.Type(), *this,
wxT( "Cannot assign object type " ) + aItem.GetClass() + wxT( " to type " ) +
GetClass() );
if( &aItem != this )
{
SCH_ITEM::operator=( aItem );
SCH_SYMBOL* c = (SCH_SYMBOL*) &aItem;
m_lib_id = c->m_lib_id;
LIB_SYMBOL* libSymbol = c->m_part ? new LIB_SYMBOL( *c->m_part.get() ) : nullptr;
m_part.reset( libSymbol );
m_pos = c->m_pos;
m_unit = c->m_unit;
m_convert = c->m_convert;
m_transform = c->m_transform;
m_instanceReferences = c->m_instanceReferences;
m_fields = c->m_fields; // std::vector's assignment operator
// Reparent fields after assignment to new symbol.
for( SCH_FIELD& field : m_fields )
field.SetParent( this );
UpdatePins();
}
return *this;
}
bool SCH_SYMBOL::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
{
BOX2I bBox = GetBodyBoundingBox();
bBox.Inflate( aAccuracy / 2 );
if( bBox.Contains( aPosition ) )
return true;
return false;
}
bool SCH_SYMBOL::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
if( m_flags & STRUCT_DELETED || m_flags & SKIP_STRUCT )
return false;
BOX2I rect = aRect;
rect.Inflate( aAccuracy / 2 );
if( aContained )
return rect.Contains( GetBodyBoundingBox() );
return rect.Intersects( GetBodyBoundingBox() );
}
bool SCH_SYMBOL::doIsConnected( const VECTOR2I& aPosition ) const
{
VECTOR2I new_pos = m_transform.InverseTransform().TransformCoordinate( aPosition - m_pos );
for( const auto& pin : m_pins )
{
if( pin->GetType() == ELECTRICAL_PINTYPE::PT_NC )
continue;
// Collect only pins attached to the current unit and convert.
// others are not associated to this symbol instance
int pin_unit = pin->GetLibPin()->GetUnit();
int pin_convert = pin->GetLibPin()->GetConvert();
if( pin_unit > 0 && pin_unit != GetUnit() )
continue;
if( pin_convert > 0 && pin_convert != GetConvert() )
continue;
if( pin->GetLocalPosition() == new_pos )
return true;
}
return false;
}
bool SCH_SYMBOL::IsInNetlist() const
{
return m_isInNetlist;
}
void SCH_SYMBOL::Plot( PLOTTER* aPlotter, bool aBackground ) const
{
if( aBackground )
return;
if( m_part )
{
LIB_PINS libPins;
m_part->GetPins( libPins, GetUnit(), GetConvert() );
// Copy the source so we can re-orient and translate it.
LIB_SYMBOL tempSymbol( *m_part );
LIB_PINS tempPins;
tempSymbol.GetPins( tempPins, GetUnit(), GetConvert() );
// Copy the pin info from the symbol to the temp pins
for( unsigned i = 0; i < tempPins.size(); ++ i )
{
SCH_PIN* symbolPin = GetPin( libPins[ i ] );
LIB_PIN* tempPin = tempPins[ i ];
tempPin->SetName( symbolPin->GetShownName() );
tempPin->SetType( symbolPin->GetType() );
tempPin->SetShape( symbolPin->GetShape() );
if( symbolPin->IsDangling() )
tempPin->SetFlags( IS_DANGLING );
}
for( LIB_ITEM& item : tempSymbol.GetDrawItems() )
{
if( EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( &item ) )
{
// Use SCH_FIELD's text resolver
SCH_FIELD dummy( (SCH_ITEM*) this, -1 );
dummy.SetText( text->GetText() );
text->SetText( dummy.GetShownText( false ) );
}
}
TRANSFORM temp = GetTransform();
aPlotter->StartBlock( nullptr );
for( bool local_background : { true, false } )
{
tempSymbol.Plot( aPlotter, GetUnit(), GetConvert(), local_background, m_pos, temp,
GetDNP() );
for( SCH_FIELD field : m_fields )
{
field.ClearRenderCache();
field.Plot( aPlotter, local_background );
}
}
if( m_DNP )
PlotDNP( aPlotter );
// Plot attributes to a hypertext menu
std::vector<wxString> properties;
SCH_SHEET_PATH* sheet = &Schematic()->CurrentSheet();
for( const SCH_FIELD& field : GetFields() )
{
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
field.GetName(),
field.GetShownText( sheet, false) ) );
}
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Description" ),
m_part->GetDescription() ) );
properties.emplace_back( wxString::Format( wxT( "!%s = %s" ),
_( "Keywords" ),
m_part->GetKeyWords() ) );
aPlotter->HyperlinkMenu( GetBoundingBox(), properties );
aPlotter->EndBlock( nullptr );
if( !m_part->IsPower() )
aPlotter->Bookmark( GetBoundingBox(), GetRef( sheet ), _( "Symbols" ) );
}
}
void SCH_SYMBOL::PlotDNP( PLOTTER* aPlotter ) const
{
BOX2I bbox = GetBodyAndPinsBoundingBox();
COLOR_SETTINGS* colors = Pgm().GetSettingsManager().GetColorSettings();
aPlotter->SetColor( colors->GetColor( LAYER_ERC_ERR ) );
aPlotter->ThickSegment( bbox.GetOrigin(), bbox.GetEnd(),
3.0 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ),
FILLED, nullptr );
aPlotter->ThickSegment( bbox.GetOrigin() + VECTOR2I( bbox.GetWidth(), 0 ),
bbox.GetOrigin() + VECTOR2I( 0, bbox.GetHeight() ),
3.0 * schIUScale.MilsToIU( DEFAULT_LINE_WIDTH_MILS ),
FILLED, nullptr );
}
void SCH_SYMBOL::PlotPins( PLOTTER* aPlotter ) const
{
if( m_part )
{
LIB_PINS libPins;
m_part->GetPins( libPins, GetUnit(), GetConvert() );
// Copy the source to stay const
LIB_SYMBOL tempSymbol( *m_part );
LIB_PINS tempPins;
tempSymbol.GetPins( tempPins, GetUnit(), GetConvert() );
TRANSFORM transform = GetTransform();
// Copy the pin info from the symbol to the temp pins
for( unsigned i = 0; i < tempPins.size(); ++ i )
{
SCH_PIN* symbolPin = GetPin( libPins[ i ] );
LIB_PIN* tempPin = tempPins[ i ];
tempPin->SetName( symbolPin->GetShownName() );
tempPin->SetType( symbolPin->GetType() );
tempPin->SetShape( symbolPin->GetShape() );
tempPin->Plot( aPlotter, false, m_pos, transform, GetDNP() );
}
}
}
bool SCH_SYMBOL::HasBrightenedPins()
{
for( const auto& pin : m_pins )
{
if( pin->IsBrightened() )
return true;
}
return false;
}
void SCH_SYMBOL::ClearBrightenedPins()
{
for( auto& pin : m_pins )
pin->ClearBrightened();
}
bool SCH_SYMBOL::IsPointClickableAnchor( const VECTOR2I& aPos ) const
{
for( const std::unique_ptr<SCH_PIN>& pin : m_pins )
{
int pin_unit = pin->GetLibPin()->GetUnit();
int pin_convert = pin->GetLibPin()->GetConvert();
if( pin_unit > 0 && pin_unit != GetUnit() )
continue;
if( pin_convert > 0 && pin_convert != GetConvert() )
continue;
if( pin->IsPointClickableAnchor( aPos ) )
return true;
}
return false;
}
bool SCH_SYMBOL::IsSymbolLikePowerGlobalLabel() const
{
// return true if the symbol is equivalent to a global label:
// It is a Power symbol
// It has only one pin type Power input
if( !GetLibSymbolRef() || !GetLibSymbolRef()->IsPower() )
return false;
std::vector<LIB_PIN*> pin_list = GetAllLibPins();
if( pin_list.size() != 1 )
return false;
return pin_list[0]->GetType() == ELECTRICAL_PINTYPE::PT_POWER_IN;
}
bool SCH_SYMBOL::IsPower() const
{
wxCHECK( m_part, false );
return m_part->IsPower();
}