kicad/eeschema/controle.cpp

402 lines
10 KiB
C++

/****************/
/* controle.cpp */
/****************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "class_drawpanel.h"
#include "eda_dde.h"
#include "wxEeschemaStruct.h"
#include "eeschema_id.h"
#include "general.h"
#include "hotkeys.h"
#include "protos.h"
#include "libeditframe.h"
#include "viewlib_frame.h"
#include "lib_draw_item.h"
#include "lib_pin.h"
#include "sch_sheet.h"
#include "sch_sheet_path.h"
#include "sch_marker.h"
#include "sch_component.h"
SCH_ITEM* SCH_EDIT_FRAME::LocateAndShowItem( const wxPoint& aPosition, const KICAD_T aFilterList[],
int aHotKeyCommandId )
{
SCH_ITEM* item;
wxString msg;
LIB_PIN* Pin = NULL;
SCH_COMPONENT* LibItem = NULL;
wxPoint gridPosition = GetScreen()->GetNearestGridPosition( aPosition );
// Check the on grid position first. There is more likely to be multple items on
// grid than off grid.
item = LocateItem( gridPosition, aFilterList, aHotKeyCommandId );
// If the user aborted the clarification context menu, don't show it again at the
// off grid position.
if( !item && DrawPanel->m_AbortRequest )
{
DrawPanel->m_AbortRequest = false;
return NULL;
}
if( !item && (aPosition != gridPosition) )
item = LocateItem( aPosition, aFilterList, aHotKeyCommandId );
if( !item )
{
DrawPanel->m_AbortRequest = false; // Just in case the user aborted the context menu.
return NULL;
}
/* Cross probing to pcbnew if a pin or a component is found */
switch( item->Type() )
{
case SCH_FIELD_T:
case LIB_FIELD_T:
LibItem = (SCH_COMPONENT*) item->GetParent();
SendMessageToPCBNEW( item, LibItem );
break;
case SCH_COMPONENT_T:
LibItem = (SCH_COMPONENT*) item;
SendMessageToPCBNEW( item, LibItem );
break;
case LIB_PIN_T:
Pin = (LIB_PIN*) item;
LibItem = (SCH_COMPONENT*) LocateItem( aPosition, SCH_COLLECTOR::ComponentsOnly );
break;
default:
;
}
if( Pin )
{
// Force display pin information (the previous display could be a component info)
Pin->DisplayInfo( this );
if( LibItem )
AppendMsgPanel( LibItem->GetRef( GetSheet() ),
LibItem->GetField( VALUE )->m_Text, DARKCYAN );
// Cross probing:2 - pin found, and send a locate pin command to pcbnew (highlight net)
SendMessageToPCBNEW( Pin, LibItem );
}
return item;
}
SCH_ITEM* SCH_EDIT_FRAME::LocateItem( const wxPoint& aPosition, const KICAD_T aFilterList[],
int aHotKeyCommandId )
{
SCH_ITEM* item = NULL;
m_collectedItems.Collect( GetScreen()->GetDrawItems(), aFilterList, aPosition );
if( m_collectedItems.GetCount() == 0 )
{
ClearMsgPanel();
}
else if( m_collectedItems.GetCount() == 1 )
{
item = m_collectedItems[0];
GetScreen()->SetCurItem( item );
}
else
{
// There are certain combinations of items that do not need clarification such as
// a corner were two lines meet or all the items form a junction.
if( aHotKeyCommandId )
{
switch( aHotKeyCommandId )
{
case HK_DRAG:
if( m_collectedItems.IsCorner() || m_collectedItems.IsNode( false )
|| m_collectedItems.IsDraggableJunction() )
{
item = m_collectedItems[0];
GetScreen()->SetCurItem( item );
}
default:
;
}
}
if( item == NULL )
{
wxASSERT_MSG( m_collectedItems.GetCount() <= MAX_SELECT_ITEM_IDS,
wxT( "Select item clarification context menu size limit exceeded." ) );
wxMenu selectMenu;
wxMenuItem* title = new wxMenuItem( &selectMenu, wxID_NONE, _( "Clarify Selection" ) );
selectMenu.Append( title );
selectMenu.AppendSeparator();
for( int i = 0; i < m_collectedItems.GetCount() && i < MAX_SELECT_ITEM_IDS; i++ )
{
wxString text = m_collectedItems[i]->GetSelectMenuText();
const char** xpm = m_collectedItems[i]->GetMenuImage();
ADD_MENUITEM( &selectMenu, ID_SELECT_ITEM_START + i, text, xpm );
}
// Set to NULL in case user aborts the clarification context menu.
GetScreen()->SetCurItem( NULL );
DrawPanel->m_AbortRequest = true; // Changed to false if an item is selected
PopupMenu( &selectMenu );
DrawPanel->MoveCursorToCrossHair();
item = GetScreen()->GetCurItem();
}
}
if( item )
item->DisplayInfo( this );
else
ClearMsgPanel();
return item;
}
void SCH_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
{
wxRealPoint gridSize;
SCH_SCREEN* screen = GetScreen();
wxPoint oldpos;
wxPoint pos = aPosition;
pos = screen->GetNearestGridPosition( pos );
oldpos = screen->GetCrossHairPosition();
gridSize = screen->GetGridSize();
switch( aHotKey )
{
case 0:
break;
case WXK_NUMPAD8:
case WXK_UP:
pos.y -= wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
pos.y += wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
pos.x -= wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
pos.x += wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
default:
break;
}
// Update cursor position.
screen->SetCrossHairPosition( pos );
if( oldpos != screen->GetCrossHairPosition() )
{
pos = screen->GetCrossHairPosition();
screen->SetCrossHairPosition( oldpos );
DrawPanel->CrossHairOff( aDC );
screen->SetCrossHairPosition( pos );
DrawPanel->CrossHairOn( aDC );
if( DrawPanel->IsMouseCaptured() )
{
#ifdef USE_WX_OVERLAY
wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC );
oDC.Clear();
DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false );
#else
DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
#endif
}
#ifdef USE_WX_OVERLAY
else
DrawPanel->m_overlay.Reset();
#endif
}
if( aHotKey )
{
if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
else
OnHotKey( aDC, aHotKey, aPosition, NULL );
}
UpdateStatusBar(); /* Display cursor coordinates info */
}
void LIB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
{
wxRealPoint gridSize;
SCH_SCREEN* screen = GetScreen();
wxPoint oldpos;
wxPoint pos = aPosition;
pos = screen->GetNearestGridPosition( pos );
oldpos = screen->GetCrossHairPosition();
gridSize = screen->GetGridSize();
switch( aHotKey )
{
case 0:
break;
case WXK_NUMPAD8:
case WXK_UP:
pos.y -= wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
pos.y += wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
pos.x -= wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
pos.x += wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
default:
break;
}
// Update the cursor position.
screen->SetCrossHairPosition( pos );
if( oldpos != screen->GetCrossHairPosition() )
{
pos = screen->GetCrossHairPosition();
screen->SetCrossHairPosition( oldpos );
DrawPanel->CrossHairOff( aDC );
screen->SetCrossHairPosition( pos );
DrawPanel->CrossHairOn( aDC );
if( DrawPanel->IsMouseCaptured() )
{
#ifdef USE_WX_OVERLAY
wxDCOverlay oDC( DrawPanel->m_overlay, (wxWindowDC*)aDC );
oDC.Clear();
DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, false );
#else
DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
#endif
}
#ifdef USE_WX_OVERLAY
else
DrawPanel->m_overlay.Reset();
#endif
}
if( aHotKey )
{
OnHotKey( aDC, aHotKey, aPosition, NULL );
}
UpdateStatusBar();
}
void LIB_VIEW_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey )
{
wxRealPoint gridSize;
SCH_SCREEN* screen = GetScreen();
wxPoint oldpos;
wxPoint pos = aPosition;
pos = screen->GetNearestGridPosition( pos );
oldpos = screen->GetCrossHairPosition();
gridSize = screen->GetGridSize();
switch( aHotKey )
{
case 0:
break;
case WXK_NUMPAD8:
case WXK_UP:
pos.y -= wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD2:
case WXK_DOWN:
pos.y += wxRound( gridSize.y );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD4:
case WXK_LEFT:
pos.x -= wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
case WXK_NUMPAD6:
case WXK_RIGHT:
pos.x += wxRound( gridSize.x );
DrawPanel->MoveCursor( pos );
break;
default:
break;
}
// Update cursor position.
screen->SetCrossHairPosition( pos );
if( oldpos != screen->GetCrossHairPosition() )
{
pos = screen->GetCrossHairPosition();
screen->SetCrossHairPosition( oldpos );
DrawPanel->CrossHairOff( aDC );
screen->SetCrossHairPosition( pos );
DrawPanel->CrossHairOn( aDC );
if( DrawPanel->IsMouseCaptured() )
{
DrawPanel->m_mouseCaptureCallback( DrawPanel, aDC, aPosition, true );
}
}
if( aHotKey )
{
if( screen->GetCurItem() && screen->GetCurItem()->GetFlags() )
OnHotKey( aDC, aHotKey, aPosition, screen->GetCurItem() );
else
OnHotKey( aDC, aHotKey, aPosition, NULL );
}
UpdateStatusBar();
}