kicad/eeschema/getpart.cpp

296 lines
9.3 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <algorithm>
#include <fctsys.h>
#include <pgm_base.h>
#include <kiway.h>
#include <gr_basic.h>
#include <sch_draw_panel.h>
#include <confirm.h>
#include <sch_edit_frame.h>
#include <msgpanel.h>
#include <tool/tool_manager.h>
#include <tools/ee_actions.h>
#include <general.h>
#include <class_library.h>
#include <sch_component.h>
#include <lib_edit_frame.h>
#include <lib_view_frame.h>
#include <symbol_lib_table.h>
#include <dialog_choose_component.h>
#include <symbol_tree_model_adapter.h>
SCH_BASE_FRAME::COMPONENT_SELECTION SCH_BASE_FRAME::SelectComponentFromLibBrowser(
wxTopLevelWindow* aParent, const SCHLIB_FILTER* aFilter, const LIB_ID& aPreselectedLibId,
int aUnit, int aConvert )
{
// Close any open non-modal Lib browser, and open a new one, in "modal" mode:
LIB_VIEW_FRAME* viewlibFrame = (LIB_VIEW_FRAME*) Kiway().Player( FRAME_SCH_VIEWER, false );
if( viewlibFrame )
viewlibFrame->Destroy();
viewlibFrame = (LIB_VIEW_FRAME*) Kiway().Player( FRAME_SCH_VIEWER_MODAL, true, aParent );
if( aFilter )
viewlibFrame->SetFilter( aFilter );
if( aPreselectedLibId.IsValid() )
{
viewlibFrame->SetSelectedLibrary( aPreselectedLibId.GetLibNickname() );
viewlibFrame->SetSelectedComponent( aPreselectedLibId.GetLibItemName() );
}
viewlibFrame->SetUnitAndConvert( aUnit, aConvert );
viewlibFrame->Refresh();
COMPONENT_SELECTION sel;
wxString symbol;
if( viewlibFrame->ShowModal( &symbol, aParent ) )
{
LIB_ID id;
if( id.Parse( symbol, LIB_ID::ID_SCH ) == -1 )
sel.LibId = id;
sel.Unit = viewlibFrame->GetUnit();
sel.Convert = viewlibFrame->GetConvert();
}
viewlibFrame->Destroy();
return sel;
}
SCH_BASE_FRAME::COMPONENT_SELECTION SCH_BASE_FRAME::SelectCompFromLibTree(
const SCHLIB_FILTER* aFilter,
std::vector<COMPONENT_SELECTION>& aHistoryList,
bool aUseLibBrowser,
int aUnit,
int aConvert,
bool aShowFootprints,
const LIB_ID* aHighlight,
bool aAllowFields )
{
std::unique_lock<std::mutex> dialogLock( DIALOG_CHOOSE_COMPONENT::g_Mutex, std::defer_lock );
wxString dialogTitle;
SYMBOL_LIB_TABLE* libs = Prj().SchSymbolLibTable();
// One CHOOSE_COMPONENT dialog at a time. User probaby can't handle more anyway.
if( !dialogLock.try_lock() )
return COMPONENT_SELECTION();
auto adapterPtr( SYMBOL_TREE_MODEL_ADAPTER::Create( libs ) );
auto adapter = static_cast<SYMBOL_TREE_MODEL_ADAPTER*>( adapterPtr.get() );
bool loaded = false;
if( aFilter )
{
const wxArrayString& liblist = aFilter->GetAllowedLibList();
for( unsigned ii = 0; ii < liblist.GetCount(); ii++ )
{
if( libs->HasLibrary( liblist[ii], true ) )
{
loaded = true;
adapter->AddLibrary( liblist[ii] );
}
}
adapter->AssignIntrinsicRanks();
if( aFilter->GetFilterPowerParts() )
adapter->SetFilter( SYMBOL_TREE_MODEL_ADAPTER::CMP_FILTER_POWER );
}
std::vector< LIB_TREE_ITEM* > history_list;
for( auto const& i : aHistoryList )
{
LIB_PART* symbol = GetLibPart( i.LibId );
// This can be null, for example when a symbol has been deleted from a library
if( symbol )
history_list.push_back( symbol );
}
adapter->DoAddLibrary( "-- " + _( "Recently Used" ) + " --", wxEmptyString, history_list,
true );
if( !aHistoryList.empty() )
adapter->SetPreselectNode( aHistoryList[0].LibId, aHistoryList[0].Unit );
const std::vector< wxString > libNicknames = libs->GetLogicalLibs();
if( !loaded )
adapter->AddLibraries( libNicknames, this );
if( aHighlight && aHighlight->IsValid() )
adapter->SetPreselectNode( *aHighlight, /* aUnit */ 0 );
if( adapter->GetFilter() == SYMBOL_TREE_MODEL_ADAPTER::CMP_FILTER_POWER )
dialogTitle.Printf( _( "Choose Power Symbol (%d items loaded)" ), adapter->GetItemCount() );
else
dialogTitle.Printf( _( "Choose Symbol (%d items loaded)" ), adapter->GetItemCount() );
DIALOG_CHOOSE_COMPONENT dlg( this, dialogTitle, adapterPtr, aConvert,
aAllowFields, aShowFootprints, aUseLibBrowser );
if( dlg.ShowQuasiModal() == wxID_CANCEL )
return COMPONENT_SELECTION();
COMPONENT_SELECTION sel;
LIB_ID id = dlg.GetSelectedLibId( &sel.Unit );
if( dlg.IsExternalBrowserSelected() ) // User requested component browser.
{
sel = SelectComponentFromLibBrowser( this, aFilter, id, sel.Unit, sel.Convert );
id = sel.LibId;
}
if( !id.IsValid() ) // Dialog closed by OK button,
// or the selection by lib browser was requested,
// but no symbol selected
return COMPONENT_SELECTION();
SetUseAllUnits( dlg.GetUseAllUnits() );
SetRepeatComponent( dlg.GetKeepSymbol() );
if( sel.Unit == 0 )
sel.Unit = 1;
sel.Fields = dlg.GetFields();
sel.LibId = id;
if( sel.LibId.IsValid() )
{
aHistoryList.erase(
std::remove_if(
aHistoryList.begin(),
aHistoryList.end(),
[ &sel ]( COMPONENT_SELECTION const& i ){ return i.LibId == sel.LibId; } ),
aHistoryList.end() );
aHistoryList.insert( aHistoryList.begin(), sel );
}
return sel;
}
void SCH_EDIT_FRAME::SelectUnit( SCH_COMPONENT* aComponent, int aUnit )
{
LIB_PART* part = GetLibPart( aComponent->GetLibId() );
if( !part )
return;
int unitCount = part->GetUnitCount();
if( unitCount <= 1 || aComponent->GetUnit() == aUnit )
return;
if( aUnit > unitCount )
aUnit = unitCount;
STATUS_FLAGS savedFlags = aComponent->GetFlags();
if( !aComponent->GetEditFlags() ) // No command in progress: save in undo list
SaveCopyInUndoList( aComponent, UR_CHANGED );
/* Update the unit number. */
aComponent->SetUnitSelection( g_CurrentSheet, aUnit );
aComponent->SetUnit( aUnit );
aComponent->ClearFlags();
aComponent->SetFlags( savedFlags ); // Restore m_Flag modified by SetUnit()
if( !aComponent->GetEditFlags() ) // No command in progress: update schematic
{
if( m_autoplaceFields )
aComponent->AutoAutoplaceFields( GetScreen() );
TestDanglingEnds();
RefreshItem( aComponent );
OnModify();
}
}
void SCH_EDIT_FRAME::ConvertPart( SCH_COMPONENT* aComponent )
{
if( !aComponent )
return;
LIB_ID id = aComponent->GetLibId();
LIB_PART* part = GetLibPart( id );
if( part )
{
wxString msg;
if( !part->HasConversion() )
{
msg.Printf( _( "No alternate body style found for symbol \"%s\" in library \"%s\"." ),
id.GetLibItemName().wx_str(), id.GetLibNickname().wx_str() );
DisplayError( this, msg );
return;
}
STATUS_FLAGS savedFlags = aComponent->GetFlags();
aComponent->SetConvert( aComponent->GetConvert() + 1 );
// ensure m_Convert = 1 or 2
// 1 = shape 1 = not converted
// 2 = shape 2 = first converted shape
// > 2 is not used but could be used for more shapes
// like multiple shapes for a programmable component
// When m_Convert = val max, return to the first shape
if( aComponent->GetConvert() > LIB_ITEM::LIB_CONVERT::DEMORGAN )
aComponent->SetConvert( LIB_ITEM::LIB_CONVERT::BASE );
// The alternate symbol may cause a change in the connection status so test the
// connections so the connection indicators are drawn correctly.
aComponent->UpdatePins();
TestDanglingEnds();
aComponent->ClearFlags();
aComponent->SetFlags( savedFlags ); // Restore m_Flags (modified by SetConvert())
// If selected make sure all the now-included pins are selected
if( aComponent->IsSelected() )
m_toolManager->RunAction( EE_ACTIONS::addItemToSel, true, aComponent );
RefreshItem( aComponent );
OnModify();
}
}