kicad/pcbnew/router/pns_meander_placer_base.h

179 lines
5.0 KiB
C++

/*
* KiRouter - a push-and-(sometimes-)shove PCB router
*
* Copyright (C) 2013-2015 CERN
* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __PNS_MEANDER_PLACER_BASE_H
#define __PNS_MEANDER_PLACER_BASE_H
#include <math/vector2d.h>
#include <geometry/shape.h>
#include <geometry/shape_line_chain.h>
#include "pns_node.h"
#include "pns_via.h"
#include "pns_line.h"
#include "pns_placement_algo.h"
#include "pns_meander.h"
namespace PNS {
class ROUTER;
class SHOVE;
class OPTIMIZER;
/**
* Class MEANDER_PLACER_BASE
*
* Base class for Single trace & Differenial pair meandering tools, as
* both of them share a lot of code.
*/
class MEANDER_PLACER_BASE : public PLACEMENT_ALGO
{
public:
///> Result of the length tuning operation
enum TUNING_STATUS {
TOO_SHORT = 0,
TOO_LONG,
TUNED
};
MEANDER_PLACER_BASE( ROUTER* aRouter );
virtual ~MEANDER_PLACER_BASE();
/**
* Function TuningInfo()
*
* Returns a string describing the status and length of the
* tuned traces.
*/
virtual const wxString TuningInfo( EDA_UNITS aUnits ) const = 0;
/**
* Function TuningStatus()
*
* Returns the tuning status (too short, too long, etc.)
* of the trace(s) being tuned.
*/
virtual TUNING_STATUS TuningStatus() const = 0;
/**
* Function AmplitudeStep()
*
* Increases/decreases the current meandering amplitude by one step.
* @param aSign direction (negative = decrease, positive = increase).
*/
virtual void AmplitudeStep( int aSign );
/**
* Function SpacingStep()
*
* Increases/decreases the current meandering spcing by one step.
* @param aSign direction (negative = decrease, positive = increase).
*/
virtual void SpacingStep( int aSign );
/**
* Function MeanderSettings()
*
* Returns the current meandering configuration.
* @return the settings
*/
virtual const MEANDER_SETTINGS& MeanderSettings() const;
/*
* Function UpdateSettings()
*
* Sets the current meandering configuration.
* @param aSettings the settings
*/
virtual void UpdateSettings( const MEANDER_SETTINGS& aSettings);
/**
* Function CheckFit()
*
* Checks if it's ok to place the shape aShape (i.e.
* if it doesn't cause DRC violations or collide with
* other meanders).
* @param aShape the shape to check
* @return true if the shape fits
*/
virtual bool CheckFit( MEANDER_SHAPE* aShape )
{
return false;
}
int GetTotalPadToDieLength( const LINE& aLine ) const;
protected:
/**
* Function cutTunedLine()
*
* Extracts the part of a track to be meandered, depending on the
* starting point and the cursor position.
* @param aOrigin the original line
* @param aTuneStart point where we start meandering (start click coorinates)
* @param aCursorPos current cursor position
* @param aPre part before the beginning of meanders
* @param aTuned part to be meandered
* @param aPost part after the end of meanders
*/
void cutTunedLine( const SHAPE_LINE_CHAIN& aOrigin,
const VECTOR2I& aTuneStart,
const VECTOR2I& aCursorPos,
SHAPE_LINE_CHAIN& aPre,
SHAPE_LINE_CHAIN& aTuned,
SHAPE_LINE_CHAIN& aPost );
/**
* Function tuneLineLength()
*
* Takes a set of meanders in aTuned and tunes their length to
* extend the original line length by aElongation.
*/
void tuneLineLength( MEANDERED_LINE& aTuned, long long int aElongation );
/**
* Function compareWithTolerance()
*
* Compares aValue against aExpected with given tolerance.
*/
int compareWithTolerance(
long long int aValue, long long int aExpected, long long int aTolerance = 0 ) const;
///> pointer to world to search colliding items
NODE* m_world;
///> total length added by pad to die size
int m_padToDieLenth;
///> width of the meandered trace(s)
int m_currentWidth;
///> meandering settings
MEANDER_SETTINGS m_settings;
///> current end point
VECTOR2I m_currentEnd;
};
}
#endif // __PNS_MEANDER_PLACER_BASE_H