105 lines
3.9 KiB
C++
105 lines
3.9 KiB
C++
|
|
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
|
|
* Copyright (C) 2013-2017 KiCad Developers, see change_log.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
// This header is an insolation layer between top most frames and any number of
|
|
// DIALOG classes which can be called from a frame window.
|
|
// It is a place to put invocation functions for [modal] dialogs, with benefits:
|
|
//
|
|
// 1) The information about each dialog class is not exposed to the frame.
|
|
// So therefore the DIALOG class can often be kept out of a header file entirely.
|
|
//
|
|
// 2) The information about the calling frame is not necessarily exposed to
|
|
// to the called dialog class, at least not in here.
|
|
|
|
// The actual InvokeDialog<class>() function is usually coded at the bottom of the
|
|
// DIALOG_<class>.cpp file.
|
|
|
|
|
|
#ifndef INVOKE_SCH_DIALOG_H_
|
|
#define INVOKE_SCH_DIALOG_H_
|
|
|
|
#include <set>
|
|
#include <vector>
|
|
#include <list>
|
|
|
|
class wxFrame;
|
|
class wxDialog;
|
|
class LIB_PART;
|
|
class PART_LIBS;
|
|
class SCH_COMPONENT;
|
|
class RESCUER;
|
|
|
|
// Often this is not used in the prototypes, since wxFrame is good enough and would
|
|
// represent maximum information hiding.
|
|
class SCH_EDIT_FRAME;
|
|
|
|
/**
|
|
* Function InvokeDialogRescueEach
|
|
* This dialog asks the user which rescuable, cached parts he wants to rescue.
|
|
* Any rejects will be pruned from aCandidates.
|
|
* @param aCaller - the SCH_EDIT_FRAME calling this
|
|
* @param aRescuer - the active RESCUER instance
|
|
* @param aAskShowAgain - if true, a "Never Show Again" button will be included
|
|
*/
|
|
int InvokeDialogRescueEach( SCH_EDIT_FRAME* aCaller, RESCUER& aRescuer, bool aAskShowAgain );
|
|
|
|
/// Create the modeless DIALOG_ERC and show it, return something to
|
|
/// destroy or close it. The dialog will have ID_DIALOG_ERC from id.h
|
|
wxDialog* InvokeDialogERC( SCH_EDIT_FRAME* aCaller );
|
|
|
|
/// Create and show DIALOG_PRINT_USING_PRINTER and return whatever
|
|
/// DIALOG_PRINT_USING_PRINTER::ShowModal() returns.
|
|
int InvokeDialogPrintUsingPrinter( SCH_EDIT_FRAME* aCaller );
|
|
|
|
/// Create and show DIALOG_BOM and return whatever
|
|
/// DIALOG_BOM::ShowModal() returns.
|
|
int InvokeDialogCreateBOM( SCH_EDIT_FRAME* aCaller );
|
|
|
|
/// Create and show DIALOG_BOM_EDITOR
|
|
void InvokeDialogCreateBOMEditor( SCH_EDIT_FRAME* aCaller );
|
|
|
|
/// Update symbol fields
|
|
int InvokeDialogUpdateFields( SCH_EDIT_FRAME* aCaller,
|
|
const std::list<SCH_COMPONENT*> aComponents, bool aCreateUndoEntry );
|
|
|
|
/**
|
|
* Function InvokeDialogNetList
|
|
* creates and shows NETLIST_DIALOG and returns whatever
|
|
* NETLIST_DIALOG::ShowModal() returns.
|
|
* @param int - NET_PLUGIN_CHANGE means user added or deleted a plugin,
|
|
* wxID_OK, or wxID_CANCEL.
|
|
*/
|
|
#define NET_PLUGIN_CHANGE 1
|
|
int InvokeDialogNetList( SCH_EDIT_FRAME* aCaller );
|
|
|
|
/**
|
|
* Run a dialog to modify the LIB_ID of components for instance when a symbol has
|
|
* moved from a symbol library to another symbol library
|
|
* @return true if changes are made, false if no change
|
|
*/
|
|
bool InvokeDialogEditComponentsLibId( SCH_EDIT_FRAME* aCaller );
|
|
|
|
#endif // INVOKE_SCH_DIALOG_H_
|