1808 lines
67 KiB
C++
1808 lines
67 KiB
C++
/*
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Copyright 2008 Intel Corporation
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Use, modification and distribution are subject to the Boost Software License,
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Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
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http://www.boost.org/LICENSE_1_0.txt).
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*/
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#ifndef BOOST_POLYGON_POLYGON_FORMATION_HPP
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#define BOOST_POLYGON_POLYGON_FORMATION_HPP
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namespace boost { namespace polygon{
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namespace polygon_formation {
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/*
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* End has two states, HEAD and TAIL as is represented by a bool
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*/
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typedef bool End;
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/*
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* HEAD End is represented as false because it is the lesser state
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*/
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const End HEAD = false;
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/*
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* TAIL End is represented by true because TAIL comes after head and 1 after 0
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*/
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const End TAIL = true;
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/*
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* 2D turning direction, left and right sides (is a boolean value since it has two states.)
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*/
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typedef bool Side;
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/*
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* LEFT Side is 0 because we inuitively think left to right; left < right
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*/
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const Side LEFT = false;
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/*
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* RIGHT Side is 1 so that right > left
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*/
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const Side RIGHT = true;
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/*
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* The PolyLine class is data storage and services for building and representing partial polygons.
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* As the polyline is added to it extends its storage to accomodate the data.
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* PolyLines can be joined head-to-head/head-to-tail when it is determined that two polylines are
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* part of the same polygon.
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* PolyLines keep state information about what orientation their incomplete head and tail geometry have,
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* which side of the polyline is solid and whether the polyline is joined head-to-head and tail-to-head.
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* PolyLines have nothing whatsoever to do with holes.
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* It may be valuable to collect a histogram of PolyLine lengths used by an algorithm on its typical data
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* sets and tune the allocation of the initial vector of coordinate data to be greater than or equal to
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* the mean, median, mode, or mean plus some number of standard deviation, or just generally large enough
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* to prevent too much unnecesary reallocations, but not too big that it wastes a lot of memory and degrades cache
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* performance.
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*/
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template <typename Unit>
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class PolyLine {
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private:
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//data
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/*
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* ptdata_ a vector of coordiantes
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* if VERTICAL_HEAD, first coordiante is an X
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* else first coordinate is a Y
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*/
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std::vector<Unit> ptdata_;
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/*
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* head and tail points to other polylines before and after this in a chain
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*/
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PolyLine* headp_;
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PolyLine* tailp_;
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/*
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* state bitmask
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* bit zero is orientation, 0 H, 1 V
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* bit 1 is head connectivity, 0 for head, 1 for tail
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* bit 2 is tail connectivity, 0 for head, 1 for tail
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* bit 3 is solid to left of PolyLine when 1, right when 0
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*/
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int state_;
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public:
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/*
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* default constructor (for preallocation)
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*/
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PolyLine();
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/*
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* constructor that takes the orientation, coordiante and side to which there is solid
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*/
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PolyLine(orientation_2d orient, Unit coord, Side side);
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//copy constructor
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PolyLine(const PolyLine& pline);
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//destructor
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~PolyLine();
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//assignment operator
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PolyLine& operator=(const PolyLine& that);
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//equivalence operator
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bool operator==(const PolyLine& b) const;
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/*
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* valid PolyLine (only default constructed polylines are invalid.)
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*/
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bool isValid() const;
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/*
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* Orientation of Head
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*/
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orientation_2d headOrient() const;
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/*
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* returns true if first coordinate is an X value (first segment is vertical)
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*/
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bool verticalHead() const;
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/*
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* returns the orientation_2d fo the tail
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*/
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orientation_2d tailOrient() const;
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/*
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* returns true if last coordinate is an X value (last segment is vertical)
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*/
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bool verticalTail() const;
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/*
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* retrun true if PolyLine has odd number of coordiantes
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*/
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bool oddLength() const;
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/*
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* retrun the End of the other polyline that the specified end of this polyline is connected to
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*/
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End endConnectivity(End end) const;
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/*
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* retrun true if the head of this polyline is connect to the tail of a polyline
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*/
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bool headToTail() const;
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/*
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* retrun true if the head of this polyline is connect to the head of a polyline
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*/
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bool headToHead() const;
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/*
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* retrun true if the tail of this polyline is connect to the tail of a polyline
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*/
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bool tailToTail() const;
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/*
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* retrun true if the tail of this polyline is connect to the head of a polyline
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*/
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bool tailToHead() const;
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/*
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* retrun the side on which there is solid for this polyline
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*/
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Side solidSide() const;
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/*
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* retrun true if there is solid to the right of this polyline
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*/
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bool solidToRight() const;
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/*
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* returns true if the polyline tail is not connected
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*/
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bool active() const;
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/*
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* adds a coordinate value to the end of the polyline changing the tail orientation
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*/
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PolyLine& pushCoordinate(Unit coord);
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/*
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* removes a coordinate value at the end of the polyline changing the tail orientation
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*/
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PolyLine& popCoordinate();
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/*
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* extends the tail of the polyline to include the point, changing orientation if needed
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*/
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PolyLine& pushPoint(const point_data<Unit>& point);
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/*
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* changes the last coordinate of the tail of the polyline by the amount of the delta
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*/
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PolyLine& extendTail(Unit delta);
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/*
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* join thisEnd of this polyline to that polyline's end
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*/
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PolyLine& joinTo(End thisEnd, PolyLine& that, End end);
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/*
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* join an end of this polyline to the tail of that polyline
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*/
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PolyLine& joinToTail(PolyLine& that, End end);
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/*
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* join an end of this polyline to the head of that polyline
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*/
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PolyLine& joinToHead(PolyLine& that, End end);
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/*
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* join the head of this polyline to the head of that polyline
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*/
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//join this to that in the given way
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PolyLine& joinHeadToHead(PolyLine& that);
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/*
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* join the head of this polyline to the tail of that polyline
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*/
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PolyLine& joinHeadToTail(PolyLine& that);
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/*
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* join the tail of this polyline to the head of that polyline
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*/
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PolyLine& joinTailToHead(PolyLine& that);
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/*
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* join the tail of this polyline to the tail of that polyline
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*/
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PolyLine& joinTailToTail(PolyLine& that);
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/*
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* dissconnect the tail at the end of the polygon
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*/
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PolyLine& disconnectTails();
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/*
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* get the coordinate at one end of this polyline, by default the tail end
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*/
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Unit getEndCoord(End end = TAIL) const;
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/*
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* get the point on the polyline at the given index (polylines have the same number of coordinates as points
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*/
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point_data<Unit> getPoint(unsigned int index) const;
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/*
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* get the point on one end of the polyline, by default the tail
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*/
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point_data<Unit> getEndPoint(End end = TAIL) const;
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/*
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* get the orientation of a segment by index
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*/
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orientation_2d segmentOrient(unsigned int index = 0) const;
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/*
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* get a coordinate by index using the square bracket operator
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*/
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Unit operator[] (unsigned int index) const;
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/*
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* get the number of segments/points/coordinates in the polyline
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*/
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unsigned int numSegments() const;
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/*
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* get the pointer to the next polyline at one end of this
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*/
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PolyLine* next(End end) const;
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/*
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* write out coordinates of this and all attached polylines to a single vector
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*/
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PolyLine* writeOut(std::vector<Unit>& outVec, End startEnd = TAIL) const;
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private:
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//methods
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PolyLine& joinTo_(End thisEnd, PolyLine& that, End end);
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};
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//forward declaration
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template<bool orientT, typename Unit>
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class PolyLinePolygonData;
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//forward declaration
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template<bool orientT, typename Unit>
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class PolyLinePolygonWithHolesData;
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/*
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* ActiveTail represents an edge of an incomplete polygon.
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*
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* An ActiveTail object is the active tail end of a polyline object, which may (should) be the attached to
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* a chain of polyline objects through a pointer. The ActiveTail class provides an abstraction between
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* and algorithm that builds polygons and the PolyLine data representation of incomplete polygons that are
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* being built. It does this by providing an iterface to access the information about the last edge at the
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* tail of the PolyLine it is associated with. To a polygon constructing algorithm, an ActiveTail is a floating
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* edge of an incomplete polygon and has an orientation and coordinate value, as well as knowing which side of
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* that edge is supposed to be solid or space. Any incomplete polygon will have two active tails. Active tails
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* may be joined together to merge two incomplete polygons into a larger incomplete polygon. If two active tails
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* that are to be merged are the oppositve ends of the same incomplete polygon that indicates that the polygon
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* has been closed and is complete. The active tail keeps a pointer to the other active tail of its incomplete
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* polygon so that it is easy to check this condition. These pointers are updated when active tails are joined.
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* The active tail also keeps a list of pointers to active tail objects that serve as handles to closed holes. In
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* this way a hole can be associated to another incomplete polygon, which will eventually be its enclosing shell,
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* or reassociate the hole to another incomplete polygon in the case that it become a hole itself. Alternately,
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* the active tail may add a filiment to stitch a hole into a shell and "fracture" the hole out of the interior
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* of a polygon. The active tail maintains a static output buffer to temporarily write polygon data to when
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* it outputs a figure so that outputting a polygon does not require the allocation of a temporary buffer. This
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* static buffer should be destroyed whenever the program determines that it won't need it anymore and would prefer to
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* release the memory it has allocated back to the system.
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*/
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template <typename Unit>
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class ActiveTail {
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private:
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//data
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PolyLine<Unit>* tailp_;
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ActiveTail *otherTailp_;
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std::list<ActiveTail*> holesList_;
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public:
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/*
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* iterator over coordinates of the figure
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*/
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class iterator {
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private:
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const PolyLine<Unit>* pLine_;
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const PolyLine<Unit>* pLineEnd_;
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unsigned int index_;
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unsigned int indexEnd_;
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End startEnd_;
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public:
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inline iterator() : pLine_(), pLineEnd_(), index_(), indexEnd_(), startEnd_() {}
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inline iterator(const ActiveTail* at, bool isHole, orientation_2d orient) :
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pLine_(), pLineEnd_(), index_(), indexEnd_(), startEnd_() {
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//if it is a hole and orientation is vertical or it is not a hole and orientation is horizontal
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//we want to use this active tail, otherwise we want to use the other active tail
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startEnd_ = TAIL;
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if(!isHole ^ (orient == HORIZONTAL)) {
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//switch winding direction
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at = at->getOtherActiveTail();
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}
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//now we have the right winding direction
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//if it is horizontal we need to skip the first element
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pLine_ = at->getTail();
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index_ = at->getTail()->numSegments() - 1;
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if((at->getOrient() == HORIZONTAL) ^ (orient == HORIZONTAL)) {
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pLineEnd_ = at->getTail();
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indexEnd_ = pLineEnd_->numSegments() - 1;
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if(index_ == 0) {
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pLine_ = at->getTail()->next(HEAD);
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if(at->getTail()->endConnectivity(HEAD) == TAIL) {
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index_ = pLine_->numSegments() -1;
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} else {
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startEnd_ = HEAD;
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index_ = 0;
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}
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} else { --index_; }
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} else {
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pLineEnd_ = at->getOtherActiveTail()->getTail();
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indexEnd_ = pLineEnd_->numSegments() - 1;
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}
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at->getTail()->joinTailToTail(*(at->getOtherActiveTail()->getTail()));
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}
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//use bitwise copy and assign provided by the compiler
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inline iterator& operator++() {
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if(pLine_ == pLineEnd_ && index_ == indexEnd_) {
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pLine_ = 0;
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index_ = 0;
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return *this;
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}
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if(startEnd_ == HEAD) {
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++index_;
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if(index_ == pLine_->numSegments()) {
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End end = pLine_->endConnectivity(TAIL);
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pLine_ = pLine_->next(TAIL);
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if(end == TAIL) {
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startEnd_ = TAIL;
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index_ = pLine_->numSegments() -1;
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} else {
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index_ = 0;
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}
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}
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} else {
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if(index_ == 0) {
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End end = pLine_->endConnectivity(HEAD);
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pLine_ = pLine_->next(HEAD);
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if(end == TAIL) {
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index_ = pLine_->numSegments() -1;
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} else {
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startEnd_ = HEAD;
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index_ = 0;
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}
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} else {
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--index_;
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}
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}
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return *this;
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}
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inline const iterator operator++(int) {
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iterator tmp(*this);
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++(*this);
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return tmp;
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}
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inline bool operator==(const iterator& that) const {
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return pLine_ == that.pLine_ && index_ == that.index_;
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}
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inline bool operator!=(const iterator& that) const {
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return pLine_ != that.pLine_ || index_ != that.index_;
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}
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inline Unit operator*() { return (*pLine_)[index_]; }
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};
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/*
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* iterator over holes contained within the figure
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*/
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typedef typename std::list<ActiveTail*>::const_iterator iteratorHoles;
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//default constructor
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ActiveTail();
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//constructor
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ActiveTail(orientation_2d orient, Unit coord, Side solidToRight, ActiveTail* otherTailp);
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//constructor
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ActiveTail(PolyLine<Unit>* active, ActiveTail* otherTailp);
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//copy constructor
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ActiveTail(const ActiveTail& that);
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//destructor
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~ActiveTail();
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//assignment operator
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ActiveTail& operator=(const ActiveTail& that);
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//equivalence operator
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bool operator==(const ActiveTail& b) const;
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/*
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* comparison operators, ActiveTail objects are sortable by geometry
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*/
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bool operator<(const ActiveTail& b) const;
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bool operator<=(const ActiveTail& b) const;
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bool operator>(const ActiveTail& b) const;
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bool operator>=(const ActiveTail& b) const;
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/*
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* get the pointer to the polyline that this is an active tail of
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*/
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PolyLine<Unit>* getTail() const;
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/*
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* get the pointer to the polyline at the other end of the chain
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*/
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PolyLine<Unit>* getOtherTail() const;
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/*
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* get the pointer to the activetail at the other end of the chain
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*/
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ActiveTail* getOtherActiveTail() const;
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/*
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* test if another active tail is the other end of the chain
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*/
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bool isOtherTail(const ActiveTail& b);
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/*
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* update this end of chain pointer to new polyline
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*/
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ActiveTail& updateTail(PolyLine<Unit>* newTail);
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/*
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* associate a hole to this active tail by the specified policy
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*/
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ActiveTail* addHole(ActiveTail* hole, bool fractureHoles);
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/*
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* get the list of holes
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*/
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const std::list<ActiveTail*>& getHoles() const;
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/*
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* copy holes from that to this
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*/
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void copyHoles(ActiveTail& that);
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/*
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* find out if solid to right
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*/
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bool solidToRight() const;
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/*
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* get coordinate (getCoord and getCoordinate are aliases for eachother)
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*/
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Unit getCoord() const;
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Unit getCoordinate() const;
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/*
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* get the tail orientation
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*/
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orientation_2d getOrient() const;
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/*
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* add a coordinate to the polygon at this active tail end, properly handle degenerate edges by removing redundant coordinate
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*/
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void pushCoordinate(Unit coord);
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/*
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* write the figure that this active tail points to out to the temp buffer
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*/
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void writeOutFigure(std::vector<Unit>& outVec, bool isHole = false) const;
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/*
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* write the figure that this active tail points to out through iterators
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*/
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void writeOutFigureItrs(iterator& beginOut, iterator& endOut, bool isHole = false, orientation_2d orient = VERTICAL) const;
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iterator begin(bool isHole, orientation_2d orient) const;
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iterator end() const;
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/*
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* write the holes that this active tail points to out through iterators
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*/
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void writeOutFigureHoleItrs(iteratorHoles& beginOut, iteratorHoles& endOut) const;
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iteratorHoles beginHoles() const;
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iteratorHoles endHoles() const;
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/*
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* joins the two chains that the two active tail tails are ends of
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* checks for closure of figure and writes out polygons appropriately
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* returns a handle to a hole if one is closed
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*/
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static ActiveTail* joinChains(ActiveTail* at1, ActiveTail* at2, bool solid, std::vector<Unit>& outBufferTmp);
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template <typename PolygonT>
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static ActiveTail* joinChains(ActiveTail* at1, ActiveTail* at2, bool solid, typename std::vector<PolygonT>& outBufferTmp);
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/*
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* deallocate temp buffer
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*/
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static void destroyOutBuffer();
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/*
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* deallocate all polygon data this active tail points to (deep delete, call only from one of a pair of active tails)
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*/
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void destroyContents();
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};
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/* allocate a polyline object */
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template <typename Unit>
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PolyLine<Unit>* createPolyLine(orientation_2d orient, Unit coord, Side side);
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/* deallocate a polyline object */
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template <typename Unit>
|
|
void destroyPolyLine(PolyLine<Unit>* pLine);
|
|
|
|
/* allocate an activetail object */
|
|
template <typename Unit>
|
|
ActiveTail<Unit>* createActiveTail();
|
|
|
|
/* deallocate an activetail object */
|
|
template <typename Unit>
|
|
void destroyActiveTail(ActiveTail<Unit>* aTail);
|
|
|
|
template<bool orientT, typename Unit>
|
|
class PolyLineHoleData {
|
|
private:
|
|
ActiveTail<Unit>* p_;
|
|
public:
|
|
typedef Unit coordinate_type;
|
|
typedef typename ActiveTail<Unit>::iterator compact_iterator_type;
|
|
typedef iterator_compact_to_points<compact_iterator_type, point_data<coordinate_type> > iterator_type;
|
|
inline PolyLineHoleData() : p_(0) {}
|
|
inline PolyLineHoleData(ActiveTail<Unit>* p) : p_(p) {}
|
|
//use default copy and assign
|
|
inline compact_iterator_type begin_compact() const { return p_->begin(true, (orientT ? VERTICAL : HORIZONTAL)); }
|
|
inline compact_iterator_type end_compact() const { return p_->end(); }
|
|
inline iterator_type begin() const { return iterator_type(begin_compact(), end_compact()); }
|
|
inline iterator_type end() const { return iterator_type(end_compact(), end_compact()); }
|
|
inline std::size_t size() const { return 0; }
|
|
inline ActiveTail<Unit>* yield() { return p_; }
|
|
template<class iT>
|
|
inline PolyLineHoleData& set(iT inputBegin, iT inputEnd) {
|
|
return *this;
|
|
}
|
|
template<class iT>
|
|
inline PolyLineHoleData& set_compact(iT inputBegin, iT inputEnd) {
|
|
return *this;
|
|
}
|
|
|
|
};
|
|
|
|
template<bool orientT, typename Unit>
|
|
class PolyLinePolygonWithHolesData {
|
|
private:
|
|
ActiveTail<Unit>* p_;
|
|
public:
|
|
typedef Unit coordinate_type;
|
|
typedef typename ActiveTail<Unit>::iterator compact_iterator_type;
|
|
typedef iterator_compact_to_points<compact_iterator_type, point_data<coordinate_type> > iterator_type;
|
|
typedef PolyLineHoleData<orientT, Unit> hole_type;
|
|
typedef typename coordinate_traits<Unit>::area_type area_type;
|
|
class iteratorHoles {
|
|
private:
|
|
typename ActiveTail<Unit>::iteratorHoles itr_;
|
|
public:
|
|
inline iteratorHoles() : itr_() {}
|
|
inline iteratorHoles(typename ActiveTail<Unit>::iteratorHoles itr) : itr_(itr) {}
|
|
//use bitwise copy and assign provided by the compiler
|
|
inline iteratorHoles& operator++() {
|
|
++itr_;
|
|
return *this;
|
|
}
|
|
inline const iteratorHoles operator++(int) {
|
|
iteratorHoles tmp(*this);
|
|
++(*this);
|
|
return tmp;
|
|
}
|
|
inline bool operator==(const iteratorHoles& that) const {
|
|
return itr_ == that.itr_;
|
|
}
|
|
inline bool operator!=(const iteratorHoles& that) const {
|
|
return itr_ != that.itr_;
|
|
}
|
|
inline PolyLineHoleData<orientT, Unit> operator*() { return PolyLineHoleData<orientT, Unit>(*itr_);}
|
|
};
|
|
typedef iteratorHoles iterator_holes_type;
|
|
|
|
inline PolyLinePolygonWithHolesData() : p_(0) {}
|
|
inline PolyLinePolygonWithHolesData(ActiveTail<Unit>* p) : p_(p) {}
|
|
//use default copy and assign
|
|
inline compact_iterator_type begin_compact() const { return p_->begin(false, (orientT ? VERTICAL : HORIZONTAL)); }
|
|
inline compact_iterator_type end_compact() const { return p_->end(); }
|
|
inline iterator_type begin() const { return iterator_type(begin_compact(), end_compact()); }
|
|
inline iterator_type end() const { return iterator_type(end_compact(), end_compact()); }
|
|
inline iteratorHoles begin_holes() const { return iteratorHoles(p_->beginHoles()); }
|
|
inline iteratorHoles end_holes() const { return iteratorHoles(p_->endHoles()); }
|
|
inline ActiveTail<Unit>* yield() { return p_; }
|
|
//stub out these four required functions that will not be used but are needed for the interface
|
|
inline std::size_t size_holes() const { return 0; }
|
|
inline std::size_t size() const { return 0; }
|
|
template<class iT>
|
|
inline PolyLinePolygonWithHolesData& set(iT inputBegin, iT inputEnd) {
|
|
return *this;
|
|
}
|
|
template<class iT>
|
|
inline PolyLinePolygonWithHolesData& set_compact(iT inputBegin, iT inputEnd) {
|
|
return *this;
|
|
}
|
|
|
|
// initialize a polygon from x,y values, it is assumed that the first is an x
|
|
// and that the input is a well behaved polygon
|
|
template<class iT>
|
|
inline PolyLinePolygonWithHolesData& set_holes(iT inputBegin, iT inputEnd) {
|
|
return *this;
|
|
}
|
|
};
|
|
|
|
|
|
template <bool orientT, typename Unit, typename polygon_concept_type>
|
|
struct PolyLineType { };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_90_with_holes_concept> { typedef PolyLinePolygonWithHolesData<orientT, Unit> type; };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_45_with_holes_concept> { typedef PolyLinePolygonWithHolesData<orientT, Unit> type; };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_with_holes_concept> { typedef PolyLinePolygonWithHolesData<orientT, Unit> type; };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_90_concept> { typedef PolyLineHoleData<orientT, Unit> type; };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_45_concept> { typedef PolyLineHoleData<orientT, Unit> type; };
|
|
template <bool orientT, typename Unit>
|
|
struct PolyLineType<orientT, Unit, polygon_concept> { typedef PolyLineHoleData<orientT, Unit> type; };
|
|
|
|
template <bool orientT, typename Unit, typename polygon_concept_type>
|
|
class ScanLineToPolygonItrs {
|
|
private:
|
|
std::map<Unit, ActiveTail<Unit>*> tailMap_;
|
|
typedef typename PolyLineType<orientT, Unit, polygon_concept_type>::type PolyLinePolygonData;
|
|
std::vector<PolyLinePolygonData> outputPolygons_;
|
|
bool fractureHoles_;
|
|
public:
|
|
typedef typename std::vector<PolyLinePolygonData>::iterator iterator;
|
|
inline ScanLineToPolygonItrs() : tailMap_(), outputPolygons_(), fractureHoles_(false) {}
|
|
/* construct a scanline with the proper offsets, protocol and options */
|
|
inline ScanLineToPolygonItrs(bool fractureHoles) : tailMap_(), outputPolygons_(), fractureHoles_(fractureHoles) {}
|
|
|
|
~ScanLineToPolygonItrs() { clearOutput_(); }
|
|
|
|
/* process all vertical edges, left and right, at a unique x coordinate, edges must be sorted low to high */
|
|
void processEdges(iterator& beginOutput, iterator& endOutput,
|
|
Unit currentX, std::vector<interval_data<Unit> >& leftEdges,
|
|
std::vector<interval_data<Unit> >& rightEdges);
|
|
|
|
private:
|
|
void clearOutput_();
|
|
};
|
|
|
|
/*
|
|
* ScanLine does all the work of stitching together polygons from incoming vertical edges
|
|
*/
|
|
// template <typename Unit, typename polygon_concept_type>
|
|
// class ScanLineToPolygons {
|
|
// private:
|
|
// ScanLineToPolygonItrs<true, Unit> scanline_;
|
|
// public:
|
|
// inline ScanLineToPolygons() : scanline_() {}
|
|
// /* construct a scanline with the proper offsets, protocol and options */
|
|
// inline ScanLineToPolygons(bool fractureHoles) : scanline_(fractureHoles) {}
|
|
|
|
// /* process all vertical edges, left and right, at a unique x coordinate, edges must be sorted low to high */
|
|
// inline void processEdges(std::vector<Unit>& outBufferTmp, Unit currentX, std::vector<interval_data<Unit> >& leftEdges,
|
|
// std::vector<interval_data<Unit> >& rightEdges) {
|
|
// typename ScanLineToPolygonItrs<true, Unit>::iterator itr, endItr;
|
|
// scanline_.processEdges(itr, endItr, currentX, leftEdges, rightEdges);
|
|
// //copy data into outBufferTmp
|
|
// while(itr != endItr) {
|
|
// typename PolyLinePolygonData<true, Unit>::iterator pditr;
|
|
// outBufferTmp.push_back(0);
|
|
// unsigned int sizeIndex = outBufferTmp.size() - 1;
|
|
// int count = 0;
|
|
// for(pditr = (*itr).begin(); pditr != (*itr).end(); ++pditr) {
|
|
// outBufferTmp.push_back(*pditr);
|
|
// ++count;
|
|
// }
|
|
// outBufferTmp[sizeIndex] = count;
|
|
// typename PolyLinePolygonData<true, Unit>::iteratorHoles pdHoleItr;
|
|
// for(pdHoleItr = (*itr).beginHoles(); pdHoleItr != (*itr).endHoles(); ++pdHoleItr) {
|
|
// outBufferTmp.push_back(0);
|
|
// unsigned int sizeIndex2 = outBufferTmp.size() - 1;
|
|
// int count2 = 0;
|
|
// for(pditr = (*pdHoleItr).begin(); pditr != (*pdHoleItr).end(); ++pditr) {
|
|
// outBufferTmp.push_back(*pditr);
|
|
// ++count2;
|
|
// }
|
|
// outBufferTmp[sizeIndex2] = -count;
|
|
// }
|
|
// ++itr;
|
|
// }
|
|
// }
|
|
// };
|
|
|
|
const int VERTICAL_HEAD = 1, HEAD_TO_TAIL = 2, TAIL_TO_TAIL = 4, SOLID_TO_RIGHT = 8;
|
|
|
|
//EVERY FUNCTION in this DEF file should be explicitly defined as inline
|
|
|
|
//microsoft compiler improperly warns whenever you cast an integer to bool
|
|
//call this function on an integer to convert it to bool without a warning
|
|
template <class T>
|
|
inline bool to_bool(const T& val) { return val != 0; }
|
|
|
|
//default constructor (for preallocation)
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>::PolyLine() : ptdata_() ,headp_(0), tailp_(0), state_(-1) {}
|
|
|
|
//constructor
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>::PolyLine(orientation_2d orient, Unit coord, Side side) :
|
|
ptdata_(1, coord),
|
|
headp_(0),
|
|
tailp_(0),
|
|
state_(orient.to_int() +
|
|
(side << 3)) {}
|
|
|
|
//copy constructor
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>::PolyLine(const PolyLine<Unit>& pline) : ptdata_(pline.ptdata_),
|
|
headp_(pline.headp_),
|
|
tailp_(pline.tailp_),
|
|
state_(pline.state_) {}
|
|
|
|
//destructor
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>::~PolyLine() {
|
|
//clear out data just in case it is read later
|
|
headp_ = tailp_ = 0;
|
|
state_ = 0;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::operator=(const PolyLine<Unit>& that) {
|
|
if(!(this == &that)) {
|
|
headp_ = that.headp_;
|
|
tailp_ = that.tailp_;
|
|
ptdata_ = that.ptdata_;
|
|
state_ = that.state_;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::operator==(const PolyLine<Unit>& b) const {
|
|
return this == &b || (state_ == b.state_ &&
|
|
headp_ == b.headp_ &&
|
|
tailp_ == b.tailp_);
|
|
}
|
|
|
|
//valid PolyLine
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::isValid() const {
|
|
return state_ > -1; }
|
|
|
|
//first coordinate is an X value
|
|
//first segment is vertical
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::verticalHead() const {
|
|
return state_ & VERTICAL_HEAD;
|
|
}
|
|
|
|
//retrun true is PolyLine has odd number of coordiantes
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::oddLength() const {
|
|
return to_bool((ptdata_.size()-1) % 2);
|
|
}
|
|
|
|
//last coordiante is an X value
|
|
//last segment is vertical
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::verticalTail() const {
|
|
return to_bool(verticalHead() ^ oddLength());
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline orientation_2d PolyLine<Unit>::tailOrient() const {
|
|
return (verticalTail() ? VERTICAL : HORIZONTAL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline orientation_2d PolyLine<Unit>::headOrient() const {
|
|
return (verticalHead() ? VERTICAL : HORIZONTAL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline End PolyLine<Unit>::endConnectivity(End end) const {
|
|
//Tail should be defined as true
|
|
if(end) { return tailToTail(); }
|
|
return headToTail();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::headToTail() const {
|
|
return to_bool(state_ & HEAD_TO_TAIL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::headToHead() const {
|
|
return to_bool(!headToTail());
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::tailToHead() const {
|
|
return to_bool(!tailToTail());
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::tailToTail() const {
|
|
return to_bool(state_ & TAIL_TO_TAIL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline Side PolyLine<Unit>::solidSide() const {
|
|
return solidToRight(); }
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::solidToRight() const {
|
|
return to_bool(state_ & SOLID_TO_RIGHT) != 0;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline bool PolyLine<Unit>::active() const {
|
|
return !to_bool(tailp_);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::pushCoordinate(Unit coord) {
|
|
ptdata_.push_back(coord);
|
|
return *this;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::popCoordinate() {
|
|
ptdata_.pop_back();
|
|
return *this;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::pushPoint(const point_data<Unit>& point) {
|
|
point_data<Unit> endPt = getEndPoint();
|
|
//vertical is true, horizontal is false
|
|
if((tailOrient().to_int() ? point.get(VERTICAL) == endPt.get(VERTICAL) : point.get(HORIZONTAL) == endPt.get(HORIZONTAL))) {
|
|
//we were pushing a colinear segment
|
|
return popCoordinate();
|
|
}
|
|
return pushCoordinate(tailOrient().to_int() ? point.get(VERTICAL) : point.get(HORIZONTAL));
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::extendTail(Unit delta) {
|
|
ptdata_.back() += delta;
|
|
return *this;
|
|
}
|
|
|
|
//private member function that creates a link from this PolyLine to that
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinTo_(End thisEnd, PolyLine<Unit>& that, End end) {
|
|
if(thisEnd){
|
|
tailp_ = &that;
|
|
state_ &= ~TAIL_TO_TAIL; //clear any previous state_ of bit (for safety)
|
|
state_ |= (end << 2); //place bit into mask
|
|
} else {
|
|
headp_ = &that;
|
|
state_ &= ~HEAD_TO_TAIL; //clear any previous state_ of bit (for safety)
|
|
state_ |= (end << 1); //place bit into mask
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
//join two PolyLines (both ways of the association)
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinTo(End thisEnd, PolyLine<Unit>& that, End end) {
|
|
joinTo_(thisEnd, that, end);
|
|
that.joinTo_(end, *this, thisEnd);
|
|
return *this;
|
|
}
|
|
|
|
//convenience functions for joining PolyLines
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinToTail(PolyLine<Unit>& that, End end) {
|
|
return joinTo(TAIL, that, end);
|
|
}
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinToHead(PolyLine<Unit>& that, End end) {
|
|
return joinTo(HEAD, that, end);
|
|
}
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinHeadToHead(PolyLine<Unit>& that) {
|
|
return joinToHead(that, HEAD);
|
|
}
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinHeadToTail(PolyLine<Unit>& that) {
|
|
return joinToHead(that, TAIL);
|
|
}
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinTailToHead(PolyLine<Unit>& that) {
|
|
return joinToTail(that, HEAD);
|
|
}
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::joinTailToTail(PolyLine<Unit>& that) {
|
|
return joinToTail(that, TAIL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>& PolyLine<Unit>::disconnectTails() {
|
|
next(TAIL)->state_ &= !TAIL_TO_TAIL;
|
|
next(TAIL)->tailp_ = 0;
|
|
state_ &= !TAIL_TO_TAIL;
|
|
tailp_ = 0;
|
|
return *this;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline Unit PolyLine<Unit>::getEndCoord(End end) const {
|
|
if(end)
|
|
return ptdata_.back();
|
|
return ptdata_.front();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline orientation_2d PolyLine<Unit>::segmentOrient(unsigned int index) const {
|
|
return (to_bool((unsigned int)verticalHead() ^ (index % 2)) ? VERTICAL : HORIZONTAL);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline point_data<Unit> PolyLine<Unit>::getPoint(unsigned int index) const {
|
|
//assert(isValid() && headp_->isValid()) ("PolyLine: headp_ must be valid");
|
|
point_data<Unit> pt;
|
|
pt.set(HORIZONTAL, ptdata_[index]);
|
|
pt.set(VERTICAL, ptdata_[index]);
|
|
Unit prevCoord;
|
|
if(index == 0) {
|
|
prevCoord = headp_->getEndCoord(headToTail());
|
|
} else {
|
|
prevCoord = ptdata_[index-1];
|
|
}
|
|
pt.set(segmentOrient(index), prevCoord);
|
|
return pt;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline point_data<Unit> PolyLine<Unit>::getEndPoint(End end) const {
|
|
return getPoint((end ? numSegments() - 1 : (unsigned int)0));
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline Unit PolyLine<Unit>::operator[] (unsigned int index) const {
|
|
//assert(ptdata_.size() > index) ("PolyLine: out of bounds index");
|
|
return ptdata_[index];
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline unsigned int PolyLine<Unit>::numSegments() const {
|
|
return ptdata_.size();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>* PolyLine<Unit>::next(End end) const {
|
|
return (end ? tailp_ : headp_);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline ActiveTail<Unit>::ActiveTail() : tailp_(0), otherTailp_(0), holesList_() {}
|
|
|
|
template <typename Unit>
|
|
inline ActiveTail<Unit>::ActiveTail(orientation_2d orient, Unit coord, Side solidToRight, ActiveTail* otherTailp) :
|
|
tailp_(0), otherTailp_(0), holesList_() {
|
|
tailp_ = createPolyLine(orient, coord, solidToRight);
|
|
otherTailp_ = otherTailp;
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline ActiveTail<Unit>::ActiveTail(PolyLine<Unit>* active, ActiveTail<Unit>* otherTailp) :
|
|
tailp_(active), otherTailp_(otherTailp), holesList_() {}
|
|
|
|
//copy constructor
|
|
template <typename Unit>
|
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inline ActiveTail<Unit>::ActiveTail(const ActiveTail<Unit>& that) : tailp_(that.tailp_), otherTailp_(that.otherTailp_), holesList_() {}
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|
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//destructor
|
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template <typename Unit>
|
|
inline ActiveTail<Unit>::~ActiveTail() {
|
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//clear them in case the memory is read later
|
|
tailp_ = 0; otherTailp_ = 0;
|
|
}
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|
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template <typename Unit>
|
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inline ActiveTail<Unit>& ActiveTail<Unit>::operator=(const ActiveTail<Unit>& that) {
|
|
//self assignment is safe in this case
|
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tailp_ = that.tailp_;
|
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otherTailp_ = that.otherTailp_;
|
|
return *this;
|
|
}
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|
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template <typename Unit>
|
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inline bool ActiveTail<Unit>::operator==(const ActiveTail<Unit>& b) const {
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return tailp_ == b.tailp_ && otherTailp_ == b.otherTailp_;
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}
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template <typename Unit>
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inline bool ActiveTail<Unit>::operator<(const ActiveTail<Unit>& b) const {
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return tailp_->getEndPoint().get(VERTICAL) < b.tailp_->getEndPoint().get(VERTICAL);
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}
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template <typename Unit>
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inline bool ActiveTail<Unit>::operator<=(const ActiveTail<Unit>& b) const {
|
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return !(*this > b); }
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template <typename Unit>
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inline bool ActiveTail<Unit>::operator>(const ActiveTail<Unit>& b) const {
|
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return b < (*this); }
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template <typename Unit>
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inline bool ActiveTail<Unit>::operator>=(const ActiveTail<Unit>& b) const {
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return !(*this < b); }
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template <typename Unit>
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inline PolyLine<Unit>* ActiveTail<Unit>::getTail() const {
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return tailp_; }
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template <typename Unit>
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inline PolyLine<Unit>* ActiveTail<Unit>::getOtherTail() const {
|
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return otherTailp_->tailp_; }
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template <typename Unit>
|
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inline ActiveTail<Unit>* ActiveTail<Unit>::getOtherActiveTail() const {
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return otherTailp_; }
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template <typename Unit>
|
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inline bool ActiveTail<Unit>::isOtherTail(const ActiveTail<Unit>& b) {
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// assert( (tailp_ == b.getOtherTail() && getOtherTail() == b.tailp_) ||
|
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// (tailp_ != b.getOtherTail() && getOtherTail() != b.tailp_))
|
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// ("ActiveTail: Active tails out of sync");
|
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return otherTailp_ == &b;
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}
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template <typename Unit>
|
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inline ActiveTail<Unit>& ActiveTail<Unit>::updateTail(PolyLine<Unit>* newTail) {
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tailp_ = newTail;
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return *this;
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}
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template <typename Unit>
|
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inline ActiveTail<Unit>* ActiveTail<Unit>::addHole(ActiveTail<Unit>* hole, bool fractureHoles) {
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if(!fractureHoles){
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holesList_.push_back(hole);
|
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copyHoles(*hole);
|
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copyHoles(*(hole->getOtherActiveTail()));
|
|
return this;
|
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}
|
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ActiveTail<Unit>* h, *v;
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ActiveTail<Unit>* other = hole->getOtherActiveTail();
|
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if(other->getOrient() == VERTICAL) {
|
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//assert that hole.getOrient() == HORIZONTAL
|
|
//this case should never happen
|
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h = hole;
|
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v = other;
|
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} else {
|
|
//assert that hole.getOrient() == VERTICAL
|
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h = other;
|
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v = hole;
|
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}
|
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h->pushCoordinate(v->getCoordinate());
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//assert that h->getOrient() == VERTICAL
|
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//v->pushCoordinate(getCoordinate());
|
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//assert that v->getOrient() == VERTICAL
|
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//I can't close a figure by adding a hole, so pass zero for xMin and yMin
|
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std::vector<Unit> tmpVec;
|
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ActiveTail<Unit>::joinChains(this, h, false, tmpVec);
|
|
return v;
|
|
}
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|
|
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template <typename Unit>
|
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inline const std::list<ActiveTail<Unit>*>& ActiveTail<Unit>::getHoles() const {
|
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return holesList_;
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|
}
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template <typename Unit>
|
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inline void ActiveTail<Unit>::copyHoles(ActiveTail<Unit>& that) {
|
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holesList_.splice(holesList_.end(), that.holesList_); //splice the two lists together
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}
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|
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template <typename Unit>
|
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inline bool ActiveTail<Unit>::solidToRight() const {
|
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return getTail()->solidToRight(); }
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template <typename Unit>
|
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inline Unit ActiveTail<Unit>::getCoord() const {
|
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return getTail()->getEndCoord(); }
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template <typename Unit>
|
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inline Unit ActiveTail<Unit>::getCoordinate() const {
|
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return getCoord(); }
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template <typename Unit>
|
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inline orientation_2d ActiveTail<Unit>::getOrient() const {
|
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return getTail()->tailOrient(); }
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|
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template <typename Unit>
|
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inline void ActiveTail<Unit>::pushCoordinate(Unit coord) {
|
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//appropriately handle any co-linear polyline segments by calling push point internally
|
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point_data<Unit> p;
|
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p.set(HORIZONTAL, coord);
|
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p.set(VERTICAL, coord);
|
|
//if we are vertical assign the last coordinate (an X) to p.x, else to p.y
|
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p.set(getOrient().get_perpendicular(), getCoordinate());
|
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tailp_->pushPoint(p);
|
|
}
|
|
|
|
|
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//global utility functions
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>* createPolyLine(orientation_2d orient, Unit coord, Side side) {
|
|
return new PolyLine<Unit>(orient, coord, side);
|
|
}
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|
|
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template <typename Unit>
|
|
inline void destroyPolyLine(PolyLine<Unit>* pLine) {
|
|
delete pLine;
|
|
}
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|
|
|
template <typename Unit>
|
|
inline ActiveTail<Unit>* createActiveTail() {
|
|
//consider replacing system allocator with ActiveTail memory pool
|
|
return new ActiveTail<Unit>();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline void destroyActiveTail(ActiveTail<Unit>* aTail) {
|
|
delete aTail;
|
|
}
|
|
|
|
|
|
//no recursion, to prevent max recursion depth errors
|
|
template <typename Unit>
|
|
inline void ActiveTail<Unit>::destroyContents() {
|
|
tailp_->disconnectTails();
|
|
PolyLine<Unit>* nextPolyLinep = tailp_->next(HEAD);
|
|
End end = tailp_->endConnectivity(HEAD);
|
|
destroyPolyLine(tailp_);
|
|
while(nextPolyLinep) {
|
|
End nextEnd = nextPolyLinep->endConnectivity(!end); //get the direction of next polyLine
|
|
PolyLine<Unit>* nextNextPolyLinep = nextPolyLinep->next(!end); //get the next polyline
|
|
destroyPolyLine(nextPolyLinep); //destroy the current polyline
|
|
end = nextEnd;
|
|
nextPolyLinep = nextNextPolyLinep;
|
|
}
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline typename ActiveTail<Unit>::iterator ActiveTail<Unit>::begin(bool isHole, orientation_2d orient) const {
|
|
return iterator(this, isHole, orient);
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline typename ActiveTail<Unit>::iterator ActiveTail<Unit>::end() const {
|
|
return iterator();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline typename ActiveTail<Unit>::iteratorHoles ActiveTail<Unit>::beginHoles() const {
|
|
return holesList_.begin();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline typename ActiveTail<Unit>::iteratorHoles ActiveTail<Unit>::endHoles() const {
|
|
return holesList_.end();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline void ActiveTail<Unit>::writeOutFigureItrs(iterator& beginOut, iterator& endOut, bool isHole, orientation_2d orient) const {
|
|
beginOut = begin(isHole, orient);
|
|
endOut = end();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline void ActiveTail<Unit>::writeOutFigureHoleItrs(iteratorHoles& beginOut, iteratorHoles& endOut) const {
|
|
beginOut = beginHoles();
|
|
endOut = endHoles();
|
|
}
|
|
|
|
template <typename Unit>
|
|
inline void ActiveTail<Unit>::writeOutFigure(std::vector<Unit>& outVec, bool isHole) const {
|
|
//we start writing out the polyLine that this active tail points to at its tail
|
|
std::size_t size = outVec.size();
|
|
outVec.push_back(0); //place holder for size
|
|
PolyLine<Unit>* nextPolyLinep = 0;
|
|
if(!isHole){
|
|
nextPolyLinep = otherTailp_->tailp_->writeOut(outVec);
|
|
} else {
|
|
nextPolyLinep = tailp_->writeOut(outVec);
|
|
}
|
|
Unit firsty = outVec[size + 1];
|
|
if((getOrient() == HORIZONTAL) ^ !isHole) {
|
|
//our first coordinate is a y value, so we need to rotate it to the end
|
|
typename std::vector<Unit>::iterator tmpItr = outVec.begin();
|
|
tmpItr += size;
|
|
outVec.erase(++tmpItr); //erase the 2nd element
|
|
}
|
|
End startEnd = tailp_->endConnectivity(HEAD);
|
|
if(isHole) startEnd = otherTailp_->tailp_->endConnectivity(HEAD);
|
|
while(nextPolyLinep) {
|
|
bool nextStartEnd = nextPolyLinep->endConnectivity(!startEnd);
|
|
nextPolyLinep = nextPolyLinep->writeOut(outVec, startEnd);
|
|
startEnd = nextStartEnd;
|
|
}
|
|
if((getOrient() == HORIZONTAL) ^ !isHole) {
|
|
//we want to push the y value onto the end since we ought to have ended with an x
|
|
outVec.push_back(firsty); //should never be executed because we want first value to be an x
|
|
}
|
|
//the vector contains the coordinates of the linked list of PolyLines in the correct order
|
|
//first element is supposed to be the size
|
|
outVec[size] = outVec.size() - 1 - size; //number of coordinates in vector
|
|
//assert outVec[size] % 2 == 0 //it should be even
|
|
//make the size negative for holes
|
|
outVec[size] *= (isHole ? -1 : 1);
|
|
}
|
|
|
|
//no recursion to prevent max recursion depth errors
|
|
template <typename Unit>
|
|
inline PolyLine<Unit>* PolyLine<Unit>::writeOut(std::vector<Unit>& outVec, End startEnd) const {
|
|
if(startEnd == HEAD){
|
|
//forward order
|
|
outVec.insert(outVec.end(), ptdata_.begin(), ptdata_.end());
|
|
return tailp_;
|
|
}else{
|
|
//reverse order
|
|
//do not reserve because we expect outVec to be large enough already
|
|
for(int i = ptdata_.size() - 1; i >= 0; --i){
|
|
outVec.push_back(ptdata_[i]);
|
|
}
|
|
//NT didn't know about this version of the API....
|
|
//outVec.insert(outVec.end(), ptdata_.rbegin(), ptdata_.rend());
|
|
return headp_;
|
|
}
|
|
}
|
|
|
|
//solid indicates if it was joined by a solit or a space
|
|
template <typename Unit>
|
|
inline ActiveTail<Unit>* ActiveTail<Unit>::joinChains(ActiveTail<Unit>* at1, ActiveTail<Unit>* at2, bool solid, std::vector<Unit>& outBufferTmp)
|
|
{
|
|
//checks to see if we closed a figure
|
|
if(at1->isOtherTail(*at2)){
|
|
//value of solid tells us if we closed solid or hole
|
|
//and output the solid or handle the hole appropriately
|
|
//if the hole needs to fracture across horizontal partition boundary we need to notify
|
|
//the calling context to do so
|
|
if(solid) {
|
|
//the chains are being joined because there is solid to the right
|
|
//this means that if the figure is closed at this point it must be a hole
|
|
//because otherwise it would have to have another vertex to the right of this one
|
|
//and would not be closed at this point
|
|
return at1;
|
|
} else {
|
|
//assert pG != 0
|
|
//the figure that was closed is a shell
|
|
at1->writeOutFigure(outBufferTmp);
|
|
//process holes of the polygon
|
|
at1->copyHoles(*at2); //there should not be holes on at2, but if there are, copy them over
|
|
const std::list<ActiveTail<Unit>*>& holes = at1->getHoles();
|
|
for(typename std::list<ActiveTail<Unit>*>::const_iterator litr = holes.begin(); litr != holes.end(); ++litr) {
|
|
(*litr)->writeOutFigure(outBufferTmp, true);
|
|
//delete the hole
|
|
(*litr)->destroyContents();
|
|
destroyActiveTail((*litr)->getOtherActiveTail());
|
|
destroyActiveTail((*litr));
|
|
}
|
|
//delete the polygon
|
|
at1->destroyContents();
|
|
//at2 contents are the same as at1, so it should not destroy them
|
|
destroyActiveTail(at1);
|
|
destroyActiveTail(at2);
|
|
}
|
|
return 0;
|
|
}
|
|
//join the two partial polygons into one large partial polygon
|
|
at1->getTail()->joinTailToTail(*(at2->getTail()));
|
|
*(at1->getOtherActiveTail()) = ActiveTail(at1->getOtherTail(), at2->getOtherActiveTail());
|
|
*(at2->getOtherActiveTail()) = ActiveTail(at2->getOtherTail(), at1->getOtherActiveTail());
|
|
at1->getOtherActiveTail()->copyHoles(*at1);
|
|
at1->getOtherActiveTail()->copyHoles(*at2);
|
|
destroyActiveTail(at1);
|
|
destroyActiveTail(at2);
|
|
return 0;
|
|
}
|
|
|
|
//solid indicates if it was joined by a solit or a space
|
|
template <typename Unit>
|
|
template <typename PolygonT>
|
|
inline ActiveTail<Unit>* ActiveTail<Unit>::joinChains(ActiveTail<Unit>* at1, ActiveTail<Unit>* at2, bool solid,
|
|
std::vector<PolygonT>& outBufferTmp) {
|
|
//checks to see if we closed a figure
|
|
if(at1->isOtherTail(*at2)){
|
|
//value of solid tells us if we closed solid or hole
|
|
//and output the solid or handle the hole appropriately
|
|
//if the hole needs to fracture across horizontal partition boundary we need to notify
|
|
//the calling context to do so
|
|
if(solid) {
|
|
//the chains are being joined because there is solid to the right
|
|
//this means that if the figure is closed at this point it must be a hole
|
|
//because otherwise it would have to have another vertex to the right of this one
|
|
//and would not be closed at this point
|
|
return at1;
|
|
} else {
|
|
//assert pG != 0
|
|
//the figure that was closed is a shell
|
|
outBufferTmp.push_back(at1);
|
|
at1->copyHoles(*at2); //there should not be holes on at2, but if there are, copy them over
|
|
}
|
|
return 0;
|
|
}
|
|
//join the two partial polygons into one large partial polygon
|
|
at1->getTail()->joinTailToTail(*(at2->getTail()));
|
|
*(at1->getOtherActiveTail()) = ActiveTail<Unit>(at1->getOtherTail(), at2->getOtherActiveTail());
|
|
*(at2->getOtherActiveTail()) = ActiveTail<Unit>(at2->getOtherTail(), at1->getOtherActiveTail());
|
|
at1->getOtherActiveTail()->copyHoles(*at1);
|
|
at1->getOtherActiveTail()->copyHoles(*at2);
|
|
destroyActiveTail(at1);
|
|
destroyActiveTail(at2);
|
|
return 0;
|
|
}
|
|
|
|
template <class TKey, class T> inline typename std::map<TKey, T>::iterator findAtNext(std::map<TKey, T>& theMap,
|
|
typename std::map<TKey, T>::iterator pos, const TKey& key)
|
|
{
|
|
if(pos == theMap.end()) return theMap.find(key);
|
|
//if they match the mapItr is pointing to the correct position
|
|
if(pos->first < key) {
|
|
return theMap.find(key);
|
|
}
|
|
if(pos->first > key) {
|
|
return theMap.end();
|
|
}
|
|
//else they are equal and no need to do anything to the iterator
|
|
return pos;
|
|
}
|
|
|
|
// createActiveTailsAsPair is called in these two end cases of geometry
|
|
// 1. lower left concave corner
|
|
// ###|
|
|
// ###|
|
|
// ###|###
|
|
// ###|###
|
|
// 2. lower left convex corner
|
|
// |###
|
|
// |###
|
|
// |
|
|
// |
|
|
// In case 1 there may be a hole propigated up from the bottom. If the fracture option is enabled
|
|
// the two active tails that form the filament fracture line edges can become the new active tail pair
|
|
// by pushing x and y onto them. Otherwise the hole simply needs to be associated to one of the new active tails
|
|
// with add hole
|
|
template <typename Unit>
|
|
inline std::pair<ActiveTail<Unit>*, ActiveTail<Unit>*> createActiveTailsAsPair(Unit x, Unit y, bool solid, ActiveTail<Unit>* phole, bool fractureHoles) {
|
|
ActiveTail<Unit>* at1 = 0;
|
|
ActiveTail<Unit>* at2 = 0;
|
|
if(!phole || !fractureHoles){
|
|
at1 = createActiveTail<Unit>();
|
|
at2 = createActiveTail<Unit>();
|
|
(*at1) = ActiveTail<Unit>(VERTICAL, x, solid, at2);
|
|
(*at2) = ActiveTail<Unit>(HORIZONTAL, y, !solid, at1);
|
|
//provide a function through activeTail class to provide this
|
|
at1->getTail()->joinHeadToHead(*(at2->getTail()));
|
|
if(phole)
|
|
at1->addHole(phole, fractureHoles); //assert fractureHoles == false
|
|
return std::pair<ActiveTail<Unit>*, ActiveTail<Unit>*>(at1, at2);
|
|
}
|
|
//assert phole is not null
|
|
//assert fractureHoles is true
|
|
if(phole->getOrient() == VERTICAL) {
|
|
at2 = phole;
|
|
} else {
|
|
at2 = phole->getOtherActiveTail(); //should never be executed since orientation is expected to be vertical
|
|
}
|
|
//assert solid == false, we should be creating a corner with solid below and to the left if there was a hole
|
|
at1 = at2->getOtherActiveTail();
|
|
//assert at1 is horizontal
|
|
at1->pushCoordinate(x);
|
|
//assert at2 is vertical
|
|
at2->pushCoordinate(y);
|
|
return std::pair<ActiveTail<Unit>*, ActiveTail<Unit>*>(at1, at2);
|
|
}
|
|
|
|
//Process edges connects vertical input edges (right or left edges of figures) to horizontal edges stored as member
|
|
//data of the scanline object. It also creates now horizontal edges as needed to construct figures from edge data.
|
|
//
|
|
//There are only 12 geometric end cases where the scanline intersects a horizontal edge and even fewer unique
|
|
//actions to take:
|
|
// 1. Solid on both sides of the vertical partition after the current position and space on both sides before
|
|
// ###|###
|
|
// ###|###
|
|
// |
|
|
// |
|
|
// This case does not need to be handled because there is no vertical edge at the current x coordinate.
|
|
//
|
|
// 2. Solid on both sides of the vertical partition before the current position and space on both sides after
|
|
// |
|
|
// |
|
|
// ###|###
|
|
// ###|###
|
|
// This case does not need to be handled because there is no vertical edge at the current x coordinate.
|
|
//
|
|
// 3. Solid on the left of the vertical partition after the current position and space elsewhere
|
|
// ###|
|
|
// ###|
|
|
// |
|
|
// |
|
|
// The horizontal edge from the left is found and turns upward because of the vertical right edge to become
|
|
// the currently active vertical edge.
|
|
//
|
|
// 4. Solid on the left of the vertical partion before the current position and space elsewhere
|
|
// |
|
|
// |
|
|
// ###|
|
|
// ###|
|
|
// The horizontal edge from the left is found and joined to the currently active vertical edge.
|
|
//
|
|
// 5. Solid to the right above and below and solid to the left above current position.
|
|
// ###|###
|
|
// ###|###
|
|
// |###
|
|
// |###
|
|
// The horizontal edge from the left is found and joined to the currently active vertical edge,
|
|
// potentially closing a hole.
|
|
//
|
|
// 6. Solid on the left of the vertical partion before the current position and solid to the right above and below
|
|
// |###
|
|
// |###
|
|
// ###|###
|
|
// ###|###
|
|
// The horizontal edge from the left is found and turns upward because of the vertical right edge to become
|
|
// the currently active vertical edge.
|
|
//
|
|
// 7. Solid on the right of the vertical partition after the current position and space elsewhere
|
|
// |###
|
|
// |###
|
|
// |
|
|
// |
|
|
// Create two new ActiveTails, one is added to the horizontal edges and the other becomes the vertical currentTail
|
|
//
|
|
// 8. Solid on the right of the vertical partion before the current position and space elsewhere
|
|
// |
|
|
// |
|
|
// |###
|
|
// |###
|
|
// The currentTail vertical edge turns right and is added to the horizontal edges data
|
|
//
|
|
// 9. Solid to the right above and solid to the left above and below current position.
|
|
// ###|###
|
|
// ###|###
|
|
// ###|
|
|
// ###|
|
|
// The currentTail vertical edge turns right and is added to the horizontal edges data
|
|
//
|
|
// 10. Solid on the left of the vertical partion above and below the current position and solid to the right below
|
|
// ###|
|
|
// ###|
|
|
// ###|###
|
|
// ###|###
|
|
// Create two new ActiveTails, one is added to the horizontal edges data and the other becomes the vertical currentTail
|
|
//
|
|
// 11. Solid to the right above and solid to the left below current position.
|
|
// |###
|
|
// |###
|
|
// ###|
|
|
// ###|
|
|
// The currentTail vertical edge joins the horizontal edge from the left (may close a polygon)
|
|
// Create two new ActiveTails, one is added to the horizontal edges data and the other becomes the vertical currentTail
|
|
//
|
|
// 12. Solid on the left of the vertical partion above the current position and solid to the right below
|
|
// ###|
|
|
// ###|
|
|
// |###
|
|
// |###
|
|
// The currentTail vertical edge turns right and is added to the horizontal edges data.
|
|
// The horizontal edge from the left turns upward and becomes the currentTail vertical edge
|
|
//
|
|
template <bool orientT, typename Unit, typename polygon_concept_type>
|
|
inline void ScanLineToPolygonItrs<orientT, Unit, polygon_concept_type>::
|
|
processEdges(iterator& beginOutput, iterator& endOutput,
|
|
Unit currentX, std::vector<interval_data<Unit> >& leftEdges,
|
|
std::vector<interval_data<Unit> >& rightEdges) {
|
|
clearOutput_();
|
|
typename std::map<Unit, ActiveTail<Unit>*>::iterator nextMapItr = tailMap_.begin();
|
|
//foreach edge
|
|
unsigned int leftIndex = 0;
|
|
unsigned int rightIndex = 0;
|
|
bool bottomAlreadyProcessed = false;
|
|
ActiveTail<Unit>* currentTail = 0;
|
|
const Unit UnitMax = (std::numeric_limits<Unit>::max)();
|
|
while(leftIndex < leftEdges.size() || rightIndex < rightEdges.size()) {
|
|
interval_data<Unit> edges[2] = {interval_data<Unit> (UnitMax, UnitMax), interval_data<Unit> (UnitMax, UnitMax)};
|
|
bool haveNextEdge = true;
|
|
if(leftIndex < leftEdges.size())
|
|
edges[0] = leftEdges[leftIndex];
|
|
else
|
|
haveNextEdge = false;
|
|
if(rightIndex < rightEdges.size())
|
|
edges[1] = rightEdges[rightIndex];
|
|
else
|
|
haveNextEdge = false;
|
|
bool trailingEdge = edges[1].get(LOW) < edges[0].get(LOW);
|
|
interval_data<Unit> & edge = edges[trailingEdge];
|
|
interval_data<Unit> & nextEdge = edges[!trailingEdge];
|
|
//process this edge
|
|
if(!bottomAlreadyProcessed) {
|
|
//assert currentTail = 0
|
|
|
|
//process the bottom end of this edge
|
|
typename std::map<Unit, ActiveTail<Unit>*>::iterator thisMapItr = findAtNext(tailMap_, nextMapItr, edge.get(LOW));
|
|
if(thisMapItr != tailMap_.end()) {
|
|
//there is an edge in the map at the low end of this edge
|
|
//it needs to turn upward and become the current tail
|
|
ActiveTail<Unit>* tail = thisMapItr->second;
|
|
if(currentTail) {
|
|
//stitch currentTail into this tail
|
|
currentTail = tail->addHole(currentTail, fractureHoles_);
|
|
if(!fractureHoles_)
|
|
currentTail->pushCoordinate(currentX);
|
|
} else {
|
|
currentTail = tail;
|
|
currentTail->pushCoordinate(currentX);
|
|
}
|
|
//assert currentTail->getOrient() == VERTICAL
|
|
nextMapItr = thisMapItr; //set nextMapItr to the next position after this one
|
|
++nextMapItr;
|
|
//remove thisMapItr from the map
|
|
tailMap_.erase(thisMapItr);
|
|
} else {
|
|
//there is no edge in the map at the low end of this edge
|
|
//we need to create one and another one to be the current vertical tail
|
|
//if this is a trailing edge then there is space to the right of the vertical edge
|
|
//so pass the inverse of trailingEdge to indicate solid to the right
|
|
std::pair<ActiveTail<Unit>*, ActiveTail<Unit>*> tailPair =
|
|
createActiveTailsAsPair(currentX, edge.get(LOW), !trailingEdge, currentTail, fractureHoles_);
|
|
currentTail = tailPair.first;
|
|
tailMap_.insert(nextMapItr, std::pair<Unit, ActiveTail<Unit>*>(edge.get(LOW), tailPair.second));
|
|
// leave nextMapItr unchanged
|
|
}
|
|
|
|
}
|
|
if(haveNextEdge && edge.get(HIGH) == nextEdge.get(LOW)) {
|
|
//the top of this edge is equal to the bottom of the next edge, process them both
|
|
bottomAlreadyProcessed = true;
|
|
typename std::map<Unit, ActiveTail<Unit>*>::iterator thisMapItr = findAtNext(tailMap_, nextMapItr, edge.get(HIGH));
|
|
if(thisMapItr == tailMap_.end()) //assert this should never happen
|
|
return;
|
|
if(trailingEdge) {
|
|
//geometry at this position
|
|
// |##
|
|
// |##
|
|
// -----
|
|
// ##|
|
|
// ##|
|
|
//current tail should join thisMapItr tail
|
|
ActiveTail<Unit>* tail = thisMapItr->second;
|
|
//pass false because they are being joined because space is to the right and it will close a solid figure
|
|
ActiveTail<Unit>::joinChains(currentTail, tail, false, outputPolygons_);
|
|
//two new tails are created, the vertical becomes current tail, the horizontal becomes thisMapItr tail
|
|
//pass true becuase they are created at the lower left corner of some solid
|
|
//pass null because there is no hole pointer possible
|
|
std::pair<ActiveTail<Unit>*, ActiveTail<Unit>*> tailPair =
|
|
createActiveTailsAsPair<Unit>(currentX, edge.get(HIGH), true, 0, fractureHoles_);
|
|
currentTail = tailPair.first;
|
|
thisMapItr->second = tailPair.second;
|
|
} else {
|
|
//geometry at this position
|
|
// ##|
|
|
// ##|
|
|
// -----
|
|
// |##
|
|
// |##
|
|
//current tail should turn right
|
|
currentTail->pushCoordinate(edge.get(HIGH));
|
|
//thisMapItr tail should turn up
|
|
thisMapItr->second->pushCoordinate(currentX);
|
|
//thisMapItr tail becomes current tail and current tail becomes thisMapItr tail
|
|
std::swap(currentTail, thisMapItr->second);
|
|
}
|
|
nextMapItr = thisMapItr; //set nextMapItr to the next position after this one
|
|
++nextMapItr;
|
|
} else {
|
|
//there is a gap between the top of this edge and the bottom of the next, process the top of this edge
|
|
bottomAlreadyProcessed = false;
|
|
//process the top of this edge
|
|
typename std::map<Unit, ActiveTail<Unit>*>::iterator thisMapItr = findAtNext(tailMap_, nextMapItr, edge.get(HIGH));
|
|
if(thisMapItr != tailMap_.end()) {
|
|
//thisMapItr is pointing to a horizontal edge in the map at the top of this vertical edge
|
|
//we need to join them and potentially close a figure
|
|
//assert currentTail != 0
|
|
ActiveTail<Unit>* tail = thisMapItr->second;
|
|
//pass the opositve of trailing edge to mean that they are joined because of solid to the right
|
|
currentTail = ActiveTail<Unit>::joinChains(currentTail, tail, !trailingEdge, outputPolygons_);
|
|
nextMapItr = thisMapItr; //set nextMapItr to the next position after this one
|
|
++nextMapItr;
|
|
if(currentTail) {
|
|
Unit nextItrY = UnitMax;
|
|
if(nextMapItr != tailMap_.end()) {
|
|
nextItrY = nextMapItr->first;
|
|
}
|
|
//for it to be a hole this must have been a left edge
|
|
Unit leftY = UnitMax;
|
|
if(leftIndex + 1 < leftEdges.size())
|
|
leftY = leftEdges[leftIndex+1].get(LOW);
|
|
Unit rightY = nextEdge.get(LOW);
|
|
if(!haveNextEdge || (nextItrY < leftY && nextItrY < rightY)) {
|
|
//we need to add it to the next edge above it in the map
|
|
tail = nextMapItr->second;
|
|
tail = tail->addHole(currentTail, fractureHoles_);
|
|
if(fractureHoles_) {
|
|
//some small additional work stitching in the filament
|
|
tail->pushCoordinate(nextItrY);
|
|
nextMapItr->second = tail;
|
|
}
|
|
//set current tail to null
|
|
currentTail = 0;
|
|
}
|
|
}
|
|
//delete thisMapItr from the map
|
|
tailMap_.erase(thisMapItr);
|
|
} else {
|
|
//currentTail must turn right and be added into the map
|
|
currentTail->pushCoordinate(edge.get(HIGH));
|
|
//assert currentTail->getOrient() == HORIZONTAL
|
|
tailMap_.insert(nextMapItr, std::pair<Unit, ActiveTail<Unit>*>(edge.get(HIGH), currentTail));
|
|
//set currentTail to null
|
|
currentTail = 0;
|
|
//leave nextMapItr unchanged, it is still next
|
|
}
|
|
}
|
|
|
|
//increment index
|
|
leftIndex += !trailingEdge;
|
|
rightIndex += trailingEdge;
|
|
} //end while
|
|
beginOutput = outputPolygons_.begin();
|
|
endOutput = outputPolygons_.end();
|
|
} //end function
|
|
|
|
template<bool orientT, typename Unit, typename polygon_concept_type>
|
|
inline void ScanLineToPolygonItrs<orientT, Unit, polygon_concept_type>::clearOutput_() {
|
|
for(std::size_t i = 0; i < outputPolygons_.size(); ++i) {
|
|
ActiveTail<Unit>* at1 = outputPolygons_[i].yield();
|
|
const std::list<ActiveTail<Unit>*>& holes = at1->getHoles();
|
|
for(typename std::list<ActiveTail<Unit>*>::const_iterator litr = holes.begin(); litr != holes.end(); ++litr) {
|
|
//delete the hole
|
|
(*litr)->destroyContents();
|
|
destroyActiveTail((*litr)->getOtherActiveTail());
|
|
destroyActiveTail((*litr));
|
|
}
|
|
//delete the polygon
|
|
at1->destroyContents();
|
|
//at2 contents are the same as at1, so it should not destroy them
|
|
destroyActiveTail((at1)->getOtherActiveTail());
|
|
destroyActiveTail(at1);
|
|
}
|
|
outputPolygons_.clear();
|
|
}
|
|
|
|
} //polygon_formation namespace
|
|
|
|
template <bool orientT, typename Unit>
|
|
struct geometry_concept<polygon_formation::PolyLinePolygonWithHolesData<orientT, Unit> > {
|
|
typedef polygon_90_with_holes_concept type;
|
|
};
|
|
|
|
template <bool orientT, typename Unit>
|
|
struct geometry_concept<polygon_formation::PolyLineHoleData<orientT, Unit> > {
|
|
typedef polygon_90_concept type;
|
|
};
|
|
|
|
//public API to access polygon formation algorithm
|
|
template <typename output_container, typename iterator_type, typename concept_type>
|
|
unsigned int get_polygons(output_container& container, iterator_type begin, iterator_type end,
|
|
orientation_2d orient, bool fracture_holes, concept_type ) {
|
|
typedef typename output_container::value_type polygon_type;
|
|
typedef typename std::iterator_traits<iterator_type>::value_type::first_type coordinate_type;
|
|
polygon_type poly;
|
|
unsigned int countPolygons = 0;
|
|
typedef typename geometry_concept<polygon_type>::type polygon_concept_type;
|
|
polygon_formation::ScanLineToPolygonItrs<true, coordinate_type, polygon_concept_type> scanlineToPolygonItrsV(fracture_holes);
|
|
polygon_formation::ScanLineToPolygonItrs<false, coordinate_type, polygon_concept_type> scanlineToPolygonItrsH(fracture_holes);
|
|
std::vector<interval_data<coordinate_type> > leftEdges;
|
|
std::vector<interval_data<coordinate_type> > rightEdges;
|
|
coordinate_type prevPos = (std::numeric_limits<coordinate_type>::max)();
|
|
coordinate_type prevY = (std::numeric_limits<coordinate_type>::max)();
|
|
int count = 0;
|
|
for(iterator_type itr = begin;
|
|
itr != end; ++ itr) {
|
|
coordinate_type pos = (*itr).first;
|
|
if(pos != prevPos) {
|
|
if(orient == VERTICAL) {
|
|
typename polygon_formation::ScanLineToPolygonItrs<true, coordinate_type, polygon_concept_type>::iterator itrPoly, itrPolyEnd;
|
|
scanlineToPolygonItrsV.processEdges(itrPoly, itrPolyEnd, prevPos, leftEdges, rightEdges);
|
|
for( ; itrPoly != itrPolyEnd; ++ itrPoly) {
|
|
++countPolygons;
|
|
assign(poly, *itrPoly);
|
|
container.insert(container.end(), poly);
|
|
}
|
|
} else {
|
|
typename polygon_formation::ScanLineToPolygonItrs<false, coordinate_type, polygon_concept_type>::iterator itrPoly, itrPolyEnd;
|
|
scanlineToPolygonItrsH.processEdges(itrPoly, itrPolyEnd, prevPos, leftEdges, rightEdges);
|
|
for( ; itrPoly != itrPolyEnd; ++ itrPoly) {
|
|
++countPolygons;
|
|
assign(poly, *itrPoly);
|
|
container.insert(container.end(), poly);
|
|
}
|
|
}
|
|
leftEdges.clear();
|
|
rightEdges.clear();
|
|
prevPos = pos;
|
|
prevY = (*itr).second.first;
|
|
count = (*itr).second.second;
|
|
continue;
|
|
}
|
|
coordinate_type y = (*itr).second.first;
|
|
if(count != 0 && y != prevY) {
|
|
std::pair<interval_data<coordinate_type>, int> element(interval_data<coordinate_type>(prevY, y), count);
|
|
if(element.second == 1) {
|
|
if(leftEdges.size() && leftEdges.back().high() == element.first.low()) {
|
|
encompass(leftEdges.back(), element.first);
|
|
} else {
|
|
leftEdges.push_back(element.first);
|
|
}
|
|
} else {
|
|
if(rightEdges.size() && rightEdges.back().high() == element.first.low()) {
|
|
encompass(rightEdges.back(), element.first);
|
|
} else {
|
|
rightEdges.push_back(element.first);
|
|
}
|
|
}
|
|
|
|
}
|
|
prevY = y;
|
|
count += (*itr).second.second;
|
|
}
|
|
if(orient == VERTICAL) {
|
|
typename polygon_formation::ScanLineToPolygonItrs<true, coordinate_type, polygon_concept_type>::iterator itrPoly, itrPolyEnd;
|
|
scanlineToPolygonItrsV.processEdges(itrPoly, itrPolyEnd, prevPos, leftEdges, rightEdges);
|
|
for( ; itrPoly != itrPolyEnd; ++ itrPoly) {
|
|
++countPolygons;
|
|
assign(poly, *itrPoly);
|
|
container.insert(container.end(), poly);
|
|
}
|
|
} else {
|
|
typename polygon_formation::ScanLineToPolygonItrs<false, coordinate_type, polygon_concept_type>::iterator itrPoly, itrPolyEnd;
|
|
scanlineToPolygonItrsH.processEdges(itrPoly, itrPolyEnd, prevPos, leftEdges, rightEdges);
|
|
for( ; itrPoly != itrPolyEnd; ++ itrPoly) {
|
|
++countPolygons;
|
|
assign(poly, *itrPoly);
|
|
container.insert(container.end(), poly);
|
|
}
|
|
}
|
|
return countPolygons;
|
|
}
|
|
|
|
}
|
|
}
|
|
#endif
|
|
|