kicad/qa/libs/kimath/geometry/fixtures_geometry.h

221 lines
8.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2017 CERN
* @author Alejandro García Montoro <alejandro.garciamontoro@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef QA_COMMON_GEOMETRY_FIXTURES_GEOEMETRY__H
#define QA_COMMON_GEOMETRY_FIXTURES_GEOEMETRY__H
#include <geometry/shape_line_chain.h>
#include <geometry/shape_poly_set.h>
namespace KI_TEST
{
/**
* Common data for some of the #SHAPE_POLY_SET tests:
* 1. holeyPolySet: A polyset containing one single squared outline with two holes: a
* non-convex pentagon and a triangle.
* 2.solidPolySet: A polyset with three empty outlines and no holes.
* 3. uniqueVertexPolySet: A polyset with one single outline that contains just one vertex.
* 4. emptyPolySet: A polyset with no outlines.
*/
struct CommonTestData
{
// Polygon sets common for all the tests
SHAPE_POLY_SET emptyPolySet;
SHAPE_POLY_SET uniqueVertexPolySet;
SHAPE_POLY_SET solidPolySet;
SHAPE_POLY_SET holeyPolySet;
SHAPE_POLY_SET holeyCurvedPolySingle; ///< Polygon with a single outline + multiple holes.
///< Holes and outline contain arcs
SHAPE_POLY_SET holeyCurvedPolyMulti; ///< Polygon with a multiple outlines + multiple holes.
///< Holes and outlines contain arcs
SHAPE_POLY_SET holeyCurvedPolyInter; ///< Polygon with a single outlines + multiple holes.
///< Holes and outlines contain arcs. Intersects with above
///< two polysets
// Vectors containing the information with which the polygons are populated.
std::vector<VECTOR2I> uniquePoints;
std::vector<VECTOR2I> holeyPoints;
std::vector<SEG> holeySegments;
/**
* Constructor.
*/
CommonTestData()
{
// UniqueVertexPolySet shall have a unique vertex
uniquePoints.emplace_back( 100, 50 );
// Populate the holey polygon set points with 12 points
// Square
holeyPoints.emplace_back( 100, 100 );
holeyPoints.emplace_back( 0, 100 );
holeyPoints.emplace_back( 0, 0 );
holeyPoints.emplace_back( 100, 0 );
// Pentagon
holeyPoints.emplace_back( 10, 10 );
holeyPoints.emplace_back( 10, 20 );
holeyPoints.emplace_back( 15, 15 );
holeyPoints.emplace_back( 20, 20 );
holeyPoints.emplace_back( 20, 10 );
// Triangle
holeyPoints.emplace_back( 40, 10 );
holeyPoints.emplace_back( 40, 20 );
holeyPoints.emplace_back( 60, 10 );
// Save the segments of the holeyPolySet.
holeySegments.emplace_back( holeyPoints[0], holeyPoints[1] );
holeySegments.emplace_back( holeyPoints[1], holeyPoints[2] );
holeySegments.emplace_back( holeyPoints[2], holeyPoints[3] );
holeySegments.emplace_back( holeyPoints[3], holeyPoints[0] );
// Pentagon segments
holeySegments.emplace_back( holeyPoints[4], holeyPoints[5] );
holeySegments.emplace_back( holeyPoints[5], holeyPoints[6] );
holeySegments.emplace_back( holeyPoints[6], holeyPoints[7] );
holeySegments.emplace_back( holeyPoints[7], holeyPoints[8] );
holeySegments.emplace_back( holeyPoints[8], holeyPoints[4] );
// Triangle segments
holeySegments.emplace_back( holeyPoints[9], holeyPoints[10] );
holeySegments.emplace_back( holeyPoints[10], holeyPoints[11] );
holeySegments.emplace_back( holeyPoints[11], holeyPoints[9] );
// Auxiliary variables to store the contours that will be added to the polygons
SHAPE_LINE_CHAIN polyLine, hole;
// Create a polygon set with a unique vertex
polyLine.Append( uniquePoints[0] );
polyLine.SetClosed( true );
uniqueVertexPolySet.AddOutline( polyLine );
// Create a polygon set without holes
solidPolySet.NewOutline();
solidPolySet.NewOutline();
solidPolySet.NewOutline();
// Create a polygon set with holes
// Adds a new squared outline
polyLine.Clear();
for( int i = 0; i < 4; i++ )
polyLine.Append( holeyPoints[i] );
polyLine.SetClosed( true );
holeyPolySet.AddOutline( polyLine );
// Adds a new hole (a pentagon)
for( int i = 4; i < 9; i++ )
hole.Append( holeyPoints[i] );
hole.SetClosed( true );
holeyPolySet.AddHole( hole );
// Adds a new hole (a triangle)
hole.Clear();
for( int i = 9; i < 12; i++ )
hole.Append( holeyPoints[i] );
hole.SetClosed( true );
holeyPolySet.AddHole( hole );
// GENERATE CURVED POLYGON WITH HOLES
// For visualisation, launch test_pns with the arguments "viewcurvedpoly -[single|multi]"
// First shape:
SHAPE_LINE_CHAIN oline0;
oline0.Append( { 244000, 180000 } );
oline0.Append( SHAPE_ARC( { 582000, 232000 }, { 614000, 354000 }, { 450000, 436000 }, 0 ) );
oline0.Append( SHAPE_ARC( { 450000, 436000 }, { 310000, 480000 }, { 502000, 614000 }, 0 ) );
oline0.Append( { 872000, 202000 } );
oline0.SetClosed( true );
holeyCurvedPolySingle.AddOutline( oline0 );
SHAPE_LINE_CHAIN o0h1;
o0h1.Append( { 370000, 482000 } );
o0h1.Append( SHAPE_ARC( { 342000, 576000 }, { 436000, 552000 }, { 474000, 622000 }, 0 ) );
o0h1.Append( SHAPE_ARC( { 474000, 622000 }, { 534000, 520000 }, { 518000, 470000 }, 0 ) );
o0h1.SetClosed( true );
holeyCurvedPolySingle.AddHole( o0h1 );
SHAPE_LINE_CHAIN o0h2;
o0h2.Append( SHAPE_ARC( { 680000, 286000 }, { 728000, 306000 }, { 760000, 258000 }, 0 ) );
o0h2.Append( SHAPE_ARC( { 760000, 258000 }, { 746000, 222000 }, { 686000, 260000 }, 0 ) );
o0h2.SetClosed( true );
holeyCurvedPolySingle.AddHole( o0h2 );
holeyCurvedPolyMulti = holeyCurvedPolySingle;
// Second shape:
SHAPE_LINE_CHAIN oline1;
oline1.Append( { 640000, 840000 } );
oline1.Append( SHAPE_ARC( { 829000, 959000 }, { 990000, 736000 }, { 951000, 461000 }, 0 ) );
oline1.Append( SHAPE_ARC( { 951000, 461000 }, { 600000, 572000 }, { 620000, 726000 }, 0 ) );
oline1.SetClosed( true );
holeyCurvedPolyMulti.AddOutline( oline1 );
SHAPE_LINE_CHAIN o1h1;
o1h1.Append( { 670000, 482000 } );
o1h1.Append( SHAPE_ARC( { 642000, 576000 }, { 736000, 652000 }, { 774000, 622000 }, 0 ) );
o1h1.Append( SHAPE_ARC( { 774000, 622000 }, { 834000, 520000 }, { 818000, 470000 }, 0 ) );
o1h1.SetClosed( true );
holeyCurvedPolyMulti.AddHole( o1h1 );
SHAPE_LINE_CHAIN o1h2;
o1h2.Append( SHAPE_ARC( { 680000, 286000 }, { 728000, 306000 }, { 760000, 258000 }, 0 ) );
o1h2.Append( SHAPE_ARC( { 760000, 258000 }, { 746000, 222000 }, { 686000, 260000 }, 0 ) );
o1h2.SetClosed( true );
holeyCurvedPolyMulti.AddHole( o1h2 );
// Intersecting shape:
SHAPE_LINE_CHAIN oline2;
oline2.Append( { 340000, 540000 } );
oline2.Append( SHAPE_ARC( { 629000, 659000 }, { 790000, 436000 }, { 751000, 161000 }, 0 ) );
oline2.Append( SHAPE_ARC( { 651000, 161000 }, { 300000, 272000 }, { 320000, 426000 }, 0 ) );
oline2.SetClosed( true );
holeyCurvedPolyInter.AddOutline( oline2 );
SHAPE_LINE_CHAIN o2h2;
o2h2.Append( SHAPE_ARC( { 680000, 486000 }, { 728000, 506000 }, { 760000, 458000 }, 0 ) );
o2h2.Append( SHAPE_ARC( { 760000, 458000 }, { 746000, 422000 }, { 686000, 460000 }, 0 ) );
o2h2.SetClosed( true );
holeyCurvedPolyInter.AddHole( o2h2 );
}
~CommonTestData()
{
}
};
} // namespace KI_TEST
#endif // QA_COMMON_GEOMETRY_FIXTURES_GEOEMETRY__H