kicad/pcbnew/class_cotation.cpp

615 lines
18 KiB
C++

/************************************/
/* fonctions de la classe COTATION */
/************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "pcbnew.h"
#include "trigo.h"
#include "wxstruct.h"
#include "class_drawpanel.h"
#include "kicad_string.h"
#include "protos.h"
COTATION::COTATION( BOARD_ITEM* aParent ) :
BOARD_ITEM( aParent, TYPE_COTATION )
{
m_Layer = DRAW_LAYER;
m_Width = 50;
m_Value = 0;
m_Shape = 0;
m_Unit = INCHES;
m_Text = new TEXTE_PCB( this );
}
/* Effacement memoire de la structure */
COTATION::~COTATION()
{
delete m_Text;
}
/* Setup the dimension text */
void COTATION:: SetText( const wxString& NewText )
{
m_Text->m_Text = NewText;
}
/**********************************/
wxString COTATION::GetText( void )
/**********************************/
/* Reutun the dimension text
*/
{
return m_Text->m_Text;
}
/**
* Function SetLayer
* sets the layer this item is on.
* @param aLayer The layer number.
*/
void COTATION::SetLayer( int aLayer )
{
m_Layer = aLayer;
m_Text->SetLayer( aLayer);
}
/*************************************/
void COTATION::Copy( COTATION* source )
/*************************************/
{
m_Value = source->m_Value;
SetLayer( source->GetLayer() );
m_Width = source->m_Width;
m_Pos = source->m_Pos;
m_Shape = source->m_Shape;
m_Unit = source->m_Unit;
m_TimeStamp = GetTimeStamp();
m_Text->Copy( source->m_Text );
Barre_ox = source->Barre_ox; Barre_oy = source->Barre_oy;
Barre_fx = source->Barre_fx; Barre_fy = source->Barre_fy;
TraitG_ox = source->TraitG_ox; TraitG_oy = source->TraitG_oy;
TraitG_fx = source->TraitG_fx; TraitG_fy = source->TraitG_fy;
TraitD_ox = source->TraitD_ox; TraitD_oy = source->TraitD_oy;
TraitD_fx = source->TraitD_fx; TraitD_fy = source->TraitD_fy;
FlecheD1_ox = source->FlecheD1_ox; FlecheD1_oy = source->FlecheD1_oy;
FlecheD1_fx = source->FlecheD1_fx; FlecheD1_fy = source->FlecheD1_fy;
FlecheD2_ox = source->FlecheD2_ox; FlecheD2_oy = source->FlecheD2_oy;
FlecheD2_fx = source->FlecheD2_fx; FlecheD2_fy = source->FlecheD2_fy;
FlecheG1_ox = source->FlecheG1_ox; FlecheG1_oy = source->FlecheG1_oy;
FlecheG1_fx = source->FlecheG1_fx; FlecheG1_fy = source->FlecheG1_fy;
FlecheG2_ox = source->FlecheG2_ox; FlecheG2_oy = source->FlecheG2_oy;
FlecheG2_fx = source->FlecheG2_fx; FlecheG2_fy = source->FlecheG2_fy;
}
/***************************************************************/
bool COTATION::ReadCotationDescr( FILE* File, int* LineNum )
/***************************************************************/
{
char Line[2048], Text[2048];
while( GetLine( File, Line, LineNum ) != NULL )
{
if( strnicmp( Line, "$EndCOTATION", 4 ) == 0 )
return TRUE;
if( Line[0] == 'V' )
{
sscanf( Line + 2, " %d", &m_Value );
continue;
}
if( Line[0] == 'G' )
{
int layer;
sscanf( Line + 2, " %d %d %lX", &m_Shape, &layer, &m_TimeStamp );
/* Mise a jour des param .layer des sous structures */
if( layer < FIRST_NO_COPPER_LAYER )
layer = FIRST_NO_COPPER_LAYER;
if( layer > LAST_NO_COPPER_LAYER )
layer = LAST_NO_COPPER_LAYER;
SetLayer( layer );
m_Text->SetLayer( layer );
continue;
}
if( Line[0] == 'T' )
{
ReadDelimitedText( Text, Line + 2, sizeof(Text) );
m_Text->m_Text = CONV_FROM_UTF8( Text );
continue;
}
if( Line[0] == 'P' )
{
int normal_display = 1;
sscanf( Line + 2, " %d %d %d %d %d %d %d",
&m_Text->m_Pos.x, &m_Text->m_Pos.y,
&m_Text->m_Size.x, &m_Text->m_Size.y,
&m_Text->m_Width, &m_Text->m_Orient,
&normal_display );
m_Text->m_Mirror = normal_display ? false : true;
m_Pos = m_Text->m_Pos;
continue;
}
if( Line[0] == 'S' )
{
switch( Line[1] )
{
int Dummy;
case 'b':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&Barre_ox, &Barre_oy,
&Barre_fx, &Barre_fy,
&m_Width );
break;
case 'd':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&TraitD_ox, &TraitD_oy,
&TraitD_fx, &TraitD_fy,
&Dummy );
break;
case 'g':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&TraitG_ox, &TraitG_oy,
&TraitG_fx, &TraitG_fy,
&Dummy );
break;
case '1':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheD1_ox, &FlecheD1_oy,
&FlecheD1_fx, &FlecheD1_fy,
&Dummy );
break;
case '2':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheD2_ox, &FlecheD2_oy,
&FlecheD2_fx, &FlecheD2_fy,
&Dummy );
break;
case '3':
sscanf( Line + 2, " %d %d %d %d %d %d\n",
&Dummy,
&FlecheG1_ox, &FlecheG1_oy,
&FlecheG1_fx, &FlecheG1_fy,
&Dummy );
break;
case '4':
sscanf( Line + 2, " %d %d %d %d %d %d",
&Dummy,
&FlecheG2_ox, &FlecheG2_oy,
&FlecheG2_fx, &FlecheG2_fy,
&Dummy );
break;
}
continue;
}
}
return FALSE;
}
/****************************************/
void COTATION::Move(const wxPoint& offset)
/****************************************/
/**
* Function Move
* @param offset : moving vector
*/
{
m_Pos += offset;
m_Text->m_Pos += offset;
Barre_ox += offset.x; Barre_oy += offset.y;
Barre_fx += offset.x; Barre_fy += offset.y;
TraitG_ox += offset.x; TraitG_oy += offset.y;
TraitG_fx += offset.x; TraitG_fy += offset.y;
TraitD_ox += offset.x; TraitD_oy += offset.y;
TraitD_fx += offset.x; TraitD_fy += offset.y;
FlecheG1_ox += offset.x; FlecheG1_oy += offset.y;
FlecheG1_fx += offset.x; FlecheG1_fy += offset.y;
FlecheG2_ox += offset.x; FlecheG2_oy += offset.y;
FlecheG2_fx += offset.x; FlecheG2_fy += offset.y;
FlecheD1_ox += offset.x; FlecheD1_oy += offset.y;
FlecheD1_fx += offset.x; FlecheD1_fy += offset.y;
FlecheD2_ox += offset.x; FlecheD2_oy += offset.y;
FlecheD2_fx += offset.x; FlecheD2_fy += offset.y;
}
/******************************************************/
void COTATION::Rotate(const wxPoint& centre, int angle)
/******************************************************/
/**
* Function Rotate
* @param centre : Rotation point
* @param angle : Rotation angle in 0.1 degrees
*/
{
RotatePoint( &m_Pos, centre, angle );
RotatePoint( &m_Text->m_Pos, centre, angle );
m_Text->m_Orient += angle;
if( m_Text->m_Orient >= 3600 )
m_Text->m_Orient -= 3600;
if( (m_Text->m_Orient > 900)
&& (m_Text->m_Orient <2700) )
m_Text->m_Orient -= 1800;
RotatePoint( &Barre_ox, &Barre_oy, centre.x, centre.y, angle );
RotatePoint( &Barre_fx, &Barre_fy, centre.x, centre.y, angle );
RotatePoint( &TraitG_ox, &TraitG_oy, centre.x, centre.y, angle );
RotatePoint( &TraitG_fx, &TraitG_fy, centre.x, centre.y, angle );
RotatePoint( &TraitD_ox, &TraitD_oy, centre.x, centre.y, angle );
RotatePoint( &TraitD_fx, &TraitD_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheG1_ox, &FlecheG1_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheG1_fx, &FlecheG1_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheG2_ox, &FlecheG2_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheG2_fx, &FlecheG2_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheD1_ox, &FlecheD1_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheD1_fx, &FlecheD1_fy, centre.x, centre.y, angle );
RotatePoint( &FlecheD2_ox, &FlecheD2_oy, centre.x, centre.y, angle );
RotatePoint( &FlecheD2_fx, &FlecheD2_fy, centre.x, centre.y, angle );
}
/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param const wxPoint& aCentre - the rotation point.
*/
void COTATION::Flip(const wxPoint& aCentre )
{
Mirror( aCentre );
SetLayer( ChangeSideNumLayer( GetLayer() ) );
}
/**********************************************/
void COTATION::Mirror(const wxPoint& axis_pos)
/**********************************************/
/**
* Function Mirror
* Mirror the Dimension , relative to a given horizontal axis
* the text is not mirrored. only its position (and angle) is mirrored
* the layer is not changed
* @param axis_pos : vertical axis position
*/
{
#define INVERT( pos ) (pos) = axis_pos.y - ( (pos) - axis_pos.y )
#define INVERT_ANGLE( phi ) (phi) = -(phi)
INVERT( m_Pos.y );
INVERT( m_Text->m_Pos.y );
INVERT_ANGLE( m_Text->m_Orient );
if( m_Text->m_Orient >= 3600 )
m_Text->m_Orient -= 3600;
if( (m_Text->m_Orient > 900) && (m_Text->m_Orient <2700) )
m_Text->m_Orient -= 1800;
INVERT( Barre_oy );
INVERT( Barre_fy );
INVERT( TraitG_oy );
INVERT( TraitG_fy );
INVERT( TraitD_oy );
INVERT( TraitD_fy );
INVERT( FlecheG1_oy );
INVERT( FlecheG1_fy );
INVERT( FlecheG2_oy );
INVERT( FlecheG2_fy );
INVERT( FlecheD1_oy );
INVERT( FlecheD1_fy );
INVERT( FlecheD2_oy );
INVERT( FlecheD2_fy );
}
/****************************************/
bool COTATION::Save( FILE* aFile ) const
/****************************************/
{
if( GetState( DELETED ) )
return true;
bool rc = false;
if( fprintf( aFile, "$COTATION\n" ) != sizeof("$COTATION\n")-1 )
goto out;
fprintf( aFile, "Ge %d %d %lX\n", m_Shape, m_Layer, m_TimeStamp );
fprintf( aFile, "Va %d\n", m_Value );
if( !m_Text->m_Text.IsEmpty() )
fprintf( aFile, "Te \"%s\"\n", CONV_TO_UTF8( m_Text->m_Text ) );
else
fprintf( aFile, "Te \"?\"\n" );
fprintf( aFile, "Po %d %d %d %d %d %d %d\n",
m_Text->m_Pos.x, m_Text->m_Pos.y,
m_Text->m_Size.x, m_Text->m_Size.y,
m_Text->m_Width, m_Text->m_Orient,
m_Text->m_Mirror ? 0 : 1 );
fprintf( aFile, "Sb %d %d %d %d %d %d\n", S_SEGMENT,
Barre_ox, Barre_oy,
Barre_fx, Barre_fy, m_Width );
fprintf( aFile, "Sd %d %d %d %d %d %d\n", S_SEGMENT,
TraitD_ox, TraitD_oy,
TraitD_fx, TraitD_fy, m_Width );
fprintf( aFile, "Sg %d %d %d %d %d %d\n", S_SEGMENT,
TraitG_ox, TraitG_oy,
TraitG_fx, TraitG_fy, m_Width );
fprintf( aFile, "S1 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheD1_ox, FlecheD1_oy,
FlecheD1_fx, FlecheD1_fy, m_Width );
fprintf( aFile, "S2 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheD2_ox, FlecheD2_oy,
FlecheD2_fx, FlecheD2_fy, m_Width );
fprintf( aFile, "S3 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheG1_ox, FlecheG1_oy,
FlecheG1_fx, FlecheG1_fy, m_Width );
fprintf( aFile, "S4 %d %d %d %d %d %d\n", S_SEGMENT,
FlecheG2_ox, FlecheG2_oy,
FlecheG2_fx, FlecheG2_fy, m_Width );
if( fprintf( aFile, "$EndCOTATION\n" ) != sizeof("$EndCOTATION\n")-1 )
goto out;
rc = true;
out:
return rc;
}
/************************************************************************/
void COTATION::Draw( WinEDA_DrawPanel* panel, wxDC* DC,
int mode_color, const wxPoint& offset )
/************************************************************************/
/* impression de 1 cotation : serie de n segments + 1 texte
*/
{
int ox, oy, typeaff, width, gcolor;
ox = offset.x;
oy = offset.y;
m_Text->Draw( panel, DC, mode_color, offset );
gcolor = g_DesignSettings.m_LayerColor[m_Layer];
if( (gcolor & ITEM_NOT_SHOW) != 0 )
return;
GRSetDrawMode( DC, mode_color );
typeaff = DisplayOpt.DisplayDrawItems;
width = m_Width;
if( panel->GetScreen()->Scale( width ) < 2 )
typeaff = FILAIRE;
switch( typeaff )
{
case FILAIRE:
width = 0;
case FILLED:
GRLine( &panel->m_ClipBox, DC,
Barre_ox - ox, Barre_oy - oy,
Barre_fx - ox, Barre_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
TraitG_ox - ox, TraitG_oy - oy,
TraitG_fx - ox, TraitG_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
TraitD_ox - ox, TraitD_oy - oy,
TraitD_fx - ox, TraitD_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheD1_ox - ox, FlecheD1_oy - oy,
FlecheD1_fx - ox, FlecheD1_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheD2_ox - ox, FlecheD2_oy - oy,
FlecheD2_fx - ox, FlecheD2_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheG1_ox - ox, FlecheG1_oy - oy,
FlecheG1_fx - ox, FlecheG1_fy - oy, width, gcolor );
GRLine( &panel->m_ClipBox, DC,
FlecheG2_ox - ox, FlecheG2_oy - oy,
FlecheG2_fx - ox, FlecheG2_fy - oy, width, gcolor );
break;
case SKETCH:
GRCSegm( &panel->m_ClipBox, DC,
Barre_ox - ox, Barre_oy - oy,
Barre_fx - ox, Barre_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
TraitG_ox - ox, TraitG_oy - oy,
TraitG_fx - ox, TraitG_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
TraitD_ox - ox, TraitD_oy - oy,
TraitD_fx - ox, TraitD_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheD1_ox - ox, FlecheD1_oy - oy,
FlecheD1_fx - ox, FlecheD1_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheD2_ox - ox, FlecheD2_oy - oy,
FlecheD2_fx - ox, FlecheD2_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheG1_ox - ox, FlecheG1_oy - oy,
FlecheG1_fx - ox, FlecheG1_fy - oy,
width, gcolor );
GRCSegm( &panel->m_ClipBox, DC,
FlecheG2_ox - ox, FlecheG2_oy - oy,
FlecheG2_fx - ox, FlecheG2_fy - oy,
width, gcolor );
break;
}
}
// see class_cotation.h
void COTATION::DisplayInfo( WinEDA_DrawFrame* frame )
{
// for now, display only the text within the COTATION using class TEXTE_PCB.
m_Text->DisplayInfo( frame );
}
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param ref_pos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool COTATION::HitTest( const wxPoint& ref_pos )
{
int ux0, uy0;
int dx, dy, spot_cX, spot_cY;
if( m_Text && m_Text->TextHitTest( ref_pos ) )
return true;
/* Localisation des SEGMENTS ?) */
ux0 = Barre_ox;
uy0 = Barre_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = Barre_fx - ux0;
dy = Barre_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = TraitG_ox;
uy0 = TraitG_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = TraitG_fx - ux0;
dy = TraitG_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
/* detection : */
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = TraitD_ox;
uy0 = TraitD_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = TraitD_fx - ux0;
dy = TraitD_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
/* detection : */
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheD1_ox;
uy0 = FlecheD1_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = FlecheD1_fx - ux0;
dy = FlecheD1_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
/* detection : */
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheD2_ox;
uy0 = FlecheD2_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = FlecheD2_fx - ux0;
dy = FlecheD2_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheG1_ox;
uy0 = FlecheG1_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = FlecheG1_fx - ux0;
dy = FlecheG1_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
ux0 = FlecheG2_ox;
uy0 = FlecheG2_oy;
/* recalcul des coordonnees avec ux0, uy0 = origine des coordonnees */
dx = FlecheG2_fx - ux0;
dy = FlecheG2_fy - uy0;
spot_cX = ref_pos.x - ux0;
spot_cY = ref_pos.y - uy0;
if( DistanceTest( m_Width / 2, dx, dy, spot_cX, spot_cY ) )
return true;
return false;
}
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* @param EDA_Rect : the given EDA_Rect
* @return bool - true if a hit, else false
*/
bool COTATION::HitTest( EDA_Rect& refArea )
{
if( refArea.Inside( m_Pos ) )
return true;
return false;
}