231 lines
7.1 KiB
C++
231 lines
7.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Chris Pavlina <pavlina.chris@gmail.com>
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* Copyright (C) 2016-2017 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file widget_hotkey_list.h
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*/
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#ifndef __widget_hotkey_list__
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#define __widget_hotkey_list__
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#include <utility>
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#include <vector>
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#include <wx/treelist.h>
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#include <widgets/two_column_tree_list.h>
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#include <hotkey_store.h>
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#include <hotkeys_basic.h>
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#include <panel_hotkeys_editor.h>
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class WIDGET_HOTKEY_CLIENT_DATA;
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class PANEL_HOTKEYS_EDITOR;
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class WIDGET_HOTKEY_LIST : public TWO_COLUMN_TREE_LIST
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{
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HOTKEY_STORE& m_hk_store;
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bool m_readOnly;
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wxTreeListItem m_context_menu_item;
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wxImageList* m_imgList;
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PANEL_HOTKEYS_EDITOR* m_parentPanel;
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/**
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* Method GetHKClientData
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* Return the WIDGET_HOTKEY_CLIENT_DATA for the given item, or NULL if the
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* item is invalid.
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*/
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WIDGET_HOTKEY_CLIENT_DATA* GetHKClientData( wxTreeListItem aItem );
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/**
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* Method GetSelHKClientData
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* Return the WIDGET_HOTKEY_CLIENT_DATA for the item being edited, or NULL if
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* none is selected.
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*/
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WIDGET_HOTKEY_CLIENT_DATA* GetSelHKClientData();
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/**
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* Get the WIDGET_HOTKEY_CLIENT_DATA form an item and assert if it isn't
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* found. This is for use when the data not being present indicates an
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* error.
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*/
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WIDGET_HOTKEY_CLIENT_DATA* getExpectedHkClientData( wxTreeListItem aItem );
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/**
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* Method UpdateFromClientData
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* Refresh the visible text on the widget from the rows' client data objects.
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*/
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void UpdateFromClientData();
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/**
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* Method updateShownItems
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*
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* Update the items shown in the widget based on a given filter string.
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*
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* @param aFilterStr the string to filter with. Empty means no filter.
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*/
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void updateShownItems( const wxString& aFilterStr );
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/**
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* Attempt to change the given hotkey to the given key code.
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*
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* If the hotkey conflicts, the user is prompted to change anyway (and
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* in doing so, unset the conflicting key), or cancel the attempt.
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*
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* @param aHotkey the change-able hotkey to try to change
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* @param aKey the key code to change it to
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*/
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void changeHotkey( CHANGED_HOTKEY& aHotkey, long aKey );
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protected:
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/**
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* Method EditItem
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* Prompt the user for a new hotkey given a list item.
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*/
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void EditItem( wxTreeListItem aItem );
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/**
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* Method ResetItem
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* Reset the item to the original from the dialog was created.
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*/
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void ResetItem( wxTreeListItem aItem );
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/**
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* Method ResetItemToDefault
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* Reset the item to the default value.
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*/
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void ResetItemToDefault( wxTreeListItem aItem );
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/**
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* Method OnActivated
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* Handle activation of a row.
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*/
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void OnActivated( wxTreeListEvent& aEvent );
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/**
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* Method OnContextMenu
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* Handle right-click on a row.
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*/
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void OnContextMenu( wxTreeListEvent& aEvent );
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/**
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* Method OnMenu
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* Handle activation of a context menu item.
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*/
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void OnMenu( wxCommandEvent& aEvent );
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/**
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* Function OnSize
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* Handle resizing of the control. Overrides the buggy wxTreeListCtrl::OnSize.
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*/
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void OnSize( wxSizeEvent& aEvent );
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/**
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* Method ResolveKeyConflicts
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* Check if we can set a hotkey, and prompt the user if there is a conflict between
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* keys. The key code should already have been checked that it's not for the same
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* entry as it's current in, or else this method will prompt for the self-change.
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*
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* The method will do conflict resolution depending on aSectionTag.
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* g_CommonSectionTag means the key code must only be checkd with the aSectionTag
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* section and g_CommonSectionTag section.
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*
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* @param aKey - key to check
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* @param aSectionTag - section tag into which the key is proposed to be installed
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*
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* @return true iff the user accepted the overwrite or no conflict existed
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*/
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bool ResolveKeyConflicts( long aKey, const wxString& aSectionTag );
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public:
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/**
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* Constructor WIDGET_HOTKEY_LIST
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* Create a WIDGET_HOTKEY_LIST.
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*
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* @param aParent - parent widget
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* @param aHotkeys - EDA_HOTKEY_CONFIG data - a hotkey store is constructed
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* from this.
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* @param aReadOnly - true disallows edits of the hotkeys
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*/
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WIDGET_HOTKEY_LIST( wxWindow* aParent, HOTKEY_STORE& aHotkeyStore, bool aReadOnly );
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/**
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* Constructor WIDGET_HOTKEY_LIST
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* Create a WIDGET_HOTKEY_LIST that will update the panel's error message when
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* new validity messages are available.
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*
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* @param aParent - parent hotkey panel
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* @param aHotkeys - EDA_HOTKEY_CONFIG data - a hotkey store is constructed
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* from this.
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* @param aReadOnly - true disallows edits of the hotkeys
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*/
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WIDGET_HOTKEY_LIST( PANEL_HOTKEYS_EDITOR* aParent, HOTKEY_STORE& aHotkeyStore, bool aReadOnly );
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/**
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* Method ApplyFilterString
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* Apply a filter string to the hotkey list, selecting which hotkeys
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* to show.
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*
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* @param aFilterStr the string to filter by
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*/
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void ApplyFilterString( const wxString& aFilterStr );
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/**
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* Set hotkeys in the control to default or original values.
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* @param aResetToDefault if true,.reset to the defaults inherent to the
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* hotkeym, else reset to the value they had when the dialog was invoked.
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*/
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void ResetAllHotkeys( bool aResetToDefault );
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/**
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* Method TransferDataToControl
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* Load the hotkey data from the store into the control.
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* @return true iff the operation was successful
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*/
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bool TransferDataToControl();
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/**
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* Method TransferDataFromControl
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* Save the hotkey data from the control.
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* @return true iff the operation was successful
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*/
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bool TransferDataFromControl();
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/**
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* Static method MapKeypressToKeycode
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* Map a keypress event to the correct key code for use as a hotkey.
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*/
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static long MapKeypressToKeycode( const wxKeyEvent& aEvent );
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private:
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/**
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* Initialize the elements of the widget
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*/
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void initializeElements();
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};
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#endif // __widget_hotkey_list__
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