516 lines
17 KiB
C++
516 lines
17 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
|
|
* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
|
|
* Copyright (C) 2004-2020 KiCad Developers, see AUTHORS.txt for contributors.
|
|
* Copyright (C) 2017 CERN
|
|
* @author Maciej Suminski <maciej.suminski@cern.ch>
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
#ifndef LIB_EDIT_FRAME_H
|
|
#define LIB_EDIT_FRAME_H
|
|
|
|
#include <sch_base_frame.h>
|
|
#include <sch_screen.h>
|
|
#include <lib_item.h>
|
|
#include <ee_collectors.h>
|
|
#include <core/optional.h>
|
|
|
|
class SCH_EDIT_FRAME;
|
|
class SYMBOL_LIB_TABLE;
|
|
class LIB_PART;
|
|
class LIB_FIELD;
|
|
class DIALOG_LIB_EDIT_TEXT;
|
|
class SYMBOL_TREE_PANE;
|
|
class LIB_TREE_NODE;
|
|
class LIB_ID;
|
|
class LIB_MANAGER;
|
|
class LIBEDIT_SETTINGS;
|
|
|
|
|
|
/**
|
|
* The symbol library editor main window.
|
|
*/
|
|
class LIB_EDIT_FRAME : public SCH_BASE_FRAME
|
|
{
|
|
LIB_PART* m_my_part; // a part I own, it is not in any library, but a copy
|
|
// could be.
|
|
wxComboBox* m_unitSelectBox; // a ComboBox to select a unit to edit (if the part
|
|
// has multiple units)
|
|
SYMBOL_TREE_PANE* m_treePane; // component search tree widget
|
|
LIB_MANAGER* m_libMgr; // manager taking care of temporary modifications
|
|
LIBEDIT_SETTINGS* m_settings; // Handle to the settings
|
|
|
|
// The unit number to edit and show
|
|
int m_unit;
|
|
|
|
// Show the normal shape ( m_convert <= 1 ) or the converted shape ( m_convert > 1 )
|
|
int m_convert;
|
|
|
|
///< Flag if the symbol being edited was loaded directly from a schematic.
|
|
bool m_isSymbolFromSchematic;
|
|
|
|
/**
|
|
* The reference of the symbol.
|
|
*
|
|
* @note This is only valid when the current symbol was loaded from the schematic.
|
|
*/
|
|
wxString m_reference;
|
|
|
|
// True to force DeMorgan/normal tools selection enabled.
|
|
// They are enabled when the loaded component has graphic items for converted shape
|
|
// But under some circumstances (New component created) these tools must left enabled
|
|
static bool m_showDeMorgan;
|
|
|
|
public:
|
|
/**
|
|
* Set to true to synchronize pins at the same position when editing symbols with multiple
|
|
* units or multiple body styles. Deleting or moving pins will affect all pins at the same
|
|
* location.
|
|
* When units are interchangeable, synchronizing editing of pins is usually the best way,
|
|
* because if units are interchangeable, it implies that all similar pins are at the same
|
|
* location.
|
|
* When units are not interchangeable, do not synchronize editing of pins, because each part
|
|
* is specific, and there are no (or few) similar pins between units.
|
|
*
|
|
* Setting this to false allows editing each pin per part or body style regardless other
|
|
* pins at the same location. This requires the user to open each part or body style to make
|
|
* changes to the other pins at the same location.
|
|
*
|
|
* To know if others pins must be coupled when editing a pin, use SynchronizePins() instead
|
|
* of m_syncPinEdit, because SynchronizePins() is more reliable (takes in account the fact
|
|
* units are interchangeable, there are more than one unit).
|
|
*/
|
|
bool m_SyncPinEdit;
|
|
|
|
public:
|
|
LIB_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
|
|
|
|
~LIB_EDIT_FRAME() override;
|
|
|
|
/**
|
|
* switches currently used canvas ( Cairo / OpenGL).
|
|
*/
|
|
void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
|
|
|
|
/**
|
|
* Get if any parts or libraries have been modified but not saved.
|
|
*
|
|
* @return true if the any changes have not been saved
|
|
*/
|
|
bool IsContentModified() override;
|
|
|
|
/**
|
|
* Check if any pending libraries have been modified.
|
|
*
|
|
* This only checks for modified libraries. If a new symbol was created and modified
|
|
* and no libraries have been modified, the return value will be false.
|
|
*
|
|
* @return True if there are any pending library modifications.
|
|
*/
|
|
bool HasLibModifications() const;
|
|
|
|
/** The nickname of the current library being edited and empty string if none. */
|
|
wxString GetCurLib() const;
|
|
|
|
/** Sets the current library nickname and returns the old library nickname. */
|
|
wxString SetCurLib( const wxString& aLibNickname );
|
|
|
|
LIB_TREE_NODE* GetCurrentTreeNode() const;
|
|
|
|
/**
|
|
* Return the LIB_ID of the library or symbol selected in the symbol tree.
|
|
*/
|
|
LIB_ID GetTreeLIBID( int* aUnit = nullptr ) const;
|
|
|
|
/**
|
|
* Return the current part being edited or NULL if none selected.
|
|
*
|
|
* This is a LIB_PART that I own, it is at best a copy of one in a library.
|
|
*/
|
|
LIB_PART* GetCurPart() { return m_my_part; }
|
|
|
|
/**
|
|
* Take ownership of aPart and notes that it is the one currently being edited.
|
|
*/
|
|
void SetCurPart( LIB_PART* aPart );
|
|
|
|
LIB_MANAGER& GetLibManager();
|
|
|
|
SELECTION& GetCurrentSelection() override;
|
|
|
|
void ReCreateMenuBar() override;
|
|
|
|
// See comments for m_SyncPinEdit.
|
|
bool SynchronizePins();
|
|
|
|
void OnImportBody( wxCommandEvent& aEvent );
|
|
void OnExportBody( wxCommandEvent& aEvent );
|
|
|
|
/**
|
|
* Creates or adds an existing library to the symbol library table.
|
|
*/
|
|
bool AddLibraryFile( bool aCreateNew );
|
|
|
|
/**
|
|
* Creates a new part in the selected library.
|
|
*/
|
|
void CreateNewPart();
|
|
|
|
void ImportPart();
|
|
void ExportPart();
|
|
|
|
/**
|
|
* Saves the selected part or library.
|
|
*/
|
|
void Save();
|
|
|
|
/**
|
|
* Saves the selected part or library to a new name and/or location.
|
|
*/
|
|
void SaveAs();
|
|
|
|
/**
|
|
* Saves all modified parts and libraries.
|
|
*/
|
|
void SaveAll();
|
|
|
|
/**
|
|
* Reverts unsaved changes in a part, restoring to the last saved state.
|
|
*/
|
|
void Revert( bool aConfirm = true );
|
|
void RevertAll();
|
|
|
|
void DeletePartFromLibrary();
|
|
|
|
void CopyPartToClipboard();
|
|
|
|
void LoadPart( const wxString& aLibrary, const wxString& aPart, int Unit );
|
|
|
|
/**
|
|
* Inserts a duplicate part. If aFromClipboard is true then action is a paste.
|
|
*/
|
|
void DuplicatePart( bool aFromClipboard );
|
|
|
|
void OnSelectUnit( wxCommandEvent& event );
|
|
|
|
void OnToggleSearchTree( wxCommandEvent& event );
|
|
|
|
bool IsSearchTreeShown();
|
|
void FreezeSearchTree();
|
|
void ThawSearchTree();
|
|
|
|
void OnUpdatePartNumber( wxUpdateUIEvent& event );
|
|
|
|
void UpdateAfterSymbolProperties( wxString* aOldName = nullptr );
|
|
void RebuildSymbolUnitsList();
|
|
|
|
bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
|
|
void doCloseWindow() override;
|
|
void OnExitKiCad( wxCommandEvent& event );
|
|
void ReCreateHToolbar() override;
|
|
void ReCreateVToolbar() override;
|
|
void ReCreateOptToolbar() override;
|
|
|
|
void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
|
|
void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
|
|
|
|
LIBEDIT_SETTINGS* GetSettings()
|
|
{
|
|
return m_settings;
|
|
}
|
|
|
|
COLOR_SETTINGS* GetColorSettings() override;
|
|
|
|
/**
|
|
* Trigger the wxCloseEvent, which is handled by the function given to EVT_CLOSE() macro:
|
|
* <p>
|
|
* EVT_CLOSE( LIB_EDIT_FRAME::OnCloseWindow )
|
|
* </p>
|
|
*/
|
|
void CloseWindow( wxCommandEvent& event )
|
|
{
|
|
// Generate a wxCloseEvent
|
|
Close( false );
|
|
}
|
|
|
|
/**
|
|
* Must be called after a schematic change in order to set the "modify" flag of the
|
|
* current symbol.
|
|
*/
|
|
void OnModify() override;
|
|
|
|
int GetUnit() const { return m_unit; }
|
|
void SetUnit( int aUnit ) { m_unit = aUnit; }
|
|
|
|
int GetConvert() const { return m_convert; }
|
|
void SetConvert( int aConvert ) { m_convert = aConvert; }
|
|
|
|
bool GetShowDeMorgan() const { return m_showDeMorgan; }
|
|
void SetShowDeMorgan( bool show ) { m_showDeMorgan = show; }
|
|
|
|
void ClearMsgPanel() override { DisplayCmpDoc(); }
|
|
|
|
bool IsSymbolFromSchematic() const { return m_isSymbolFromSchematic; }
|
|
|
|
protected:
|
|
void setupUIConditions() override;
|
|
|
|
private:
|
|
// Sets up the tool framework
|
|
void setupTools();
|
|
|
|
void savePartAs();
|
|
|
|
/**
|
|
* Saves the changes to the current library.
|
|
*
|
|
* A backup file of the current library is saved with the .bak extension before the
|
|
* changes made to the library are saved.
|
|
* @param aLibrary is the library name.
|
|
* @param aNewFile Ask for a new file name to save the library.
|
|
* @return True if the library was successfully saved.
|
|
*/
|
|
bool saveLibrary( const wxString& aLibrary, bool aNewFile );
|
|
|
|
/**
|
|
* Updates the main window title bar with the current library name and read only status
|
|
* of the library.
|
|
*/
|
|
void updateTitle();
|
|
|
|
/**
|
|
* Set the current active library to \a aLibrary.
|
|
*
|
|
* @param aLibrary the nickname of the library in the symbol library table. If empty,
|
|
* display list of available libraries to select from.
|
|
*/
|
|
void SelectActiveLibrary( const wxString& aLibrary = wxEmptyString );
|
|
|
|
/**
|
|
* Display a list of loaded libraries in the symbol library and allows the user to select
|
|
* a library.
|
|
*
|
|
* This list is sorted, with the library cache always at end of the list
|
|
*
|
|
* @return the library nickname used in the symbol library table.
|
|
*/
|
|
wxString SelectLibraryFromList();
|
|
|
|
/**
|
|
* Loads a symbol from the current active library, optionally setting the selected unit
|
|
* and convert.
|
|
*
|
|
* @param aAliasName The symbol alias name to load from the current library.
|
|
* @param aUnit Unit to be selected
|
|
* @param aConvert Convert to be selected
|
|
* @return true if the symbol loaded correctly.
|
|
*/
|
|
bool LoadComponentFromCurrentLib( const wxString& aAliasName, int aUnit = 0, int aConvert = 0 );
|
|
|
|
/**
|
|
* Create a copy of \a aLibEntry into memory.
|
|
*
|
|
* @param aLibEntry A pointer to the LIB_PART object to an already loaded symbol.
|
|
* @param aLibrary the path to the library file that \a aLibEntry was loaded from. This is
|
|
* for error messaging purposes only.
|
|
* @param aUnit the initial unit to show.
|
|
* @param aConvert the initial DeMorgan variant to show.
|
|
* @return True if a copy of \a aLibEntry was successfully copied.
|
|
*/
|
|
bool LoadOneLibraryPartAux( LIB_PART* aLibEntry, const wxString& aLibrary, int aUnit,
|
|
int aConvert );
|
|
|
|
public:
|
|
/**
|
|
* Display the documentation of the selected component.
|
|
*/
|
|
void DisplayCmpDoc();
|
|
|
|
// General editing
|
|
/**
|
|
* Create a copy of the current component, and save it in the undo list.
|
|
*
|
|
* Because a component in library editor does not have a lot of primitives,
|
|
* the full data is duplicated. It is not worth to try to optimize this save function.
|
|
*/
|
|
void SaveCopyInUndoList( EDA_ITEM* ItemToCopy, UNDO_REDO undoType = UNDO_REDO::LIBEDIT,
|
|
bool aAppend = false );
|
|
|
|
void GetComponentFromUndoList();
|
|
void GetComponentFromRedoList();
|
|
|
|
void RollbackPartFromUndo();
|
|
|
|
/**
|
|
* Free the undo or redo list from \a aList element.
|
|
*
|
|
* - Wrappers are deleted.
|
|
* - data pointed by wrappers are deleted if not in use in schematic
|
|
* i.e. when they are copy of a schematic item or they are no more in use (DELETED)
|
|
*
|
|
* @param whichList = the UNDO_REDO_CONTAINER to clear
|
|
* @param aItemCount = the count of items to remove. < 0 for all items
|
|
* items are removed from the beginning of the list.
|
|
* So this function can be called to remove old commands
|
|
*/
|
|
void ClearUndoORRedoList( UNDO_REDO_LIST whichList, int aItemCount = -1 ) override;
|
|
|
|
private:
|
|
/**
|
|
* Read a component symbol file (*.sym ) and add graphic items to the current component.
|
|
*
|
|
* A symbol file *.sym has the same format as a library, and contains only one symbol.
|
|
*/
|
|
void LoadOneSymbol();
|
|
|
|
/**
|
|
* Saves the current symbol to a symbol file.
|
|
*
|
|
* The symbol file format is similar to the standard component library file format, but
|
|
* there is only one symbol. Invisible pins are not saved.
|
|
*/
|
|
void SaveOneSymbol();
|
|
|
|
void refreshSchematic();
|
|
|
|
public:
|
|
/**
|
|
* Selects the currently active library and loads the symbol from \a aLibId.
|
|
*
|
|
* @param aLibId is the #LIB_ID of the symbol to select.
|
|
* @param aUnit the unit to show
|
|
* @param aConvert the DeMorgan variant to show
|
|
* @return true if the symbol defined by \a aLibId was loaded.
|
|
*/
|
|
bool LoadComponentAndSelectLib( const LIB_ID& aLibId, int aUnit, int aConvert );
|
|
|
|
/**
|
|
* Print a page
|
|
*
|
|
* @param aDC = wxDC given by the calling print function
|
|
*/
|
|
void PrintPage( RENDER_SETTINGS* aSettings ) override;
|
|
|
|
/**
|
|
* Creates the SVG print file for the current edited component.
|
|
*/
|
|
void SVG_PlotComponent( const wxString& aFullFileName );
|
|
|
|
/**
|
|
* Synchronize the library manager to the symbol library table, and then the symbol tree
|
|
* to the library manager. Optionally displays a progress dialog.
|
|
*/
|
|
void SyncLibraries( bool aShowProgress );
|
|
|
|
/**
|
|
* Filter, sort, and redisplay the library tree. Does NOT synchronize it with libraries
|
|
* in disk.
|
|
*/
|
|
void RegenerateLibraryTree();
|
|
|
|
/**
|
|
* Allows Libedit to install its preferences panel into the preferences dialog.
|
|
*/
|
|
void InstallPreferences( PAGED_DIALOG* aParent, PANEL_HOTKEYS_EDITOR* aHotkeysPanel ) override;
|
|
|
|
/**
|
|
* Called after the preferences dialog is run.
|
|
*/
|
|
void CommonSettingsChanged( bool aEnvVarsChanged, bool aTextVarsChanged ) override;
|
|
|
|
void ShowChangedLanguage() override;
|
|
|
|
void SetScreen( BASE_SCREEN* aScreen ) override;
|
|
|
|
const BOX2I GetDocumentExtents() const override;
|
|
|
|
void RebuildView();
|
|
|
|
/**
|
|
* Rebuild the GAL and redraw the screen. Call when something went wrong.
|
|
*/
|
|
void HardRedraw() override;
|
|
|
|
void KiwayMailIn( KIWAY_EXPRESS& mail ) override;
|
|
|
|
/**
|
|
* Load a symbol from the schematic to edit in place.
|
|
*
|
|
* @param aSymbol the symbol to edit.
|
|
* @param aReference the reference of the symbol to edit.
|
|
* @param aUnit the unit of the symbol to edit.
|
|
* @param aConvert the alternate body style of the symbol to edit.
|
|
*/
|
|
void LoadSymbolFromSchematic( const std::unique_ptr<LIB_PART>& aSymbol,
|
|
const wxString& aReference, int aUnit, int aConvert );
|
|
|
|
///> Restores the empty editor screen, without any part or library selected.
|
|
void emptyScreen();
|
|
|
|
private:
|
|
///> Helper screen used when no part is loaded
|
|
SCH_SCREEN* m_dummyScreen;
|
|
|
|
/**
|
|
* Displays a dialog asking the user to select a symbol library table.
|
|
* @param aOptional if set the Cancel button will be relabelled "Skip".
|
|
* @return Pointer to the selected symbol library table or nullptr if canceled.
|
|
*/
|
|
SYMBOL_LIB_TABLE* selectSymLibTable( bool aOptional = false );
|
|
|
|
///> Creates a backup copy of a file with requested extension
|
|
bool backupFile( const wxFileName& aOriginalFile, const wxString& aBackupExt );
|
|
|
|
///> Returns currently edited part.
|
|
LIB_PART* getTargetPart() const;
|
|
|
|
///> Returns either the part selected in the component tree, if context menu is active
|
|
///> or the currently modified part.
|
|
LIB_ID getTargetLibId() const;
|
|
|
|
///> Returns either the library selected in the component tree, if context menu is active
|
|
///> or the library that is currently modified.
|
|
wxString getTargetLib() const;
|
|
|
|
/* Returns true when the operation has succeeded (all requested libraries have been saved or
|
|
* none was selected and confirmed by OK).
|
|
* @param aRequireConfirmation when true, the user must be asked to confirm.
|
|
*/
|
|
bool saveAllLibraries( bool aRequireConfirmation );
|
|
|
|
///> Saves the current part.
|
|
bool saveCurrentPart();
|
|
|
|
///> Stores the currently modified part in the library manager buffer.
|
|
void storeCurrentPart();
|
|
|
|
///> Returns true if \a aLibId is an alias for the editor screen part.
|
|
bool isCurrentPart( const LIB_ID& aLibId ) const;
|
|
|
|
///> Renames LIB_PART aliases to avoid conflicts before adding a component to a library
|
|
void ensureUniqueName( LIB_PART* aPart, const wxString& aLibrary );
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
#endif // LIB_EDIT_FRAME_H
|