826 lines
21 KiB
C++
826 lines
21 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2011 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2010 Kicad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef SCH_PART_H_
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#define SCH_PART_H_
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#include <sch_lib.h>
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#include <sch_lib_table.h>
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#include <sch_lpid.h>
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//#include <boost/ptr_container/ptr_vector.hpp>
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#include <boost/ptr_container/ptr_map.hpp>
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#define INTERNAL_PER_LOGICAL 10000 ///< no. internal units per logical unit
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/**
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* Function InternalToLogical
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* converts an internal coordinate to a logical coordinate. Logical coordinates
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* are defined as the standard distance between pins being equal to one.
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* Internal coordinates are currently INTERNAL_PER_LOGICAL times that.
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*/
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static inline double InternalToLogical( int aCoord )
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{
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return double( aCoord ) / INTERNAL_PER_LOGICAL;
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}
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/**
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* Function LogicalToInternal
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* converts a logical coordinate to an internal coordinate. Logical coordinates
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* are defined as the standard distance between pins being equal to one.
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* Internal coordinates are currently INTERNAL_PER_LOGICAL times that.
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*/
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static inline int LogicalToInternal( double aCoord )
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{
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return int( aCoord * INTERNAL_PER_LOGICAL );
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}
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static inline int WidthToInternal( double aWidth )
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{
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// sweet line widths are a "percent of a logical unit"
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return LogicalToInternal( aWidth ) / 100;
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}
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static inline double InternalToWidth( int aWidth )
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{
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// sweet line widths are a "percent of a logical unit"
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return InternalToLogical( aWidth ) * 100;
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}
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static inline int FontzToInternal( double aFontSize )
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{
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// sweet font sizes are deci-pins
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return LogicalToInternal( aFontSize ) / 10;
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}
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static inline double InternalToFontz( int aFontSize )
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{
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// sweet font sizes are deci-pins
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return InternalToLogical( aFontSize ) * 10;
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}
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//-----<temporary home for PART sub objects, move after stable>------------------
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#include <wx/gdicmn.h>
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#include <deque>
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#include <vector>
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#include <set>
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#include <sweet_lexer.h>
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class OUTPUTFORMATTER;
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/// Control Bits for Format() functions
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#define CTL_OMIT_NL (1<<0) ///< omit new line in Format()s.
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namespace SCH {
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class PART;
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class SWEET_PARSER;
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class PROPERTY;
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class POINT : public wxPoint
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{
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public:
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POINT( int x, int y ) :
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wxPoint( x, y )
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{}
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POINT() :
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wxPoint()
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{}
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};
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};
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/// a set of pin padnames that are electrically equivalent for a PART.
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typedef std::set< wxString > MERGE_SET;
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/// The key is the VISIBLE_PIN from
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/// (pin_merge VISIBLE_PIN (hide HIDDEN_PIN1 HIDDEN_PIN2...))
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typedef boost::ptr_map< wxString, MERGE_SET > MERGE_SETS;
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/**
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* Class FONTZ
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* is the size of a font, and comes with a constructor which initializes
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* height and width to special values which defer font size decision to
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* a higher control.
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*/
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class FONTZ
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{
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public:
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#define FONTZ_DEFAULT -1 ///< when size defers to higher control
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FONTZ() :
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height( FONTZ_DEFAULT ),
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width( FONTZ_DEFAULT )
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{}
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int height;
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int width;
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};
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typedef float ANGLE;
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typedef int STROKE; ///< will be a class someday, currently only line width
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namespace SCH {
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class FONT
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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wxString name; ///< name or other id such as number, TBD
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FONTZ size;
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bool italic;
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bool bold;
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public:
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FONT() :
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italic( false ),
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bold( false )
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{}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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struct TEXT_EFFECTS
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{
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POINT pos;
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ANGLE angle;
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FONT font;
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bool isVisible;
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PROPERTY* property; ///< only used from a COMPONENT, specifies PROPERTY in PART
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wxString propName; ///< only used from a COMPONENT, specifies PROPERTY in PART
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TEXT_EFFECTS() :
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angle( 0 ),
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isVisible( false ),
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property( 0 )
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{}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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#define STROKE_DEFAULT -1 ///< defer line width decision to higher control
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#define FILL_TYPE_DEFAULT PR::T_none ///< fillType defaut
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class BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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PART* owner;
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PART* birthplace; ///< at which PART in inheritance chain was 'this' added
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public:
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BASE_GRAPHIC( PART* aOwner ) :
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owner( aOwner ),
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birthplace( aOwner )
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{}
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virtual ~BASE_GRAPHIC() {}
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static const char* ShowFill( int aFillType )
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{
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return SWEET_LEXER::TokenName( PR::T( aFillType ) );
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}
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/**
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* Function Format
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* outputs this object to @a aFormatter in s-expression form.
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*/
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virtual void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR )
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{}
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};
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typedef std::deque<POINT> POINTS;
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class POLY_LINE : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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STROKE stroke;
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int fillType; // T_none, T_filled, or T_transparent
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POINTS pts;
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void formatContents( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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public:
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POLY_LINE( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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stroke( STROKE_DEFAULT ),
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fillType( PR::T_none )
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{
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class BEZIER : public POLY_LINE
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{
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friend class PART;
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friend class SWEET_PARSER;
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public:
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BEZIER( PART* aOwner ) :
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POLY_LINE( aOwner )
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{
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stroke = STROKE_DEFAULT;
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fillType = PR::T_none;
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class RECTANGLE : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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STROKE stroke;
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int fillType; // T_none, T_filled, or T_transparent
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POINT start;
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POINT end;
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public:
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RECTANGLE( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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stroke( STROKE_DEFAULT ),
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fillType( FILL_TYPE_DEFAULT )
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{
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class CIRCLE : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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POINT center;
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int radius;
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STROKE stroke;
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int fillType; // T_none, T_filled, or T_transparent
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public:
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CIRCLE( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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radius( LogicalToInternal( 0.5 ) ),
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stroke( STROKE_DEFAULT ),
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fillType( FILL_TYPE_DEFAULT )
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{
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class ARC : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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POINT pos;
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STROKE stroke;
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int fillType; // T_none, T_filled, or T_transparent
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int radius;
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POINT start;
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POINT end;
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public:
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ARC( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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stroke( STROKE_DEFAULT ),
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fillType( FILL_TYPE_DEFAULT ),
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radius( LogicalToInternal( 0.5 ) )
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{
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class GR_TEXT : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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POINT pos;
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ANGLE angle;
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int fillType; ///< T_none, T_filled, or T_transparent
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int hjustify; ///< T_center, T_right, or T_left
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int vjustify; ///< T_center, T_top, or T_bottom
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bool isVisible;
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wxString text;
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FONT font;
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public:
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GR_TEXT( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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angle( 0 ),
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fillType( PR::T_filled ),
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hjustify( PR::T_left ),
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vjustify( PR::T_bottom ),
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isVisible( true )
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{}
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static const char* ShowJustify( int aJustify )
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{
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return SWEET_LEXER::TokenName( PR::T( aJustify ) );
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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class PROPERTY : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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protected:
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wxString name;
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wxString text;
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TEXT_EFFECTS* effects;
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void clear()
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{
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delete effects;
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effects = 0;
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name = wxEmptyString;
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text = wxEmptyString;
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}
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public:
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PROPERTY( PART* aOwner, const wxChar* aName = wxT( "" ) ) :
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BASE_GRAPHIC( aOwner ),
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name( aName ),
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effects( 0 )
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{}
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~PROPERTY()
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{
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clear();
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}
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/**
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* Function Effects
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* returns a pointer to the TEXT_EFFECTS object for this PROPERTY, and optionally
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* will lazily allocate one if it did not exist previously.
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* @param doAlloc if true, means do an allocation of a new TEXT_EFFECTS if one
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* currently does not exist, otherwise return NULL if non-existent.
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*/
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TEXT_EFFECTS* EffectsLookup();
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TEXT_EFFECTS* Effects() const
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{
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return effects;
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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struct PINTEXT
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{
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wxString text;
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FONT font;
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bool isVisible;
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PINTEXT() :
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isVisible( true )
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{}
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void Format( OUTPUTFORMATTER* aFormatter, const char* aElement, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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};
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#define PIN_LEN_DEFAULT -1 ///< use standard pin length for given type
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#define PIN_SHAPE_DEFAULT PR::T_line ///< use standard pin shape
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#define PIN_CONN_DEFAULT PR::T_in ///< use standard pin connection type
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class PIN : public BASE_GRAPHIC
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{
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friend class PART;
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friend class SWEET_PARSER;
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public:
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PIN( PART* aOwner ) :
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BASE_GRAPHIC( aOwner ),
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angle( 0 ),
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connectionType( PIN_CONN_DEFAULT ),
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shape( PIN_SHAPE_DEFAULT ),
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length( PIN_LEN_DEFAULT ),
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isVisible( true )
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{}
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~PIN();
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const char* ShowType() const
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{
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return SWEET_LEXER::TokenName( PR::T( connectionType ) );
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}
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const char* ShowShape() const
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{
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return SWEET_LEXER::TokenName( PR::T( shape ) );
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}
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
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throw( IO_ERROR );
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protected:
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POINT pos;
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ANGLE angle;
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PINTEXT pad;
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PINTEXT signal;
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int connectionType; ///< T_in, T_out, T_inout, T_tristate, T_passive, T_unspecified,
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///< T_power_in, T_power_out, T_open_collector, T_open_emitter, or T_unconnected.
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int shape; ///< T_none, T_line, T_inverted, T_clock, T_inverted_clk, T_input_low, T_clock_low,
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///< T_falling_edge, T_non_logic.
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int length; ///< length of pin in internal units
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bool isVisible; ///< pin is visible
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wxString pin_merge; ///< pad of (pin_merge ...) that I am a member of, else empty if none
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};
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/**
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* Class PART_REF
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* is an LPID with a pointer to the "looked up" PART, which is looked up lazily.
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*/
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class PART_REF : public LPID
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{
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public:
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PART_REF() :
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LPID(),
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part(0)
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{}
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/**
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* Constructor LPID
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* takes aLPID string and parses it. A typical LPID string uses a logical
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* library name followed by a part name.
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* e.g.: "kicad:passives/R/rev2", or
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* e.g.: "mylib:R33"
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*/
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PART_REF( const STRING& aLPID ) throw( PARSE_ERROR ) :
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LPID( aLPID ),
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part(0)
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{
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}
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/**
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* Function Lookup
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* returns the PART that this LPID refers to. Never returns NULL, because
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* instead an exception would be thrown.
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* @throw IO_ERROR if any problem occurs or if the part cannot be found.
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*/
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PART* Lookup( LIB_TABLE* aLibTable, LIB* aFallBackLib ) throw( IO_ERROR )
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{
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if( !part )
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{
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part = aLibTable->LookupPart( *this, aFallBackLib );
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}
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return part;
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}
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protected:
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PART* part; ///< The looked-up PART,
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///< no ownership (duh, PARTs are always owned by a LIB)
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};
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typedef std::vector<PART_REF> PART_REFS;
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} // namespace SCH
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|
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//-----</temporary home for PART sub objects, move after stable>-----------------
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|
|
|
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typedef std::set< wxString > KEYWORDS;
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|
|
namespace SCH {
|
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|
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typedef std::vector< BASE_GRAPHIC* > GRAPHICS;
|
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typedef std::vector< PROPERTY* > PROPERTIES;
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|
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typedef std::vector< PIN* > PINS;
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typedef std::vector< PIN* > PIN_LIST; ///< no ownership, used for searches
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|
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class LPID;
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class SWEET_PARSER;
|
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|
|
|
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/**
|
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* Class PART
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* will have to be unified with what Wayne is doing. I want a separate copy
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|
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* here until I can get the state management correct. Since a PART only lives
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* within a cache called a LIB, its constructor is private (only a LIB
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* can instantiate one), and it exists in various states of freshness and
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* completeness relative to the LIB_SOURCE within the LIB.
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*/
|
|
class PART
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{
|
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friend class LIB; // is the owner of all PARTS, afterall
|
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friend class SWEET_PARSER;
|
|
|
|
public:
|
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|
|
/**
|
|
* Enum PROP_ID
|
|
* is the set of "mandatory" properties within a PART. These are used by
|
|
* class PART as array indices into PART::mandatory[].
|
|
*/
|
|
enum PROP_ID
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{
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REFERENCE, ///< reference prefix, a template for instantiation at COMPONENT level
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VALUE, ///< value, e.g. "3.3K"
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FOOTPRINT, ///< name of PCB module, e.g. "16DIP300"
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DATASHEET, ///< URI of datasheet
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MODEL, ///< spice model name
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END ///< array sentinel, not a valid index
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};
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virtual ~PART();
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PART& operator = ( const PART& other );
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/**
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* Function Owner
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* returns the LIB* owner of this part.
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*/
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LIB* Owner() { return owner; }
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/**
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* Function Parse
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* translates a Sweet string into a binary form that is represented
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* by the normal fields of this class. Parse is expected to call Inherit()
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* if this part extends any other.
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*
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* @param aParser is an instance of SWEET_PARSER, rewound at the first line.
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*
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* @param aLibTable is the LIB_TABLE "view" that is in effect for inheritance,
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* and comes from the big containing SCHEMATIC object.
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*/
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void Parse( SWEET_PARSER* aParser, LIB_TABLE* aLibTable ) throw( IO_ERROR, PARSE_ERROR );
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/**
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* Function Format
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* outputs this PART in UTF8 encoded s-expression format to @a aFormatter.
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* @param aFormatter is the output sink to write to.
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* @param aNestLevel is the initial indent level
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* @param aControlBits are bit flags ORed together which control how the output
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* is done.
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*/
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void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits = 0 ) const
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throw( IO_ERROR );
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/**
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* Function PropertyDelete
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* deletes the property with aPropertyName if found and returns true, else false
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* if not found.
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*/
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bool PropertyDelete( const wxString& aPropertyName );
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/**
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* Function Field
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* returns a pointer to one of the mandatory properties, or NULL
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* if non-existent. Use FieldLookup() to potentially allocate it.
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*/
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PROPERTY* Field( PROP_ID aPropertyId ) const
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{
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wxASSERT( unsigned(aPropertyId) < unsigned(END) );
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return mandatory[aPropertyId];
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}
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/**
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* Function FieldLookup
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* returns a pointer to one of the mandatory properties, which is lazily
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* constructed by this function if need be.
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* @param aPropertyId tells which field.
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*/
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PROPERTY* FieldLookup( PROP_ID aPropertyId );
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/**
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* Function PinFindByPad
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* finds a PIN based on aPad or returns NULL if not found.
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* @param aPad is the pin to find
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* @return PIN* - the found PIN or NULL if not found.
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*/
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PIN* PinFindByPad( const wxString& aPad )
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{
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PINS::iterator it = pinFindByPad( aPad );
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return it != pins.end() ? *it : NULL;
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}
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/**
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* Function PinsFindBySignal
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* fetches all the pins matching aSignal into aResults.
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*/
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void PinsFindBySignal( PIN_LIST* aResults, const wxString& aSignal );
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/**
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* Function PinDelete
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* deletes the pin with aPad if found and returns true, else false
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* if not found.
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*/
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bool PinDelete( const wxString& aPad );
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/*
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void SetValue( const wxString& aValue )
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{
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value = aValue;
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}
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const wxString& GetValue()
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|
{
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return value;
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}
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void SetFootprint( const wxString& aFootprint )
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{
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footprint = aFootprint;
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}
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const wxString& GetFootprint()
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{
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return footprint;
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}
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void SetModel( const wxString& aModel )
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{
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model = aModel;
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}
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const wxString& GetModel()
|
|
{
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return model;
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}
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*/
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/*
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void SetBody( const STR_UTF& aSExpression )
|
|
{
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|
body = aSExpression;
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}
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*/
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|
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protected: // not likely to have C++ descendants, but protected none-the-less.
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|
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/// a protected constructor, only a LIB can instantiate a PART.
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PART( LIB* aOwner, const STRING& aPartNameAndRev );
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/**
|
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* Function destroy
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|
* clears out this object, deleting everything that this PART owns and
|
|
* initializing values back to a state as if the object was just constructed
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* empty.
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*/
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void clear();
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/**
|
|
* Function inherit
|
|
* is a specialized assignment function that copies a specific subset, enough
|
|
* to fulfill the requirements of the Sweet s-expression language.
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|
*/
|
|
void inherit( const PART& aBasePart );
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/**
|
|
* Function propertyFind
|
|
* searches for aPropertyName and returns a PROPERTIES::iterator which
|
|
* is the found item or properties.end() if not found.
|
|
*/
|
|
PROPERTIES::iterator propertyFind( const wxString& aPropertyName );
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/**
|
|
* Function pinFindByPad
|
|
* searches for a PIN with aPad and returns a PROPERTIES::iterator which
|
|
* is the found item or pins.end() if not found.
|
|
*/
|
|
PINS::iterator pinFindByPad( const wxString& aPad );
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|
|
|
POINT anchor;
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|
|
|
//PART( LIB* aOwner );
|
|
|
|
LIB* owner; ///< which LIB am I a part of (pun if you want)
|
|
int contains; ///< has bits from Enum PartParts
|
|
|
|
STRING partNameAndRev; ///< example "passives/R[/revN..]", immutable.
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|
|
|
LPID* extends; ///< of base part, NULL if none, otherwise I own it.
|
|
PART* base; ///< which PART am I extending, if any. no ownership.
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|
|
|
/// encapsulate the old version deletion, take ownership of @a aLPID
|
|
void setExtends( LPID* aLPID );
|
|
|
|
/// s-expression text for the part, initially empty, and read in as this part
|
|
/// actually becomes cached in RAM.
|
|
STRING body;
|
|
|
|
/// mandatory properties, aka fields. Index into mandatory[] is PROP_ID.
|
|
PROPERTY* mandatory[END];
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|
|
|
/**
|
|
* Member properties
|
|
* holds the non-mandatory properties.
|
|
*/
|
|
PROPERTIES properties;
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|
|
|
/**
|
|
* Member graphics
|
|
* owns : POLY_LINE, RECTANGLE, CIRCLE, ARC, BEZIER, and GR_TEXT objects.
|
|
*/
|
|
GRAPHICS graphics;
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|
|
/**
|
|
* Member pins
|
|
* owns all the PINs in pins.
|
|
*/
|
|
PINS pins;
|
|
|
|
/// Alternate body forms.
|
|
PART_REFS alternates;
|
|
|
|
/// searching aids
|
|
KEYWORDS keywords;
|
|
|
|
/**
|
|
* A pin_merge set is a set of pins that are all electrically equivalent
|
|
* and whose anchor pin is the only one visible. The visible pin is the
|
|
* key in the MERGE_SETS boost::ptr_map::map
|
|
*/
|
|
MERGE_SETS pin_merges;
|
|
};
|
|
|
|
} // namespace PART
|
|
|
|
#endif // SCH_PART_
|