kicad/common/gal
Seth Hillbrand 6084614371 GAL: Use vector for stroke elements
deque structures have higher overhead than vectors.  Not usually
problematic, but with hundreds of thousands of characters each with only
a few strokes, the overhead becomes dominant.
2019-10-18 21:48:58 -07:00
..
cairo Replace __WXDEBUG__ (improperly used) by DEBUG in some #define. 2019-10-14 11:17:38 +02:00
opengl Cleaning Cairo GAL 2019-08-28 19:29:47 -07:00
color4d.cpp Fix initialization of COLOR4D statics 2019-08-06 10:06:10 -07:00
gal_display_options.cpp Cosmetic cleanup in preference panels. 2019-06-01 16:29:12 +01:00
graphics_abstraction_layer.cpp grid: Set grid to use integer pixels 2019-02-23 19:27:45 -08:00
hidpi_gl_canvas.cpp Add configuration of Hi-DPI canvas scaling in OpenGL 2019-03-25 15:00:55 +00:00
stroke_font.cpp GAL: Use vector for stroke elements 2019-10-18 21:48:58 -07:00