kicad/3d-viewer/3d_rendering/opengl
Jeff Young f4ac624bb3 Make sure sorts are deterministic. 2023-10-04 18:52:39 +01:00
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3d_model.cpp Make sure sort is deterministic. 2023-10-04 18:51:59 +01:00
3d_model.h 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
create_scene.cpp Handle through-hole via walls along with pads. 2023-06-04 21:22:37 +01:00
layer_triangles.cpp 3D-Viewer: binds the default texture after draw and before end the list 2022-03-25 21:56:10 +00:00
layer_triangles.h Naming conventions. 2021-10-21 14:30:03 +01:00
opengl_utils.cpp A bit more angle cleanup. 2022-01-18 09:48:24 +00:00
opengl_utils.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_opengl.cpp Make sure sorts are deterministic. 2023-10-04 18:52:39 +01:00
render_3d_opengl.h 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00