kicad/eeschema/lib_circle.h

116 lines
3.5 KiB
C++

/*****************************/
/* Graphic Body Item: Circle */
/*****************************/
#ifndef _LIB_CIRCLE_H_
#define _LIB_CIRCLE_H_
#include "lib_draw_item.h"
class LIB_CIRCLE : public LIB_DRAW_ITEM
{
int m_Radius;
wxPoint m_Pos; // Position or centre (Arc and Circle) or start point (segments).
int m_Width; // Line width.
/**
* Draws the arc.
*/
void drawGraphic( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform );
/**
* Calculate the new circle at \a aPosition when editing.
*
* @param aPosition - The position to edit the circle in drawing coordinates.
*/
void calcEdit( const wxPoint& aPosition );
public:
LIB_CIRCLE( LIB_COMPONENT * aParent );
LIB_CIRCLE( const LIB_CIRCLE& aCircle );
~LIB_CIRCLE() { }
virtual wxString GetClass() const
{
return wxT( "LIB_CIRCLE" );
}
/**
* Write circle object to a FILE in "*.lib" format.
*
* @param aFile - The FILE to write to.
* @return - true if success writing else false.
*/
virtual bool Save( FILE* aFile );
virtual bool Load( char* aLine, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aPosRef - A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aPosRef );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransform - the transform matrix
* @return true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const TRANSFORM& aTransform );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( );
virtual EDA_Rect GetBoundingBox() const;
virtual void DisplayInfo( WinEDA_DrawFrame* aFrame );
/**
* See LIB_DRAW_ITEM::BeginEdit().
*/
void BeginEdit( int aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) );
/**
* See LIB_DRAW_ITEM::ContinueEdit().
*/
bool ContinueEdit( const wxPoint aNextPoint );
/**
* See LIB_DRAW_ITEM::AbortEdit().
*/
void EndEdit( const wxPoint& aPosition, bool aAbort = false );
protected:
virtual LIB_DRAW_ITEM* DoGenCopy();
/**
* Provide the circle draw object specific comparison.
*
* The sort order is as follows:
* - Circle horizontal (X) position.
* - Circle vertical (Y) position.
* - Circle radius.
*/
virtual int DoCompare( const LIB_DRAW_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_Rect& aRect ) const;
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() const { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const TRANSFORM& aTransform );
virtual int DoGetWidth() const { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
#endif // _LIB_CIRCLE_H_