103 lines
3.0 KiB
C++
103 lines
3.0 KiB
C++
/**
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* @file sch_no_connect.h
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*
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*/
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#ifndef _SCH_NO_CONNECT_H_
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#define _SCH_NO_CONNECT_H_
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#include "sch_item_struct.h"
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class SCH_NO_CONNECT : public SCH_ITEM
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{
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public:
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wxPoint m_Pos; /* XY coordinates of NoConnect. */
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wxSize m_Size; // size of this symbol
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public:
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SCH_NO_CONNECT( const wxPoint& pos = wxPoint( 0, 0 ) );
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SCH_NO_CONNECT( const SCH_NO_CONNECT& aNoConnect );
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~SCH_NO_CONNECT() { }
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virtual wxString GetClass() const
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{
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return wxT( "SCH_NO_CONNECT" );
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}
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/**
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* Function GetPenSize
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* @return the size of the "pen" that be used to draw or plot this item
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*/
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virtual int GetPenSize() const;
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virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
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int aDrawMode, int aColor = -1 );
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.sch"
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* format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/**
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* Load schematic no connect entry from \a aLine in a .sch file.
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*
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* @param aLine - Essentially this is file to read schematic no connect from.
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* @param aErrorMsg - Description of the error if an error occurs while loading the
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* schematic no connect.
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* @return True if the schematic no connect loaded successfully.
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*/
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virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
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/**
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* Function GetBoundingBox
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* returns the orthogonal, bounding box of this object for display
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* purposes. This box should be an enclosing perimeter for visible
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* components of this object, and the units should be in the pcb or
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* schematic coordinate system. It is OK to overestimate the size
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* by a few counts.
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*/
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EDA_Rect GetBoundingBox() const;
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// Geometric transforms (used in block operations):
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/** virtual function Move
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* move item to a new position.
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* @param aMoveVector = the displacement vector
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*/
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virtual void Move( const wxPoint& aMoveVector )
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{
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m_Pos += aMoveVector;
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}
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/**
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* Function Mirror_Y
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* mirrors item relative to \a aYaxis_position.
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* @param aYaxis_position = the y axis position
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*/
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virtual void Mirror_Y( int aYaxis_position );
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virtual void Mirror_X( int aXaxis_position );
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virtual void Rotate( wxPoint rotationPoint );
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virtual bool IsSelectStateChanged( const wxRect& aRect );
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virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
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private:
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virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
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virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
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virtual EDA_ITEM* doClone() const;
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};
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#endif // _SCH_NO_CONNECT_H_
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