171 lines
6.0 KiB
C++
171 lines
6.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
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* Copyright (C) 2016-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file buffers_debug.cpp
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* @brief
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*/
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#include "buffers_debug.h"
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#include <wx/image.h> // Used for save an image to disk
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/**
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* @param aRGBpixelBuffer from the wxWidgets documentation
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* "The data given must have the size (width*height*3).
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* The data must have been allocated with malloc(), NOT with operator new."
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*/
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static void dbg_save_rgb_buffer( const wxString& aFileName, unsigned char *aRGBpixelBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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wxImage image( aXSize, aYSize );
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image.SetData( aRGBpixelBuffer );
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image = image.Mirror( false );
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image.SaveFile( aFileName + wxT( ".png" ), wxBITMAP_TYPE_PNG );
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image.Destroy();
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}
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static void dbg_save_rgb_a_buffer( const wxString& aFileName, unsigned char* aRGBpixelBuffer,
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unsigned char* aAlphaBuffer, unsigned int aXSize,
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unsigned int aYSize )
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{
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wxImage image( aXSize, aYSize );
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image.SetData( aRGBpixelBuffer );
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image.SetAlpha( aAlphaBuffer );
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image = image.Mirror( false );
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image.SaveFile( aFileName + wxT( ".png" ), wxBITMAP_TYPE_PNG );
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image.Destroy();
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}
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void DBG_SaveBuffer( const wxString& aFileName, const unsigned char *aInBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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const unsigned int wxh = aXSize * aYSize;
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unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
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for( unsigned int i = 0; i < wxh; ++i )
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{
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unsigned char v = aInBuffer[i];
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// Set RGB value with all same values intensities
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pixelbuffer[i * 3 + 0] = v;
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pixelbuffer[i * 3 + 1] = v;
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pixelbuffer[i * 3 + 2] = v;
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}
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dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
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}
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void DBG_SaveBuffer( const wxString& aFileName, const float *aInBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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const unsigned int wxh = aXSize * aYSize;
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unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
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for( unsigned int i = 0; i < wxh; ++i )
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{
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const unsigned char v = (unsigned char)glm::min( (int)(aInBuffer[i] * 255.0f), 255 );
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// Set RGB value with all same values intensities
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pixelbuffer[i * 3 + 0] = v;
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pixelbuffer[i * 3 + 1] = v;
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pixelbuffer[i * 3 + 2] = v;
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}
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dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
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}
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void DBG_SaveBuffer( const wxString& aFileName, const SFVEC3F *aInBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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const unsigned int wxh = aXSize * aYSize;
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unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
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for( unsigned int i = 0; i < wxh; ++i )
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{
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const SFVEC3F &v = aInBuffer[i];
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const unsigned int ix3 = i * 3;
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// Set RGB value with all same values intensities
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pixelbuffer[ix3 + 0] = (unsigned char) glm::min( (int) ( v.r * 255.0f ), 255 );
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pixelbuffer[ix3 + 1] = (unsigned char) glm::min( (int) ( v.g * 255.0f ), 255 );
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pixelbuffer[ix3 + 2] = (unsigned char) glm::min( (int) ( v.b * 255.0f ), 255 );
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}
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dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
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}
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void DBG_SaveBuffer( const wxString& aFileName, const SFVEC4F *aInBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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const unsigned int wxh = aXSize * aYSize;
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unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 4 );
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unsigned char *alphabuffer = (unsigned char*) malloc( wxh );
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for( unsigned int i = 0; i < wxh; ++i )
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{
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const SFVEC4F &v = aInBuffer[i];
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const unsigned int ix3 = i * 3;
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// Set RGB value with all same values intensities
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pixelbuffer[ix3 + 0] = (unsigned char) glm::min( (int) ( v.r * 255.0f ), 255 );
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pixelbuffer[ix3 + 1] = (unsigned char) glm::min( (int) ( v.g * 255.0f ), 255 );
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pixelbuffer[ix3 + 2] = (unsigned char) glm::min( (int) ( v.b * 255.0f ), 255 );
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alphabuffer[i] = (unsigned char) glm::min( (int) ( v.a * 255.0f ), 255 );
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}
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dbg_save_rgb_a_buffer( aFileName, pixelbuffer, alphabuffer, aXSize, aYSize );
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}
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void DBG_SaveNormalsBuffer( const wxString& aFileName, const SFVEC3F *aInNormalsBuffer,
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unsigned int aXSize, unsigned int aYSize )
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{
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const unsigned int wxh = aXSize * aYSize;
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unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
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for( unsigned int i = 0; i < wxh; ++i )
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{
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const SFVEC3F &v = aInNormalsBuffer[i];
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const unsigned int ix3 = i * 3;
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// Set RGB value with all same values intensities
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pixelbuffer[ix3 + 0] = (unsigned char) glm::min( (int) ( ( v.r + 1.0f ) * 127.0f ), 255 );
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pixelbuffer[ix3 + 1] = (unsigned char) glm::min( (int) ( ( v.g + 1.0f ) * 127.0f ), 255 );
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pixelbuffer[ix3 + 2] = (unsigned char) glm::min( (int) ( ( v.b + 1.0f ) * 127.0f ), 255 );
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}
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dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
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}
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