.. |
accelerators
|
Remove stale TODOs.
|
2024-02-05 15:49:57 +00:00 |
shapes2D
|
Overhaul 3D degenerate shape protection.
|
2023-09-14 12:33:54 +01:00 |
shapes3D
|
Build time optimizations.
|
2024-04-27 23:49:13 +03:00 |
PerlinNoise.cpp
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
PerlinNoise.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
create_scene.cpp
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |
frustum.cpp
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
frustum.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
hitinfo.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
light.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
material.cpp
|
3D-Viewer: assign correct copper material based on render plated option.
|
2022-05-25 00:11:46 +00:00 |
material.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
mortoncodes.cpp
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
mortoncodes.h
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
ray.cpp
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
ray.h
|
Enable warnings on msvc
|
2023-04-11 00:17:50 +00:00 |
raypacket.cpp
|
Naming conventions.
|
2021-10-21 14:30:03 +01:00 |
raypacket.h
|
HIDPI_GL_3D_CANVAS needs CAMERA so move it over
|
2023-09-23 20:06:57 -04:00 |
render_3d_raytrace_base.cpp
|
Raytracing 3D renderer: don't reflect sky background when reflections are on.
|
2024-04-26 16:01:36 +03:00 |
render_3d_raytrace_base.h
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |
render_3d_raytrace_gl.cpp
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |
render_3d_raytrace_gl.h
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |
render_3d_raytrace_ram.cpp
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |
render_3d_raytrace_ram.h
|
ADDED: PCB 3D image raytracing rendering from CLI.
|
2024-03-08 14:38:18 +00:00 |