141 lines
5.5 KiB
C++
141 lines
5.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef KICAD_ENVIRONMENT_H
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#define KICAD_ENVIRONMENT_H
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#include <map>
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#include <wx/string.h>
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/**
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* KiCad uses environment variables internally for determining the base paths for libraries,
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* templates, and other assets that can be relocated by packagers or users.
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*
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* Because setting environment variables is not user-friendly on most platforms, KiCad supports two
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* backing stores for these internal variables: the system environment, and the settings system.
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*
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* We also want to make it possible to change the names and values of environment variables over
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* time with minimal impact to users. Since most users do not customize these variables beyond any
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* customization provided by the packager for their platform, an easy way to get this possibility
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* with minimal user impact is to just not store environment variables if they match the internal
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* (compiled-in) default.
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*
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* The way environment variables are resolved is (highest to lowest priority):
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*
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* 1) Variables set at runtime via the Configure Paths dialog
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* 2) Variables set in the system environment
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* 3) Variables loaded from the settings system (stored in COMMON_SETTINGS)
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*
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* For all KiCad system variables, we allow users to change the values at runtime via the Configure
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* Paths dialog. If these variables were set in the system environment, we do not persist any
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* changes made at runtime (and warn the user about this). If the variables were not set in the
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* environment (meaning they were either the default value, or loaded from the settings system),
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* we persist the changes via the settings system. Any variables that match the internal default
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* are not saved in the settings, so that the internal defaults can be changed and the change will
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* not be overridden by an old value cached in the settings file.
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*/
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/**
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* A simple helper class to store environment variable definitions and values. This is used to
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* initialize the environment variables that are built-in to KiCad, and also to store any variables
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* created by the user.
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*/
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class ENV_VAR_ITEM
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{
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public:
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ENV_VAR_ITEM( const wxString& aValue = wxEmptyString, bool aIsDefinedExternally = false ) :
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m_value( aValue ),
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m_isBuiltin( true ),
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m_isDefinedExternally( aIsDefinedExternally ),
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m_isDefinedInSettings( false )
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{
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}
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ENV_VAR_ITEM( const wxString& aKey, const wxString& aValue,
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const wxString& aDefaultValue = wxEmptyString ) :
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m_key( aKey ),
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m_value( aValue ),
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m_defaultValue( aDefaultValue ),
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m_isBuiltin( true ),
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m_isDefinedExternally( false ),
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m_isDefinedInSettings( false )
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{
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}
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~ENV_VAR_ITEM() throw() {} // tell SWIG no exception
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bool GetDefinedExternally() const { return m_isDefinedExternally; }
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void SetDefinedExternally( bool aIsDefinedExternally = true )
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{
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m_isDefinedExternally = aIsDefinedExternally;
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}
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bool GetDefinedInSettings() const { return m_isDefinedInSettings; }
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void SetDefinedInSettings( bool aDefined = true ) { m_isDefinedInSettings = aDefined; }
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wxString GetKey() const { return m_key; }
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const wxString& GetValue() const { return m_value; }
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void SetValue( const wxString& aValue ) { m_value = aValue; }
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wxString GetDefault() const { return m_defaultValue; }
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wxString GetSettingsValue() const { return m_settingsValue; }
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void SetSettingsValue( const wxString& aValue ) { m_settingsValue = aValue; }
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bool GetBuiltin() const { return m_isBuiltin; }
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/**
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* Checks if the variable matches its default value (always false for non-built-in vars)
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* @return true if a built-in variable matches its default
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*/
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bool IsDefault() const
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{
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return m_isBuiltin && m_value == m_defaultValue;
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}
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private:
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/// The environment variable string key.
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wxString m_key;
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/// The environment variable string value.
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wxString m_value;
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/// The default value, for built-in variables that are always defined.
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wxString m_defaultValue;
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/// The value that was originally loaded from JSON
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wxString m_settingsValue;
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/// Set to true for KiCad built-in variables that are always defined one way or another.
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bool m_isBuiltin;
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/// Flag to indicate if the environment variable was defined externally to the process.
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bool m_isDefinedExternally;
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/// Flag to indicate if the environment variable was defined in the settings file.
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bool m_isDefinedInSettings;
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};
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typedef std::map<wxString, ENV_VAR_ITEM> ENV_VAR_MAP;
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typedef std::map<wxString, ENV_VAR_ITEM>::iterator ENV_VAR_MAP_ITER;
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typedef std::map<wxString, ENV_VAR_ITEM>::const_iterator ENV_VAR_MAP_CITER;
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#endif // KICAD_ENVIRONMENT_H
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