155 lines
4.6 KiB
C++
155 lines
4.6 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2009-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file stackup_predefined_prms.h
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*/
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#ifndef STACKUP_PREDEFINED_PRMS_H
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#define STACKUP_PREDEFINED_PRMS_H
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#include <wx/string.h>
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#include <wx/arrstr.h>
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#include <wx/colour.h>
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#include <layer_ids.h>
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#include <i18n_utility.h> // For _HKI definition
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#include <gal/color4d.h>
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#include <board_stackup_manager/board_stackup.h>
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// Keyword used in file to identify the dielectric layer type
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#define KEY_CORE wxT( "core" )
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#define KEY_PREPREG wxT( "prepreg" )
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#define KEY_COPPER wxT( "copper" )
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// key string used for not specified parameters
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// Can be translated in dialogs, and is also a keyword outside dialogs
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wxString inline NotSpecifiedPrm()
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{
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return _HKI( "Not specified" );
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}
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/**
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* @return true if the param value is specified:
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* not empty
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* not NotSpecifiedPrm() value or its translation
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*/
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bool IsPrmSpecified( const wxString& aPrmValue );
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#define DEFAULT_SOLDERMASK_OPACITY 0.83
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// A reasonable Epsilon R value for solder mask dielectric
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#define DEFAULT_EPSILON_R_SOLDERMASK 3.3
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// A default Epsilon R value for silkscreen dielectric
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#define DEFAULT_EPSILON_R_SILKSCREEN 1.0
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// A minor struct to handle color in gerber job file and dialog
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class FAB_LAYER_COLOR
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{
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public:
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FAB_LAYER_COLOR()
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{}
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FAB_LAYER_COLOR( const wxString& aColorName, const wxColor& aColor ) :
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m_colorName( aColorName ),
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m_color( aColor )
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{}
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const wxString& GetName() const
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{
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return m_colorName;
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}
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KIGFX::COLOR4D GetColor( BOARD_STACKUP_ITEM_TYPE aItemType ) const
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{
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if( aItemType == BS_ITEM_TYPE_SOLDERMASK )
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return m_color.WithAlpha( DEFAULT_SOLDERMASK_OPACITY );
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else
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return m_color.WithAlpha( 1.0 );
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}
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/**
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* @return a color name acceptable in gerber job file
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* one of normalized color name, or the string R<integer>G<integer>B<integer>
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* integer is a decimal value from 0 to 255
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*/
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const wxString GetColorAsString() const;
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private:
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wxString m_colorName; // the name (in job file) of the color
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// User values are the HTML encoded "#rrggbbaa"
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// RGB hexa value.
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KIGFX::COLOR4D m_color;
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};
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/**
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* @return a wxArray of standard copper finish names.
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* @param aTranslate = false for the initial names, true for translated names
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*/
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wxArrayString GetStandardCopperFinishes( bool aTranslate );
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/**
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* @return a list of standard FAB_LAYER_COLOR items for silkscreen and solder mask.
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*/
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const std::vector<FAB_LAYER_COLOR>& GetStandardColors( BOARD_STACKUP_ITEM_TYPE aType );
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/**
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* @return the index of the user defined color in ColorStandardList
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*/
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int GetColorUserDefinedListIdx( BOARD_STACKUP_ITEM_TYPE aType );
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inline KIGFX::COLOR4D GetDefaultUserColor( BOARD_STACKUP_ITEM_TYPE aType )
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{
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return GetStandardColors( aType )[GetColorUserDefinedListIdx( aType )].GetColor( aType );
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}
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inline KIGFX::COLOR4D GetStandardColor( BOARD_STACKUP_ITEM_TYPE aType, int aIdx )
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{
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return GetStandardColors( aType )[ aIdx ].GetColor( aType );
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}
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inline const wxString& GetStandardColorName( BOARD_STACKUP_ITEM_TYPE aType, int aIdx )
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{
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return GetStandardColors( aType )[ aIdx ].GetName();
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}
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inline bool IsCustomColorIdx( BOARD_STACKUP_ITEM_TYPE aType, int aIdx )
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{
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return aIdx == GetColorUserDefinedListIdx( aType );
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}
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/**
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* @return true if aName is a color name acceptable in gerber job files
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* @param aName is a color name like red, blue... (case insensitive)
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*/
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bool IsColorNameNormalized( const wxString& aName );
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#endif // #ifndef STACKUP_PREDEFINED_PRMS_H
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