120 lines
3.4 KiB
C++
120 lines
3.4 KiB
C++
/************************************/
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/* fonctions de la classe COTATION */
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/************************************/
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#ifndef COTATION_H
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#define COTATION_H
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#include "base_struct.h"
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class COTATION : public BOARD_ITEM
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{
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public:
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int m_Width;
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wxPoint m_Pos;
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int m_Shape;
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int m_Unit; /* 0 = inches, 1 = mm */
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int m_Value; /* valeur en unites PCB de la cote */
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TEXTE_PCB* m_Text; /* pour affichage du texte */
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int Barre_ox, Barre_oy, Barre_fx, Barre_fy;
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int TraitG_ox, TraitG_oy, TraitG_fx, TraitG_fy;
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int TraitD_ox, TraitD_oy, TraitD_fx, TraitD_fy;
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int FlecheD1_ox, FlecheD1_oy, FlecheD1_fx, FlecheD1_fy;
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int FlecheD2_ox, FlecheD2_oy, FlecheD2_fx, FlecheD2_fy;
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int FlecheG1_ox, FlecheG1_oy, FlecheG1_fx, FlecheG1_fy;
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int FlecheG2_ox, FlecheG2_oy, FlecheG2_fx, FlecheG2_fy;
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public:
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COTATION( BOARD_ITEM* aParent );
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~COTATION();
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COTATION* Next() const { return (COTATION*) Pnext; }
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COTATION* Back() const { return (COTATION*) Pback; }
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wxPoint& GetPosition()
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{
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return m_Pos;
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}
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bool ReadCotationDescr( FILE* File, int* LineNum );
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/**
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* Function Save
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* writes the data structures for this object out to a FILE in "*.brd" format.
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* @param aFile The FILE to write to.
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* @return bool - true if success writing else false.
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*/
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bool Save( FILE* aFile ) const;
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/* Modification du texte de la cotation */
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void SetText( const wxString& NewText );
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wxString GetText( void );
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void Copy( COTATION* source );
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void Draw( WinEDA_DrawPanel* panel, wxDC* DC,
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int aColorMode, const wxPoint& offset = ZeroOffset );
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/**
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* Function Move
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* @param offset : moving vector
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*/
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void Move(const wxPoint& offset);
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/**
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* Function Rotate
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* @param offset : Rotation point
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* @param angle : Rotation angle in 0.1 degrees
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*/
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void Rotate(const wxPoint& centre, int angle);
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/**
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* Function Mirror
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* Mirror the Dimension , relative to a given horizontal axis
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* the text is not mirrored. only its position (and angle) is mirrored
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* the layer is not changed
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* @param axis_pos : vertical axis position
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*/
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void Mirror(const wxPoint& axis_pos);
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/**
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* Function Display_Infos
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* has knowledge about the frame and how and where to put status information
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* about this object into the frame's message panel.
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* Is virtual from EDA_BaseStruct.
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* @param frame A WinEDA_DrawFrame in which to print status information.
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*/
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void Display_Infos( WinEDA_DrawFrame* frame );
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/**
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* Function HitTest
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* tests if the given wxPoint is within the bounds of this object.
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* @param ref_pos A wxPoint to test
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* @return bool - true if a hit, else false
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*/
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bool HitTest( const wxPoint& ref_pos );
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/**
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* Function HitTest (overlayed)
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* tests if the given EDA_Rect intersect this object.
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* For now, the anchor must be inside this rect.
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* @param refArea : the given EDA_Rect
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* @return bool - true if a hit, else false
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*/
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bool HitTest( EDA_Rect& refArea );
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/**
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* Function GetClass
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* returns the class name.
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* @return wxString
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*/
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wxString GetClass() const
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{
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return wxT( "DIMENSION" );
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}
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};
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#endif // #define COTATION_H
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