kicad/eeschema/lib_draw_item.h

415 lines
14 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Jean-Pierre Charras, jaen-pierre.charras at wanadoo.fr
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2004-2017 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file class_libentry.h
* @brief Class LIB_ITEM definition.
*/
#ifndef _LIB_ITEM_H_
#define _LIB_ITEM_H_
#include <base_struct.h>
#include <eda_rect.h>
#include <transform.h>
#include <gr_basic.h>
#include <sch_connection.h>
class LINE_READER;
class OUTPUTFORMATTER;
class LIB_PART;
class PLOTTER;
class LIB_ITEM;
class LIB_PIN;
class MSG_PANEL_ITEM;
class EDA_DRAW_PANEL;
extern const int fill_tab[];
#define MINIMUM_SELECTION_DISTANCE 2 // Minimum selection distance in internal units
/**
* Helper for defining a list of pin object pointers. The list does not
* use a Boost pointer class so the object pointers do not accidentally get
* deleted when the container is deleted.
*/
typedef std::vector< LIB_PIN* > LIB_PINS;
/**
* The base class for drawable items used by schematic library components.
*/
class LIB_ITEM : public EDA_ITEM
{
/**
* Draw the item on \a aPanel.
*
* @param aPanel A pointer to the panel to draw the object upon.
* @param aDC A pointer to the device context used to draw the object.
* @param aOffset A reference to a wxPoint object containing the offset where to draw
* from the object's current position.
* @param aColor A COLOR4D to draw the object or COLOR4D::UNSPECIFIED to draw
* the object in it's default color.
* @param aDrawMode The mode used to perform the draw (#GR_OR, #GR_COPY, etc.).
* @param aData A pointer to any object specific data required to perform the draw.
* @param aTransform A reference to a #TRANSFORM object containing drawing transform.
*/
virtual void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC,
const wxPoint& aOffset, COLOR4D aColor,
GR_DRAWMODE aDrawMode, void* aData,
const TRANSFORM& aTransform ) = 0;
/**
* Draw any editing specific graphics when the item is being edited.
*
* @param aClipBox Clip box of the current device context.
* @param aDC The device context to draw on.
* @param aColor Draw color
*/
virtual void drawEditGraphics( EDA_RECT* aClipBox, wxDC* aDC, COLOR4D aColor ) {}
friend class LIB_PART;
protected:
/**
* Unit identification for multiple parts per package. Set to 0 if the
* item is common to all units.
*/
int m_Unit;
/**
* Shape identification for alternate body styles. Set 0 if the item
* is common to all body styles. This is commonly referred to as
* DeMorgan style and this is typically how it is used in KiCad.
*/
int m_Convert;
/**
* The body fill type. This has meaning only for some items. For a list of
* fill types see #FILL_T.
*/
FILL_T m_Fill;
wxPoint m_initialPos; ///< Temporary position when moving an existing item.
wxPoint m_initialCursorPos; ///< Initial cursor position at the beginning of a move.
/** Flag to indicate if draw item is fillable. Default is false. */
bool m_isFillable;
public:
LIB_ITEM( KICAD_T aType,
LIB_PART* aComponent = NULL,
int aUnit = 0,
int aConvert = 0,
FILL_T aFillType = NO_FILL );
// Do not create a copy constructor. The one generated by the compiler is adequate.
virtual ~LIB_ITEM() { }
/**
* Provide a user-consumable name of the object type. Perform localization when
* called so that run-time language selection works.
*/
virtual wxString GetTypeName() = 0;
/**
* Begin an editing a component library draw item in \a aEditMode at \a aPosition.
*
* This is used to start an editing action such as resize or move a draw object.
* It typically would be called on a left click when a draw tool is selected in
* the component library editor and one of the graphics tools is selected. It
* allows the draw item to maintain it's own internal state while it is being
* edited. Call AbortEdit() to quit the editing mode.
*
* @param aEditMode The editing mode being performed. See base_struct.h for a list
* of mode flags.
* @param aPosition The position in drawing coordinates where the editing mode was
* started. This may or may not be required depending on the item
* being edited and the edit mode.
*/
virtual void BeginEdit( STATUS_FLAGS aEditMode, const wxPoint aPosition = wxPoint( 0, 0 ) ) {}
/**
* Continue an edit in progress at \a aPosition.
*
* This is used to perform the next action while editing a draw item. This would be
* called for each additional left click when the mouse is captured while the item
* is being edited.
*
* @param aPosition The position of the mouse left click in drawing coordinates.
* @return True if additional mouse clicks are required to complete the edit in progress.
*/
virtual bool ContinueEdit( const wxPoint aPosition ) { return false; }
/**
* End an object editing action.
*
* This is used to end or abort an edit action in progress initiated by BeginEdit().
*
* @param aPosition The position of the last edit event in drawing coordinates.
* @param aAbort Set to true to abort the current edit in progress.
*/
virtual void EndEdit( const wxPoint& aPosition, bool aAbort = false ) { m_Flags = 0; }
/**
* Calculates the attributes of an item at \a aPosition when it is being edited.
*
* This method gets called by the Draw() method when the item is being edited. This
* probably should be a pure virtual method but bezier curves are not yet editable in
* the component library editor. Therefore, the default method does nothing.
*
* @param aPosition The current mouse position in drawing coordinates.
*/
virtual void CalcEdit( const wxPoint& aPosition ) {}
/**
* Draw an item
*
* @param aPanel DrawPanel to use (can be null) mainly used for clipping purposes.
* @param aDC Device Context (can be null)
* @param aOffset Offset to draw
* @param aColor Draw color, or COLOR4D::UNSPECIFIED to use the normal body item color
* @param aDrawMode GR_OR, GR_XOR, ...
* @param aData Value or pointer used to pass others parameters, depending on body items.
* Used for some items to force to force no fill mode ( has meaning only for
* items what can be filled ). used in printing or moving objects mode or to
* pass reference to the lib component for pins.
* @param aTransform Transform Matrix (rotation, mirror ..)
*/
virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint &aOffset,
COLOR4D aColor, GR_DRAWMODE aDrawMode, void* aData,
const TRANSFORM& aTransform );
/**
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const = 0;
LIB_PART* GetParent() const
{
return (LIB_PART *)m_Parent;
}
void ViewGetLayers( int aLayers[], int& aCount ) const override;
virtual bool HitTest( const wxPoint& aPosition ) const override
{
return EDA_ITEM::HitTest( aPosition );
}
/**
* @param aPosition A wxPoint to test.
* @param aThreshold Maximum distance to this object (usually the half thickness of a line)
* if < 0, it will be automatically set to half pen size when locating
* lines or arcs and set to 0 for other items.
* @param aTransform The transform matrix.
* @return True if the point \a aPosition is near this object
*/
virtual bool HitTest( const wxPoint &aPosition, int aThreshold, const TRANSFORM& aTransform ) const = 0;
/**
* @return the boundary box for this, in library coordinates
*/
virtual const EDA_RECT GetBoundingBox() const override { return EDA_ITEM::GetBoundingBox(); }
/**
* Display basic info (type, part and convert) about the current item in message panel.
* <p>
* This base function is used to display the information common to the
* all library items. Call the base class from the derived class or the
* common information will not be updated in the message panel.
* </p>
* @param aList is the list to populate.
*/
virtual void GetMsgPanelInfo( EDA_UNITS_T aUnits,
std::vector< MSG_PANEL_ITEM >& aList ) override;
/**
* Test LIB_ITEM objects for equivalence.
*
* @param aOther Object to test against.
* @return True if object is identical to this object.
*/
bool operator==( const LIB_ITEM& aOther ) const;
bool operator==( const LIB_ITEM* aOther ) const
{
return *this == *aOther;
}
/**
* Test if another draw item is less than this draw object.
*
* @param aOther - Draw item to compare against.
* @return - True if object is less than this object.
*/
bool operator<( const LIB_ITEM& aOther) const;
/**
* Set the drawing object by \a aOffset from the current position.
*
* @param aOffset Coordinates to offset the item position.
*/
virtual void SetOffset( const wxPoint& aOffset ) = 0;
/**
* Test if any part of the draw object is inside rectangle bounds of \a aRect.
*
* @param aRect Rectangle to check against.
* @return True if object is inside rectangle.
*/
virtual bool Inside( EDA_RECT& aRect ) const = 0;
/**
* Move a draw object to \a aPosition.
*
* @param aPosition Position to move draw item to.
*/
virtual void Move( const wxPoint& aPosition ) = 0;
/**
* Return the current draw object position.
*
* @return A wxPoint object containing the position of the object.
*/
virtual wxPoint GetPosition() const = 0;
void SetPosition( const wxPoint& aPosition ) { Move( aPosition ); }
/**
* Mirror the draw object along the horizontal (X) axis about \a aCenter point.
*
* @param aCenter Point to mirror around.
*/
virtual void MirrorHorizontal( const wxPoint& aCenter ) = 0;
/**
* Mirror the draw object along the MirrorVertical (Y) axis about \a aCenter point.
*
* @param aCenter Point to mirror around.
*/
virtual void MirrorVertical( const wxPoint& aCenter ) = 0;
/**
* Rotate the object about \a aCenter point.
*
* @param aCenter Point to rotate around.
* @param aRotateCCW True to rotate counter clockwise. False to rotate clockwise.
*/
virtual void Rotate( const wxPoint& aCenter, bool aRotateCCW = true ) = 0;
/**
* Rotate the draw item.
*/
virtual void Rotate() {}
/**
* Plot the draw item using the plot object.
*
* @param aPlotter The plot object to plot to.
* @param aOffset Plot offset position.
* @param aFill Flag to indicate whether or not the object is filled.
* @param aTransform The plot transform.
*/
virtual void Plot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const TRANSFORM& aTransform ) = 0;
/**
* Return the width of the draw item.
*
* @return Width of draw object.
*/
virtual int GetWidth() const = 0;
/**
* Set the width of the draw item to \a aWidth.
*/
virtual void SetWidth( int aWidth ) = 0;
/**
* Check if draw object can be filled.
*
* The default setting is false. If the derived object support filling,
* set the m_isFillable member to true.
*
* @return True if draw object can be filled. Default is false.
*/
bool IsFillable() const { return m_isFillable; }
/**
* Return the draw item editing mode status.
*
* @return True if the item is being edited.
*/
bool InEditMode() const { return ( m_Flags & ( IS_NEW | IS_DRAGGED | IS_MOVED | IS_RESIZED ) ) != 0; }
virtual COLOR4D GetDefaultColor();
void SetUnit( int aUnit ) { m_Unit = aUnit; }
int GetUnit() const { return m_Unit; }
void SetConvert( int aConvert ) { m_Convert = aConvert; }
int GetConvert() const { return m_Convert; }
void SetFillMode( FILL_T aFillMode ) { m_Fill = aFillMode; }
FILL_T GetFillMode() const { return m_Fill; }
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
#endif
private:
/**
* Provide the draw object specific comparison called by the == and < operators.
*
* The base object sort order which always proceeds the derived object sort order
* is as follows:
* - Component alternate part (DeMorgan) number.
* - Component part number.
* - KICAD_T enum value.
* - Result of derived classes comparison.
*
* @param aOther A reference to the other #LIB_ITEM to compare the arc against.
* @return An integer value less than 0 if the object is less than \a aOther ojbect,
* zero if the object is equal to \a aOther object, or greater than 0 if the
* object is greater than \a aOther object.
*/
virtual int compare( const LIB_ITEM& aOther ) const = 0;
};
#endif // _LIB_ITEM_H_