kicad/include/eda_text.h

334 lines
13 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 Jean-Pierre Charras, jpe.charras at wanadoo.fr
* Copyright (C) 2004-2013 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file eda_text.h
* @brief Definition of base KiCad text object.
*/
#ifndef EDA_TEXT_H_
#define EDA_TEXT_H_
#include <trigo.h> // NORMALIZE_ANGLE_POS( angle );
#include <common.h> // wxStringSplit
#include <gr_basic.h> // EDA_DRAW_MODE_T
#include <base_struct.h> // EDA_RECT
// Graphic Text justify:
// Values -1,0,1 are used in computations, do not change them
enum EDA_TEXT_HJUSTIFY_T {
GR_TEXT_HJUSTIFY_LEFT = -1,
GR_TEXT_HJUSTIFY_CENTER = 0,
GR_TEXT_HJUSTIFY_RIGHT = 1
};
enum EDA_TEXT_VJUSTIFY_T {
GR_TEXT_VJUSTIFY_TOP = -1,
GR_TEXT_VJUSTIFY_CENTER = 0,
GR_TEXT_VJUSTIFY_BOTTOM = 1
};
/* Options to draw items with thickness ( segments, arcs, circles, texts...) */
enum EDA_DRAW_MODE_T {
FILLED = true, // normal mode: solid segments
SKETCH = false // sketch mode: draw segments outlines only
};
/** This is the "default-of-the-default" hardcoded text size; individual
* application define their own default policy starting with this
* (usually with a user option or project). DO NOT change this value if
* you do not fully realize the effect it has on sexp serialization
* (text size equal to this is not explicitly wrote, so it would change
* subsequent reads) */
#define DEFAULT_SIZE_TEXT 60 // default text height (in mils, i.e. 1/1000")
#define TEXT_NO_VISIBLE 1 //< EDA_TEXT::m_Attribut(e?) visibility flag.
#define DIM_ANCRE_TEXTE 2 // Anchor size for text
/**
* Class EDA_TEXT
* is a basic class to handle texts (labels, texts on components or footprints
* ..) not used directly. The "used" text classes are derived from EDA_ITEM and
* EDA_TEXT using multiple inheritance.
*/
class EDA_TEXT
{
protected:
wxString m_Text; ///< The 'base' text, maybe later processed for display
int m_Thickness; ///< pen size used to draw this text
double m_Orient; ///< Orient in 0.1 degrees
wxPoint m_Pos; ///< XY position of anchor text.
wxSize m_Size; ///< XY size of text
bool m_Mirror; ///< true if mirrored
int m_Attributs; ///< bit flags such as visible, etc.
bool m_Italic; ///< should be italic font (if available)
bool m_Bold; ///< should be bold font (if available)
EDA_TEXT_HJUSTIFY_T m_HJustify; ///< horizontal justification
EDA_TEXT_VJUSTIFY_T m_VJustify; ///< vertical justification
bool m_MultilineAllowed; /**< true to use multiline option, false
* to use only single line text
* Single line is faster in
* calculations than multiline */
public:
EDA_TEXT( const wxString& text = wxEmptyString );
// Do not create a copy constructor & operator=.
// The ones generated by the compiler are adequate.
virtual ~EDA_TEXT();
/**
* Function GetText
* returns the string associated with the text object.
*
* @return a const wxString reference containing the string of the item.
*/
const wxString& GetText() const { return m_Text; }
/**
* Returns the string actually shown after processing of the base
* text. Default is no processing */
virtual wxString GetShownText() const { return m_Text; }
/**
* Returns a shortened version (max 15 characters) of the shown text */
wxString ShortenedShownText() const;
virtual void SetText( const wxString& aText ) { m_Text = aText; }
/**
* Function SetThickness
* sets text thickness.
* @param aNewThickness is the new text thickness.
*/
void SetThickness( int aNewThickness ) { m_Thickness = aNewThickness; };
/**
* Function GetThickness
* returns text thickness.
* @return int - text thickness.
*/
int GetThickness() const { return m_Thickness; };
void SetOrientation( double aOrientation );
void SetOrientationDegrees( double aOrientation ) { SetOrientation( aOrientation*10.0 ); }
double GetOrientation() const { return m_Orient; }
double GetOrientationDegrees() const { return m_Orient/10.0; }
double GetOrientationRadians() const { return m_Orient*M_PI/1800; }
void SetItalic( bool isItalic ) { m_Italic = isItalic; }
bool IsItalic() const { return m_Italic; }
void SetBold( bool aBold ) { m_Bold = aBold; }
bool IsBold() const { return m_Bold; }
void SetVisible( bool aVisible )
{
( aVisible ) ? m_Attributs &= ~TEXT_NO_VISIBLE : m_Attributs |= TEXT_NO_VISIBLE;
}
bool IsVisible() const { return !( m_Attributs & TEXT_NO_VISIBLE ); }
void SetMirrored( bool isMirrored ) { m_Mirror = isMirrored; }
bool IsMirrored() const { return m_Mirror; }
void SetAttributes( int aAttributes ) { m_Attributs = aAttributes; }
int GetAttributes() const { return m_Attributs; }
bool IsDefaultFormatting() const;
/**
* Function SetSize
* sets text size.
* @param aNewSize is the new text size.
*/
void SetSize( const wxSize& aNewSize ) { m_Size = aNewSize; };
/**
* Function GetSize
* returns text size.
* @return wxSize - text size.
*/
const wxSize& GetSize() const { return m_Size; };
void SetWidth( int aWidth ) { m_Size.x = aWidth; }
int GetWidth() const { return m_Size.x; }
void SetHeight( int aHeight ) { m_Size.y = aHeight; }
int GetHeight() const { return m_Size.y; }
/// named differently than the ones using multiple inheritance and including this class
void SetTextPosition( const wxPoint& aPoint ) { m_Pos = aPoint; }
const wxPoint& GetTextPosition() const { return m_Pos; }
void SetMultilineAllowed( bool aAllow ) { m_MultilineAllowed = aAllow; }
bool IsMultilineAllowed() const { return m_MultilineAllowed; }
void Offset( const wxPoint& aOffset ) { m_Pos += aOffset; }
void Empty() { m_Text.Empty(); }
/**
* Function Draw
* @param aClipBox = the clipping rect, or NULL if no clipping
* @param aDC = the current Device Context
* @param aOffset = draw offset (usually (0,0))
* @param aColor = text color
* @param aDrawMode = GR_OR, GR_XOR.., -1 to use the current mode.
* @param aDisplay_mode = FILLED or SKETCH
* @param aAnchor_color = anchor color ( UNSPECIFIED_COLOR = do not draw anchor ).
*/
void Draw( EDA_RECT* aClipBox, wxDC* aDC,
const wxPoint& aOffset, EDA_COLOR_T aColor,
GR_DRAWMODE aDrawMode, EDA_DRAW_MODE_T aDisplay_mode = FILLED,
EDA_COLOR_T aAnchor_color = EDA_COLOR_T(UNSPECIFIED_COLOR) );
/**
* Convert the text shape to a list of segment
* each segment is stored as 2 wxPoints: the starting point and the ending point
* there are therefore 2*n points
* @param aCornerBuffer = a buffer to store the polygon
*/
void TransformTextShapeToSegmentList( std::vector<wxPoint>& aCornerBuffer ) const;
/**
* Function TextHitTest
* Test if \a aPoint is within the bounds of this object.
* @param aPoint- A wxPoint to test
* @param aAccuracy - Amount to inflate the bounding box.
* @return bool - true if a hit, else false
*/
bool TextHitTest( const wxPoint& aPoint, int aAccuracy = 0 ) const;
/**
* Function TextHitTest (overloaded)
* Tests if object bounding box is contained within or intersects \a aRect.
*
* @param aRect - Rect to test against.
* @param aContains - Test for containment instead of intersection if true.
* @param aAccuracy - Amount to inflate the bounding box.
* @return bool - true if a hit, else false
*/
bool TextHitTest( const EDA_RECT& aRect, bool aContains = false, int aAccuracy = 0 ) const;
/**
* Function LenSize
* @return the text length in internal units
* @param aLine : the line of text to consider.
* For single line text, this parameter is always m_Text
*/
int LenSize( const wxString& aLine ) const;
/**
* Function GetTextBox
* useful in multiline texts to calculate the full text or a line area (for
* zones filling, locate functions....)
* @return the rect containing the line of text (i.e. the position and the
* size of one line)
* this rectangle is calculated for 0 orient text.
* If orientation is not 0 the rect must be rotated to match the
* physical area
* @param aLine The line of text to consider.
* for single line text, aLine is unused
* If aLine == -1, the full area (considering all lines) is returned
* @param aThickness Overrides the current thickness when greater than 0.
* this is needed when the current m_Thickness is 0 and a default line thickness
* is used
* @param aInvertY Invert the Y axis when calculating bounding box.
*/
EDA_RECT GetTextBox( int aLine = -1, int aThickness = -1, bool aInvertY = false ) const;
/**
* Function GetInterline
* return the distance between 2 text lines
* has meaning only for multiline texts
* @param aTextThickness Overrides the current thickness when greater than 0.
* this is needed when the current m_Thickness is 0 and a default line thickness
* is used
*/
int GetInterline( int aTextThickness = -1 ) const;
/**
* Function GetTextStyleName
* @return a wxString with the style name( Normal, Italic, Bold, Bold+Italic)
*/
wxString GetTextStyleName();
EDA_TEXT_HJUSTIFY_T GetHorizJustify() const { return m_HJustify; };
EDA_TEXT_VJUSTIFY_T GetVertJustify() const { return m_VJustify; };
void SetHorizJustify( EDA_TEXT_HJUSTIFY_T aType ) { m_HJustify = aType; };
void SetVertJustify( EDA_TEXT_VJUSTIFY_T aType ) { m_VJustify = aType; };
/**
* Function GetPositionsOfLinesOfMultilineText
* Populates aPositions with the position of each line of
* a multiline text, according to the vertical justification and the
* rotation of the whole text
* @param aPositions is the list to populate by the wxPoint positions
* @param aLineCount is the number of lines (not recalculated here
* for efficiency reasons
*/
void GetPositionsOfLinesOfMultilineText(
std::vector<wxPoint>& aPositions, int aLineCount ) const;
/**
* Function Format
* outputs the object to \a aFormatter in s-expression form.
*
* @param aFormatter The #OUTPUTFORMATTER object to write to.
* @param aNestLevel The indentation next level.
* @param aControlBits The control bit definition for object specific formatting.
* @throw IO_ERROR on write error.
*/
virtual void Format( OUTPUTFORMATTER* aFormatter, int aNestLevel, int aControlBits ) const
throw( IO_ERROR );
private:
/**
* Function drawOneLineOfText
* Draw a single text line.
* Used to draw each line of this EDA_TEXT, that can be multiline
* @param aClipBox = the clipping rect, or NULL if no clipping
* @param aDC = the current Device Context
* @param aOffset = draw offset (usually (0,0))
* @param aColor = text color
* @param aDrawMode = GR_OR, GR_XOR.., -1 to use the current mode.
* @param aFillMode = FILLED or SKETCH
* @param aText = the single line of text to draw.
* @param aPos = the position of this line ).
*/
void drawOneLineOfText( EDA_RECT* aClipBox, wxDC* aDC,
const wxPoint& aOffset, EDA_COLOR_T aColor,
GR_DRAWMODE aDrawMode, EDA_DRAW_MODE_T aFillMode,
const wxString& aText, const wxPoint &aPos );
};
#endif // EDA_TEXT_H_