66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
#ifndef CLASS_LAYERCHOICEBOX_H
|
|
#define CLASS_LAYERCHOICEBOX_H 1
|
|
|
|
#include "hotkeys_basic.h"
|
|
#include <wx/bmpcbox.h>
|
|
|
|
/* class to display a layer list.
|
|
*
|
|
*/
|
|
|
|
class WinEDALayerChoiceBox : public wxBitmapComboBox
|
|
{
|
|
private:
|
|
bool m_layerhotkeys;
|
|
bool m_layerorder;
|
|
public:
|
|
WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
int n = 0, const wxString choices[] = NULL );
|
|
|
|
WinEDALayerChoiceBox( WinEDA_Toolbar* parent, wxWindowID id,
|
|
const wxPoint& pos, const wxSize& size,
|
|
const wxArrayString& choices );
|
|
|
|
// Get Current Item #
|
|
int GetChoice();
|
|
|
|
// Get Current Layer
|
|
int GetLayerSelection();
|
|
|
|
// Set Layer #
|
|
int SetLayerSelection(int layer);
|
|
|
|
// Reload the Layers
|
|
void Resync();
|
|
void ResyncBitmapOnly();
|
|
|
|
bool SetLayersOrdered(bool value);
|
|
bool SetLayersHotkeys(bool value);
|
|
// Hotkey Info
|
|
struct Ki_HotkeyInfoSectionDescriptor* m_hotkeys;
|
|
};
|
|
|
|
#define DECLARE_LAYERS_HOTKEY(list) int list[LAYER_COUNT] = \
|
|
{ \
|
|
HK_SWITCH_LAYER_TO_COPPER, \
|
|
HK_SWITCH_LAYER_TO_INNER1, \
|
|
HK_SWITCH_LAYER_TO_INNER2, \
|
|
HK_SWITCH_LAYER_TO_INNER3, \
|
|
HK_SWITCH_LAYER_TO_INNER4, \
|
|
HK_SWITCH_LAYER_TO_INNER5, \
|
|
HK_SWITCH_LAYER_TO_INNER6, \
|
|
HK_SWITCH_LAYER_TO_INNER7, \
|
|
HK_SWITCH_LAYER_TO_INNER8, \
|
|
HK_SWITCH_LAYER_TO_INNER9, \
|
|
HK_SWITCH_LAYER_TO_INNER10, \
|
|
HK_SWITCH_LAYER_TO_INNER11, \
|
|
HK_SWITCH_LAYER_TO_INNER12, \
|
|
HK_SWITCH_LAYER_TO_INNER13, \
|
|
HK_SWITCH_LAYER_TO_INNER14, \
|
|
HK_SWITCH_LAYER_TO_COMPONENT \
|
|
};
|
|
|
|
#endif //CLASS_LAYERCHOICEBOX_H
|