kicad/pcbnew/class_track.cpp

1304 lines
35 KiB
C++

/***********************************************************************/
/* Functions relatives to tracks, vias and segments used to fill zones */
/* (see class_track.h ) */
/***********************************************************************/
#include "fctsys.h"
#include "gr_basic.h"
#include "common.h"
#include "trigo.h"
#include "class_drawpanel.h"
#include "drawtxt.h"
#include "pcbnew.h"
#include "class_board_design_settings.h"
#include "colors_selection.h"
#include "protos.h"
/**
* Function ShowClearance
* tests to see if the clearance border is drawn on the given track.
* @return bool - true if should draw clearance, else false.
*/
static bool ShowClearance( const TRACK* aTrack )
{
// maybe return true for tracks and vias, not for zone segments
return DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS
&& aTrack->GetLayer() <= LAST_COPPER_LAYER
&& ( aTrack->Type() == TYPE_TRACK || aTrack->Type() == TYPE_VIA );
}
/**********************************************************/
TRACK::TRACK( BOARD_ITEM* aParent, KICAD_T idtype ) :
BOARD_CONNECTED_ITEM( aParent, idtype )
/**********************************************************/
{
m_Width = 0;
m_Shape = S_SEGMENT;
start = end = NULL;
SetDrillDefault();
m_Param = 0;
}
/***************************/
wxString TRACK::ShowWidth()
/***************************/
{
wxString msg;
valeur_param( m_Width, msg );
return msg;
}
SEGZONE::SEGZONE( BOARD_ITEM* aParent ) :
TRACK( aParent, TYPE_ZONE )
{
}
SEGVIA::SEGVIA( BOARD_ITEM* aParent ) :
TRACK( aParent, TYPE_VIA )
{
}
// Copy constructor
TRACK::TRACK( const TRACK& Source ) :
BOARD_CONNECTED_ITEM( Source )
{
m_Shape = Source.m_Shape;
SetNet( Source.GetNet() );
m_Flags = Source.m_Flags;
m_TimeStamp = Source.m_TimeStamp;
SetStatus( Source.ReturnStatus() );
m_Start = Source.m_Start;
m_End = Source.m_End;
m_Width = Source.m_Width;
m_Drill = Source.m_Drill;
SetSubNet( Source.GetSubNet() );
m_Param = Source.m_Param;
}
/* Because of the way SEGVIA and SEGZONE are derived from TRACK and because there are
* virtual functions being used, we can no longer simply copy a TRACK and
* expect it to be a via or zone. We must construct a true SEGVIA or SEGZONE so its constructor
* can initialize the virtual function table properly. This factory type of
* function called Copy() can duplicate either a TRACK, SEGVIA, or SEGZONE.
*/
TRACK* TRACK::Copy() const
{
if( Type() == TYPE_TRACK )
return new TRACK( *this );
if( Type() == TYPE_VIA )
return new SEGVIA( (const SEGVIA &) * this );
if( Type() == TYPE_ZONE )
return new SEGZONE( (const SEGZONE &) * this );
return NULL; // should never happen
}
/** Virtual function GetClearance
* returns the clearance in internal units. If \a aItem is not NULL then the
* returned clearance is the greater of this object's clearance and
* aItem's clearance. If \a aItem is NULL, then this objects
* clearance
* is returned.
* @param aItem is another BOARD_CONNECTED_ITEM or NULL
* @return int - the clearance in internal units.
*/
int TRACK::GetClearance( BOARD_CONNECTED_ITEM* aItem ) const
{
// Currently tracks have no specific clearance parameter
// on a per track or per segment basis.
// the NETCLASS clearance is used
return BOARD_CONNECTED_ITEM::GetClearance( aItem );
}
/**
* Function GetDrillValue
* calculate the drill value for vias (m_Drill if > 0, or default drill value for the Netclass
* @return real drill_value
*/
int TRACK::GetDrillValue() const
{
if( Type() != TYPE_VIA )
return 0;
if( m_Drill > 0 ) // Use the specific value.
return m_Drill;
// Use the default value from the Netclass
NETCLASS* netclass = GetNetClass();
if( m_Shape == VIA_MICROVIA )
return netclass->GetuViaDrill();
return netclass->GetViaDrill();
}
/***********************/
bool TRACK::IsNull()
/***********************/
// return true if segment length = 0
{
if( ( Type() != TYPE_VIA ) && ( m_Start == m_End ) )
return true;
else
return false;
}
/*************************************************************/
int TRACK::IsPointOnEnds( const wxPoint& point, int min_dist )
/*************************************************************/
/* Return:
* STARTPOINT if point if near (dist = min_dist) star point
* ENDPOINT if point if near (dist = min_dist) end point
* STARTPOINT|ENDPOINT if point if near (dist = min_dist) both ends
* 0 if no
* if min_dist < 0: min_dist = track_width/2
*/
{
int result = 0;
if( min_dist < 0 )
min_dist = m_Width / 2;
int dx = m_Start.x - point.x;
int dy = m_Start.y - point.y;
if( min_dist == 0 )
{
if( (dx == 0) && (dy == 0 ) )
result |= STARTPOINT;
}
else
{
double dist = ( (double) dx * dx ) + ( (double) dy * dy );
dist = sqrt( dist );
if( min_dist >= (int) dist )
result |= STARTPOINT;
}
dx = m_End.x - point.x;
dy = m_End.y - point.y;
if( min_dist == 0 )
{
if( (dx == 0) && (dy == 0 ) )
result |= ENDPOINT;
}
else
{
double dist = ( (double) dx * dx ) + ( (double) dy * dy );
dist = sqrt( dist );
if( min_dist >= (int) dist )
result |= ENDPOINT;
}
return result;
}
EDA_Rect TRACK::GetBoundingBox()
{
// end of track is round, this is its radius, rounded up
int radius = ( m_Width + 1 ) / 2;
int ymax;
int xmax;
int ymin;
int xmin;
if( Type() == TYPE_VIA )
{
// Because vias are sometimes drawn larger than their m_Width would
// provide, erasing them using a dirty rect must also compensate for this
// possibility (that the via is larger on screen than its m_Width would provide).
// Because it is cheap to return a larger BoundingBox, do it so that
// the via gets erased properly. Do not divide width by 2 for this reason.
radius = m_Width;
ymax = m_Start.y;
xmax = m_Start.x;
ymin = m_Start.y;
xmin = m_Start.x;
}
else
{
radius = ( m_Width + 1 ) / 2;
ymax = MAX( m_Start.y, m_End.y );
xmax = MAX( m_Start.x, m_End.x );
ymin = MIN( m_Start.y, m_End.y );
xmin = MIN( m_Start.x, m_End.x );
}
if( ShowClearance( this ) )
{
// + 1 is for the clearance line itself.
radius += GetClearance() + 1;
}
ymax += radius;
xmax += radius;
ymin -= radius;
xmin -= radius;
// return a rectangle which is [pos,dim) in nature. therefore the +1
EDA_Rect ret( wxPoint( xmin, ymin ), wxSize( xmax - xmin + 1, ymax - ymin + 1 ) );
return ret;
}
/**
* Function Rotate
* Rotate this object.
* @param const wxPoint& aRotCentre - the rotation point.
* @param aAngle - the rotation angle in 0.1 degree.
*/
void TRACK::Rotate( const wxPoint& aRotCentre, int aAngle )
{
RotatePoint( &m_Start, aRotCentre, aAngle );
RotatePoint( &m_End, aRotCentre, aAngle );
}
/**
* Function Flip
* Flip this object, i.e. change the board side for this object
* @param const wxPoint& aCentre - the rotation point.
*/
void TRACK::Flip( const wxPoint& aCentre )
{
m_Start.y = aCentre.y - (m_Start.y - aCentre.y);
m_End.y = aCentre.y - (m_End.y - aCentre.y);
if( Type() == TYPE_VIA )
{
}
else
SetLayer( ChangeSideNumLayer( GetLayer() ) );
}
// see class_track.h
// SEGVIA and SEGZONE inherit this version
SEARCH_RESULT TRACK::Visit( INSPECTOR* inspector, const void* testData,
const KICAD_T scanTypes[] )
{
KICAD_T stype = *scanTypes;
#if 0 && defined(DEBUG)
std::cout << GetClass().mb_str() << ' ';
#endif
// If caller wants to inspect my type
if( stype == Type() )
{
if( SEARCH_QUIT == inspector->Inspect( this, testData ) )
return SEARCH_QUIT;
}
return SEARCH_CONTINUE;
}
/***********************************************/
bool SEGVIA::IsOnLayer( int layer_number ) const
/***********************************************/
{
/**
* @param layer_number = layer number to test
* @return true if the via is on the layer layer_number
*/
int bottom_layer, top_layer;
ReturnLayerPair( &top_layer, &bottom_layer );
if( bottom_layer <= layer_number && layer_number <= top_layer )
return true;
else
return false;
}
/***********************************/
int TRACK::ReturnMaskLayer()
/***********************************/
/* Return the mask layer for this.
* for a via, there is more than one layer used
*/
{
if( Type() == TYPE_VIA )
{
int via_type = Shape();
if( via_type == VIA_THROUGH )
return ALL_CU_LAYERS;
// VIA_BLIND_BURIED or VIA_MICRVIA:
int bottom_layer, top_layer;
// ReturnLayerPair() knows how layers are stored
( (SEGVIA*) this )->ReturnLayerPair( &top_layer, &bottom_layer );
int layermask = 0;
while( bottom_layer <= top_layer )
{
layermask |= g_TabOneLayerMask[bottom_layer++];
}
return layermask;
}
else
return g_TabOneLayerMask[m_Layer];
}
/*********************************************************/
void SEGVIA::SetLayerPair( int top_layer, int bottom_layer )
/*********************************************************/
/** Set the .m_Layer member param:
* For a via m_Layer contains the 2 layers :
* top layer and bottom layer used by the via.
* The via connect all layers from top layer to bottom layer
* 4 bits for the first layer and 4 next bits for the secaon layer
* @param top_layer = first layer connected by the via
* @param bottom_layer = last layer connected by the via
*/
{
if( Shape() == VIA_THROUGH )
{
top_layer = LAYER_N_FRONT;
bottom_layer = LAYER_N_BACK;
}
if( bottom_layer > top_layer )
EXCHG( bottom_layer, top_layer );
m_Layer = (top_layer & 15) + ( (bottom_layer & 15) << 4 );
}
/*********************************************************************/
void SEGVIA::ReturnLayerPair( int* top_layer, int* bottom_layer ) const
/*********************************************************************/
/**
* Function ReturnLayerPair
* Return the 2 layers used by the via (the via actually uses
* all layers between these 2 layers)
* @param top_layer = pointer to the first layer (can be null)
* @param bottom_layer = pointer to the last layer (can be null)
*/
{
int b_layer = LAYER_N_BACK;
int t_layer = LAYER_N_FRONT;
if( Shape() != VIA_THROUGH )
{
b_layer = (m_Layer >> 4) & 15;
t_layer = m_Layer & 15;
if( b_layer > t_layer )
EXCHG( b_layer, t_layer );
}
if( top_layer )
*top_layer = t_layer;
if( bottom_layer )
*bottom_layer = b_layer;
}
/***********************************************/
TRACK* TRACK::GetBestInsertPoint( BOARD* Pcb )
/***********************************************/
/**
* Search the "best" insertion point within the track linked list
* the best point is the of the corresponding net code section
* @return the item found in the linked list (or NULL if no track)
*/
{
TRACK* track;
if( Type() == TYPE_ZONE )
track = Pcb->m_Zone;
else
track = Pcb->m_Track;
for( ; track; track = track->Next() )
{
if( GetNet() <= track->GetNet() )
return track;
}
return NULL;
}
/*******************************************/
TRACK* TRACK::GetStartNetCode( int NetCode )
/*******************************************/
/* Search (within the track linked list) the first segment matching the netcode
* ( the linked list is always sorted by net codes )
*/
{
TRACK* Track = this;
int ii = 0;
if( NetCode == -1 )
NetCode = GetNet();
while( Track != NULL )
{
if( Track->GetNet() > NetCode )
break;
if( Track->GetNet() == NetCode )
{
ii++;
break;
}
Track = (TRACK*) Track->Pnext;
}
if( ii )
return Track;
else
return NULL;
}
/*****************************************/
TRACK* TRACK::GetEndNetCode( int NetCode )
/*****************************************/
/* Search (within the track linked list) the last segment matching the netcode
* ( the linked list is always sorted by net codes )
*/
{
TRACK* NextS, * Track = this;
int ii = 0;
if( Track == NULL )
return NULL;
if( NetCode == -1 )
NetCode = GetNet();
while( Track != NULL )
{
NextS = (TRACK*) Track->Pnext;
if( Track->GetNet() == NetCode )
ii++;
if( NextS == NULL )
break;
if( NextS->GetNet() > NetCode )
break;
Track = NextS;
}
if( ii )
return Track;
else
return NULL;
}
bool TRACK::Save( FILE* aFile ) const
{
int type = 0;
if( Type() == TYPE_VIA )
type = 1;
if( GetState( DELETED ) )
return true;
fprintf( aFile, "Po %d %d %d %d %d %d %d\n", m_Shape,
m_Start.x, m_Start.y, m_End.x, m_End.y, m_Width, m_Drill );
fprintf( aFile, "De %d %d %d %lX %X\n",
m_Layer, type, GetNet(),
m_TimeStamp, ReturnStatus() );
return true;
}
/*********************************************************************/
void TRACK::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode,
const wxPoint& aOffset )
/*********************************************************************/
{
int l_piste;
int color;
int rayon;
int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
if( Type() == TYPE_ZONE && DisplayOpt.DisplayZonesMode != 0 )
return;
BOARD * brd = GetBoard( );
color = brd->GetLayerColor(m_Layer);
if( brd->IsLayerVisible( m_Layer ) == false && ( color & HIGHT_LIGHT_FLAG ) !=
HIGHT_LIGHT_FLAG )
return;
if( DisplayOpt.ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
{
color &= ~MASKCOLOR;
color |= DARKDARKGRAY;
}
}
if( draw_mode & GR_SURBRILL )
{
if( draw_mode & GR_AND )
color &= ~HIGHT_LIGHT_FLAG;
else
color |= HIGHT_LIGHT_FLAG;
}
if( color & HIGHT_LIGHT_FLAG )
color = ColorRefs[color & MASKCOLOR].m_LightColor;
SetAlpha( &color, 150 );
GRSetDrawMode( DC, draw_mode );
l_piste = m_Width >> 1;
if( m_Shape == S_CIRCLE )
{
rayon = (int) hypot( (double) ( m_End.x - m_Start.x ),
(double) ( m_End.y - m_Start.y ) );
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( l_piste ) < L_MIN_DESSIN )
#else
if( panel->GetScreen()->Scale( l_piste ) < L_MIN_DESSIN )
#endif
{
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon, color );
}
else
{
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( l_piste ) <= 1 ) /* Sketch mode if l_piste/zoom <= 1 */
#else
if( panel->GetScreen()->Scale( l_piste ) <= 1 ) /* Sketch mode if l_piste/zoom <= 1 */
#endif
{
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon, color );
}
else if( ( !DisplayOpt.DisplayPcbTrackFill) || GetState( FORCE_SKETCH ) )
{
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon - l_piste, color );
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon + l_piste, color );
}
else
{
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon,
m_Width, color );
}
}
return;
}
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( l_piste ) < L_MIN_DESSIN )
#else
if( panel->GetScreen()->Scale( l_piste ) < L_MIN_DESSIN )
#endif
{
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
m_End.x + aOffset.x, m_End.y + aOffset.y, 0, color );
return;
}
if( !DisplayOpt.DisplayPcbTrackFill || GetState( FORCE_SKETCH ) )
{
GRCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
m_End.x + aOffset.x, m_End.y + aOffset.y, m_Width, color );
}
else
{
GRFillCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
m_End.x + aOffset.x, m_End.y + aOffset.y, m_Width, color );
}
if( panel->GetScreen()->m_IsPrinting )
return;
// Show clearance for tracks, not for zone segments
if( ShowClearance( this ) )
{
GRCSegm( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
m_End.x + aOffset.x, m_End.y + aOffset.y,
m_Width + (GetClearance() * 2), color );
}
/* Display the short netname for tracks, not for zone segments.
* we must filter tracks, to avoid a lot of texts.
* - only horizontal or vertical tracks are eligible
* - only tracks with a length > 10 * thickness are eligible
* and, of course, if we are not printing the board
*/
if( Type() == TYPE_ZONE )
return;
if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 )
return;
#define THRESHOLD 10
if( (m_End.x - m_Start.x) != 0
&& (m_End.y - m_Start.y) != 0 )
return;
int len = ABS( (m_End.x - m_Start.x)
+ (m_End.y - m_Start.y) );
if( len < THRESHOLD * m_Width )
return;
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( m_Width ) < 6 ) // no room to display a text inside track
#else
if( panel->GetScreen()->Scale( m_Width ) < 6 ) // no room to display a text inside track
#endif
return;
if( GetNet() == 0 )
return;
NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() );
if( net == NULL )
return;
int textlen = net->GetShortNetname().Len();
if( textlen > 0 )
{
// calculate a good size for the text
int tsize = MIN( m_Width, len / textlen );
wxPoint tpos = m_Start + m_End;
tpos.x /= 2;
tpos.y /= 2;
// Calculate angle: if the track segment is vertical, angle = 90 degrees
int angle = 0;
if( (m_End.x - m_Start.x) == 0 ) // Vertical segment
angle = 900; // angle is in 0.1 degree
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( tsize ) >= 6 )
#else
if( panel->GetScreen()->Scale( tsize ) >= 6 )
#endif
{
if( !(!IsOnLayer( curr_layer )&& DisplayOpt.ContrastModeDisplay) )
{
tsize = (tsize * 8) / 10; // small reduction to give a better look
DrawGraphicText( panel, DC, tpos,
WHITE, net->GetShortNetname(), angle, wxSize( tsize, tsize ),
GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7,
false, false );
}
}
}
}
/*******************************************************************************************/
void SEGVIA::Draw( WinEDA_DrawPanel* panel, wxDC* DC, int draw_mode,
const wxPoint& aOffset )
/*******************************************************************************************/
{
int color;
int rayon;
int curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
int fillvia = 0;
WinEDA_BasePcbFrame* frame = (WinEDA_BasePcbFrame*) panel->GetParent();
PCB_SCREEN* screen = frame->GetScreen();
if( frame->m_DisplayViaFill == FILLED )
fillvia = 1;
GRSetDrawMode( DC, draw_mode );
BOARD * brd = GetBoard( );
color = brd->GetVisibleElementColor(VIAS_VISIBLE + m_Shape);
if( brd->IsElementVisible( PCB_VISIBLE(VIAS_VISIBLE + m_Shape) ) == false
&& ( color & HIGHT_LIGHT_FLAG ) != HIGHT_LIGHT_FLAG )
return;
if( DisplayOpt.ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
{
color &= ~MASKCOLOR;
color |= DARKDARKGRAY;
}
}
if( draw_mode & GR_SURBRILL )
{
if( draw_mode & GR_AND )
color &= ~HIGHT_LIGHT_FLAG;
else
color |= HIGHT_LIGHT_FLAG;
}
if( color & HIGHT_LIGHT_FLAG )
color = ColorRefs[color & MASKCOLOR].m_LightColor;
SetAlpha( &color, 150 );
rayon = m_Width >> 1;
// for small via size on screen (rayon < 4 pixels) draw a simplified shape
#ifdef USE_WX_ZOOM
int radius_in_pixels = DC->LogicalToDeviceXRel( rayon );
#else
int radius_in_pixels = panel->GetScreen()->Scale( rayon );
#endif
bool fast_draw = false;
// Vias are drawn as a filled circle or a double circle. The hole will be drawn later
int drill_rayon = GetDrillValue() / 2;
#ifdef USE_WX_ZOOM
int inner_rayon = rayon - DC->DeviceToLogicalXRel( 2 );
#else
int inner_rayon = rayon - panel->GetScreen()->Unscale( 2 );
#endif
if( radius_in_pixels < 3 )
{
fast_draw = true;
fillvia = false;
}
if( fillvia )
GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon, 0, color, color );
else
{
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, rayon, color );
if ( fast_draw )
return;
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
inner_rayon, color );
}
// Draw the via hole if the display option allows it
if( DisplayOpt.m_DisplayViaMode != VIA_HOLE_NOT_SHOW )
{
if( (DisplayOpt.m_DisplayViaMode == ALL_VIA_HOLE_SHOW) // Display all drill holes requested
|| ( (drill_rayon > 0 ) && !IsDrillDefault() ) ) // Or Display non default holes requested
{
if( fillvia )
{
bool blackpenstate = false;
if( screen->m_IsPrinting )
{
blackpenstate = GetGRForceBlackPenState();
GRForceBlackPen( false );
color = g_DrawBgColor;
}
else
color = BLACK; // or DARKGRAY;
if( draw_mode != GR_XOR )
GRSetDrawMode( DC, GR_COPY );
else
GRSetDrawMode( DC, GR_XOR );
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( drill_rayon ) > 1 ) /* draw hole if its size is enought */
#else
if( screen->Scale( drill_rayon ) > 1 ) /* draw hole if its size is enought */
#endif
GRFilledCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, drill_rayon, 0, color, color );
if( screen->m_IsPrinting )
GRForceBlackPen( blackpenstate );
}
else
{
if( drill_rayon < inner_rayon ) // We can show the via hole
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
drill_rayon, color );
}
}
}
if( DisplayOpt.ShowTrackClearanceMode == SHOW_CLEARANCE_ALWAYS )
GRCircle( &panel->m_ClipBox, DC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y,
rayon + GetClearance(), color );
// for Micro Vias, draw a partial cross :
// X on component layer, or + on copper layer
// (so we can see 2 superimposed microvias ):
if( Shape() == VIA_MICROVIA )
{
int ax, ay, bx, by;
if( IsOnLayer( LAYER_N_BACK ) )
{
ax = rayon; ay = 0;
bx = drill_rayon; by = 0;
}
else
{
ax = ay = (rayon * 707) / 1000;
bx = by = (drill_rayon * 707) / 1000;
}
/* lines | or \ */
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax,
m_Start.y + aOffset.y - ay,
m_Start.x + aOffset.x - bx,
m_Start.y + aOffset.y - by, 0, color );
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x + bx,
m_Start.y + aOffset.y + by,
m_Start.x + aOffset.x + ax,
m_Start.y + aOffset.y + ay, 0, color );
/* lines - or / */
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x + ay,
m_Start.y + aOffset.y - ax,
m_Start.x + aOffset.x + by,
m_Start.y + aOffset.y - bx, 0, color );
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - by,
m_Start.y + aOffset.y + bx,
m_Start.x + aOffset.x - ay,
m_Start.y + aOffset.y + ax, 0, color );
}
// for Buried Vias, draw a partial line :
// orient depending on layer pair
// (so we can see superimposed buried vias ):
if( Shape() == VIA_BLIND_BURIED )
{
int ax = 0, ay = rayon, bx = 0, by = drill_rayon;
int layer_top, layer_bottom;
( (SEGVIA*) this )->ReturnLayerPair( &layer_top, &layer_bottom );
/* lines for the top layer */
RotatePoint( &ax, &ay, layer_top * 3600 / brd->GetCopperLayerCount( ) );
RotatePoint( &bx, &by, layer_top * 3600 / brd->GetCopperLayerCount( ) );
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax,
m_Start.y + aOffset.y - ay,
m_Start.x + aOffset.x - bx,
m_Start.y + aOffset.y - by, 0, color );
/* lines for the bottom layer */
ax = 0; ay = rayon; bx = 0; by = drill_rayon;
RotatePoint( &ax, &ay, layer_bottom * 3600 / brd->GetCopperLayerCount( ) );
RotatePoint( &bx, &by, layer_bottom * 3600 / brd->GetCopperLayerCount( ) );
GRLine( &panel->m_ClipBox, DC, m_Start.x + aOffset.x - ax,
m_Start.y + aOffset.y - ay,
m_Start.x + aOffset.x - bx,
m_Start.y + aOffset.y - by, 0, color );
}
// Display the short netname:
if( GetNet() == 0 )
return;
if( DisplayOpt.DisplayNetNamesMode == 0 || DisplayOpt.DisplayNetNamesMode == 1 )
return;
NETINFO_ITEM* net = ( (BOARD*) GetParent() )->FindNet( GetNet() );
if( net == NULL )
return;
int len = net->GetShortNetname().Len();
if( len > 0 )
{
// calculate a good size for the text
int tsize = m_Width / len;
#ifdef USE_WX_ZOOM
if( DC->LogicalToDeviceXRel( tsize ) >= 6 )
#else
if( panel->GetScreen()->Scale( tsize ) >= 6 )
#endif
{
tsize = (tsize * 8) / 10; // small reduction to give a better look, inside via
DrawGraphicText( panel, DC, m_Start,
WHITE, net->GetShortNetname(), 0, wxSize( tsize, tsize ),
GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, tsize / 7,
false, false );
}
}
}
// see class_track.h
void TRACK::DisplayInfo( WinEDA_DrawFrame* frame )
{
wxString msg;
BOARD* board = ( (WinEDA_BasePcbFrame*) frame )->GetBoard();
// Display basic infos
DisplayInfoBase( frame );
// Display full track length (in pcbnew)
if( frame->m_Ident == PCB_FRAME )
{
int trackLen = 0;
Marque_Une_Piste( board, this, NULL, &trackLen, false );
valeur_param( trackLen, msg );
frame->AppendMsgPanel( _( "Track Length" ), msg, DARKCYAN );
}
}
/*
* Function DisplayInfoBase
* has knowledge about the frame and how and where to put status information
* about this object into the frame's message panel.
* Display info about the track segment only, and does not calculate the full track length
* @param frame A WinEDA_DrawFrame in which to print status information.
*/
void TRACK::DisplayInfoBase( WinEDA_DrawFrame* frame )
{
wxString msg;
BOARD* board = ( (WinEDA_BasePcbFrame*) frame )->GetBoard();
frame->ClearMsgPanel();
switch( Type() )
{
case TYPE_VIA:
msg = g_ViaType_Name[Shape()];
break;
case TYPE_TRACK:
msg = _( "Track" );
break;
case TYPE_ZONE:
msg = _( "Zone" ); break;
default:
msg = wxT( "????" ); break;
}
frame->AppendMsgPanel( _( "Type" ), msg, DARKCYAN );
// Display Net Name (in pcbnew)
if( frame->m_Ident == PCB_FRAME )
{
NETINFO_ITEM* net = board->FindNet( GetNet() );
if( net )
msg = net->GetNetname();
else
msg = wxT( "<noname>" );
frame->AppendMsgPanel( _( "NetName" ), msg, RED );
/* Display net code : (usefull in test or debug) */
msg.Printf( wxT( "%d .%d" ), GetNet(), GetSubNet() );
frame->AppendMsgPanel( _( "NetCode" ), msg, RED );
}
#if defined(DEBUG)
/* Display the flags */
msg.Printf( wxT( "0x%08X" ), m_Flags );
frame->AppendMsgPanel( _( "Flags" ), msg, BLUE );
#endif
/* Display the State member */
msg = wxT( ". . " );
if( GetState( SEGM_FIXE ) )
msg[0] = 'F';
if( GetState( SEGM_AR ) )
msg[2] = 'A';
frame->AppendMsgPanel( _( "Status" ), msg, MAGENTA );
/* Display layer or layer pair) */
if( Type() == TYPE_VIA )
{
SEGVIA* Via = (SEGVIA*) this;
int top_layer, bottom_layer;
Via->ReturnLayerPair( &top_layer, &bottom_layer );
msg = board->GetLayerName( top_layer ) + wxT( "/" )
+ board->GetLayerName( bottom_layer );
}
else
msg = board->GetLayerName( m_Layer );
frame->AppendMsgPanel( _( "Layer" ), msg, BROWN );
/* Display width */
valeur_param( (unsigned) m_Width, msg );
if( Type() == TYPE_VIA ) // Display Diam and Drill values
{
// Display diameter value:
frame->AppendMsgPanel( _( "Diam" ), msg, DARKCYAN );
// Display drill value
int drill_value = GetDrillValue();
valeur_param( (unsigned) drill_value, msg );
wxString title = _( "Drill" );
title += wxT( " " );
if( m_Drill >= 0 )
title += _( "(Specific)" );
else
title += _( "(Default)" );
frame->AppendMsgPanel( title, msg, RED );
}
else
{
frame->AppendMsgPanel( _( "Width" ), msg, DARKCYAN );
}
NETCLASS* netclass = GetNetClass();
if( netclass )
{
msg = netclass->GetName();
frame->AppendMsgPanel( _( "Net Class" ), msg, DARKCYAN );
}
// Display segment length
if( Type() != TYPE_VIA ) // Display Diam and Drill values
{
valeur_param( wxRound( GetLength() ), msg );
frame->AppendMsgPanel( _( "Segment Length" ), msg, DARKCYAN );
}
}
/**
* Function HitTest
* tests if the given wxPoint is within the bounds of this object.
* @param ref_pos A wxPoint to test
* @return bool - true if a hit, else false
*/
bool TRACK::HitTest( const wxPoint& ref_pos )
{
int radius = m_Width >> 1;
// (dx, dy) is a vector from m_Start to m_End (an origin of m_Start)
int dx = m_End.x - m_Start.x;
int dy = m_End.y - m_Start.y;
// (spot_cX, spot_cY) is a vector from m_Start to ref_pos (an origin of m_Start)
int spot_cX = ref_pos.x - m_Start.x;
int spot_cY = ref_pos.y - m_Start.y;
if( Type() == TYPE_VIA )
{
return (double) spot_cX * spot_cX + (double) spot_cY * spot_cY <=
(double) radius * radius;
}
else
{
if( DistanceTest( radius, dx, dy, spot_cX, spot_cY ) )
return true;
}
return false;
}
/**
* Function HitTest (overlayed)
* tests if the given EDA_Rect intersect this object.
* For now, an ending point must be inside this rect.
* @param refArea : the given EDA_Rect
* @return bool - true if a hit, else false
*/
bool TRACK::HitTest( EDA_Rect& refArea )
{
if( refArea.Inside( m_Start ) )
return true;
if( refArea.Inside( m_End ) )
return true;
return false;
}
#if defined(DEBUG)
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
void TRACK::Show( int nestLevel, std::ostream& os )
{
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() <<
// " shape=\"" << m_Shape << '"' <<
" addr=\"" << std::hex << this << std::dec << '"' <<
" layer=\"" << m_Layer << '"' <<
" width=\"" << m_Width << '"' <<
" flags=\"" << m_Flags << '"' <<
" status=\"" << GetState( -1 ) << '"' <<
// " drill=\"" << GetDrillValue() << '"' <<
" netcode=\"" << GetNet() << "\">" <<
"<start" << m_Start << "/>" <<
"<end" << m_End << "/>";
os << "</" << GetClass().Lower().mb_str() << ">\n";
}
/**
* Function Show
* is used to output the object tree, currently for debugging only.
* @param nestLevel An aid to prettier tree indenting, and is the level
* of nesting of this object within the overall tree.
* @param os The ostream& to output to.
*/
void SEGVIA::Show( int nestLevel, std::ostream& os )
{
const char* cp;
switch( Shape() )
{
case VIA_THROUGH:
cp = "through";
break;
case VIA_BLIND_BURIED:
cp = "blind/buried";
break;
case VIA_MICROVIA:
cp = "micro via";
break;
default:
case VIA_NOT_DEFINED:
cp = "undefined";
break;
}
int topLayer;
int botLayer;
BOARD* board = (BOARD*) m_Parent;
ReturnLayerPair( &topLayer, &botLayer );
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() <<
" type=\"" << cp << '"';
if( board )
os << " layers=\"" << board->GetLayerName( topLayer ).Trim().mb_str() << ","
<< board->GetLayerName( botLayer ).Trim().mb_str() << '"';
os <<
" width=\"" << m_Width << '"' <<
" drill=\"" << GetDrillValue() << '"' <<
" netcode=\"" << GetNet() << "\">" <<
"<pos" << m_Start << "/>";
os << "</" << GetClass().Lower().mb_str() << ">\n";
}
wxString TRACK::ShowState( int stateBits )
{
wxString ret;
if( stateBits & CHAIN )
ret << wxT( " | CHAIN" );
if( stateBits & SEGM_AR )
ret << wxT( " | SEGM_AR" );
if( stateBits & SEGM_FIXE )
ret << wxT( " | SEGM_FIXE" );
if( stateBits & EDIT )
ret << wxT( " | EDIT" );
if( stateBits & DRAG )
ret << wxT( " | DRAG" );
if( stateBits & SURBRILL )
ret << wxT( " | SURBRILL" );
if( stateBits & NO_TRACE )
ret << wxT( " | NO_TRACE" );
if( stateBits & DELETED )
ret << wxT( " | DELETED" );
if( stateBits & BUSY )
ret << wxT( " | BUSY" );
if( stateBits & END_ONPAD )
ret << wxT( " | END_ONPAD" );
if( stateBits & BEGIN_ONPAD )
ret << wxT( " | BEGIN_ONPAD" );
if( stateBits & FLAG0 )
ret << wxT( " | FLAG0" );
if( stateBits & FLAG1 )
ret << wxT( " | FLAG1" );
return ret;
}
#endif