662 lines
23 KiB
C++
662 lines
23 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2004-2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2008 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2022 CERN
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* Copyright (C) 2004-2024 KiCad Developers, see change_log.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef LIB_SYMBOL_H
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#define LIB_SYMBOL_H
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#include <symbol.h>
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#include <sch_field.h>
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#include <sch_pin.h>
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#include <lib_tree_item.h>
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#include <vector>
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#include <core/multivector.h>
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class LINE_READER;
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class OUTPUTFORMATTER;
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class REPORTER;
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class SYMBOL_LIB;
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class LIB_SYMBOL;
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class TEST_LIB_SYMBOL_FIXTURE;
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typedef std::shared_ptr<LIB_SYMBOL> LIB_SYMBOL_SPTR; ///< shared pointer to LIB_SYMBOL
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typedef std::weak_ptr<LIB_SYMBOL> LIB_SYMBOL_REF; ///< weak pointer to LIB_SYMBOL
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typedef MULTIVECTOR<SCH_ITEM, SCH_SHAPE_T, SCH_PIN_T> LIB_ITEMS_CONTAINER;
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typedef LIB_ITEMS_CONTAINER::ITEM_PTR_VECTOR LIB_ITEMS;
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/* values for member .m_options */
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enum LIBRENTRYOPTIONS
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{
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ENTRY_NORMAL, // Libentry is a standard symbol (real or alias)
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ENTRY_POWER // Libentry is a power symbol
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};
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extern bool operator<( const LIB_SYMBOL& aItem1, const LIB_SYMBOL& aItem2 );
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struct LIB_SYMBOL_UNIT
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{
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int m_unit; ///< The unit number.
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int m_bodyStyle; ///< The alternate body style of the unit.
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std::vector<SCH_ITEM*> m_items; ///< The items unique to this unit and alternate body style.
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};
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/**
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* Define a library symbol object.
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*
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* A library symbol object is typically saved and loaded in a symbol library file (.lib).
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* Library symbols are different from schematic symbols.
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*/
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class LIB_SYMBOL : public SYMBOL, public LIB_TREE_ITEM
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{
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public:
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LIB_SYMBOL( const wxString& aName, LIB_SYMBOL* aParent = nullptr,
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SYMBOL_LIB* aLibrary = nullptr );
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LIB_SYMBOL( const LIB_SYMBOL& aSymbol, SYMBOL_LIB* aLibrary = nullptr );
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virtual ~LIB_SYMBOL()
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{}
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static LIB_SYMBOL* Dummy();
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bool IsDummy() { return this == Dummy(); }
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///< http://www.boost.org/doc/libs/1_55_0/libs/smart_ptr/sp_techniques.html#weak_without_shared
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LIB_SYMBOL_SPTR SharedPtr() const { return m_me; }
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/**
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* Create a copy of a LIB_SYMBOL and assigns unique KIIDs to the copy and its children.
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*/
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virtual LIB_SYMBOL* Duplicate() const
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{
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LIB_SYMBOL* dupe = new LIB_SYMBOL( *this, m_library );
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const_cast<KIID&>( dupe->m_Uuid ) = KIID();
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for( SCH_ITEM& item : dupe->m_drawings )
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const_cast<KIID&>( item.m_Uuid ) = KIID();
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return dupe;
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}
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void SetParent( LIB_SYMBOL* aParent = nullptr );
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LIB_SYMBOL_REF& GetParent() { return m_parent; }
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const LIB_SYMBOL_REF& GetParent() const { return m_parent; }
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/**
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* Get the number of parents for this symbol.
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*
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* @return the inhertance depth for this symbol.
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*/
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unsigned GetInheritanceDepth() const;
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/**
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* Get the parent symbol that does not have another parent.
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*
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* Now that derived symbols can be derived from other derived symbols, this method provides
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* way to get to the base symbol in the derivation change.
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*
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* @return the weak_ptr to the root symbol of this symbol.
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*/
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LIB_SYMBOL_SPTR GetRootSymbol() const;
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virtual wxString GetClass() const override
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{
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return wxT( "LIB_SYMBOL" );
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}
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && aItem->Type() == LIB_SYMBOL_T;
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}
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virtual void SetName( const wxString& aName );
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wxString GetName() const override { return m_name; }
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LIB_ID GetLIB_ID() const override { return m_libId; }
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wxString GetDesc() override { return GetDescription(); }
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int GetSubUnitCount() const override { return GetUnitCount(); }
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const LIB_ID& GetLibId() const override { return m_libId; }
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void SetLibId( const LIB_ID& aLibId ) { m_libId = aLibId; }
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LIB_ID GetSourceLibId() const { return m_sourceLibId; }
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void SetSourceLibId( const LIB_ID& aLibId ) { m_sourceLibId = aLibId; }
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wxString GetLibNickname() const override { return GetLibraryName(); }
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///< Sets the Description field text value
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void SetDescription( const wxString& aDescription )
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{
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GetDescriptionField().SetText( aDescription );
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}
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///< Gets the Description field text value */
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wxString GetDescription() const override
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{
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if( GetDescriptionField().GetText().IsEmpty() && IsAlias() )
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{
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if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
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return parent->GetDescription();
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}
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return GetDescriptionField().GetText();
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}
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void SetKeyWords( const wxString& aKeyWords ) { m_keyWords = aKeyWords; }
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wxString GetKeyWords() const override
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{
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if( m_keyWords.IsEmpty() && IsAlias() )
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{
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if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
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return parent->GetKeyWords();
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}
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return m_keyWords;
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}
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std::vector<SEARCH_TERM> GetSearchTerms() override;
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wxString GetFootprint() override
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{
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return GetFootprintField().GetText();
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}
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void GetChooserFields( std::map<wxString , wxString>& aColumnMap ) override;
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/**
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* For symbols derived from other symbols, IsRoot() indicates no derivation.
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*/
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bool IsRoot() const override { return m_parent.use_count() == 0; }
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bool IsAlias() const { return !m_parent.expired() && m_parent.use_count() > 0; }
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const wxString GetLibraryName() const;
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SYMBOL_LIB* GetLib() const { return m_library; }
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void SetLib( SYMBOL_LIB* aLibrary ) { m_library = aLibrary; }
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timestamp_t GetLastModDate() const { return m_lastModDate; }
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void SetFPFilters( const wxArrayString& aFilters ) { m_fpFilters = aFilters; }
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wxArrayString GetFPFilters() const
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{
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if( m_fpFilters.IsEmpty() && IsAlias() )
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{
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if( LIB_SYMBOL_SPTR parent = m_parent.lock() )
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return parent->GetFPFilters();
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}
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return m_fpFilters;
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}
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/**
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* Get the bounding box for the symbol.
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*
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* @return the symbol bounding box ( in user coordinates )
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* @param aUnit = unit selection = 0, or 1..n
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* @param aBodyStyle = 0, 1 or 2
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* If aUnit == 0, unit is not used
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* if aBodyStyle == 0 Convert is non used
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* @param aIgnoreHiddenFields default true, ignores any hidden fields
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**/
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const BOX2I GetUnitBoundingBox( int aUnit, int aBodyStyle,
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bool aIgnoreHiddenFields = true ) const;
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/**
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* Get the symbol bounding box excluding fields.
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*
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* @return the symbol bounding box ( in user coordinates ) without fields
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* @param aUnit = unit selection = 0, or 1..n
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* @param aBodyStyle = 0, 1 or 2
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* If aUnit == 0, unit is not used
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* if aBodyStyle == 0 Convert is non used
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* Fields are not taken in account
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**/
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const BOX2I GetBodyBoundingBox( int aUnit, int aBodyStyle, bool aIncludePins,
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bool aIncludePrivateItems ) const;
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const BOX2I GetBoundingBox() const override
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{
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return GetUnitBoundingBox( 0, 0 );
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}
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bool IsPower() const override;
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bool IsNormal() const override;
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void SetPower();
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void SetNormal();
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/**
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* Set interchangeable the property for symbol units.
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* @param aLockUnits when true then units are set as not interchangeable.
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*/
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void LockUnits( bool aLockUnits ) { m_unitsLocked = aLockUnits; }
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/**
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* Check whether symbol units are interchangeable.
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* @return False when interchangeable, true otherwise.
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*/
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bool UnitsLocked() const { return m_unitsLocked; }
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/**
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* Overwrite all the existing fields in this symbol with fields supplied in \a aFieldsList.
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*
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* @param aFieldsList is a set of fields to import, removing all previous fields.
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*/
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void SetFields( const std::vector<SCH_FIELD>& aFieldsList );
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/**
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* Return a list of fields within this symbol.
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*
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* @param aList - List to add fields to
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*/
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void GetFields( std::vector<SCH_FIELD*>& aList );
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void GetFields( std::vector<SCH_FIELD>& aList );
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/**
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* Add a field. Takes ownership of the pointer.
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*/
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void AddField( SCH_FIELD* aField );
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void AddField( SCH_FIELD& aField ) { AddField( new SCH_FIELD( aField ) ); }
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/**
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* Find a field within this symbol matching \a aFieldName and returns it
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* or NULL if not found.
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* @param aFieldName is the name of the field to find.
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* @param aCaseInsensitive ignore the filed name case if true.
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*
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* @return the field if found or NULL if the field was not found.
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*/
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SCH_FIELD* FindField( const wxString& aFieldName, bool aCaseInsensitive = false );
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const SCH_FIELD* FindField( const wxString& aFieldName,
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bool aCaseInsensitive = false ) const;
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/**
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* Return pointer to the requested field.
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*
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* @param aId - Id of field to return.
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* @return The field if found, otherwise NULL.
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*/
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SCH_FIELD* GetFieldById( int aId ) const;
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/** Return reference to the value field. */
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SCH_FIELD& GetValueField() const;
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/** Return reference to the reference designator field. */
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SCH_FIELD& GetReferenceField() const;
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/** Return reference to the footprint field */
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SCH_FIELD& GetFootprintField() const;
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/** Return reference to the datasheet field. */
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SCH_FIELD& GetDatasheetField() const;
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/** Return reference to the description field. */
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SCH_FIELD& GetDescriptionField() const;
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wxString GetPrefix();
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const wxString GetRef( const SCH_SHEET_PATH* aSheet, bool aIncludeUnit = false ) const override
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{
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return GetReferenceField().GetText();
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}
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const wxString GetValue( bool aResolve, const SCH_SHEET_PATH* aPath,
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bool aAllowExtraText ) const override
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{
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return GetValueField().GetText();
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}
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void RunOnChildren( const std::function<void( SCH_ITEM* )>& aFunction ) override;
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/**
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* Order optional field indices.
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*
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* It's possible when calling #LIB_SYMBOL::Flatten that there can be gaps and/or duplicate
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* optional field indices. This method correctly orders the indices so there are no gaps
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* and/or duplicate indices.
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*/
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int UpdateFieldOrdinals();
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int GetNextAvailableFieldId() const;
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/**
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* Resolve any references to system tokens supported by the symbol.
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*
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* @param aDepth a counter to limit recursion and circular references.
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*/
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bool ResolveTextVar( wxString* token, int aDepth = 0 ) const;
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void Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
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const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) override;
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void PrintBackground( const SCH_RENDER_SETTINGS *aSettings, int aUnit, int aBodyStyle,
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const VECTOR2I& aOffset, bool aDimmed ) override;
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void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
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int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) override;
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/**
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* Plot symbol fields.
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*/
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void PlotFields( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
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int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed );
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/**
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* Add a new draw \a aItem to the draw object list and sort according to \a aSort.
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*
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* @param aItem is the new draw object to add to the symbol.
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* @param aSort is the flag to determine if the newly added item should be sorted.
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*/
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void AddDrawItem( SCH_ITEM* aItem, bool aSort = true );
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/**
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* Remove draw \a aItem from list.
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*
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* @param aItem - Draw item to remove from list.
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*/
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void RemoveDrawItem( SCH_ITEM* aItem );
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void RemoveField( SCH_FIELD* aField ) { RemoveDrawItem( aField ); }
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size_t GetFieldCount() const { return m_drawings.size( SCH_FIELD_T ); }
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/**
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* Return a list of pin object pointers from the draw item list.
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*
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* Note pin objects are owned by the draw list of the symbol. Deleting any of the objects
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* will leave list in a unstable state and will likely segfault when the list is destroyed.
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*
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* @param aUnit - Unit number of pins to collect. Set to 0 to get pins from any symbol unit.
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* @param aBodyStyle - Symbol alternate body style of pins to collect. Set to 0 to get pins
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* from any DeMorgan variant of symbol.
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*/
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std::vector<SCH_PIN*> GetPins( int aUnit = 0, int aBodyStyle = 0 ) const;
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/**
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* Return a list of pin pointers for all units / converts. Used primarily for SPICE where
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* we want to treat all unit as a single part.
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*/
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std::vector<SCH_PIN*> GetAllLibPins() const;
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/**
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* @return a count of pins for all units / converts.
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*/
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int GetPinCount() override;
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/**
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* Return pin object with the requested pin \a aNumber.
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*
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* @param aNumber - Number of the pin to find.
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* @param aUnit - Unit filter. Set to 0 if a specific unit number is not required.
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* @param aBodyStyle - DeMorgan variant filter. Set to 0 if no specific DeMorgan variant is
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* required.
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* @return The pin object if found. Otherwise NULL.
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*/
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SCH_PIN* GetPin( const wxString& aNumber, int aUnit = 0, int aBodyStyle = 0 ) const;
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/**
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* Return true if this symbol's pins do not match another symbol's pins. This is used to
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* detect whether the project cache is out of sync with the system libs.
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*
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* @param aOtherSymbol - The other library symbol to test
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* @param aTestNums - Whether two pins at the same point must have the same number.
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* @param aTestNames - Whether two pins at the same point must have the same name.
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* @param aTestType - Whether two pins at the same point must have the same electrical type.
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* @param aTestOrientation - Whether two pins at the same point must have the same orientation.
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* @param aTestLength - Whether two pins at the same point must have the same length.
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*/
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bool PinsConflictWith( const LIB_SYMBOL& aOtherSymbol, bool aTestNums, bool aTestNames,
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bool aTestType, bool aTestOrientation, bool aTestLength ) const;
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/**
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* Move the symbol \a aOffset.
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*
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* @param aOffset - Offset displacement.
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*/
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void Move( const VECTOR2I& aOffset ) override;
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/**
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* Test if symbol has more than one body conversion type (DeMorgan).
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*
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* @return True if symbol has more than one conversion.
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*/
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bool HasAlternateBodyStyle() const override;
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/**
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* @return the highest pin number of the symbol's pins.
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* If none of the pins has pin number assigned it returns 0.
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*/
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int GetMaxPinNumber() const;
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/**
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* Clears the status flag all draw objects in this symbol.
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*/
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void ClearTempFlags() override;
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void ClearEditFlags() override;
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/**
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* Locate a draw object.
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*
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* @param aUnit - Unit number of draw item.
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* @param aBodyStyle - Body style of draw item.
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* @param aType - Draw object type, set to 0 to search for any type.
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* @param aPoint - Coordinate for hit testing.
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* @return The draw object if found. Otherwise NULL.
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*/
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SCH_ITEM* LocateDrawItem( int aUnit, int aBodyStyle, KICAD_T aType, const VECTOR2I& aPoint );
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/**
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* Locate a draw object (overlaid)
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*
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* @param aUnit - Unit number of draw item.
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* @param aBodyStyle - Body style of draw item.
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* @param aType - Draw object type, set to 0 to search for any type.
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* @param aPoint - Coordinate for hit testing.
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* @param aTransform = the transform matrix
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* @return The draw object if found. Otherwise NULL.
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*/
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SCH_ITEM* LocateDrawItem( int aUnit, int aBodyStyle, KICAD_T aType, const VECTOR2I& aPoint,
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const TRANSFORM& aTransform );
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/**
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* Return a reference to the draw item list.
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*
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* @return LIB_ITEMS_CONTAINER& - Reference to the draw item object container.
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*/
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LIB_ITEMS_CONTAINER& GetDrawItems() { return m_drawings; }
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const LIB_ITEMS_CONTAINER& GetDrawItems() const { return m_drawings; }
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/**
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* This function finds the filled draw items that are covering up smaller draw items
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* and replaces their body fill color with the background fill color.
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*/
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void FixupDrawItems();
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INSPECT_RESULT Visit( INSPECTOR inspector, void* testData,
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const std::vector<KICAD_T>& aScanTypes ) override;
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/**
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* Set the units per symbol count.
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*
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* If the count is greater than the current count, then the all of the
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* current draw items are duplicated for each additional symbol. If the
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* count is less than the current count, all draw objects for units
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* greater that count are removed from the symbol.
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|
*
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* @param aCount - Number of units per package.
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* @param aDuplicateDrawItems Create duplicate draw items of unit 1 for each additionl unit.
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|
*/
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void SetUnitCount( int aCount, bool aDuplicateDrawItems = true );
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int GetUnitCount() const override;
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|
|
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/**
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* Return an identifier for \a aUnit for symbols with units.
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|
*/
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wxString GetUnitReference( int aUnit ) override;
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|
|
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/**
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|
* Return true if the given unit \a aUnit has a display name defined
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|
*/
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|
bool HasUnitDisplayName( int aUnit ) override;
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|
|
|
/**
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|
* Return the user-defined display name for \a aUnit for symbols with units.
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|
*/
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wxString GetUnitDisplayName( int aUnit ) override;
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|
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|
/**
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|
* Copy all unit display names into the given map \a aTarget
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|
*/
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|
void CopyUnitDisplayNames( std::map<int, wxString>& aTarget ) const;
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|
|
|
/**
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|
* Set the user-defined display name for \a aUnit to \a aName for symbols with units.
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|
*/
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|
void SetUnitDisplayName( int aUnit, const wxString& aName );
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|
|
|
/**
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|
* @return true if the symbol has multiple units per symbol.
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|
* When true, the reference has a sub reference to identify symbol.
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|
*/
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|
bool IsMulti() const override { return m_unitCount > 1; }
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|
|
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static wxString LetterSubReference( int aUnit, int aFirstId );
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|
|
|
/**
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|
* Set or clear the alternate body style (DeMorgan) for the symbol.
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|
*
|
|
* If the symbol already has an alternate body style set and aHasAlternate is false, all
|
|
* of the existing draw items for the alternate body style are remove. If the alternate
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|
* body style is not set and aHasAlternate is true, than the base draw items are duplicated
|
|
* and added to the symbol.
|
|
*
|
|
* @param aHasAlternate - Set or clear the symbol alternate body style.
|
|
* @param aDuplicatePins - Duplicate all pins from original body style if true.
|
|
*/
|
|
void SetHasAlternateBodyStyle( bool aHasAlternate, bool aDuplicatePins = true );
|
|
|
|
/**
|
|
* Comparison test that can be used for operators.
|
|
*
|
|
* @param aRhs is the right hand side symbol used for comparison.
|
|
*
|
|
* @return -1 if this symbol is less than \a aRhs
|
|
* 1 if this symbol is greater than \a aRhs
|
|
* 0 if this symbol is the same as \a aRhs
|
|
*/
|
|
int Compare( const LIB_SYMBOL& aRhs, int aCompareFlags = 0,
|
|
REPORTER* aReporter = nullptr ) const;
|
|
|
|
const LIB_SYMBOL& operator=( const LIB_SYMBOL& aSymbol );
|
|
|
|
/**
|
|
* Return a flattened symbol inheritance to the caller.
|
|
*
|
|
* If the symbol does not inherit from another symbol, a copy of the symbol is returned.
|
|
*
|
|
* @return a flattened symbol on the heap
|
|
*/
|
|
std::unique_ptr< LIB_SYMBOL > Flatten() const;
|
|
|
|
/**
|
|
* Return a list of SCH_ITEM objects separated by unit and convert number.
|
|
*
|
|
* @note This does not include SCH_FIELD objects since they are not associated with
|
|
* unit and/or convert numbers.
|
|
*/
|
|
std::vector<struct LIB_SYMBOL_UNIT> GetUnitDrawItems();
|
|
|
|
/**
|
|
* Return a list of item pointers for \a aUnit and \a aBodyStyle for this symbol.
|
|
*
|
|
* @note #SCH_FIELD objects are not included.
|
|
*
|
|
* @param aUnit is the unit number of the item, -1 includes all units.
|
|
* @param aBodyStyle is the alternate body styple of the item, -1 includes all body styles.
|
|
*
|
|
* @return a list of unit items.
|
|
*/
|
|
std::vector<SCH_ITEM*> GetUnitDrawItems( int aUnit, int aBodyStyle );
|
|
|
|
/**
|
|
* Return a measure of similarity between this symbol and \a aSymbol.
|
|
* @param aSymbol is the symbol to compare to.
|
|
*
|
|
* @return a measure of similarity from 1.0 (identical) to 0.0 (no similarity).
|
|
*/
|
|
double Similarity( const SCH_ITEM& aSymbol ) const override;
|
|
#if defined(DEBUG)
|
|
void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); }
|
|
#endif
|
|
|
|
private:
|
|
// We create a different set parent function for this class, so we hide the inherited one.
|
|
using EDA_ITEM::SetParent;
|
|
|
|
/**
|
|
* The library symbol specific sort order is as follows:
|
|
*
|
|
* - The result of #SCH_ITEM::compare()
|
|
*/
|
|
int compare( const SCH_ITEM& aOther,
|
|
int aCompareFlags = SCH_ITEM::COMPARE_FLAGS::EQUALITY ) const override;
|
|
|
|
void deleteAllFields();
|
|
|
|
private:
|
|
LIB_SYMBOL_SPTR m_me;
|
|
LIB_SYMBOL_REF m_parent; ///< Use for inherited symbols.
|
|
LIB_ID m_libId;
|
|
LIB_ID m_sourceLibId; ///< For database library symbols; the original symbol
|
|
timestamp_t m_lastModDate;
|
|
|
|
int m_unitCount; ///< Number of units (parts) per package.
|
|
bool m_unitsLocked; ///< True if symbol has multiple units and changing one
|
|
///< unit does not automatically change another unit.
|
|
|
|
LIBRENTRYOPTIONS m_options; ///< Special symbol features such as POWER or NORMAL.)
|
|
|
|
LIB_ITEMS_CONTAINER m_drawings;
|
|
|
|
SYMBOL_LIB* m_library;
|
|
wxString m_name;
|
|
wxString m_keyWords; ///< Search keywords
|
|
wxArrayString m_fpFilters; ///< List of suitable footprint names for the
|
|
///< symbol (wild card names accepted).
|
|
|
|
std::map<int, wxString> m_unitDisplayNames;
|
|
};
|
|
|
|
#endif // CLASS_LIBENTRY_H
|