.. |
accelerators
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Fix a Coverity warning, which looks like a (minor) bug in ccontainer2d.cpp.
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2017-03-13 12:53:01 +01:00 |
shapes2D
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Fixed a shadowed variable warning
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2018-09-10 10:06:17 +02:00 |
shapes3D
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Fix a few doxygen warnings
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2017-06-25 11:26:04 +02:00 |
PerlinNoise.cpp
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Fix type promotion in math function
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2018-01-09 19:11:27 -05:00 |
PerlinNoise.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
c3d_render_createscene.cpp
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Correctly initialize module matrices in raytracer
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2018-04-11 10:06:36 -07:00 |
c3d_render_raytracing.cpp
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Adding initialization to GLM vectors
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2018-04-11 10:59:28 -07:00 |
c3d_render_raytracing.h
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Improvements on 3DViewer raytracing render
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2016-12-22 16:18:20 -05:00 |
cfrustum.cpp
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3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
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2017-01-18 18:09:27 -05:00 |
cfrustum.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
clight.h
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Fixed a memleak in raytracer
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2017-06-27 10:58:43 +02:00 |
cmaterial.cpp
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3D-Viewer: improvements on reflections and on plastic normal texture
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2017-01-26 07:22:46 -05:00 |
cmaterial.h
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3D-Viewer: improvements on reflections and on plastic normal texture
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2017-01-26 07:22:46 -05:00 |
hitinfo.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
mortoncodes.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
ray.cpp
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Fix type promotion in math function
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2018-01-09 19:11:27 -05:00 |
ray.h
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3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
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2017-01-18 18:09:27 -05:00 |
raypacket.cpp
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |
raypacket.h
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |