1014 lines
29 KiB
C++
1014 lines
29 KiB
C++
/*******************************************/
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/* class_board.cpp - BOARD class functions */
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/*******************************************/
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#include "fctsys.h"
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#include "common.h"
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#include "pcbnew.h"
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/*****************/
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/* Class BOARD: */
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/*****************/
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/* Constructor */
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BOARD::BOARD( EDA_BaseStruct* parent, WinEDA_BasePcbFrame* frame ) :
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BOARD_ITEM( (BOARD_ITEM*) parent, TYPEPCB )
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{
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m_PcbFrame = frame;
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m_Status_Pcb = 0; // Mot d'etat: Bit 1 = Chevelu calcule
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m_NbNets = 0; // Nombre de nets (equipotentielles)
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m_BoardSettings = &g_DesignSettings;
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m_NbPads = 0; // nombre total de pads
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m_NbNodes = 0; // nombre de pads connectes
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m_NbLinks = 0; // nombre de chevelus (donc aussi nombre
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// minimal de pistes a tracer
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m_NbSegmTrack = 0; // nombre d'elements de type segments de piste
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m_NbSegmZone = 0; // nombre d'elements de type segments de zone
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m_NbNoconnect = 0; // nombre de chevelus actifs
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m_NbLoclinks = 0; // nb ratsnest local
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m_Drawings = NULL; // pointeur sur liste drawings
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m_Modules = NULL; // pointeur sur liste zone modules
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m_Equipots = NULL; // pointeur liste zone equipot
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m_Track = NULL; // pointeur relatif zone piste
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m_Zone = NULL; // pointeur tableau zone zones de cuivre
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m_Pads = NULL; // pointeur liste d'acces aux pads
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m_Ratsnest = NULL; // pointeur liste rats
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m_LocalRatsnest = NULL; // pointeur liste rats local
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m_CurrentZoneContour = NULL; // This ZONE_CONTAINER handle the zone contour cuurently in progress
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// de determination des contours de zone
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}
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/***************/
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/* Destructeur */
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/***************/
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BOARD::~BOARD()
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{
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m_Drawings->DeleteStructList();
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m_Drawings = 0;
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m_Modules->DeleteStructList();
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m_Modules = 0;
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m_Equipots->DeleteStructList();
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m_Equipots = 0;
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m_Track->DeleteStructList();
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m_Track = 0;
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m_Zone->DeleteStructList();
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m_Zone = 0;
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MyFree( m_Pads );
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m_Pads = 0;
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MyFree( m_Ratsnest );
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m_Ratsnest = 0;
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MyFree( m_LocalRatsnest );
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m_LocalRatsnest = 0;
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DeleteMARKERs();
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DeleteZONEOutlines();
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delete m_CurrentZoneContour;
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m_CurrentZoneContour = NULL;
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}
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wxString BOARD::GetLayerName( int aLayerIndex ) const
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{
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return ReturnPcbLayerName( aLayerIndex, true );
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}
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int BOARD::GetCopperLayerCount() const
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{
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return m_BoardSettings->m_CopperLayerCount;
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}
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wxPoint& BOARD::GetPosition()
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{
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static wxPoint dummy(0,0);
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return dummy; // a reference
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}
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void BOARD::UnLink()
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{
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/* Modification du chainage arriere */
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if( Pback )
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{
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if( Pback->Type() == TYPEPCB )
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{
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Pback->Pnext = Pnext;
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}
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else /* Le chainage arriere pointe sur la structure "Pere" */
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{
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// Pback-> = Pnext;
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}
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}
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/* Modification du chainage avant */
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if( Pnext )
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Pnext->Pback = Pback;
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Pnext = Pback = NULL;
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}
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void BOARD::Add( BOARD_ITEM* aBoardItem, int aControl )
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{
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if ( aBoardItem == NULL )
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{
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wxFAIL_MSG( wxT("BOARD::Add() param error: aBoardItem NULL") );
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return;
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}
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switch( aBoardItem->Type() )
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{
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// this one uses a vector
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case TYPEMARKER:
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aBoardItem->m_Parent = this;
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m_markers.push_back( (MARKER*) aBoardItem );
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break;
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// this one uses a vector
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case TYPEZONE_CONTAINER:
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aBoardItem->m_Parent = this;
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m_ZoneDescriptorList.push_back( (ZONE_CONTAINER*) aBoardItem );
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break;
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case TYPETRACK:
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case TYPEVIA:
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{
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TRACK* insertAid = ((TRACK*)aBoardItem)->GetBestInsertPoint( this );
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((TRACK*)aBoardItem)->Insert( this, insertAid );
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}
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break;
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case TYPEMODULE:
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// this is an insert, not an append which may also be needed.
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{
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aBoardItem->Pback = this;
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BOARD_ITEM* next = m_Modules;
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aBoardItem->Pnext = next;
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if( next )
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next->Pback = aBoardItem;
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m_Modules = (MODULE*) aBoardItem;
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}
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break;
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// other types may use linked list
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default:
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wxFAIL_MSG( wxT("BOARD::Add() needs work") );
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}
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}
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void BOARD::Delete( BOARD_ITEM* aBoardItem )
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{
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if ( aBoardItem == NULL ) return;
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switch( aBoardItem->Type() )
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{
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case TYPEMARKER: // this one uses a vector
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// find the item in the vector, then delete then erase it.
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for( unsigned i=0; i<m_markers.size(); ++i )
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{
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if( m_markers[i] == (MARKER*) aBoardItem )
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{
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DeleteMARKER( i );
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break;
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}
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}
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break;
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case TYPEZONE_CONTAINER: // this one uses a vector
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// find the item in the vector, then delete then erase it.
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for( unsigned i=0; i<m_ZoneDescriptorList.size(); ++i )
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{
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if( m_ZoneDescriptorList[i] == (ZONE_CONTAINER*) aBoardItem )
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{
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delete m_ZoneDescriptorList[i];
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m_ZoneDescriptorList.erase(m_ZoneDescriptorList.begin() + i);
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break;
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}
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}
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break;
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// other types may use linked list
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default:
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wxFAIL_MSG( wxT("BOARD::Delete() needs work") );
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}
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}
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void BOARD::DeleteMARKER( int aIndex )
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{
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if( (unsigned) aIndex < m_markers.size() )
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{
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delete m_markers[aIndex];
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m_markers.erase( m_markers.begin() + aIndex );
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}
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}
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void BOARD::DeleteMARKERs()
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{
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// the vector does not know how to delete the MARKER, it holds pointers
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for( unsigned i=0; i<m_markers.size(); ++i )
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delete m_markers[i];
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m_markers.clear();
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}
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void BOARD::DeleteZONEOutlines()
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{
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// the vector does not know how to delete the ZONE Outlines, it holds pointers
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for( unsigned i=0; i<m_ZoneDescriptorList.size(); ++i )
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delete m_ZoneDescriptorList[i];
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m_ZoneDescriptorList.clear();
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}
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/* Calculate the track segment count */
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int BOARD::GetNumSegmTrack()
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{
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TRACK* CurTrack = m_Track;
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int ii = 0;
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for( ; CurTrack != NULL; CurTrack = CurTrack->Next() )
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ii++;
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m_NbSegmTrack = ii;
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return ii;
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}
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/* Calculate the zone segment count */
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int BOARD::GetNumSegmZone()
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{
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TRACK* CurTrack = m_Zone;
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int ii = 0;
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for( ; CurTrack != NULL; CurTrack = CurTrack->Next() )
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ii++;
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m_NbSegmZone = ii;
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return ii;
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}
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// return the unconnection count
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int BOARD::GetNumNoconnect()
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{
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return m_NbNoconnect;
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}
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// return the active pad count ( pads with a netcode > 0 )
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int BOARD::GetNumNodes()
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{
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return m_NbNodes;
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}
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/***********************************/
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bool BOARD::ComputeBoundaryBox()
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/***********************************/
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/** Function ComputeBoundaryBox()
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* Calculate the bounding box of the board
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* This box contains pcb edges, pads , vias and tracks
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* Update m_PcbBox member
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*
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* @return 0 for an empty board (no items), else 1
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*/
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{
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int rayon, cx, cy, d, xmin, ymin, xmax, ymax;
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bool Has_Items = FALSE;
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EDA_BaseStruct* PtStruct;
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DRAWSEGMENT* ptr;
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TRACK* Track;
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xmin = ymin = 0x7FFFFFFFl;
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xmax = ymax = -0x7FFFFFFFl;
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/* Analyse PCB edges*/
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PtStruct = m_Drawings;
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for( ; PtStruct != NULL; PtStruct = PtStruct->Pnext )
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{
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if( PtStruct->Type() != TYPEDRAWSEGMENT )
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continue;
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ptr = (DRAWSEGMENT*) PtStruct;
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d = (ptr->m_Width / 2) + 1;
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if( ptr->m_Shape == S_CIRCLE )
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{
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cx = ptr->m_Start.x; cy = ptr->m_Start.y;
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rayon = (int) hypot( (double) (ptr->m_End.x - cx), (double) (ptr->m_End.y - cy) );
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rayon += d;
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xmin = MIN( xmin, cx - rayon );
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ymin = MIN( ymin, cy - rayon );
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xmax = MAX( xmax, cx + rayon );
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ymax = MAX( ymax, cy + rayon );
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Has_Items = TRUE;
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}
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else
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{
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cx = MIN( ptr->m_Start.x, ptr->m_End.x );
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cy = MIN( ptr->m_Start.y, ptr->m_End.y );
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xmin = MIN( xmin, cx - d );
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ymin = MIN( ymin, cy - d );
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cx = MAX( ptr->m_Start.x, ptr->m_End.x );
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cy = MAX( ptr->m_Start.y, ptr->m_End.y );
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xmax = MAX( xmax, cx + d );
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ymax = MAX( ymax, cy + d );
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Has_Items = TRUE;
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}
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}
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/* Analyse footprints */
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MODULE* module = m_Modules;
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for( ; module != NULL; module = (MODULE*) module->Pnext )
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{
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Has_Items = TRUE;
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xmin = MIN( xmin, ( module->m_Pos.x + module->m_BoundaryBox.GetX() ) );
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ymin = MIN( ymin, ( module->m_Pos.y + module->m_BoundaryBox.GetY() ) );
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xmax = MAX( xmax, module->m_Pos.x + module->m_BoundaryBox.GetRight() );
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ymax = MAX( ymax, module->m_Pos.y + module->m_BoundaryBox.GetBottom() );
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D_PAD* pt_pad = module->m_Pads;
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for( ; pt_pad != NULL; pt_pad = (D_PAD*) pt_pad->Pnext )
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{
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const wxPoint& pos = pt_pad->GetPosition();
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d = pt_pad->m_Rayon;
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xmin = MIN( xmin, pos.x - d );
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ymin = MIN( ymin, pos.y - d );
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xmax = MAX( xmax, pos.x + d );
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ymax = MAX( ymax, pos.y + d );
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}
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}
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/* Analyse track and zones */
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for( Track = m_Track; Track != NULL; Track = (TRACK*) Track->Pnext )
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{
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d = (Track->m_Width / 2) + 1;
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cx = MIN( Track->m_Start.x, Track->m_End.x );
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cy = MIN( Track->m_Start.y, Track->m_End.y );
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xmin = MIN( xmin, cx - d );
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ymin = MIN( ymin, cy - d );
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cx = MAX( Track->m_Start.x, Track->m_End.x );
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cy = MAX( Track->m_Start.y, Track->m_End.y );
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xmax = MAX( xmax, cx + d );
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ymax = MAX( ymax, cy + d );
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Has_Items = TRUE;
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}
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for( Track = m_Zone; Track != NULL; Track = (TRACK*) Track->Pnext )
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{
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d = (Track->m_Width / 2) + 1;
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cx = MIN( Track->m_Start.x, Track->m_End.x );
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cy = MIN( Track->m_Start.y, Track->m_End.y );
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xmin = MIN( xmin, cx - d );
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ymin = MIN( ymin, cy - d );
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cx = MAX( Track->m_Start.x, Track->m_End.x );
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cy = MAX( Track->m_Start.y, Track->m_End.y );
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xmax = MAX( xmax, cx + d );
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ymax = MAX( ymax, cy + d );
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Has_Items = TRUE;
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}
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if( !Has_Items && m_PcbFrame )
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{
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if( m_PcbFrame->m_Draw_Sheet_Ref )
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{
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xmin = ymin = 0;
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xmax = m_PcbFrame->m_CurrentScreen->ReturnPageSize().x;
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ymax = m_PcbFrame->m_CurrentScreen->ReturnPageSize().y;
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}
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else
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{
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xmin = -m_PcbFrame->m_CurrentScreen->ReturnPageSize().x / 2;
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ymin = -m_PcbFrame->m_CurrentScreen->ReturnPageSize().y / 2;
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xmax = m_PcbFrame->m_CurrentScreen->ReturnPageSize().x / 2;
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ymax = m_PcbFrame->m_CurrentScreen->ReturnPageSize().y / 2;
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}
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}
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m_BoundaryBox.SetX( xmin );
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m_BoundaryBox.SetY( ymin );
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m_BoundaryBox.SetWidth( xmax - xmin );
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m_BoundaryBox.SetHeight( ymax - ymin );
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return Has_Items;
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}
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// virtual, see pcbstruct.h
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void BOARD::Display_Infos( WinEDA_DrawFrame* frame )
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{
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/* Affiche l'etat du PCB : nb de pads, nets , connexions.. */
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#define POS_AFF_NBPADS 1
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#define POS_AFF_NBVIAS 8
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#define POS_AFF_NBNODES 16
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#define POS_AFF_NBLINKS 24
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#define POS_AFF_NBNETS 32
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#define POS_AFF_NBCONNECT 40
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#define POS_AFF_NBNOCONNECT 48
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int nb_vias = 0, ii;
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EDA_BaseStruct* Struct;
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wxString txt;
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frame->MsgPanel->EraseMsgBox();
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txt.Printf( wxT( "%d" ), m_NbPads );
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Affiche_1_Parametre( frame, POS_AFF_NBPADS, _( "Pads" ), txt, DARKGREEN );
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for( ii = 0, Struct = m_Track; Struct != NULL; Struct = Struct->Pnext )
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{
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ii++;
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if( Struct->Type() == TYPEVIA )
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nb_vias++;
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}
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txt.Printf( wxT( "%d" ), nb_vias );
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Affiche_1_Parametre( frame, POS_AFF_NBVIAS, _( "Vias" ), txt, DARKGREEN );
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txt.Printf( wxT( "%d" ), GetNumNodes() );
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Affiche_1_Parametre( frame, POS_AFF_NBNODES, _( "Nodes" ), txt, DARKCYAN );
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txt.Printf( wxT( "%d" ), m_NbLinks );
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Affiche_1_Parametre( frame, POS_AFF_NBLINKS, _( "Links" ), txt, DARKGREEN );
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txt.Printf( wxT( "%d" ), m_NbNets );
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Affiche_1_Parametre( frame, POS_AFF_NBNETS, _( "Nets" ), txt, RED );
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txt.Printf( wxT( "%d" ), m_NbLinks - GetNumNoconnect() );
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Affiche_1_Parametre( frame, POS_AFF_NBCONNECT, _( "Connect" ), txt, DARKGREEN );
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txt.Printf( wxT( "%d" ), GetNumNoconnect() );
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Affiche_1_Parametre( frame, POS_AFF_NBNOCONNECT, _( "NoConn" ), txt, BLUE );
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}
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// virtual, see pcbstruct.h
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SEARCH_RESULT BOARD::Visit( INSPECTOR* inspector, const void* testData,
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const KICAD_T scanTypes[] )
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{
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KICAD_T stype;
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SEARCH_RESULT result = SEARCH_CONTINUE;
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const KICAD_T* p = scanTypes;
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bool done=false;
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#if 0 && defined(DEBUG)
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std::cout << GetClass().mb_str() << ' ';
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#endif
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while( !done )
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{
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stype = *p;
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switch( stype )
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{
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case TYPEPCB:
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result = inspector->Inspect( this, testData ); // inspect me
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// skip over any types handled in the above call.
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++p;
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break;
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/* Instances of the requested KICAD_T live in a list, either one
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that I manage, or that my modules manage. If it's a type managed
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by class MODULE, then simply pass it on to each module's
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MODULE::Visit() function by way of the
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IterateForward( m_Modules, ... ) call.
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*/
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case TYPEMODULE:
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case TYPEPAD:
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case TYPETEXTEMODULE:
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case TYPEEDGEMODULE:
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// this calls MODULE::Visit() on each module.
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result = IterateForward( m_Modules, inspector, testData, p );
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// skip over any types handled in the above call.
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for(;;)
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{
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switch( stype = *++p )
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{
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case TYPEMODULE:
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case TYPEPAD:
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case TYPETEXTEMODULE:
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case TYPEEDGEMODULE:
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continue;
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default:;
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}
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break;
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}
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break;
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case TYPEDRAWSEGMENT:
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case TYPETEXTE:
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case TYPECOTATION:
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case TYPEMIRE:
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result = IterateForward( m_Drawings, inspector, testData, p );
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// skip over any types handled in the above call.
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for(;;)
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{
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switch( stype = *++p )
|
|
{
|
|
case TYPEDRAWSEGMENT:
|
|
case TYPETEXTE:
|
|
case TYPECOTATION:
|
|
case TYPEMIRE:
|
|
continue;
|
|
default:;
|
|
}
|
|
break;
|
|
}
|
|
;
|
|
break;
|
|
|
|
#if 0 // both these are on same list, so we must scan it twice in order to get VIA priority,
|
|
// using new #else code below.
|
|
// But we are not using separte lists for TRACKs and SEGVIAs, because items are ordered (sortered) in the linked
|
|
// list by netcode AND by physical distance:
|
|
// when created, if a track or via is connected to an existing track or via, it is put in linked list
|
|
// after this existing track or via
|
|
// So usually, connected tracks or vias are grouped in this list
|
|
// So the algorithm (used in rastnest computations) which computes the track connectivity is faster (more than 100 time regarding to
|
|
// a non ordered list) because when it searchs for a connexion, first it tests the near (near in term of linked list) 50 items
|
|
// from the current item (track or via) in test.
|
|
// Usually, because of this sort, a connected item (if exists) is found.
|
|
// If not found (and only in this case) an exhaustive (and time consumming) search is made,
|
|
// but this case is statistically rare.
|
|
case TYPEVIA:
|
|
case TYPETRACK:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
// skip over any types handled in the above call.
|
|
for(;;)
|
|
{
|
|
switch( stype = *++p )
|
|
{
|
|
case TYPEVIA:
|
|
case TYPETRACK:
|
|
continue;
|
|
default:;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
#else
|
|
case TYPEVIA:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
|
|
case TYPETRACK:
|
|
result = IterateForward( m_Track, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
#endif
|
|
|
|
case TYPEMARKER:
|
|
// MARKERS are in the m_markers std::vector
|
|
for( unsigned i=0; i<m_markers.size(); ++i )
|
|
{
|
|
result = m_markers[i]->Visit( inspector, testData, p );
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
++p;
|
|
break;
|
|
|
|
case TYPEZONE_CONTAINER:
|
|
// TYPEZONE_CONTAINER are in the m_ZoneDescriptorList std::vector
|
|
for( unsigned i=0; i< m_ZoneDescriptorList.size(); ++i )
|
|
{
|
|
result = m_ZoneDescriptorList[i]->Visit( inspector, testData, p );
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
++p;
|
|
break;
|
|
|
|
case PCB_EQUIPOT_STRUCT_TYPE:
|
|
result = IterateForward( m_Equipots, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
|
|
case TYPEZONE:
|
|
result = IterateForward( m_Zone, inspector, testData, p );
|
|
++p;
|
|
break;
|
|
|
|
case TYPEZONE_UNUSED: // Unused type
|
|
break;
|
|
|
|
default: // catch EOT or ANY OTHER type here and return.
|
|
done = true;
|
|
break;
|
|
}
|
|
|
|
if( result == SEARCH_QUIT )
|
|
break;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
/* now using PcbGeneralLocateAndDisplay()
|
|
// see pcbstruct.h
|
|
BOARD_ITEM* BOARD::FindPadOrModule( const wxPoint& refPos, int layer )
|
|
{
|
|
class PadOrModule : public INSPECTOR
|
|
{
|
|
public:
|
|
BOARD_ITEM* found;
|
|
int layer;
|
|
int layer_mask;
|
|
|
|
PadOrModule( int alayer ) :
|
|
found(0), layer(alayer), layer_mask( g_TabOneLayerMask[alayer] )
|
|
{}
|
|
|
|
SEARCH_RESULT Inspect( EDA_BaseStruct* testItem, const void* testData )
|
|
{
|
|
BOARD_ITEM* item = (BOARD_ITEM*) testItem;
|
|
const wxPoint& refPos = *(const wxPoint*) testData;
|
|
|
|
if( item->Type() == TYPEPAD )
|
|
{
|
|
D_PAD* pad = (D_PAD*) item;
|
|
if( pad->HitTest( refPos ) )
|
|
{
|
|
if( layer_mask & pad->m_Masque_Layer )
|
|
{
|
|
found = item;
|
|
return SEARCH_QUIT;
|
|
}
|
|
else if( !found )
|
|
{
|
|
MODULE* parent = (MODULE*) pad->m_Parent;
|
|
if( IsModuleLayerVisible( parent->GetLayer() ) )
|
|
found = item;
|
|
}
|
|
}
|
|
}
|
|
|
|
else if( item->Type() == TYPEMODULE )
|
|
{
|
|
MODULE* module = (MODULE*) item;
|
|
|
|
// consider only visible modules
|
|
if( IsModuleLayerVisible( module->GetLayer() ) )
|
|
{
|
|
if( module->HitTest( refPos ) )
|
|
{
|
|
if( layer == module->GetLayer() )
|
|
{
|
|
found = item;
|
|
return SEARCH_QUIT;
|
|
}
|
|
|
|
// layer mismatch, save in case we don't find a
|
|
// future layer match hit.
|
|
if( !found )
|
|
found = item;
|
|
}
|
|
}
|
|
}
|
|
return SEARCH_CONTINUE;
|
|
}
|
|
};
|
|
|
|
PadOrModule inspector( layer );
|
|
|
|
// search only for PADs first, then MODULES, and preferably a layer match
|
|
static const KICAD_T scanTypes[] = { TYPEPAD, TYPEMODULE, EOT };
|
|
|
|
// visit this BOARD with the above inspector
|
|
Visit( &inspector, &refPos, scanTypes );
|
|
|
|
return inspector.found;
|
|
}
|
|
*/
|
|
|
|
|
|
/**
|
|
* Function FindNet
|
|
* searches for a net with the given netcode.
|
|
* @param anetcode The netcode to search for.
|
|
* @return EQUIPOT* - the net or NULL if not found.
|
|
*/
|
|
EQUIPOT* BOARD::FindNet( int anetcode ) const
|
|
{
|
|
// the first valid netcode is 1.
|
|
// zero is reserved for "no connection" and is not used.
|
|
if( anetcode > 0 )
|
|
{
|
|
for( EQUIPOT* net = m_Equipots; net; net=net->Next() )
|
|
{
|
|
if( net->GetNet() == anetcode )
|
|
return net;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Function FindNet overlayed
|
|
* searches for a net with the given name.
|
|
* @param aNetname A Netname to search for.
|
|
* @return EQUIPOT* - the net or NULL if not found.
|
|
*/
|
|
EQUIPOT* BOARD::FindNet( const wxString & aNetname ) const
|
|
{
|
|
// the first valid netcode is 1.
|
|
// zero is reserved for "no connection" and is not used.
|
|
if( ! aNetname.IsEmpty() )
|
|
{
|
|
for( EQUIPOT* net = m_Equipots; net; net=net->Next() )
|
|
{
|
|
if( net->m_Netname == aNetname )
|
|
return net;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
MODULE* BOARD::FindModuleByReference( const wxString& aReference ) const
|
|
{
|
|
struct FindModule : public INSPECTOR
|
|
{
|
|
MODULE* found;
|
|
FindModule() : found(0) {}
|
|
|
|
// implement interface INSPECTOR
|
|
SEARCH_RESULT Inspect( EDA_BaseStruct* item, const void* data )
|
|
{
|
|
MODULE* module = (MODULE*) item;
|
|
const wxString& ref = *(const wxString*) data;
|
|
|
|
if( ref == module->GetReference() )
|
|
{
|
|
found = module;
|
|
return SEARCH_QUIT;
|
|
}
|
|
return SEARCH_CONTINUE;
|
|
}
|
|
} inspector;
|
|
|
|
// search only for MODULES
|
|
static const KICAD_T scanTypes[] = { TYPEMODULE, EOT };
|
|
|
|
// visit this BOARD with the above inspector
|
|
BOARD* nonconstMe = (BOARD*) this;
|
|
nonconstMe->Visit( &inspector, &aReference, scanTypes );
|
|
|
|
return inspector.found;
|
|
}
|
|
|
|
|
|
/* Two sort functions used in BOARD::ReturnSortedNetnamesList */
|
|
// Sort nets by name
|
|
int s_SortByNames(const void * ptr1, const void * ptr2)
|
|
{
|
|
EQUIPOT* item1 = * (EQUIPOT**) ptr1;
|
|
EQUIPOT* item2 = * (EQUIPOT**) ptr2;
|
|
return item1->m_Netname.CmpNoCase(item2->m_Netname);
|
|
}
|
|
|
|
// Sort nets by decreasing pad count
|
|
int s_SortByNodes(const void * ptr1, const void * ptr2)
|
|
{
|
|
EQUIPOT* item1 = * (EQUIPOT**) ptr1;
|
|
EQUIPOT* item2 = * (EQUIPOT**) ptr2;
|
|
if ( (item1->m_NbNodes - item2->m_NbNodes) != 0 )
|
|
return - (item1->m_NbNodes - item2->m_NbNodes);
|
|
return item1->m_Netname.CmpNoCase(item2->m_Netname);
|
|
}
|
|
|
|
|
|
/**
|
|
* Function ReturnSortedNetnamesList
|
|
* searches for a net with the given netcode.
|
|
* @param aNames An array string to fill with net names.
|
|
* @param aSort_Type : NO_SORT = no sort, ALPHA_SORT = sort by alphabetic order, PAD_CNT_SORT = sort by active pads count.
|
|
* @return int - net names count.
|
|
*/
|
|
int BOARD::ReturnSortedNetnamesList( wxArrayString & aNames, const int aSort_Type)
|
|
{
|
|
int NetCount = 0;
|
|
int ii;
|
|
EQUIPOT* net;
|
|
|
|
/* count items to list and sort */
|
|
for( net = m_Equipots; net; net=net->Next() )
|
|
{
|
|
if ( net->m_Netname.IsEmpty() ) continue;
|
|
NetCount++;
|
|
}
|
|
|
|
if ( NetCount == 0 ) return 0;
|
|
|
|
/* Build the list */
|
|
EQUIPOT* * net_ptr_list = (EQUIPOT* *) MyMalloc( NetCount * sizeof(* net_ptr_list) );
|
|
for( ii = 0, net = m_Equipots; net; net=net->Next() )
|
|
{
|
|
if ( net->m_Netname.IsEmpty() ) continue;
|
|
net_ptr_list[ii] = net;
|
|
ii++;
|
|
}
|
|
|
|
/* sort the list */
|
|
switch ( aSort_Type )
|
|
{
|
|
case NO_SORT : break;
|
|
|
|
case ALPHA_SORT :
|
|
qsort (net_ptr_list, NetCount, sizeof(EQUIPOT*), s_SortByNames);
|
|
break;
|
|
|
|
case PAD_CNT_SORT:
|
|
qsort (net_ptr_list, NetCount, sizeof(EQUIPOT*), s_SortByNodes);
|
|
break;
|
|
}
|
|
|
|
/* fill the given list */
|
|
for( ii = 0; ii < NetCount; ii++ )
|
|
{
|
|
net = net_ptr_list[ii];
|
|
aNames.Add(net->m_Netname);
|
|
}
|
|
|
|
MyFree(net_ptr_list);
|
|
|
|
return NetCount;
|
|
}
|
|
|
|
/************************************/
|
|
bool BOARD::Save( FILE* aFile ) const
|
|
/************************************/
|
|
{
|
|
bool rc = false;
|
|
BOARD_ITEM* item;
|
|
|
|
// save the nets
|
|
for( item = m_Equipots; item; item=item->Next() )
|
|
if( !item->Save( aFile ) )
|
|
goto out;
|
|
|
|
// save the modules
|
|
for( item = m_Modules; item; item=item->Next() )
|
|
if( !item->Save( aFile ) )
|
|
goto out;
|
|
|
|
for( item = m_Drawings; item; item=item->Next() )
|
|
{
|
|
switch( item->Type() )
|
|
{
|
|
case TYPETEXTE:
|
|
case TYPEDRAWSEGMENT:
|
|
case TYPEMIRE:
|
|
case TYPECOTATION:
|
|
if( !item->Save( aFile ) )
|
|
goto out;
|
|
break;
|
|
|
|
default:
|
|
// future: throw exception here
|
|
#if defined(DEBUG)
|
|
printf( "BOARD::Save() ignoring m_Drawings type %d\n", item->Type() );
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
// do not save MARKERs, they can be regenerated easily
|
|
|
|
// save the tracks & vias
|
|
fprintf( aFile, "$TRACK\n" );
|
|
for( item = m_Track; item; item=item->Next() )
|
|
if( !item->Save( aFile ) )
|
|
goto out;
|
|
fprintf( aFile, "$EndTRACK\n" );
|
|
|
|
// save the zones
|
|
fprintf( aFile, "$ZONE\n" );
|
|
for( item = m_Zone; item; item=item->Next() )
|
|
if( !item->Save( aFile ) )
|
|
goto out;
|
|
fprintf( aFile, "$EndZONE\n" );
|
|
|
|
// save the zone edges
|
|
for( unsigned ii = 0; ii < m_ZoneDescriptorList.size(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* edge_zone = m_ZoneDescriptorList[ii];
|
|
edge_zone->Save( aFile );
|
|
}
|
|
|
|
|
|
if( fprintf( aFile, "$EndBOARD\n" ) != sizeof("$EndBOARD\n")-1 )
|
|
goto out;
|
|
|
|
rc = true; // wrote all OK
|
|
|
|
out:
|
|
return rc;
|
|
}
|
|
|
|
/***********************************************************************************************/
|
|
void BOARD::RedrawAreasOutlines(WinEDA_DrawPanel* panel, wxDC * aDC, int aDrawMode, int aLayer)
|
|
/***********************************************************************************************/
|
|
/**
|
|
* Function RedrawAreasOutlines
|
|
* Redraw all areas outlines on layer aLayer ( redraw all if aLayer < 0 )
|
|
*/
|
|
{
|
|
if ( ! aDC ) return;
|
|
|
|
for( int ii = 0; ii < GetAreaCount(); ii++ )
|
|
{
|
|
ZONE_CONTAINER* edge_zone = GetArea(ii);
|
|
if( (aLayer < 0) || (aLayer == edge_zone->GetLayer()) )
|
|
edge_zone->Draw( panel, aDC, wxPoint( 0, 0 ), aDrawMode );
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#if defined(DEBUG)
|
|
|
|
/**
|
|
* Function Show
|
|
* is used to output the object tree, currently for debugging only.
|
|
* @param nestLevel An aid to prettier tree indenting, and is the level
|
|
* of nesting of this object within the overall tree.
|
|
* @param os The ostream& to output to.
|
|
*/
|
|
void BOARD::Show( int nestLevel, std::ostream& os )
|
|
{
|
|
BOARD_ITEM* p;
|
|
|
|
// for now, make it look like XML:
|
|
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << ">\n";
|
|
|
|
// specialization of the output:
|
|
NestedSpace( nestLevel+1, os ) << "<modules>\n";
|
|
p = m_Modules;
|
|
for( ; p; p = p->Next() )
|
|
p->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</modules>\n";
|
|
|
|
NestedSpace( nestLevel+1, os ) << "<pdrawings>\n";
|
|
p = m_Drawings;
|
|
for( ; p; p = p->Next() )
|
|
p->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</pdrawings>\n";
|
|
|
|
NestedSpace( nestLevel+1, os ) << "<nets>\n";
|
|
p = m_Equipots;
|
|
for( ; p; p = p->Next() )
|
|
p->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</nets>\n";
|
|
|
|
NestedSpace( nestLevel+1, os ) << "<tracks>\n";
|
|
p = m_Track;
|
|
for( ; p; p = p->Next() )
|
|
p->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</tracks>\n";
|
|
|
|
NestedSpace( nestLevel+1, os ) << "<zones>\n";
|
|
p = m_Zone;
|
|
for( ; p; p = p->Next() )
|
|
p->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</zones>\n";
|
|
/*
|
|
NestedSpace( nestLevel+1, os ) << "<zone_container>\n";
|
|
for( ZONE_CONTAINERS::iterator i=m_ZoneDescriptorList.begin(); i!=m_ZoneDescriptorList.end(); ++i )
|
|
(*i)->Show( nestLevel+2, os );
|
|
NestedSpace( nestLevel+1, os ) << "</zone_container>\n";
|
|
*/
|
|
|
|
p = (BOARD_ITEM*) m_Son;
|
|
for( ; p; p = p->Next() )
|
|
{
|
|
p->Show( nestLevel+1, os );
|
|
}
|
|
|
|
NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";
|
|
}
|
|
|
|
|
|
#endif
|