kicad/common/view/view_item.cpp

139 lines
3.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 CERN
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <gal/definitions.h>
#include <view/view_item.h>
#include <view/view.h>
using namespace KiGfx;
void VIEW_ITEM::ViewSetVisible( bool aIsVisible )
{
bool update = false;
if( m_visible != aIsVisible )
{
update = true;
}
m_visible = aIsVisible;
// update only if the visibility has really changed
if( update )
{
ViewUpdate( APPEARANCE );
}
}
void VIEW_ITEM::ViewUpdate( int aUpdateFlags )
{
if( !m_view )
return;
m_view->invalidateItem( this, aUpdateFlags );
}
void VIEW_ITEM::ViewRelease()
{
if( m_view && m_view->IsDynamic() )
{
m_view->Remove( this );
}
}
void VIEW_ITEM::getLayers( int* aLayers, int& aCount ) const
{
int* layersPtr = aLayers;
for( unsigned int i = 0; i < m_layers.size(); ++i )
{
if( m_layers[i] )
*layersPtr++ = i;
}
aCount = m_layers.count();
}
int VIEW_ITEM::getGroup( int aLayer ) const
{
for( int i = 0; i < m_groupsSize; ++i )
{
if( m_groups[i].first == aLayer )
return m_groups[i].second;
}
return -1;
}
std::vector<int> VIEW_ITEM::getAllGroups() const
{
std::vector<int> groups( m_groupsSize );
for( int i = 0; i < m_groupsSize; ++i )
{
groups[i] = m_groups[i].second;
}
return groups;
}
void VIEW_ITEM::setGroup( int aLayer, int aId )
{
// Look if there is already an entry for the layer
for( int i = 0; i < m_groupsSize; ++i )
{
if( m_groups[i].first == aLayer )
{
m_groups[i].second = aId;
return;
}
}
// If there was no entry for the given layer - create one
GroupPair* newGroups = new GroupPair[m_groupsSize + 1];
if( m_groupsSize > 0 )
{
std::copy( m_groups, m_groups + m_groupsSize, newGroups );
delete[] m_groups;
}
m_groups = newGroups;
newGroups[m_groupsSize++] = GroupPair( aLayer, aId );
}
void VIEW_ITEM::deleteGroups()
{
delete[] m_groups;
m_groups = NULL;
m_groupsSize = 0;
}