kicad/common/gal
Seth Hillbrand 76e44c2f4b pcbnew: Really deal with missing segments this time
The OpenGL missing segments (when small) are due to rounding in larger
coordinates.  The GAL shader uses floats to represent int32 values for
position and distance.  Thus, at larger coordinates, the smaller integer
values cannot be represented accurately.  This tests for the rounding
error and, if it exists, draws a plain circle instead

Fixes https://gitlab.com/kicad/code/kicad/issues/5751
2020-09-21 16:59:31 -07:00
..
cairo Fix GAL check to account for shared function 2020-08-21 15:18:25 -07:00
opengl pcbnew: Really deal with missing segments this time 2020-09-21 16:59:31 -07:00
color4d.cpp More visibility settings infrastructure 2020-07-11 21:59:07 -04:00
dpi_scaling.cpp Move DPI_SCALING into the GAL from common 2020-06-19 17:02:46 +01:00
gal_display_options.cpp ADDED: Menu option to enable/disable snap to grid 2020-09-10 20:09:30 -07:00
graphics_abstraction_layer.cpp Change super/subscript syntax to ^{foo} and _{foo}. 2020-04-18 21:04:41 +01:00
hidpi_gl_canvas.cpp Move DPI_SCALING into the GAL from common 2020-06-19 17:02:46 +01:00
stroke_font.cpp Tighten up the overbar spacing slightly. 2020-09-08 11:02:09 +01:00