kicad/eeschema/tools/ee_selection.h

82 lines
3.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 CERN
* Copyright (C) 2019-2020 KiCad Developers, see AUTHORS.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef EE_SELECTION_H
#define EE_SELECTION_H
class SCH_REFERENCE_LIST;
class SCH_SCREEN;
class SCH_SHEET_PATH;
#include <tool/selection.h>
#include <sch_sheet_path.h> // SCH_MULTI_UNIT_REFERENCE_MAP
class EE_SELECTION : public SELECTION
{
/**
* Screen of selected objects. Used to fetch library symbols for copy.
*/
SCH_SCREEN* m_screen;
public:
EE_SELECTION( SCH_SCREEN* aScreen = nullptr );
EDA_ITEM* GetTopLeftItem( bool onlyModules = false ) const override;
EDA_RECT GetBoundingBox() const override;
void SetScreen( SCH_SCREEN* aScreen ) { m_screen = aScreen; }
SCH_SCREEN* GetScreen() { return m_screen; }
/**
* Adds #SCH_REFERENCE object to \a aReferences for each symbol in the selection.
*
* @param aReferences List of references to populate.
* @param aSelectionPath The path to the sheet containing this selection.
* @param aIncludePowerSymbols set to false to only get normal symbols.
* @param aForceIncludeOrphanSymbols set to true to include symbols having no symbol found
* in lib. The normal option is false, and set to true
* only to build the full list of symbols.
*/
void GetSymbols( SCH_REFERENCE_LIST& aReferences, const SCH_SHEET_PATH& aSelectionPath,
bool aIncludePowerSymbols = true, bool aForceIncludeOrphanSymbols = false );
/**
* Add a #SCH_REFERENCE_LIST object to \a aRefList for each same-reference set of
* multi-unit parts in the selection.
*
* The map key for each element will be the reference designator.
*
* @param aRefList Map of reference designators to reference lists
* @param aSelectionPath The path to the sheet containing this selection.
* @param aIncludePowerSymbols Set to false to only get normal symbols.
*/
void GetMultiUnitSymbols( SCH_MULTI_UNIT_REFERENCE_MAP& aRefList,
const SCH_SHEET_PATH& aSelectionPath,
bool aIncludePowerSymbols = true );
};
#endif // EE_SELECTION_H