100 lines
3.2 KiB
C++
100 lines
3.2 KiB
C++
// Copyright 2015 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_
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#define CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "build/build_config.h"
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#include "snapshot/cpu_context.h"
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#include "snapshot/memory_snapshot.h"
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#include "snapshot/memory_snapshot_generic.h"
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#include "snapshot/thread_snapshot.h"
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#include "snapshot/win/process_reader_win.h"
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#include "util/misc/initialization_state_dcheck.h"
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namespace crashpad {
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class ProcessReaderWin;
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namespace internal {
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//! \brief A ThreadSnapshot of a thread in a running (or crashed) process on a
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//! Windows system.
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class ThreadSnapshotWin final : public ThreadSnapshot {
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public:
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ThreadSnapshotWin();
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ThreadSnapshotWin(const ThreadSnapshotWin&) = delete;
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ThreadSnapshotWin& operator=(const ThreadSnapshotWin&) = delete;
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~ThreadSnapshotWin() override;
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//! \brief Initializes the object.
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//!
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//! \param[in] process_reader A ProcessReaderWin for the process containing
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//! the thread.
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//! \param[in] process_reader_thread The thread within the ProcessReaderWin
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//! for which the snapshot should be created.
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//! \param[in,out] gather_indirectly_referenced_memory_bytes_remaining If
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//! non-null, add extra memory regions to the snapshot pointed to by the
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//! thread's stack. The size of the regions added is subtracted from the
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//! count, and when it's `0`, no more regions will be added.
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//!
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//! \return `true` if the snapshot could be created, `false` otherwise with
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//! an appropriate message logged.
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bool Initialize(
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ProcessReaderWin* process_reader,
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const ProcessReaderWin::Thread& process_reader_thread,
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uint32_t* gather_indirectly_referenced_memory_bytes_remaining);
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// ThreadSnapshot:
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const CPUContext* Context() const override;
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const MemorySnapshot* Stack() const override;
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uint64_t ThreadID() const override;
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std::string ThreadName() const override;
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int SuspendCount() const override;
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int Priority() const override;
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uint64_t ThreadSpecificDataAddress() const override;
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std::vector<const MemorySnapshot*> ExtraMemory() const override;
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private:
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union {
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#if defined(ARCH_CPU_X86_FAMILY)
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CPUContextX86 x86;
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CPUContextX86_64 x86_64;
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#elif defined(ARCH_CPU_ARM64)
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CPUContextARM64 arm64;
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#else
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#error Unsupported Windows Arch
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#endif
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} context_union_;
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CPUContext context_;
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MemorySnapshotGeneric stack_;
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MemorySnapshotGeneric teb_;
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ProcessReaderWin::Thread thread_;
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InitializationStateDcheck initialized_;
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std::vector<std::unique_ptr<MemorySnapshotGeneric>> pointed_to_memory_;
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};
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} // namespace internal
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} // namespace crashpad
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#endif // CRASHPAD_SNAPSHOT_WIN_THREAD_SNAPSHOT_WIN_H_
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