kicad/eeschema/sch_no_connect.h

106 lines
3.1 KiB
C++

/**
* @file sch_no_connect.h
*
*/
#ifndef _SCH_NO_CONNECT_H_
#define _SCH_NO_CONNECT_H_
#include "sch_item_struct.h"
class SCH_NO_CONNECT : public SCH_ITEM
{
public:
wxPoint m_Pos; /* XY coordinates of NoConnect. */
wxSize m_Size; // size of this symbol
public:
SCH_NO_CONNECT( const wxPoint& pos = wxPoint( 0, 0 ) );
SCH_NO_CONNECT( const SCH_NO_CONNECT& aNoConnect );
~SCH_NO_CONNECT() { }
virtual wxString GetClass() const
{
return wxT( "SCH_NO_CONNECT" );
}
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
virtual void Draw( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic no connect entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic no connect from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic no connect.
* @return True if the schematic no connect loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display
* purposes. This box should be an enclosing perimeter for visible
* components of this object, and the units should be in the pcb or
* schematic coordinate system. It is OK to overestimate the size
* by a few counts.
*/
EDA_Rect GetBoundingBox() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/**
* Function Mirror_Y
* mirrors item relative to \a aYaxis_position.
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual bool IsConnectable() const { return true; }
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
private:
virtual bool doIsConnected( const wxPoint& aPosition ) const;
virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
virtual EDA_ITEM* doClone() const;
};
#endif // _SCH_NO_CONNECT_H_