..
accelerators
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
shapes2D
Change partitions to fixed size
2020-09-10 09:31:20 -07:00
shapes3D
3D-Viewer: Parameterize body board transparency
2020-09-01 01:08:38 +00:00
PerlinNoise.cpp
3d: Fix initialization call
2019-11-07 04:45:46 -08:00
PerlinNoise.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
c3d_render_createscene.cpp
3D-Viewer: implements plated copper texture
2020-09-08 21:02:20 +00:00
c3d_render_raytracing.cpp
3D-Viewer: Parameterize sampling options
2020-09-04 15:12:01 +00:00
c3d_render_raytracing.h
3D-Viewer: implements plated copper texture
2020-09-08 21:02:20 +00:00
cfrustum.cpp
3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
2017-01-18 18:09:27 -05:00
cfrustum.h
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
clight.h
Fixed a memleak in raytracer
2017-06-27 10:58:43 +02:00
cmaterial.cpp
3D-Viewer: implements plated copper texture
2020-09-08 21:02:20 +00:00
cmaterial.h
3D-Viewer: implements plated copper texture
2020-09-08 21:02:20 +00:00
hitinfo.h
(forget to staged modified files)
2016-10-09 11:33:53 -04:00
mortoncodes.cpp
3D Viewer: complete refactor of the 3D viewer.
2016-07-19 13:35:25 -04:00
mortoncodes.h
Cleanup: Replace C-only deprecated headers
2019-12-05 11:03:15 -08:00
ray.cpp
Remove all debugging output that cannot be disabled.
2020-08-18 10:17:36 -04:00
ray.h
Scope 3d viewer enums
2019-12-30 13:01:06 +00:00
raypacket.cpp
improve anti-aliasing
2016-10-27 10:22:21 -04:00
raypacket.h
improve anti-aliasing
2016-10-27 10:22:21 -04:00