113 lines
3.0 KiB
C++
113 lines
3.0 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2015-2016 Mario Luzeiro <mrluzeiro@ua.pt>
|
|
* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, you may find one here:
|
|
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
|
|
* or you may search the http://www.gnu.org website for the version 2 license,
|
|
* or you may write to the Free Software Foundation, Inc.,
|
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
*/
|
|
|
|
/**
|
|
* @file croundseg.h
|
|
* @brief
|
|
*/
|
|
|
|
#ifndef _CROUNDSEG_H_
|
|
#define _CROUNDSEG_H_
|
|
|
|
#include "cobject.h"
|
|
#include "../shapes2D/croundsegment2d.h"
|
|
|
|
/**
|
|
*
|
|
*/
|
|
class CROUNDSEG : public COBJECT
|
|
{
|
|
|
|
public:
|
|
/**
|
|
* Constructor CROUNDSEG
|
|
*/
|
|
CROUNDSEG( const CROUNDSEGMENT2D &aSeg2D, float aZmin, float aZmax );
|
|
|
|
void SetColor( SFVEC3F aObjColor ) { m_diffusecolor = aObjColor; }
|
|
|
|
// Imported from COBJECT
|
|
bool Intersect( const RAY &aRay, HITINFO &aHitInfo ) const;
|
|
bool IntersectP( const RAY &aRay, float aMaxDistance ) const;
|
|
bool Intersects( const CBBOX &aBBox ) const;
|
|
SFVEC3F GetDiffuseColor( const HITINFO &aHitInfo ) const;
|
|
|
|
private:
|
|
RAYSEG2D m_segment;
|
|
|
|
SFVEC3F m_center_left;
|
|
SFVEC3F m_center_right;
|
|
SFVEC3F m_plane_dir_left;
|
|
SFVEC3F m_plane_dir_right;
|
|
|
|
float m_radius;
|
|
float m_radius_squared;
|
|
float m_inv_radius;
|
|
float m_seglen_over_two_squared;
|
|
|
|
SFVEC3F m_diffusecolor;
|
|
};
|
|
|
|
#if 0
|
|
/**
|
|
* This is a object similar to a round segment but with a ring
|
|
* It is used for Oblong holes
|
|
*/
|
|
class COBLONGRING : public COBJECT
|
|
{
|
|
public:
|
|
/**
|
|
* Constructor CROUNDSEG
|
|
*/
|
|
CROUNDSEG( const SFVEC2F &aStart,
|
|
const SFVEC2F &aEnd,
|
|
float aInnerRadius,
|
|
float aOutterRadius,
|
|
float aZmin,
|
|
float aZmax );
|
|
|
|
// Imported from COBJECT
|
|
bool Intersect( const RAY &aRay, HITINFO &aHitInfo ) const;
|
|
bool Intersects( const CBBOX &aBBox ) const;
|
|
|
|
private:
|
|
RAYSEG2D m_segment;
|
|
|
|
SFVEC3F m_center_left;
|
|
SFVEC3F m_center_right;
|
|
SFVEC3F m_plane_dir_left;
|
|
SFVEC3F m_plane_dir_right;
|
|
|
|
float m_inner_radius;
|
|
float m_inner_radius_squared;
|
|
float m_inner_inv_radius;
|
|
float m_outter_radius;
|
|
float m_outter_radius_squared;
|
|
float m_outter_inv_radius;
|
|
float m_width;
|
|
float m_seglen_over_two_squared;
|
|
};
|
|
#endif
|
|
#endif // _CROUNDSEG_H_
|