kicad/eeschema/lib_circle.h

151 lines
5.0 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2004 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
* Copyright (C) 2008-2011 Wayne Stambaugh <stambaughw@verizon.net>
* Copyright (C) 2004-2011 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file lib_circle.h
*/
#ifndef _LIB_CIRCLE_H_
#define _LIB_CIRCLE_H_
#include "lib_draw_item.h"
class LIB_CIRCLE : public LIB_ITEM
{
int m_Radius;
wxPoint m_Pos; // Position or centre (Arc and Circle) or start point (segments).
int m_Width; // Line width.
/**
* Draws the arc.
*/
void drawGraphic( EDA_DRAW_PANEL* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aColor, int aDrawMode, void* aData, const TRANSFORM& aTransform );
/**
* Calculate the new circle at \a aPosition when editing.
*
* @param aPosition - The position to edit the circle in drawing coordinates.
*/
void calcEdit( const wxPoint& aPosition );
public:
LIB_CIRCLE( LIB_COMPONENT * aParent );
LIB_CIRCLE( const LIB_CIRCLE& aCircle );
~LIB_CIRCLE() { }
virtual wxString GetClass() const
{
return wxT( "LIB_CIRCLE" );
}
/**
* Write circle object to a FILE in "*.lib" format.
*
* @param aFormatter A reference to an OUTPUTFORMATTER to write the component library
* circle to.
* @return True if success writing else false.
*/
virtual bool Save( OUTPUTFORMATTER& aFormatter );
virtual bool Load( LINE_READER& aLineReader, wxString& aErrorMsg );
/**
* Test if the given point is within the bounds of this object.
*
* @param aPosRef - A wxPoint to test
* @return bool - true if a hit, else false
*/
virtual bool HitTest( const wxPoint& aPosRef );
/**
* @param aPosRef - a wxPoint to test
* @param aThreshold - max distance to this object (usually the half
* thickness of a line)
* @param aTransform - the transform matrix
* @return true if the point aPosRef is near this object
*/
virtual bool HitTest( wxPoint aPosRef, int aThreshold, const TRANSFORM& aTransform );
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize( ) const;
virtual EDA_RECT GetBoundingBox() const;
virtual void DisplayInfo( EDA_DRAW_FRAME* aFrame );
/**
* See LIB_ITEM::BeginEdit().
*/
void BeginEdit( int aEditMode, const wxPoint aStartPoint = wxPoint( 0, 0 ) );
/**
* See LIB_ITEM::ContinueEdit().
*/
bool ContinueEdit( const wxPoint aNextPoint );
/**
* See LIB_ITEM::AbortEdit().
*/
void EndEdit( const wxPoint& aPosition, bool aAbort = false );
virtual wxString GetSelectMenuText() const;
virtual BITMAP_DEF GetMenuImage() const { return add_circle_xpm; }
protected:
virtual EDA_ITEM* doClone() const;
/**
* Provide the circle draw object specific comparison.
*
* The sort order is as follows:
* - Circle horizontal (X) position.
* - Circle vertical (Y) position.
* - Circle radius.
*/
virtual int DoCompare( const LIB_ITEM& aOther ) const;
virtual void DoOffset( const wxPoint& aOffset );
virtual bool DoTestInside( EDA_RECT& aRect ) const;
virtual void DoMove( const wxPoint& aPosition );
virtual wxPoint DoGetPosition() const { return m_Pos; }
virtual void DoMirrorHorizontal( const wxPoint& aCenter );
virtual void DoMirrorVertical( const wxPoint& aCenter );
virtual void DoRotate( const wxPoint& aCenter, bool aRotateCCW = true );
virtual void DoPlot( PLOTTER* aPlotter, const wxPoint& aOffset, bool aFill,
const TRANSFORM& aTransform );
virtual int DoGetWidth() const { return m_Width; }
virtual void DoSetWidth( int aWidth ) { m_Width = aWidth; }
};
#endif // _LIB_CIRCLE_H_