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Building the 3D data is time consuming, so creating the data after the 3D frame is shown is better, and the build activity is visible, especially on Linux. |
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.. | ||
3d_model.cpp | ||
3d_model.h | ||
create_scene.cpp | ||
layer_triangles.cpp | ||
layer_triangles.h | ||
ogl_legacy_utils.cpp | ||
ogl_legacy_utils.h | ||
render_3d_legacy.cpp | ||
render_3d_legacy.h |