554 lines
15 KiB
C++
554 lines
15 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: 3d_read_mesh.cpp
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation
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#pragma interface
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#endif
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#include "fctsys.h"
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#include "common.h"
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#include "macros.h"
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#include "kicad_string.h"
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#include "3d_struct.h"
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#include "3d_viewer.h"
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/***********************************/
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int S3D_MASTER:: ReadData()
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/************************************/
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{
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char line[1024], * text;
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wxString fullfilename;
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FILE* file;
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int LineNum = 0;
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if( m_Shape3DName.IsEmpty() )
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{
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return 1;
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}
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if( wxIsAbsolutePath( m_Shape3DName ) )
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fullfilename.Empty();
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else
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fullfilename = g_RealLibDirBuffer + LIB3D_PATH;
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fullfilename += m_Shape3DName;
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#if defined (__WINDOWS__)
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fullfilename.Replace( UNIX_STRING_DIR_SEP, WIN_STRING_DIR_SEP );
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#else
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#if defined (__UNIX__)
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fullfilename.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP );
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#endif
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#endif
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file = wxFopen( fullfilename, wxT( "rt" ) );
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if( file == NULL )
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{
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return -1;
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}
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// Switch the locale to standard C (needed to print floating point numbers like 1.3)
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SetLocaleTo_C_standard( );
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while( GetLine( file, line, &LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( stricmp( text, "DEF" ) == 0 )
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{
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while( GetLine( file, line, &LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( text == NULL )
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continue;
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if( *text == '}' )
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break;
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if( stricmp( text, "children" ) == 0 )
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{
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ReadChildren( file, &LineNum );
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}
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}
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}
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}
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fclose( file );
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SetLocaleTo_Default( ); // revert to the current locale
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return 0;
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}
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/*********************************************************/
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int S3D_MASTER:: ReadMaterial( FILE* file, int* LineNum )
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/*********************************************************/
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/*
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* analyse la description du type:
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* material DEF yellow Material {
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* diffuseColor 1.00000 1.00000 0.00000e+0
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* emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
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* specularColor 1.00000 1.00000 1.00000
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* ambientIntensity 1.00000
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* transparency 0.00000e+0
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* shininess 1.00000
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* }
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* ou du type:
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* material USE yellow
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*/
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{
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char line[512], * text, * command;
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wxString mat_name;
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S3D_MATERIAL* material = NULL;
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// Lecture de la commande:
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command = strtok( NULL, " \t\n\r" );
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text = strtok( NULL, " \t\n\r" );
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mat_name = CONV_FROM_UTF8( text );
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if( stricmp( command, "USE" ) == 0 )
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{
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for( material = m_Materials; material; material = material->Next() )
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{
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if( material->m_Name == mat_name )
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{
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material->SetMaterial();
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return 1;
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}
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}
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printf( "ReadMaterial error: material not found\n" );
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return 0;
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}
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if( stricmp( command, "DEF" ) == 0 )
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{
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material = new S3D_MATERIAL( this, mat_name );
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Insert( material );
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( text == NULL )
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continue;
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if( text[0] == '}' )
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{
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material->SetMaterial();
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return 0;
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}
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if( stricmp( text, "diffuseColor" ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_DiffuseColor.x = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_DiffuseColor.y = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_DiffuseColor.z = atof( text );
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}
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else if( stricmp( text, "emissiveColor" ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_EmissiveColor.x = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_EmissiveColor.y = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_EmissiveColor.z = atof( text );
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}
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else if( strnicmp( text, "specularColor", 13 ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_SpecularColor.x = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_SpecularColor.y = atof( text );
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text = strtok( NULL, " \t\n\r" );
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material->m_SpecularColor.z = atof( text );
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}
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else if( strnicmp( text, "ambientIntensity", 16 ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_AmbientIntensity = atof( text );
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}
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else if( strnicmp( text, "transparency", 12 ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_Transparency = atof( text );
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}
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else if( strnicmp( text, "shininess", 9 ) == 0 )
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{
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text = strtok( NULL, " \t\n\r" );
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material->m_Shininess = atof( text );
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}
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}
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}
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return -1;
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}
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/**********************************************************/
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int S3D_MASTER::ReadChildren( FILE* file, int* LineNum )
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/***********************************************************/
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{
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char line[1024], * text;
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( *text == ']' )
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return 0;
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if( *text == ',' )
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continue;
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if( stricmp( text, "Shape" ) == 0 )
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{
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ReadShape( file, LineNum );
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}
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else
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{
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printf( "ReadChildren error line %d <%s> \n", *LineNum, text );
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break;
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}
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}
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return 1;
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}
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/********************************************************/
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int S3D_MASTER::ReadShape( FILE* file, int* LineNum )
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/********************************************************/
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{
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char line[1024], * text;
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int err = 1;
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( *text == '}' )
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{
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err = 0;
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break;
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}
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if( stricmp( text, "appearance" ) == 0 )
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{
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ReadAppearance( file, LineNum );
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}
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else if( stricmp( text, "geometry" ) == 0 )
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{
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ReadGeometry( file, LineNum );
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}
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else
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{
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printf( "ReadShape error line %d <%s> \n", *LineNum, text );
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break;
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}
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}
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return err;
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}
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/*************************************************************/
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int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
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/*************************************************************/
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{
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char line[1024], * text;
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int err = 1;
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " \t\n\r" );
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if( *text == '}' )
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{
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err = 0; break;
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}
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if( stricmp( text, "material" ) == 0 )
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{
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ReadMaterial( file, LineNum );
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}
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else
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{
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printf( "ReadAppearance error line %d <%s> \n", *LineNum, text );
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break;
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}
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}
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return err;
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}
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#define BUFSIZE 2000
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/************************************************************************************/
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double* ReadCoordsList( FILE* file, char* text_buffer, int* bufsize, int* LineNum )
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/************************************************************************************/
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/* Read a coordinate liste like:
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* coord Coordinate { point [
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* -5.24489 6.57640e-3 -9.42129e-2,
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* -5.11821 6.57421e-3 0.542654,
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* -3.45868 0.256565 1.32000 ] }
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* or:
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* normal Normal { vector [
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* 0.995171 -6.08102e-6 9.81541e-2,
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* 0.923880 -4.09802e-6 0.382683,
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* 0.707107 -9.38186e-7 0.707107]
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* }
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*
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* Return the coordinate list
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* text_buffer contains the first line of this node :
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* "coord Coordinate { point ["
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*/
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{
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double* data_list = NULL;
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unsigned int ii = 0, jj = 0, nn = BUFSIZE;
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char* text;
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bool HasData = FALSE;
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bool StartData = FALSE;
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bool EndData = FALSE;
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bool EndNode = FALSE;
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char string_num[512];
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text = text_buffer;
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while( !EndNode )
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{
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if( *text == 0 ) // Needs data !
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{
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text = text_buffer;
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GetLine( file, text_buffer, LineNum, 512 );
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}
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while( !EndNode && *text )
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{
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switch( *text )
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{
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case '[':
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StartData = TRUE;
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jj = 0; string_num[jj] = 0;
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data_list = (double*) MyZMalloc( nn * sizeof(double) );
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break;
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case '}':
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EndNode = TRUE;
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break;
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case ']':
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case '\t':
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case ' ':
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case ',':
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jj = 0;
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if( !StartData || !HasData )
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break;
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data_list[ii] = atof( string_num );
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string_num[jj] = 0;
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ii++;
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if( ii >= nn )
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{
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nn *= 2;
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data_list = (double*) realloc( data_list, ( nn * sizeof(double) ) );
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}
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HasData = FALSE;
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if( *text == ']' )
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{
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StartData = FALSE;
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EndData = TRUE;
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}
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break;
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default:
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if( !StartData )
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break;
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if( jj >= sizeof(string_num) )
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break;
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string_num[jj] = *text;
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jj++; string_num[jj] = 0;
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HasData = TRUE;
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break;
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}
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text++;
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}
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}
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if( data_list )
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data_list = (double*) realloc( data_list, ( ii * sizeof(double) ) );
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if( bufsize )
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*bufsize = ii;
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return data_list;
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}
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/***********************************************************/
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int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
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/***********************************************************/
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{
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char line[1024], buffer[1024], * text;
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int err = 1;
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int nn = BUFSIZE;
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double* points = NULL;
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int* index = NULL;
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while( GetLine( file, line, LineNum, 512 ) )
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{
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strcpy( buffer, line );
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text = strtok( buffer, " \t\n\r" );
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if( *text == '}' )
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{
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err = 0; break;
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}
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if( stricmp( text, "normalPerVertex" ) == 0 )
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{
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text = strtok( NULL, " ,\t\n\r" );
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if( stricmp( text, "TRUE" ) == 0 )
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{
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}
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else
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{
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}
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continue;
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}
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if( stricmp( text, "colorPerVertex" ) == 0 )
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{
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text = strtok( NULL, " ,\t\n\r" );
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if( stricmp( text, "TRUE" ) == 0 )
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{
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}
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else
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{
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}
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continue;
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}
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if( stricmp( text, "normal" ) == 0 )
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{
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int coord_number;
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double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum );
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continue;
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free( buf_points );
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continue;
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}
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if( stricmp( text, "normalIndex" ) == 0 )
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{
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " ,\t\n\r" );
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while( text )
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{
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if( *text == ']' )
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break;
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text = strtok( NULL, " ,\t\n\r" );
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}
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if( text && (*text == ']') )
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break;
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}
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continue;
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}
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if( stricmp( text, "color" ) == 0 )
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{
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int coord_number;
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double* buf_points = ReadCoordsList( file, line, &coord_number, LineNum );
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continue;
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free( buf_points );
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continue;
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}
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if( stricmp( text, "colorIndex" ) == 0 )
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{
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while( GetLine( file, line, LineNum, 512 ) )
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{
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text = strtok( line, " ,\t\n\r" );
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while( text )
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{
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if( *text == ']' )
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break;
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text = strtok( NULL, " ,\t\n\r" );
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}
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if( text && (*text == ']') )
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break;
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}
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continue;
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}
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if( stricmp( text, "coord" ) == 0 )
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{
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int coord_number;
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points = ReadCoordsList( file, line, &coord_number, LineNum );
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}
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else if( stricmp( text, "coordIndex" ) == 0 )
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{
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index = (int*) MyMalloc( nn * sizeof(int) );
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S3D_Vertex* coords =
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(S3D_Vertex*) MyMalloc( nn * sizeof(S3D_Vertex) );
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while( GetLine( file, line, LineNum, 512 ) )
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{
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int coord_count = 0, jj;
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text = strtok( line, " ,\t\n\r" );
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while( text )
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{
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if( *text == ']' )
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break;
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jj = atoi( text );
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if( jj < 0 )
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{
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S3D_Vertex* curr_coord = coords;
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for( jj = 0; jj < coord_count; jj++ )
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{
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int kk = index[jj] * 3;
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curr_coord->x = points[kk];
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curr_coord->y = points[kk + 1];
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curr_coord->z = points[kk + 2];
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curr_coord++;
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}
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Set_Object_Coords( coords, coord_count );
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Set_Object_Data( coords, coord_count );
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coord_count = 0;
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}
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else
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{
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index[coord_count++] = jj;
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}
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text = strtok( NULL, " ,\t\n\r" );
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}
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if( text && (*text == ']') )
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break;
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}
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free( index );
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free( coords );
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}
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else
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{
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printf( "ReadGeometry error line %d <%s> \n", *LineNum, text );
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break;
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}
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}
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if( points )
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free( points );
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return err;
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}
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/*********************************************************/
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int Struct3D_Shape:: ReadData( FILE* file, int* LineNum )
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/*********************************************************/
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{
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char line[512];
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while( GetLine( file, line, LineNum, 512 ) )
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{
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}
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return -1;
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}
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