.. |
accelerators
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Fix null-ptr dereference when layer doesn't exist.
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2021-08-19 11:52:24 +01:00 |
shapes2D
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Get rid of anonymous struct typedefs
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2021-07-01 18:28:41 -04:00 |
shapes3D
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Fix source comment / documentation typos
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2021-06-09 19:32:58 +00:00 |
PerlinNoise.cpp
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3D Viewer: more code cleaning and naming improvements.
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2021-01-07 14:33:43 -05:00 |
PerlinNoise.h
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3D viewer code cleaning round 2.
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2020-12-12 12:35:31 -05:00 |
create_scene.cpp
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Fix null-ptr dereference when layer doesn't exist.
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2021-08-19 11:52:24 +01:00 |
frustum.cpp
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Fix source comment / documentation typos
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2021-06-09 19:32:58 +00:00 |
frustum.h
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Fix source comment / documentation typos
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2021-06-09 19:32:58 +00:00 |
hitinfo.h
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3D Viewer: remove all instances of "C" prefix from object names.
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2021-01-02 17:45:36 -05:00 |
light.h
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Unwrap some std::library typedefs.
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2021-07-28 22:16:38 +01:00 |
material.cpp
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3D Viewer: more code cleaning and naming improvements.
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2021-01-07 14:33:43 -05:00 |
material.h
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3D Viewer: more code cleaning and naming improvements.
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2021-01-07 14:33:43 -05:00 |
mortoncodes.cpp
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Fix source comment / documentation typos
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2021-06-09 19:32:58 +00:00 |
mortoncodes.h
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Fix source comment / documentation typos
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2021-06-09 19:32:58 +00:00 |
ray.cpp
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Debugging improvements and clean up.
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2021-05-03 18:08:15 -04:00 |
ray.h
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Debugging improvements and clean up.
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2021-05-03 18:08:15 -04:00 |
raypacket.cpp
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3D Viewer: more code cleaning and naming improvements.
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2021-01-07 14:33:43 -05:00 |
raypacket.h
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3D Viewer: remove all instances of "c" prefix from file names.
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2021-01-03 17:44:49 -05:00 |
render_3d_raytrace.cpp
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3D viewer: ensure 3D shapes are loaded when switching 3D shapes visibility option to ON.
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2021-08-16 16:28:59 +02:00 |
render_3d_raytrace.h
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3D viewer: ensure 3D shapes are loaded when switching 3D shapes visibility option to ON.
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2021-08-16 16:28:59 +02:00 |