kicad/3d-viewer/3d_cache/sg/api_sg_node.cpp

150 lines
3.2 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <iostream>
#include "sg_api.h"
#include "sg_node.h"
S3D::API_SGNODE::API_SGNODE()
{
node = NULL;
nodeType = SGTYPE_END; // signal an invalid type by default
return;
}
SGNODE* S3D::API_SGNODE::GetNode( void )
{
return node;
}
bool S3D::API_SGNODE::AttachNode( SGNODE* aNode )
{
if( NULL == aNode )
{
node = NULL;
return true;
}
if( aNode->GetNodeType() != nodeType )
{
std::cerr << __FILE__ << ": " << __FUNCTION__ << ": " << __LINE__ << "\n";
std::cerr << " * [BUG] object with node type " << aNode->GetNodeType();
std::cerr << " is being attached to API node type " << nodeType << "\n";
return false;
}
node = aNode;
return true;
}
bool S3D::API_SGNODE::GetNodeType( S3D::SGTYPES& aNodeType ) const
{
if( NULL == node )
{
aNodeType = SGTYPE_END;
return false;
}
aNodeType = node->GetNodeType();
return true;
}
bool S3D::API_SGNODE::GetParent( SGNODE const*& aParent ) const
{
if( NULL == node )
{
aParent = NULL;
return false;
}
aParent = node->GetParent();
return true;
}
bool S3D::API_SGNODE::SetParent( SGNODE* aParent )
{
if( NULL == node )
return false;
return node->SetParent( aParent );
}
bool S3D::API_SGNODE::GetName( const char*& aName )
{
if( NULL == node )
{
aName = NULL;
return false;
}
aName = node->GetName();
return true;
}
bool S3D::API_SGNODE::SetName( const char *aName )
{
if( NULL == node )
return false;
node->SetName( aName );
return true;
}
bool S3D::API_SGNODE::GetNodeTypeName( S3D::SGTYPES aNodeType, const char*& aName ) const
{
if( NULL == node )
{
aName = NULL;
return false;
}
aName = node->GetNodeTypeName( aNodeType );
return true;
}
bool S3D::API_SGNODE::FindNode( const char *aNodeName, const SGNODE *aCaller, SGNODE*& aNode )
{
if( NULL == node )
{
aNode = NULL;
return false;
}
aNode = node->FindNode( aNodeName, aCaller );
if( NULL == aNode )
return false;
return true;
}