438 lines
13 KiB
C++
438 lines
13 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wandadoo.fr
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* Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file class_board_item.h
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* @brief Classes BOARD_ITEM and BOARD_CONNECTED_ITEM.
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*/
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#ifndef BOARD_ITEM_STRUCT_H
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#define BOARD_ITEM_STRUCT_H
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#include <eda_item.h>
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#include <eda_units.h>
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#include <convert_to_biu.h>
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#include <gr_basic.h>
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#include <layers_id_colors_and_visibility.h>
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#include <geometry/geometry_utils.h>
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#include <wx/msgdlg.h>
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class BOARD;
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class BOARD_ITEM_CONTAINER;
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class SHAPE_POLY_SET;
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class PCB_BASE_FRAME;
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class SHAPE;
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class PCB_GROUP;
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/**
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* Enum PCB_SHAPE_TYPE_T
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* is the set of shapes for PCB graphics and tracks and footprint graphics
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* in the .m_Shape member
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*/
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enum PCB_SHAPE_TYPE_T
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{
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S_SEGMENT = 0, ///< usual segment : line with rounded ends
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S_RECT, ///< segment with non rounded ends
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S_ARC, ///< Arcs (with rounded ends)
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S_CIRCLE, ///< ring
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S_POLYGON, ///< polygon (not yet used for tracks, but could be in microwave apps)
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S_CURVE, ///< Bezier Curve
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S_LAST ///< last value for this list
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};
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static inline wxString PCB_SHAPE_TYPE_T_asString( PCB_SHAPE_TYPE_T a )
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{
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switch( a )
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{
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case S_SEGMENT: return "S_SEGMENT";
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case S_RECT: return "S_RECT";
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case S_ARC: return "S_ARC";
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case S_CIRCLE: return "S_CIRCLE";
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case S_POLYGON: return "S_POLYGON";
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case S_CURVE: return "S_CURVE";
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case S_LAST: return "S_LAST"; // Synthetic value, but if we come across it we're
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// going to want to know.
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}
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return wxEmptyString; // Just to quiet GCC.
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};
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/**
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* BOARD_ITEM
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* is a base class for any item which can be embedded within the BOARD
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* container class, and therefore instances of derived classes should only be
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* found in Pcbnew or other programs that use class BOARD and its contents.
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* The corresponding class in Eeschema is SCH_ITEM.
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*/
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class BOARD_ITEM : public EDA_ITEM
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{
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protected:
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PCB_LAYER_ID m_Layer;
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PCB_GROUP* m_group;
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public:
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BOARD_ITEM( BOARD_ITEM* aParent, KICAD_T idtype ) :
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EDA_ITEM( aParent, idtype ),
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m_Layer( F_Cu ),
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m_group( nullptr )
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{
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}
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void SetParentGroup( PCB_GROUP* aGroup ) { m_group = aGroup; }
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PCB_GROUP* GetParentGroup() const { return m_group; }
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// Do not create a copy constructor & operator=.
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// The ones generated by the compiler are adequate.
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int GetX() const
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{
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wxPoint p = GetPosition();
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return p.x;
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}
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int GetY() const
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{
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wxPoint p = GetPosition();
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return p.y;
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}
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/**
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* Function GetCenter()
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*
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* This defaults to the center of the bounding box if not overridden.
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*
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* @return centre point of the item
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*/
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virtual wxPoint GetCenter() const
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{
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return GetBoundingBox().GetCenter();
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}
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void SetX( int aX )
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{
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wxPoint p( aX, GetY() );
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SetPosition( p );
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}
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void SetY( int aY )
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{
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wxPoint p( GetX(), aY );
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SetPosition( p );
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}
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/**
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* Function IsConnected()
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* Returns information if the object is derived from BOARD_CONNECTED_ITEM.
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* @return True if the object is of BOARD_CONNECTED_ITEM type, false otherwise.
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*/
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virtual bool IsConnected() const
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{
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return false;
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}
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/**
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* @return true if the object is on any copper layer, false otherwise.
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*/
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virtual bool IsOnCopperLayer() const
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{
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return IsCopperLayer( GetLayer() );
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}
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/**
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* A value of wxPoint(0,0) which can be passed to the Draw() functions.
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*/
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static wxPoint ZeroOffset;
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/**
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* Function GetEffectiveShape
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* Some pad shapes can be complex (rounded/chamfered rectangle), even without considering
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* custom shapes. This routine returns a COMPOUND shape (set of simple shapes which make
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* up the pad fod use with routing, collision determiniation, etc).
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*
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* Note that this list can contain a SHAPE_SIMPLE (a simple single-outline non-intersecting
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* polygon), but should never contain a SHAPE_POLY_SET (a complex polygon consisting of
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* multiple outlines and/or holes).
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*
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* @param aLayer in case of items spanning multiple layers, only the shapes belonging to aLayer
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* will be returned. Pass UNDEFINED_LAYER to return shapes for all layers.
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*/
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virtual std::shared_ptr<SHAPE> GetEffectiveShape( PCB_LAYER_ID aLayer = UNDEFINED_LAYER ) const;
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BOARD_ITEM_CONTAINER* GetParent() const { return (BOARD_ITEM_CONTAINER*) m_Parent; }
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/**
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* Function GetLayer
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* returns the primary layer this item is on.
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*/
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virtual PCB_LAYER_ID GetLayer() const { return m_Layer; }
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/**
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* Function GetLayerSet
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* returns a std::bitset of all layers on which the item physically resides.
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*/
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virtual LSET GetLayerSet() const { return LSET( m_Layer ); }
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virtual void SetLayerSet( LSET aLayers )
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{
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wxFAIL_MSG( "Attempted to SetLayerSet() on a single-layer object." );
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// Derived classes which support multiple layers must implement this
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}
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/**
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* Function SetLayer
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* sets the layer this item is on.
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* @param aLayer The layer number.
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* is virtual because some items (in fact: class DIMENSION)
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* have a slightly different initialization
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*/
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virtual void SetLayer( PCB_LAYER_ID aLayer )
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{
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m_Layer = aLayer;
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}
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/**
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* Function Duplicate
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* creates a copy of a BOARD_ITEM.
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*/
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virtual BOARD_ITEM* Duplicate() const
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{
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EDA_ITEM* dupe = Clone();
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const_cast<KIID&>( dupe->m_Uuid ) = KIID();
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return static_cast<BOARD_ITEM*>( dupe );
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}
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/**
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* Swap data between aItem and aImage.
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* aItem and aImage should have the same type
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* Used in undo redo command to swap values between an item and its copy
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* Only values like layer, size .. which are modified by editing are swapped
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* @param aImage = the item image which contains data to swap
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*/
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virtual void SwapData( BOARD_ITEM* aImage );
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/**
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* Function IsOnLayer
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* tests to see if this object is on the given layer. Is virtual so
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* objects like D_PAD, which reside on multiple layers can do their own
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* form of testing.
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* @param aLayer The layer to test for.
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* @return bool - true if on given layer, else false.
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*/
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virtual bool IsOnLayer( PCB_LAYER_ID aLayer ) const
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{
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return m_Layer == aLayer;
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}
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/**
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* Function IsTrack
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* tests to see if this object is a track or via (or microvia).
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* form of testing.
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* @return bool - true if a track or via, else false.
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*/
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bool IsTrack() const
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{
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return ( Type() == PCB_TRACE_T ) || ( Type() == PCB_VIA_T );
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}
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/**
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* Function IsLocked
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* @return bool - true if the object is locked, else false
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*/
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virtual bool IsLocked() const
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{
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// only footprints & TRACKs can be locked at this time.
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return false;
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}
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/**
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* Function SetLocked
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* modifies 'lock' status for of the item.
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*/
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virtual void SetLocked( bool aLocked )
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{
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// only footprints & TRACKs can be locked at this time.
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}
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/**
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* Function DeleteStructure
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* deletes this object after removing from its parent if it has one.
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*/
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void DeleteStructure();
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/**
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* Function ShowShape
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* converts the enum PCB_SHAPE_TYPE_T integer value to a wxString.
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*/
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static wxString ShowShape( PCB_SHAPE_TYPE_T aShape );
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// Some geometric transforms, that must be rewritten for derived classes
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/**
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* Function Move
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* move this object.
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* @param aMoveVector - the move vector for this object.
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*/
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virtual void Move( const wxPoint& aMoveVector )
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{
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wxFAIL_MSG( wxString::Format( wxT( "virtual BOARD_ITEM::Move called for %s" ),
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GetClass() ) );
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}
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void Move( const VECTOR2I& aMoveVector )
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{
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Move( wxPoint( aMoveVector.x, aMoveVector.y ) );
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}
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/**
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* Function Rotate
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* Rotate this object.
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* @param aRotCentre - the rotation point.
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* @param aAngle - the rotation angle in 0.1 degree.
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*/
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virtual void Rotate( const wxPoint& aRotCentre, double aAngle )
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{
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wxMessageBox( wxT( "virtual BOARD_ITEM::Rotate used, should not occur" ), GetClass() );
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}
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void Rotate( const VECTOR2I& aRotCentre, double aAngle )
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{
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Rotate( wxPoint( aRotCentre.x, aRotCentre.y ), aAngle );
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}
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/**
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* Function Flip
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* Flip this object, i.e. change the board side for this object
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* @param aCentre - the rotation point.
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* @param aFlipLeftRight - mirror across Y axis instead of X (the default)
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*/
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virtual void Flip( const wxPoint& aCentre, bool aFlipLeftRight )
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{
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wxMessageBox( wxT( "virtual BOARD_ITEM::Flip used, should not occur" ), GetClass() );
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}
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void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight )
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{
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Flip( wxPoint( aCentre.x, aCentre.y ), aFlipLeftRight );
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}
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/**
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* Function GetBoard
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* returns the BOARD in which this BOARD_ITEM resides, or NULL if none.
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*/
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virtual BOARD* GetBoard() const;
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/**
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* Function GetLayerName
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* returns the name of the PCB layer on which the item resides.
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*
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* @return wxString containing the layer name associated with this item.
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*/
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wxString GetLayerName() const;
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virtual void ViewGetLayers( int aLayers[], int& aCount ) const override;
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/**
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* Function TransformShapeWithClearanceToPolygon
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* Convert the item shape to a closed polygon
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* Used in filling zones calculations
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* Circles and arcs are approximated by segments
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* @param aCornerBuffer = a buffer to store the polygon
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* @param aClearanceValue = the clearance around the pad
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* @param aError = the maximum deviation from true circle
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* @param aErrorLoc = should the approximation error be placed outside or inside the polygon?
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* @param ignoreLineWidth = used for edge cut items where the line width is only
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* for visualization
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*/
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virtual void TransformShapeWithClearanceToPolygon( SHAPE_POLY_SET& aCornerBuffer,
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PCB_LAYER_ID aLayer, int aClearanceValue,
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int aError, ERROR_LOC aErrorLoc,
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bool ignoreLineWidth = false ) const;
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struct ptr_cmp
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{
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bool operator() ( const BOARD_ITEM* a, const BOARD_ITEM* b ) const;
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};
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protected:
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/**
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* Helper function
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* Return a string (to be shown to the user) describing a layer mask.
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* The BOARD is needed because layer names are (somewhat) customizable
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*/
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virtual wxString LayerMaskDescribe() const;
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};
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#ifndef SWIG
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DECLARE_ENUM_TO_WXANY( PCB_LAYER_ID );
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#endif
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/**
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* A singleton item of this class is returned for a weak reference that no longer exists.
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* Its sole purpose is to flag the item as having been deleted.
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*/
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class DELETED_BOARD_ITEM : public BOARD_ITEM
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{
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public:
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DELETED_BOARD_ITEM() :
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BOARD_ITEM( nullptr, NOT_USED )
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{}
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wxString GetSelectMenuText( EDA_UNITS aUnits ) const override
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{
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return _( "(Deleted Item)" );
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}
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wxString GetClass() const override
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{
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return wxT( "DELETED_BOARD_ITEM" );
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}
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// pure virtuals:
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void SetPosition( const wxPoint& ) override {}
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wxPoint GetPosition() const override {
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return wxPoint(0, 0);
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}
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static DELETED_BOARD_ITEM* GetInstance()
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{
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static DELETED_BOARD_ITEM* item = nullptr;
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if( !item )
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item = new DELETED_BOARD_ITEM();
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return item;
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}
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#if defined(DEBUG)
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void Show( int , std::ostream& ) const override {}
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#endif
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};
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#endif /* BOARD_ITEM_STRUCT_H */
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