110 lines
2.8 KiB
C++
110 lines
2.8 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file sg_base.h
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* defines the low level classes common to scene graph nodes
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*/
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#ifndef SG_BASE_H
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#define SG_BASE_H
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#include "plugins/3dapi/ifsg_defs.h"
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#ifndef SGLIB_API
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#if defined (COMPILE_SGLIB)
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#define SGLIB_API APIEXPORT
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#else
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#define SGLIB_API APIIMPORT
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#endif
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#endif
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class SGLIB_API SGCOLOR
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{
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protected:
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float red;
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float green;
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float blue;
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public:
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SGCOLOR();
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SGCOLOR( float aRVal, float aGVal, float aBVal );
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void GetColor( float& aRedVal, float& aGreenVal, float& aBlueVal ) const;
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void GetColor( SGCOLOR& aColor ) const;
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void GetColor( SGCOLOR* aColor ) const;
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bool SetColor( float aRedVal, float aGreenVal, float aBlueVal );
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bool SetColor( const SGCOLOR& aColor );
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bool SetColor( const SGCOLOR* aColor );
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private:
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bool checkRange( float aRedVal, float aGreenVal, float aBlueVal ) const;
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};
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class SGLIB_API SGPOINT
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{
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public:
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double x;
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double y;
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double z;
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public:
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SGPOINT();
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SGPOINT( double aXVal, double aYVal, double aZVal );
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void GetPoint( double& aXVal, double& aYVal, double& aZVal );
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void GetPoint( SGPOINT& aPoint );
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void GetPoint( SGPOINT* aPoint );
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void SetPoint( double aXVal, double aYVal, double aZVal );
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void SetPoint( const SGPOINT& aPoint );
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};
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class SGLIB_API SGVECTOR
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{
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private:
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void normalize( void );
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double vx;
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double vy;
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double vz;
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public:
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SGVECTOR();
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SGVECTOR( double aXVal, double aYVal, double aZVal );
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void GetVector( double& aXVal, double& aYVal, double& aZVal ) const;
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void SetVector( double aXVal, double aYVal, double aZVal );
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void SetVector( const SGVECTOR& aVector );
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SGVECTOR& operator=( const SGVECTOR& source );
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};
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#endif // SG_BASE_H
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