972 lines
38 KiB
C++
972 lines
38 KiB
C++
/**
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* @file wxEeschemaStruct.h
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*/
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#ifndef WX_EESCHEMA_STRUCT_H
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#define WX_EESCHEMA_STRUCT_H
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#include "wxstruct.h"
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#include "param_config.h"
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#include "class_undoredo_container.h"
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#include "template_fieldnames.h"
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#include "block_commande.h"
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#include "class_sch_screen.h"
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#include "sch_collectors.h"
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class LIB_EDIT_FRAME;
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class LIB_VIEW_FRAME;
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class DRAWSEGMENT;
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class SCH_ITEM;
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class SCH_NO_CONNECT;
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class CMP_LIBRARY;
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class LIB_COMPONENT;
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class LIB_DRAW_ITEM;
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class EDA_ITEM;
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class SCH_BUS_ENTRY;
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class SCH_GLOBALLABEL;
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class SCH_TEXT;
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class SCH_BITMAP;
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class SCH_SHEET;
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class SCH_SHEET_PATH;
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class SCH_SHEET_PIN;
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class SCH_COMPONENT;
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class SCH_FIELD;
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class LIB_PIN;
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class SCH_JUNCTION;
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class DIALOG_SCH_FIND;
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class wxFindDialogEvent;
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class wxFindReplaceData;
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/* enum used in RotationMiroir() */
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enum fl_rot_cmp {
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CMP_NORMAL, // Normal orientation, no rotation or mirror
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CMP_ROTATE_CLOCKWISE, // Rotate -90
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CMP_ROTATE_COUNTERCLOCKWISE, // Rotate +90
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CMP_ORIENT_0, // No rotation and no mirror id CMP_NORMAL
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CMP_ORIENT_90, // Rotate 90, no mirror
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CMP_ORIENT_180, // Rotate 180, no mirror
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CMP_ORIENT_270, // Rotate -90, no mirror
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CMP_MIRROR_X = 0x100, // Mirror around X axis
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CMP_MIRROR_Y = 0x200 // Mirror around Y axis
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};
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/** Schematic annotation order options. */
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enum ANNOTATE_ORDER_T {
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SORT_BY_X_POSITION, ///< Annotate by X position from left to right.
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SORT_BY_Y_POSITION, ///< Annotate by Y position from top to bottom.
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UNSORTED, ///< Annotate by position of component in the schematic sheet
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///< object list.
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};
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/** Schematic annotation type options. */
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enum ANNOTATE_OPTION_T {
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INCREMENTAL_BY_REF, ///< Annotate incrementally using the first free reference number.
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SHEET_NUMBER_X_100, ///< Annotate using the first free reference number starting at
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///< the sheet number * 100.
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SHEET_NUMBER_X_1000, ///< Annotate using the first free reference number starting at
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///< the sheet number * 1000.
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};
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/**
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* Schematic editor (Eeschema) main window.
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*/
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class SCH_EDIT_FRAME : public EDA_DRAW_FRAME
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{
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public:
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wxComboBox* m_SelPartBox;
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SCH_SHEET_PATH* m_CurrentSheet; ///< which sheet we are presently working on.
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int m_Multiflag;
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int m_NetlistFormat;
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int m_AddSubPrefix;
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bool m_ShowAllPins;
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wxPoint m_OldPos;
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LIB_EDIT_FRAME* m_LibeditFrame;
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LIB_VIEW_FRAME* m_ViewlibFrame;
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wxString m_UserLibraryPath;
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wxArrayString m_ComponentLibFiles;
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protected:
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TEMPLATES m_TemplateFieldNames;
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private:
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wxString m_DefaultSchematicFileName;
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int m_TextFieldSize;
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PARAM_CFG_ARRAY m_projectFileParams;
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PARAM_CFG_ARRAY m_configSettings;
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wxPageSetupDialogData m_pageSetupData;
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wxFindReplaceData* m_findReplaceData;
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wxPoint m_previewPosition;
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wxSize m_previewSize;
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wxPoint m_printDialogPosition;
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wxSize m_printDialogSize;
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bool m_printMonochrome; ///< Print monochrome instead of grey scale.
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bool m_printSheetReference;
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DIALOG_SCH_FIND* m_dlgFindReplace;
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wxPoint m_findDialogPosition;
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wxSize m_findDialogSize;
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wxArrayString m_findStringHistoryList;
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wxArrayString m_replaceStringHistoryList;
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BLOCK_SELECTOR m_blockItems; ///< List of selected items.
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SCH_ITEM* m_itemToRepeat; ///< Last item to insert by the repeat command.
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int m_repeatLabelDelta; ///< Repeat label number increment step.
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SCH_COLLECTOR m_collectedItems; ///< List of collected items.
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SCH_ITEM* m_undoItem; ///< Copy of the current item being edited.
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wxString m_simulatorCommand; ///< Command line used to call the circuit
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///< simulator (gnucap, spice, ...)
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wxString m_netListerCommand; ///< Command line to call a custom net list
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///< generator.
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static int m_lastSheetPinType; ///< Last sheet pin type.
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static wxSize m_lastSheetPinTextSize; ///< Last sheet pin text size.
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static wxPoint m_lastSheetPinPosition; ///< Last sheet pin position.
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static int m_lastSheetPinEdge; ///< Last sheet edge a sheet pin was placed.
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public:
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SCH_EDIT_FRAME( wxWindow* father,
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const wxString& title,
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const wxPoint& pos, const wxSize& size,
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long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
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~SCH_EDIT_FRAME();
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void OnCloseWindow( wxCloseEvent& Event );
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void Process_Special_Functions( wxCommandEvent& event );
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void OnColorConfig( wxCommandEvent& aEvent );
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void Process_Config( wxCommandEvent& event );
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void OnSelectTool( wxCommandEvent& aEvent );
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void GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aHotKey = 0 );
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/**
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* Function GetProjectFileParameters
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* returns the project file parameter list for Eeschema.
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*
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*<p?
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* Populate the project file parameter array specific to Eeschema if it hasn't
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* already been populated and return a reference to the array to the caller.
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* Creating the parameter list at run time has the advantage of being able to
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* define local variables. The old method of statically building the array at
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* compile time required global variable definitions.
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* </p>
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*/
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PARAM_CFG_ARRAY& GetProjectFileParameters( void );
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/**
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* Function SaveProjectFile
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* saves changes to the project settings to the project (.pro) file.
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*/
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void SaveProjectFile();
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/**
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* Function LoadProjectFile
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* soads the KiCad project file (*.pro) settings specific to Eeschema.
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*
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* @param aFileName The project file name to load.
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* @param aForceReread Force the project file to be reread if true.
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* @return True if the project file was loaded correctly.
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*/
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bool LoadProjectFile( const wxString& aFileName, bool aForceReread );
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/**
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* Function GetDefaultFieldName
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* returns a default symbol field name for field \a aFieldNdx for all components.
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* These field names are not modifiable, but template field names are.
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* @param aFieldNdx The field number index
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*/
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static wxString GetDefaultFieldName( int aFieldNdx );
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/**
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* Function AddTemplateFieldName
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* inserts or appends a wanted symbol field name into the field names
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* template. Should be used for any symbol property editor. If the name
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* already exists, it overwrites the same name.
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*
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* @param aFieldName is a full description of the wanted field, and it must not match
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* any of the default field names.
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* @return int - the index within the config container at which aFieldName was
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* added, or -1 if the name is illegal because it matches a default field name.
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*/
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int AddTemplateFieldName( const TEMPLATE_FIELDNAME& aFieldName )
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{
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return m_TemplateFieldNames.AddTemplateFieldName( aFieldName );
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}
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/**
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* Function GetTemplateFieldName
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* returns a template field names list for read only access.
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*/
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const TEMPLATE_FIELDNAMES& GetTemplateFieldNames()
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{
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return m_TemplateFieldNames.GetTemplateFieldNames();
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}
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/**
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* Function GetTemplates
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* returns the field names template for read only access.
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*/
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const TEMPLATES& GetTemplates()
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{
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return m_TemplateFieldNames;
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}
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/**
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* Function DeleteAllTemplateFieldNames
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* removes all template field names.
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*/
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void DeleteAllTemplateFieldNames()
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{
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m_TemplateFieldNames.DeleteAllTemplateFieldNames();
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}
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/**
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* Function GetConfigurationSettings
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* returns the EESchema applications settings.
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* <p>
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* This replaces the old statically define list that had the project file settings and
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* the application settings mixed together. This was confusing and caused some settings
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* to get saved and loaded incorrectly. Currently, only the settings that are needed at
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* start up by the main window are defined here. There are other locally used settings
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* scattered throughout the Eeschema source code. If you need to define a configuration
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* setting that need to be loaded at run time, this is the place to define it.
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* </p>
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*/
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PARAM_CFG_ARRAY& GetConfigurationSettings( void );
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void LoadSettings();
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void SaveSettings();
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void RedrawActiveWindow( wxDC* DC, bool EraseBg );
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void CreateScreens();
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void ReCreateHToolbar();
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void ReCreateVToolbar();
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void ReCreateOptToolbar();
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void ReCreateMenuBar();
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void OnHotKey( wxDC* aDC, int aHotKey, const wxPoint& aPosition,
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EDA_ITEM* aItem = NULL );
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/**
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* Function OnModify
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* Must be called after a schematic change
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* in order to set the "modify" flag of the current screen
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* and update the date in frame reference
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*/
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void OnModify();
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SCH_SHEET_PATH* GetSheet();
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SCH_SCREEN* GetScreen() const;
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virtual wxString GetScreenDesc();
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void InstallConfigFrame( wxCommandEvent& event );
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void OnLeftClick( wxDC* aDC, const wxPoint& aPosition );
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void OnLeftDClick( wxDC* aDC, const wxPoint& aPosition );
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bool OnRightClick( const wxPoint& aPosition, wxMenu* PopMenu );
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void OnSelectOptionToolbar( wxCommandEvent& event );
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double BestZoom();
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/**
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* Function LocateAndShowItem
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* checks the schematic at \a aPosition in logical (drawing) units for a item
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* matching the types in \a aFilterList.
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* <p>
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* The search is first performed at the nearest grid position to \a aPosition. If no
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* item if found on grid, then \a aPosition is tested for any items. If the item found
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* can be cross probed, a message is send to Pcbnew and the selected item is highlighted
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* in PCB editor.
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* </p>
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* @param aPosition The wxPoint on the schematic to search.
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* @param aFilterList A list of #KICAD_T types to to filter.
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* @param aHotKeyCommandId A hot key command ID for performing additional tests when
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* multiple items are found at \a aPosition.
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* @return A SCH_ITEM pointer of the item found or NULL if no item found
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*/
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SCH_ITEM* LocateAndShowItem( const wxPoint& aPosition,
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const KICAD_T aFilterList[] = SCH_COLLECTOR::AllItems,
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int aHotKeyCommandId = 0 );
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/**
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* Function LocateItem
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* checks for items at \a aPosition matching the types in \a aFilterList.
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* <p>
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* If multiple items are located at \a aPosition, a context menu is displayed to clarify
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* which item the user intended to select. If the user aborts the context menu, NULL is
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* returned and the abort request flag will be set to true. Make sure to clear this flag
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* before attempting to display any other context menus.
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* </p>
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*
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* @param aPosition The wxPoint location where to search.
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* @param aFilterList A list of #KICAD_T types to to filter.
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* @param aHotKeyCommandId A hot key command ID for performing additional tests when
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* multiple items are found at \a aPosition.
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* @return The SCH_ITEM pointer of the item found or NULL if no item found.
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*/
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SCH_ITEM* LocateItem( const wxPoint& aPosition,
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const KICAD_T aFilterList[] = SCH_COLLECTOR::AllItems,
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int aHotKeyCommandId = 0 );
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/**
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* Function DeleteItemAtCrossHair
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* delete the item found under the cross hair. If multiple items are found at the
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* cross hair position, a context menu is displayed to clarify which item to delete.
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* See LocateItem() for more information on locating multiple items.
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*
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* @param aDC The device context to update if and item is deleted.
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* @return True if an item was deleted.
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*/
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bool DeleteItemAtCrossHair( wxDC* aDC );
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SCH_ITEM* FindComponentAndItem( const wxString& component_reference,
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bool Find_in_hierarchy,
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int SearchType,
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const wxString& text_to_find,
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bool mouseWarp );
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/* Cross probing with Pcbnew */
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void SendMessageToPCBNEW( EDA_ITEM* objectToSync, SCH_COMPONENT* LibItem );
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/* netlist generation */
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void BuildNetListBase();
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/**
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* Function CreateNetlist
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* Create a netlist file:
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* build netlist info
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* test issues
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* create file
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* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
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* @param aFullFileName = full netlist file name
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* @param aUse_netnames = bool. if true, use net names from labels in schematic
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* if false, use net numbers (net codes)
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* bool aUse_netnames is used only for Spice netlist
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* @param aUsePrefix Prefix reference designator with an 'X' for spice output.
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* @return true if success.
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*/
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bool CreateNetlist( int aFormat,
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const wxString& aFullFileName,
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bool aUse_netnames,
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bool aUsePrefix );
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/**
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* Function WriteNetListFile
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* Create the netlist file. Netlist info must be existing
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* @param aFormat = netlist format (NET_TYPE_PCBNEW ...)
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* @param aFullFileName = full netlist file name
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* @param aUse_netnames = bool. if true, use net names from labels in schematic
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* if false, use net numbers (net codes)
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* bool aUse_netnames is used only for Spice netlist
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* @return true if success.
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*/
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bool WriteNetListFile( int aFormat,
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const wxString& aFullFileName,
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bool aUse_netnames,
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bool aUsePrefix );
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/**
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* Function DeleteAnnotation
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* clears the current component annotation.
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* @param aCurrentSheetOnly Clear the entire schematic annotation if true. Otherwise
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* only clear the annotation for the current sheet.
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*/
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void DeleteAnnotation( bool aCurrentSheetOnly );
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/**
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* Function AnnotateComponents
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*
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* annotates the components in the schematic that are not currently annotated.
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*
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* @param aAnnotateSchematic Annotate the entire schematic if true. Otherwise annotate
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* the current sheet only.
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* @param aSortOption Define the annotation order. See #ANNOTATE_ORDER_T.
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* @param aAlgoOption Define the annotation style. See #ANNOTATE_OPTION_T.
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* @param aResetAnnotation Clear any previous annotation if true. Otherwise, keep the
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* existing component annotation.
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* @param aRepairTimestamps Test for and repair any duplicate time stamps if true.
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* Otherwise, keep the existing time stamps. This option
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* could change previous annotation because time stamps are
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* used to handle annotation in complex hierarchies.
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*
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* When the sheet number is used in annotation, each sheet annotation starts from sheet
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* number * 100. In other words the first sheet uses 100 to 199, the second sheet uses
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* 200 to 299, and so on.
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*/
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void AnnotateComponents( bool aAnnotateSchematic, ANNOTATE_ORDER_T aSortOption,
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ANNOTATE_OPTION_T aAlgoOption, bool aResetAnnotation,
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bool aRepairTimestamps );
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/**
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* Function CheckAnnotate
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* checks for annotation errors.
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*
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* <p>
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* The following list of items are checked:
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* <ul>
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* <li> Components that are not annotated.
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* <li> Duplicate component references.
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* <li> Multiple part per package components where the part\n
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* number is greater number of parts in the package.
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* <li> Multiple part per package components where the reference\n
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* designator is different between parts.
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* </ul>
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* </p>
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*
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* @return Number of annotation errors found.
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* @param aMessageList A wxArrayString to store error messages.
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* @param aOneSheetOnly Check the current sheet only if true. Otherwise check
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* the entire schematic.
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*/
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int CheckAnnotate( wxArrayString* aMessageList, bool aOneSheetOnly );
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// Functions used for hierarchy handling
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/**
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* Function DisplayCurrentSheet
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* draws the current sheet on the display.
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*/
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void DisplayCurrentSheet();
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/**
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* Function GetUniqueFilenameForCurrentSheet
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* @return a filename that can be used in plot and print functions
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* for the current screen and sheet path.
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* This filename is unique and must be used instead of the screen filename
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* (or screen filename) when one must creates file for each sheet in the
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* hierarchy. because in complex hierarchies a sheet and a SCH_SCREEN is
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* used more than once
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* Name is <root sheet filename>-<sheet path> and has no extension.
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* However if filename is too long name is <sheet filename>-<sheet number>
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*/
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wxString GetUniqueFilenameForCurrentSheet();
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/**
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* Function SetSheetNumberAndCount
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* Set the m_ScreenNumber and m_NumberOfScreen members for screens
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* must be called after a delete or add sheet command, and when entering
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* a sheet
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*/
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void SetSheetNumberAndCount();
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/**
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* Show the print dialog
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*/
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void OnPrint( wxCommandEvent& event );
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wxPageSetupDialogData& GetPageSetupData() { return m_pageSetupData; }
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void SetPreviewPosition( const wxPoint& aPoint ) { m_previewPosition = aPoint; }
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void SetPreviewSize( const wxSize& aSize ) { m_previewSize = aSize; }
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const wxPoint& GetPreviewPosition() { return m_previewPosition; }
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const wxSize& GetPreviewSize() { return m_previewSize; }
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void SetPrintDialogPosition( const wxPoint& aPoint )
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{
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m_printDialogPosition = aPoint;
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}
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void SetPrintDialogSize( const wxSize& aSize ) { m_printDialogSize = aSize; }
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const wxPoint& GetPrintDialogPosition() { return m_printDialogPosition; }
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const wxSize& GetPrintDialogSize() { return m_printDialogSize; }
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bool GetPrintMonochrome() { return m_printMonochrome; }
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void SetPrintMonochrome( bool aMonochrome ) { m_printMonochrome = aMonochrome; }
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bool GetPrintSheetReference() { return m_printSheetReference; }
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void SetPrintSheetReference( bool aShow ) { m_printSheetReference = aShow; }
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void SVG_Print( wxCommandEvent& event );
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// Plot functions:
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void ToPlot_PS( wxCommandEvent& event );
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void ToPlot_HPGL( wxCommandEvent& event );
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void ToPlot_DXF( wxCommandEvent& event );
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void ToPostProcess( wxCommandEvent& event );
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// read and save files
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void Save_File( wxCommandEvent& event );
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/**
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* Function OnSaveProject
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* is the command event handler to save the entire project and create a component library
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* archive.
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*
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* The component library archive name is <root_name>-cache.lib
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*/
|
|
void OnSaveProject( wxCommandEvent& aEvent );
|
|
|
|
/**
|
|
* Function LoadOneEEProject
|
|
* load an entire project into the schematic editor.
|
|
*
|
|
* This function loads schematic root file and it's subhierarchies, the project
|
|
* configuration, and the component libraries which are not already loaded.
|
|
*
|
|
* @param aFileName The full path an file name to load.
|
|
* @param aIsNew True indicates that this is a new project and the default project
|
|
* template is loaded.
|
|
* @return True if the project loaded properly.
|
|
*/
|
|
bool LoadOneEEProject( const wxString& aFileName, bool aIsNew );
|
|
|
|
/**
|
|
* Function LoadOneEEFile
|
|
* loads the schematic (.sch) file \a aFullFileName into \a aScreen.
|
|
*
|
|
* @param aScreen Pointer to the associated SCH_SCREEN object in which to load
|
|
* \a aFullFileName.
|
|
* @param aFullFileName A reference to a wxString object containing the absolute path
|
|
* and file name to load.
|
|
* @return True if \a aFullFileName has been loaded (at least partially.)
|
|
*/
|
|
bool LoadOneEEFile( SCH_SCREEN* aScreen, const wxString& aFullFileName );
|
|
|
|
bool ReadInputStuffFile();
|
|
|
|
/**
|
|
* Function ProcessStuffFile
|
|
* gets footprint info from each line in the Stuff File by Ref Desg
|
|
*
|
|
* Read a "stuff" file created by CvPcb.
|
|
* That file has lines like:
|
|
* comp = "C1" module = "CP6"
|
|
* comp = "C2" module = "C1"
|
|
* comp = "C3" module = "C1"
|
|
* "comp =" gives the component reference
|
|
* "module =" gives the footprint name
|
|
*
|
|
* @param aFilename The file to read from.
|
|
* @param aSetFieldsAttributeToVisible = true to set the footprint field flag to visible
|
|
* @return bool - true if success, else true.
|
|
*/
|
|
bool ProcessStuffFile( FILE* aFilename, bool aSetFieldsAttributeToVisible );
|
|
|
|
/**
|
|
* Function SaveEEFile
|
|
* saves \a aScreen to a schematic file.
|
|
*
|
|
* @param aScreen A pointer to the SCH_SCREEN object to save. A NULL pointer saves
|
|
* the current screen.
|
|
* @param aSaveType Controls how the file is to be saved.
|
|
* @return True if the file has been saved.
|
|
*/
|
|
bool SaveEEFile( SCH_SCREEN* aScreen, int aSaveType );
|
|
|
|
// General search:
|
|
|
|
private:
|
|
void OnMoveItem( wxCommandEvent& aEvent );
|
|
void OnExit( wxCommandEvent& event );
|
|
void OnAnnotate( wxCommandEvent& event );
|
|
void OnErc( wxCommandEvent& event );
|
|
void OnCreateNetlist( wxCommandEvent& event );
|
|
void OnCreateBillOfMaterials( wxCommandEvent& event );
|
|
void OnFindItems( wxCommandEvent& event );
|
|
void OnFindDialogClose( wxFindDialogEvent& event );
|
|
void OnFindDrcMarker( wxFindDialogEvent& event );
|
|
void OnFindCompnentInLib( wxFindDialogEvent& event );
|
|
void OnFindSchematicItem( wxFindDialogEvent& event );
|
|
void OnLoadFile( wxCommandEvent& event );
|
|
void OnLoadStuffFile( wxCommandEvent& event );
|
|
void OnNewProject( wxCommandEvent& event );
|
|
void OnLoadProject( wxCommandEvent& event );
|
|
void OnOpenPcbnew( wxCommandEvent& event );
|
|
void OnOpenCvpcb( wxCommandEvent& event );
|
|
void OnOpenLibraryViewer( wxCommandEvent& event );
|
|
void OnOpenLibraryEditor( wxCommandEvent& event );
|
|
void OnSetOptions( wxCommandEvent& event );
|
|
void OnCancelCurrentCommand( wxCommandEvent& aEvent );
|
|
|
|
void OnSelectItem( wxCommandEvent& aEvent );
|
|
|
|
/* edition events functions */
|
|
void OnCopySchematicItemRequest( wxCommandEvent& event );
|
|
|
|
/* User interface update event handlers. */
|
|
void OnUpdateBlockSelected( wxUpdateUIEvent& event );
|
|
void OnUpdatePaste( wxUpdateUIEvent& event );
|
|
void OnUpdateHiddenPins( wxUpdateUIEvent& event );
|
|
void OnUpdateBusOrientation( wxUpdateUIEvent& event );
|
|
void OnUpdateSelectTool( wxUpdateUIEvent& aEvent );
|
|
|
|
/**
|
|
* Function SetLanguage
|
|
* called on a language menu selection
|
|
*/
|
|
void SetLanguage( wxCommandEvent& event );
|
|
|
|
// Bus Entry
|
|
SCH_BUS_ENTRY* CreateBusEntry( wxDC* DC, int entry_type );
|
|
void SetBusEntryShape( wxDC* DC,
|
|
SCH_BUS_ENTRY* BusEntry,
|
|
int entry_type );
|
|
int GetBusEntryShape( SCH_BUS_ENTRY* BusEntry );
|
|
void StartMoveBusEntry( SCH_BUS_ENTRY* DrawLibItem,
|
|
wxDC* DC );
|
|
|
|
/**
|
|
* Function AddNoConnect
|
|
* add a no connect item to the current schematic sheet at \a aPosition.
|
|
* @param aDC The device context to draw the no connect to.
|
|
* @param aPosition The position in logical (drawing) units to add the no connect.
|
|
* @return The no connect item added.
|
|
*/
|
|
SCH_NO_CONNECT* AddNoConnect( wxDC* aDC, const wxPoint& aPosition );
|
|
|
|
// Junction
|
|
SCH_JUNCTION* AddJunction( wxDC* aDC, const wxPoint& aPosition, bool aPutInUndoList = FALSE );
|
|
|
|
// Text, label, glabel
|
|
SCH_TEXT* CreateNewText( wxDC* aDC, int aType );
|
|
void EditSchematicText( SCH_TEXT* TextStruct );
|
|
void ChangeTextOrient( SCH_TEXT* aTextItem, wxDC* aDC );
|
|
void MoveText( SCH_TEXT* aTextItem, wxDC* aDC );
|
|
|
|
/**
|
|
* Function OnCovertTextType
|
|
* is a command event handler to change a text type to an other one. The new text,
|
|
* label, hierarchical label, or global label is created from the old text and the
|
|
* old text is deleted.
|
|
*/
|
|
void OnConvertTextType( wxCommandEvent& aEvent );
|
|
|
|
// Wire, Bus
|
|
void BeginSegment( wxDC* DC, int type );
|
|
void EndSegment( wxDC* DC );
|
|
void DeleteCurrentSegment( wxDC* DC );
|
|
void DeleteConnection( bool DeleteFullConnection );
|
|
|
|
// graphic lines
|
|
void Delete_Segment_Edge( DRAWSEGMENT* Segment, wxDC* DC );
|
|
void Drawing_SetNewWidth( DRAWSEGMENT* DrawSegm, wxDC* DC );
|
|
void Delete_Drawings_All_Layer( DRAWSEGMENT* Segment, wxDC* DC );
|
|
DRAWSEGMENT* Begin_Edge( DRAWSEGMENT* Segment, wxDC* DC );
|
|
|
|
// Images:
|
|
SCH_BITMAP* CreateNewImage( wxDC* aDC );
|
|
void MoveImage( SCH_BITMAP* aItem, wxDC* aDC );
|
|
void RotateImage( SCH_BITMAP* aItem );
|
|
/**
|
|
* Function MirrorImage
|
|
* Mirror a bitmap
|
|
* @param aItem = the SCH_BITMAP item to mirror
|
|
* @param Is_X_axis = true to mirror relative to Horizontal axis
|
|
* false to mirror relative to vertical axis
|
|
*/
|
|
void MirrorImage( SCH_BITMAP* aItem, bool Is_X_axis );
|
|
void EditImage( SCH_BITMAP* aItem );
|
|
|
|
// Hierarchical Sheet & PinSheet
|
|
void InstallHierarchyFrame( wxDC* DC, wxPoint& pos );
|
|
SCH_SHEET* CreateSheet( wxDC* DC );
|
|
void ReSizeSheet( SCH_SHEET* Sheet, wxDC* DC );
|
|
|
|
/**
|
|
* Use the component viewer to select component to import into schematic.
|
|
*/
|
|
wxString SelectFromLibBrowser( void );
|
|
|
|
public:
|
|
/**
|
|
* Function EditSheet
|
|
* is used to edit an existing sheet or add a new sheet to the schematic.
|
|
* <p>
|
|
* When \a aSheet is a new sheet:
|
|
* <ul>
|
|
* <li>and the file name already exists in the schematic hierarchy, the screen associated
|
|
* with the sheet found in the hierarchy is associated with \a aSheet.</li>
|
|
* <li>and the file name already exists on the system, then \a aSheet is loaded with the
|
|
* existing file.</li>
|
|
* <li>and the file name does not exist in the schematic hierarchy or on the file system,
|
|
* then a new screen is created and associated with \a aSheet.</li>
|
|
* </ul> </p> <p>
|
|
* When \a aSheet is an existing sheet:
|
|
* <ul>
|
|
* <li>and the file name already exists in the schematic hierarchy, the current associated
|
|
* screen is replace by the one found in the hierarchy.</li>
|
|
* <li>and the file name already exists on the system, the current associated screen file
|
|
* name is changed and the file is loaded.</li>
|
|
* <li>and the file name does not exist in the schematic hierarchy or on the file system,
|
|
* the current associated screen file name is changed and saved to disk.</li>
|
|
* </ul> </p>
|
|
*/
|
|
bool EditSheet( SCH_SHEET* aSheet, wxDC* aDC );
|
|
|
|
wxPoint GetLastSheetPinPosition() const { return m_lastSheetPinPosition; }
|
|
|
|
int GetLastSheetPinEdge() const { return m_lastSheetPinEdge; }
|
|
|
|
private:
|
|
void StartMoveSheet( SCH_SHEET* sheet, wxDC* DC );
|
|
|
|
/**
|
|
* Function CreateSheetPin
|
|
* creates a new SCH_SHEET_PIN object and add it to \a aSheet at the current cursor position.
|
|
* @param aSheet The sheet to add the new sheet pin to.
|
|
* @param aDC The device context to draw on.
|
|
* @return The new sheet pin object created or NULL if the task was aborted by the user.
|
|
*/
|
|
SCH_SHEET_PIN* CreateSheetPin( SCH_SHEET* aSheet, wxDC* aDC );
|
|
|
|
/**
|
|
* Function EditSheetPin
|
|
* displays the dialog for editing the parameters of \a aSheetPin.
|
|
* @param aSheetPin The sheet pin item to edit.
|
|
* @param aDC The device context to draw on.
|
|
* @return The user response from the edit dialog.
|
|
*/
|
|
int EditSheetPin( SCH_SHEET_PIN* aSheetPin, wxDC* aDC );
|
|
|
|
/**
|
|
* Function MoveSheetPin
|
|
* moves \a aSheetPin within it's parent sheet object.
|
|
* @param aSheetPin The sheet pin item to move.
|
|
* @param aDC The device context to draw on.
|
|
*/
|
|
void MoveSheetPin( SCH_SHEET_PIN* aSheetPin, wxDC* aDC );
|
|
|
|
/**
|
|
* Function ImportSheetPin
|
|
* automatically creates a sheet pin from the hierarchical labels in the schematic
|
|
* referenced by \a aSheet.
|
|
* @param aSheet The sheet to import the new sheet pin to.
|
|
* @param aDC The device context to draw on.
|
|
* @return The new sheet pin object importd or NULL if the task was aborted by the user.
|
|
*/
|
|
SCH_SHEET_PIN* ImportSheetPin( SCH_SHEET* aSheet, wxDC* aDC );
|
|
|
|
public:
|
|
/**
|
|
* Function DeleteItem
|
|
* removes \a aItem from the current screen and saves it in the undo list.
|
|
* @param aItem The item to remove from the current screen.
|
|
*/
|
|
void DeleteItem( SCH_ITEM* aItem );
|
|
|
|
int GetLabelIncrement() const { return m_repeatLabelDelta; }
|
|
|
|
private:
|
|
|
|
// Component
|
|
SCH_COMPONENT* Load_Component( wxDC* DC,
|
|
const wxString& libname,
|
|
wxArrayString& List,
|
|
bool UseLibBrowser );
|
|
void StartMovePart( SCH_COMPONENT* DrawLibItem, wxDC* DC );
|
|
|
|
/**
|
|
* Function EditComponent
|
|
* displays the edit component dialog to edit the parameters of \a aComponent.
|
|
*
|
|
* @param aComponent is a pointer to the SCH_COMPONENT object to be edited.
|
|
*/
|
|
void EditComponent( SCH_COMPONENT* aComponent );
|
|
|
|
public:
|
|
void OnChangeComponentOrientation( wxCommandEvent& aEvent );
|
|
|
|
private:
|
|
void OnSelectUnit( wxCommandEvent& aEvent );
|
|
void ConvertPart( SCH_COMPONENT* DrawComponent, wxDC* DC );
|
|
void SetInitCmp( SCH_COMPONENT* DrawComponent, wxDC* DC );
|
|
|
|
void MoveField( SCH_FIELD* aField, wxDC* aDC );
|
|
void EditComponentFieldText( SCH_FIELD* aField, wxDC* aDC );
|
|
void RotateField( SCH_FIELD* aField, wxDC* aDC );
|
|
|
|
void PasteListOfItems( wxDC* DC );
|
|
|
|
/* Undo - redo */
|
|
public:
|
|
|
|
/**
|
|
* Function SaveCopyInUndoList.
|
|
* Create a copy of the current schematic item, and put it in the undo list.
|
|
*
|
|
* flag_type_command =
|
|
* UR_CHANGED
|
|
* UR_NEW
|
|
* UR_DELETED
|
|
* UR_WIRE_IMAGE
|
|
* UR_MOVED
|
|
*
|
|
* If it is a delete command, items are put on list with the .Flags member
|
|
* set to UR_DELETED. When it will be really deleted, the GetDrawItems() and the
|
|
* sub-hierarchy will be deleted. If it is only a copy, the GetDrawItems() and the
|
|
* sub-hierarchy must NOT be deleted.
|
|
*
|
|
* @note
|
|
* Edit wires and buses is a bit complex.
|
|
* because when a new wire is added, a lot of modifications in wire list is made
|
|
* (wire concatenation): modified items, deleted items and new items
|
|
* so flag_type_command is UR_WIRE_IMAGE: the struct ItemToCopy is a list of
|
|
* wires saved in Undo List (for Undo or Redo commands, saved wires will be
|
|
* exchanged with current wire list
|
|
* @param aItemToCopy = the schematic item modified by the command to undo
|
|
* @param aTypeCommand = command type (see enum UNDO_REDO_T)
|
|
* @param aTransformPoint = the reference point of the transformation,
|
|
* for commands like move
|
|
*/
|
|
void SaveCopyInUndoList( SCH_ITEM* aItemToCopy,
|
|
UNDO_REDO_T aTypeCommand,
|
|
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
|
|
|
|
/**
|
|
* Function SaveCopyInUndoList (overloaded).
|
|
* Creates a new entry in undo list of commands.
|
|
* add a list of pickers to handle a list of items
|
|
* @param aItemsList = the list of items modified by the command to undo
|
|
* @param aTypeCommand = command type (see enum UNDO_REDO_T)
|
|
* @param aTransformPoint = the reference point of the transformation,
|
|
* for commands like move
|
|
*/
|
|
void SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
|
|
UNDO_REDO_T aTypeCommand,
|
|
const wxPoint& aTransformPoint = wxPoint( 0, 0 ) );
|
|
|
|
private:
|
|
|
|
/**
|
|
* Function PutDataInPreviousState
|
|
* is used in undo or redo command to put data pointed by List in the previous state, i.e.
|
|
* the state stored in \a aList
|
|
* @param aList a PICKED_ITEMS_LIST pointer to the list of items to undo/redo
|
|
* @param aRedoCommand a bool: true for redo, false for undo
|
|
*/
|
|
void PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bool aRedoCommand );
|
|
|
|
/**
|
|
* Function GetSchematicFromRedoList
|
|
* Redo the last edition:
|
|
* - Save the current schematic in Undo list
|
|
* - Get an old version of the schematic from Redo list
|
|
* @return none
|
|
*/
|
|
void GetSchematicFromRedoList( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Function GetSchematicFromUndoList
|
|
* performs an undo the last edition:
|
|
* - Save the current schematic in Redo list
|
|
* - Get an old version of the schematic from Undo list
|
|
*/
|
|
void GetSchematicFromUndoList( wxCommandEvent& event );
|
|
|
|
/**
|
|
* Function copyBlockItems
|
|
* copies the list of block item.
|
|
* @sa m_blockItems
|
|
* @param aItemsList List to copy the block select items into.
|
|
*/
|
|
void copyBlockItems( PICKED_ITEMS_LIST& aItemsList );
|
|
|
|
/**
|
|
* Function addJunctionMenuEntries
|
|
* adds the context menu items to \a aMenu for \a aJunction.
|
|
* @param aMenu The menu to add the items to.
|
|
* @param aJunction The SCH_JUNCTION object selected.
|
|
*/
|
|
void addJunctionMenuEntries( wxMenu* aMenu, SCH_JUNCTION* aJunction );
|
|
|
|
public:
|
|
void Key( wxDC* DC, int hotkey, EDA_ITEM* DrawStruct );
|
|
|
|
/* Block operations. */
|
|
void InitBlockPasteInfos();
|
|
void HandleBlockEndByPopUp( int Command, wxDC* DC );
|
|
|
|
/**
|
|
* Function ReturnBlockCommand
|
|
* Returns the block command internat code (BLOCK_MOVE, BLOCK_COPY...)
|
|
* corresponding to the keys pressed (ALT, SHIFT, SHIFT ALT ..) when
|
|
* block command is started by dragging the mouse.
|
|
* @param aKey = the key modifiers (Alt, Shift ...)
|
|
* @return the block command id (BLOCK_MOVE, BLOCK_COPY...)
|
|
*/
|
|
virtual int ReturnBlockCommand( int aKey );
|
|
|
|
/**
|
|
* Function HandleBlockPlace
|
|
* Called after HandleBlockEnd, when a block command needs to be
|
|
* executed after the block is moved to its new place
|
|
* (bloc move, drag, copy .. )
|
|
* Parameters must be initialized in GetScreen()->m_BlockLocate
|
|
*/
|
|
virtual void HandleBlockPlace( wxDC* DC );
|
|
|
|
/**
|
|
* Function HandleBlockEnd
|
|
* Handle the "end" of a block command,
|
|
* i.e. is called at the end of the definition of the area of a block.
|
|
* depending on the current block command, this command is executed
|
|
* or parameters are initialized to prepare a call to HandleBlockPlace
|
|
* in GetScreen()->m_BlockLocate
|
|
* @return false if no item selected, or command finished,
|
|
* true if some items found and HandleBlockPlace must be called later
|
|
*/
|
|
virtual bool HandleBlockEnd( wxDC* DC );
|
|
|
|
void RepeatDrawItem( wxDC* DC );
|
|
|
|
void SetRepeatItem( SCH_ITEM* aItem ) { m_itemToRepeat = aItem; }
|
|
|
|
/**
|
|
* Function SetUndoItem
|
|
* clones \a aItem which can be used to restore the state of the item being edited
|
|
* when the user cancels the editing in progress.
|
|
*
|
|
* @param aItem The item to make a clone of for undoing the last change. Set to
|
|
* NULL to free the current undo item.
|
|
*/
|
|
void SetUndoItem( const SCH_ITEM* aItem );
|
|
|
|
SCH_ITEM* GetUndoItem() const { return m_undoItem; }
|
|
|
|
/**
|
|
* Function SaveUndoItemInUndoList
|
|
* swaps the cloned item in member variable m_undoItem with \a aItem and saves it to
|
|
* the undo list then swap the data back. This swaps the internal structure of the
|
|
* item with the cloned item. It does not swap the actual item pointers themselves.
|
|
*
|
|
* @param aItem The item to swap with the current undo item.
|
|
*/
|
|
void SaveUndoItemInUndoList( SCH_ITEM* aItem );
|
|
|
|
/**
|
|
* Function LoadLibraries
|
|
*
|
|
* Clear all libraries currently loaded and load all of the project libraries.
|
|
*/
|
|
void LoadLibraries( void );
|
|
|
|
/**
|
|
* Function PrintPage
|
|
* plots or prints the current sheet to the clipboard.
|
|
* @param aDC = wxDC given by the calling print function
|
|
* @param aPrintMask = not used here
|
|
* @param aPrintMirrorMode = not used here (Set when printing in mirror mode)
|
|
* @param aData = a pointer on an auxiliary data (not always used, NULL if not used)
|
|
*/
|
|
virtual void PrintPage( wxDC* aDC, int aPrintMask,
|
|
bool aPrintMirrorMode, void* aData = NULL );
|
|
|
|
void SetSimulatorCommand( const wxString& aCommand ) { m_simulatorCommand = aCommand; }
|
|
|
|
wxString GetSimulatorCommand() const { return m_simulatorCommand; }
|
|
|
|
void SetNetListerCommand( const wxString& aCommand ) { m_netListerCommand = aCommand; }
|
|
|
|
wxString GetNetListerCommand() const { return m_netListerCommand; }
|
|
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
|
|
#endif // WX_EESCHEMA_STRUCT_H
|