160 lines
4.9 KiB
C++
160 lines
4.9 KiB
C++
/*
|
|
* This program source code file is part of KiCad, a free EDA CAD application.
|
|
*
|
|
* Copyright (C) 2017 Jon Evans <jon@craftyjon.com>
|
|
* Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify it
|
|
* under the terms of the GNU General Public License as published by the
|
|
* Free Software Foundation, either version 3 of the License, or (at your
|
|
* option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful, but
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef GERBVIEW_SELECTION_TOOL_H
|
|
#define GERBVIEW_SELECTION_TOOL_H
|
|
|
|
#include <memory>
|
|
#include <math/vector2d.h>
|
|
#include <tool/tool_interactive.h>
|
|
#include <tool/action_menu.h>
|
|
#include <tool/selection_conditions.h>
|
|
#include <tool/tool_menu.h>
|
|
#include <tools/gerbview_selection.h>
|
|
#include <gerbview_frame.h>
|
|
|
|
class SELECTION_AREA;
|
|
class GERBER_COLLECTOR;
|
|
|
|
namespace KIGFX
|
|
{
|
|
class GAL;
|
|
}
|
|
|
|
|
|
/**
|
|
* Selection tool for GerbView, based on the one in Pcbnew
|
|
*/
|
|
class GERBVIEW_SELECTION_TOOL : public TOOL_INTERACTIVE
|
|
{
|
|
public:
|
|
GERBVIEW_SELECTION_TOOL();
|
|
~GERBVIEW_SELECTION_TOOL();
|
|
|
|
/// @copydoc TOOL_BASE::Init()
|
|
bool Init() override;
|
|
|
|
/// @copydoc TOOL_BASE::Reset()
|
|
void Reset( RESET_REASON aReason ) override;
|
|
|
|
// called to rebuild a CONDITIONAL_MENU before opening it:
|
|
int UpdateMenu( const TOOL_EVENT& aEvent );
|
|
|
|
/**
|
|
* The main loop.
|
|
*/
|
|
int Main( const TOOL_EVENT& aEvent );
|
|
|
|
/**
|
|
* Return the set of currently selected items.
|
|
*/
|
|
GERBVIEW_SELECTION& GetSelection();
|
|
|
|
int ClearSelection( const TOOL_EVENT& aEvent );
|
|
|
|
int SelectItem( const TOOL_EVENT& aEvent );
|
|
int SelectItems( const TOOL_EVENT& aEvent );
|
|
|
|
int UnselectItem( const TOOL_EVENT& aEvent );
|
|
int UnselectItems( const TOOL_EVENT& aEvent );
|
|
|
|
///< Sets up handlers for various events.
|
|
void setTransitions() override;
|
|
|
|
private:
|
|
/**
|
|
* Select an item pointed by the parameter aWhere. If there is more than one item at that
|
|
* place, there is a menu displayed that allows one to choose the item.
|
|
*
|
|
* @param aWhere is the place where the item should be selected.
|
|
* @param aAllowDisambiguation decides what to do in case of disambiguation. If true, then
|
|
* a menu is shown, otherwise function finishes without selecting anything.
|
|
* @return True if an item was selected, false otherwise.
|
|
*/
|
|
bool selectPoint( const VECTOR2I& aWhere, bool aOnDrag = false );
|
|
|
|
/**
|
|
* Select an item under the cursor unless there is something already selected or
|
|
* \a aSelectAlways is true.
|
|
*
|
|
* @param aSelectAlways forces to select an item even if there is an item already selected.
|
|
* @return true if eventually there is an item selected, false otherwise.
|
|
*/
|
|
bool selectCursor( bool aSelectAlways = false );
|
|
|
|
/**
|
|
* Clear the current selection.
|
|
*/
|
|
void clearSelection();
|
|
|
|
/**
|
|
* Handle the menu that allows one to select one of many items in case
|
|
* there is more than one item at the selected point (@see selectCursor()).
|
|
*
|
|
* @param aItems contains list of items that are displayed to the user.
|
|
*/
|
|
EDA_ITEM* disambiguationMenu( GERBER_COLLECTOR* aItems );
|
|
|
|
/**
|
|
* Check conditions for an item to be selected.
|
|
*
|
|
* @return True if the item fulfills conditions to be selected.
|
|
*/
|
|
bool selectable( const EDA_ITEM* aItem ) const;
|
|
|
|
/**
|
|
* Take necessary action mark an item as selected.
|
|
*
|
|
* @param aItem is an item to be selected.
|
|
*/
|
|
void select( EDA_ITEM* aItem );
|
|
|
|
/**
|
|
* Take necessary action mark an item as unselected.
|
|
*
|
|
* @param aItem is an item to be unselected.
|
|
*/
|
|
void unselect( EDA_ITEM* aItem );
|
|
|
|
/**
|
|
* Mark item as selected, but does not add it to the #ITEMS_PICKED_LIST.
|
|
*
|
|
* @param aItem is an item to be be marked.
|
|
*/
|
|
void selectVisually( EDA_ITEM* aItem );
|
|
|
|
/**
|
|
* Mark item as selected, but does not add it to the #ITEMS_PICKED_LIST.
|
|
*
|
|
* @param aItem is an item to be be marked.
|
|
*/
|
|
void unselectVisually( EDA_ITEM* aItem );
|
|
|
|
GERBVIEW_FRAME* m_frame; // Pointer to the parent frame.
|
|
GERBVIEW_SELECTION m_selection; // Current state of selection.
|
|
|
|
bool m_additive; // Items should be added to selection (instead of replacing)
|
|
bool m_subtractive; // Items should be removed from selection
|
|
bool m_exclusive_or; // Items' selection state should be toggled
|
|
bool m_preliminary; // Determines if the selection is preliminary or final.
|
|
};
|
|
|
|
#endif
|