kicad/3d-viewer/3d_rendering/buffers_debug.cpp

133 lines
4.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Mario Luzeiro <mrluzeiro@ua.pt>
* Copyright (C) 2016-2020 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file buffers_debug.cpp
* @brief
*/
#include "buffers_debug.h"
#include <wx/image.h> // Used for save an image to disk
/**
* @param aRGBpixelBuffer from the wxWidgets documentation
* "The data given must have the size (width*height*3).
* The data must have been allocated with malloc(), NOT with operator new."
*/
static void dbg_save_rgb_buffer( const wxString& aFileName, unsigned char *aRGBpixelBuffer,
unsigned int aXSize, unsigned int aYSize )
{
wxImage image( aXSize, aYSize );
image.SetData( aRGBpixelBuffer );
image = image.Mirror( false );
image.SaveFile( aFileName + ".png", wxBITMAP_TYPE_PNG );
image.Destroy();
}
void DBG_SaveBuffer( const wxString& aFileName, const unsigned char *aInBuffer,
unsigned int aXSize, unsigned int aYSize )
{
const unsigned int wxh = aXSize * aYSize;
unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
for( unsigned int i = 0; i < wxh; ++i )
{
unsigned char v = aInBuffer[i];
// Set RGB value with all same values intensities
pixelbuffer[i * 3 + 0] = v;
pixelbuffer[i * 3 + 1] = v;
pixelbuffer[i * 3 + 2] = v;
}
dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
}
void DBG_SaveBuffer( const wxString& aFileName, const float *aInBuffer,
unsigned int aXSize, unsigned int aYSize )
{
const unsigned int wxh = aXSize * aYSize;
unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
for( unsigned int i = 0; i < wxh; ++i )
{
const unsigned char v = (unsigned char)glm::min( (int)(aInBuffer[i] * 255.0f), 255 );
// Set RGB value with all same values intensities
pixelbuffer[i * 3 + 0] = v;
pixelbuffer[i * 3 + 1] = v;
pixelbuffer[i * 3 + 2] = v;
}
dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
}
void DBG_SaveBuffer( const wxString& aFileName, const SFVEC3F *aInBuffer,
unsigned int aXSize, unsigned int aYSize )
{
const unsigned int wxh = aXSize * aYSize;
unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
for( unsigned int i = 0; i < wxh; ++i )
{
const SFVEC3F &v = aInBuffer[i];
const unsigned int ix3 = i * 3;
// Set RGB value with all same values intensities
pixelbuffer[ix3 + 0] = (unsigned char) glm::min( (int) ( v.r * 255.0f ), 255 );
pixelbuffer[ix3 + 1] = (unsigned char) glm::min( (int) ( v.g * 255.0f ), 255 );
pixelbuffer[ix3 + 2] = (unsigned char) glm::min( (int) ( v.b * 255.0f ), 255 );
}
dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
}
void DBG_SaveNormalsBuffer( const wxString& aFileName, const SFVEC3F *aInNormalsBuffer,
unsigned int aXSize, unsigned int aYSize )
{
const unsigned int wxh = aXSize * aYSize;
unsigned char *pixelbuffer = (unsigned char*) malloc( wxh * 3 );
for( unsigned int i = 0; i < wxh; ++i )
{
const SFVEC3F &v = aInNormalsBuffer[i];
const unsigned int ix3 = i * 3;
// Set RGB value with all same values intensities
pixelbuffer[ix3 + 0] = (unsigned char) glm::min( (int) ( ( v.r + 1.0f ) * 127.0f ), 255 );
pixelbuffer[ix3 + 1] = (unsigned char) glm::min( (int) ( ( v.g + 1.0f ) * 127.0f ), 255 );
pixelbuffer[ix3 + 2] = (unsigned char) glm::min( (int) ( ( v.b + 1.0f ) * 127.0f ), 255 );
}
dbg_save_rgb_buffer( aFileName, pixelbuffer, aXSize, aYSize );
}