kicad/include/settings/environment.h

141 lines
5.5 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KICAD_ENVIRONMENT_H
#define KICAD_ENVIRONMENT_H
#include <map>
#include <wx/string.h>
/**
* KiCad uses environment variables internally for determining the base paths for libraries,
* templates, and other assets that can be relocated by packagers or users.
*
* Because setting environment variables is not user-friendly on most platforms, KiCad supports two
* backing stores for these internal variables: the system environment, and the settings system.
*
* We also want to make it possible to change the names and values of environment variables over
* time with minimal impact to users. Since most users do not customize these variables beyond any
* customization provided by the packager for their platform, an easy way to get this possibility
* with minimal user impact is to just not store environment variables if they match the internal
* (compiled-in) default.
*
* The way environment variables are resolved is (highest to lowest priority):
*
* 1) Variables set at runtime via the Configure Paths dialog
* 2) Variables set in the system environment
* 3) Variables loaded from the settings system (stored in COMMON_SETTINGS)
*
* For all KiCad system variables, we allow users to change the values at runtime via the Configure
* Paths dialog. If these variables were set in the system environment, we do not persist any
* changes made at runtime (and warn the user about this). If the variables were not set in the
* environment (meaning they were either the default value, or loaded from the settings system),
* we persist the changes via the settings system. Any variables that match the internal default
* are not saved in the settings, so that the internal defaults can be changed and the change will
* not be overridden by an old value cached in the settings file.
*/
/**
* A simple helper class to store environment variable definitions and values. This is used to
* initialize the environment variables that are built-in to KiCad, and also to store any variables
* created by the user.
*/
class ENV_VAR_ITEM
{
public:
ENV_VAR_ITEM( const wxString& aValue = wxEmptyString, bool aIsDefinedExternally = false ) :
m_value( aValue ),
m_isBuiltin( true ),
m_isDefinedExternally( aIsDefinedExternally ),
m_isDefinedInSettings( false )
{
}
ENV_VAR_ITEM( const wxString& aKey, const wxString& aValue,
const wxString& aDefaultValue = wxEmptyString ) :
m_key( aKey ),
m_value( aValue ),
m_defaultValue( aDefaultValue ),
m_isBuiltin( true ),
m_isDefinedExternally( false ),
m_isDefinedInSettings( false )
{
}
~ENV_VAR_ITEM() throw() {} // tell SWIG no exception
bool GetDefinedExternally() const { return m_isDefinedExternally; }
void SetDefinedExternally( bool aIsDefinedExternally = true )
{
m_isDefinedExternally = aIsDefinedExternally;
}
bool GetDefinedInSettings() const { return m_isDefinedInSettings; }
void SetDefinedInSettings( bool aDefined = true ) { m_isDefinedInSettings = aDefined; }
wxString GetKey() const { return m_key; }
const wxString& GetValue() const { return m_value; }
void SetValue( const wxString& aValue ) { m_value = aValue; }
wxString GetDefault() const { return m_defaultValue; }
wxString GetSettingsValue() const { return m_settingsValue; }
void SetSettingsValue( const wxString& aValue ) { m_settingsValue = aValue; }
bool GetBuiltin() const { return m_isBuiltin; }
/**
* Checks if the variable matches its default value (always false for non-built-in vars)
* @return true if a built-in variable matches its default
*/
bool IsDefault() const
{
return m_isBuiltin && m_value == m_defaultValue;
}
private:
/// The environment variable string key.
wxString m_key;
/// The environment variable string value.
wxString m_value;
/// The default value, for built-in variables that are always defined.
wxString m_defaultValue;
/// The value that was originally loaded from JSON
wxString m_settingsValue;
/// Set to true for KiCad built-in variables that are always defined one way or another.
bool m_isBuiltin;
/// Flag to indicate if the environment variable was defined externally to the process.
bool m_isDefinedExternally;
/// Flag to indicate if the environment variable was defined in the settings file.
bool m_isDefinedInSettings;
};
typedef std::map<wxString, ENV_VAR_ITEM> ENV_VAR_MAP;
typedef std::map<wxString, ENV_VAR_ITEM>::iterator ENV_VAR_MAP_ITER;
typedef std::map<wxString, ENV_VAR_ITEM>::const_iterator ENV_VAR_MAP_CITER;
#endif // KICAD_ENVIRONMENT_H