kicad/eeschema/sch_items.h

495 lines
15 KiB
C++

/************************************************************************/
/* classes to handle items used in schematic: wires, bus, junctions ... */
/************************************************************************/
#ifndef CLASS_SCHEMATIC_ITEMS_H
#define CLASS_SCHEMATIC_ITEMS_H
#include "sch_item_struct.h"
#include "general.h"
/* Flags for BUS ENTRY (bus to bus or wire to bus */
#define WIRE_TO_BUS 0
#define BUS_TO_BUS 1
/**
* Class SCH_LINE
* is a segment description base class to describe items which have 2 end
* points (track, wire, draw line ...)
*/
class SCH_LINE : public SCH_ITEM
{
public:
int m_Width; // 0 = line, > 0 = tracks, bus ...
wxPoint m_Start; // Line start point
wxPoint m_End; // Line end point
bool m_StartIsDangling;
bool m_EndIsDangling; // TRUE if not connected (wires, tracks...)
public:
SCH_LINE( const wxPoint& pos = wxPoint( 0, 0 ), int layer = LAYER_NOTES );
~SCH_LINE() { }
SCH_LINE* Next() const { return (SCH_LINE*) Pnext; }
SCH_LINE* Back() const { return (SCH_LINE*) Pback; }
virtual wxString GetClass() const
{
return wxT( "SCH_LINE" );
}
bool IsEndPoint( const wxPoint& aPoint ) const
{
return aPoint == m_Start || aPoint == m_End;
}
SCH_LINE* GenCopy();
bool IsNull() const { return m_Start == m_End; }
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display purposes.
* This box should be an enclosing perimeter for visible components of this
* object, and the units should be in the pcb or schematic coordinate system.
* It is OK to overestimate the size by a few counts.
*/
EDA_Rect GetBoundingBox() const;
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch" format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic line from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic line from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic line.
* @return True if the schematic line loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector );
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_X( int aXaxis_position );
virtual void Mirror_Y( int aYaxis_position );
virtual void Rotate( wxPoint rotationPoint );
/**
* Check line against \a aLine to see if it overlaps and merge if it does.
*
* This method will change the line to be equivalent of the line and \a aLine if the
* two lines overlap. This method is used to merge multple line segments into a single
* line.
*
* @param aLine - Line to compare.
* @retuen True if lines overlap and the line was merged with \a aLine.
*/
bool MergeOverlap( SCH_LINE* aLine );
virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
virtual bool IsDanglingStateChanged( std::vector< DANGLING_END_ITEM >& aItemList );
virtual bool IsDangling() const { return m_StartIsDangling || m_EndIsDangling; }
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os ) const;
#endif
private:
virtual bool DoHitTest( const wxPoint& aPoint, int aAccuracy ) const;
virtual bool DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
};
class SCH_NO_CONNECT : public SCH_ITEM
{
public:
wxPoint m_Pos; /* XY coordinates of NoConnect. */
wxSize m_Size; // size of this symbol
public:
SCH_NO_CONNECT( const wxPoint& pos = wxPoint( 0, 0 ) );
~SCH_NO_CONNECT() { }
virtual wxString GetClass() const
{
return wxT( "SCH_NO_CONNECT" );
}
SCH_NO_CONNECT* GenCopy();
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& affset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic no connect entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic no connect from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic no connect.
* @return True if the schematic no connect loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display
* purposes. This box should be an enclosing perimeter for visible
* components of this object, and the units should be in the pcb or
* schematic coordinate system. It is OK to overestimate the size
* by a few counts.
*/
EDA_Rect GetBoundingBox() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
private:
virtual bool DoHitTest( const wxPoint& aPoint, int aAccuracy ) const;
virtual bool DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
};
/**
* Class SCH_BUS_ENTRY
*
* Defines a bus or wire entry.
*/
class SCH_BUS_ENTRY : public SCH_ITEM
{
public:
int m_Width;
wxPoint m_Pos;
wxSize m_Size;
public:
SCH_BUS_ENTRY( const wxPoint& pos = wxPoint( 0, 0 ), int shape = '\\', int id = WIRE_TO_BUS );
~SCH_BUS_ENTRY() { }
virtual wxString GetClass() const
{
return wxT( "SCH_BUS_ENTRY" );
}
SCH_BUS_ENTRY* GenCopy();
wxPoint m_End() const;
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic bus entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic bus entry from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic bus entry.
* @return True if the schematic bus entry loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display
* purposes. This box should be an enclosing perimeter for visible
* components of this object, and the units should be in the pcb or
* schematic coordinate system. It is OK to overestimate the size
* by a few counts.
*/
EDA_Rect GetBoundingBox() const;
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
private:
virtual bool DoHitTest( const wxPoint& aPoint, int aAccuracy ) const;
virtual bool DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
};
class SCH_POLYLINE : public SCH_ITEM
{
public:
int m_Width; /* Thickness */
std::vector<wxPoint> m_PolyPoints; // list of points (>= 2)
public:
SCH_POLYLINE( int layer = LAYER_NOTES );
~SCH_POLYLINE();
virtual wxString GetClass() const
{
return wxT( "SCH_POLYLINE" );
}
SCH_POLYLINE* GenCopy();
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic poly line entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic poly line from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic poly line.
* @return True if the schematic poly line loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
/**
* Function AddPoint
* add a corner to m_PolyPoints
*/
void AddPoint( const wxPoint& point )
{
m_PolyPoints.push_back( point );
}
/**
* Function GetCornerCount
* @return the number of corners
*/
unsigned GetCornerCount() const { return m_PolyPoints.size(); }
/**
* Function GetPenSize
* @return the size of the "pen" that be used to draw or plot this item
*/
virtual int GetPenSize() const;
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
for( unsigned ii = 0; ii < GetCornerCount(); ii++ )
m_PolyPoints[ii] += aMoveVector;
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
private:
virtual bool DoHitTest( const wxPoint& aPoint, int aAccuracy ) const;
virtual bool DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
};
class SCH_JUNCTION : public SCH_ITEM
{
public:
wxPoint m_Pos; /* XY coordinates of connection. */
wxSize m_Size;
public:
SCH_JUNCTION( const wxPoint& pos = wxPoint( 0, 0 ) );
~SCH_JUNCTION() { }
virtual wxString GetClass() const
{
return wxT( "SCH_JUNCTION" );
}
/**
* Function GetBoundingBox
* returns the orthogonal, bounding box of this object for display
* purposes. This box should be an enclosing perimeter for visible
* components of this object, and the units should be in the pcb or
* schematic coordinate system. It is OK to overestimate the size
* by a few counts.
*/
EDA_Rect GetBoundingBox() const;
SCH_JUNCTION* GenCopy();
virtual void Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset,
int aDrawMode, int aColor = -1 );
/**
* Function Save
* writes the data structures for this object out to a FILE in "*.sch"
* format.
* @param aFile The FILE to write to.
* @return bool - true if success writing else false.
*/
bool Save( FILE* aFile ) const;
/**
* Load schematic junction entry from \a aLine in a .sch file.
*
* @param aLine - Essentially this is file to read schematic junction from.
* @param aErrorMsg - Description of the error if an error occurs while loading the
* schematic junction.
* @return True if the schematic junction loaded successfully.
*/
virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );
// Geometric transforms (used in block operations):
/** virtual function Move
* move item to a new position.
* @param aMoveVector = the displacement vector
*/
virtual void Move( const wxPoint& aMoveVector )
{
m_Pos += aMoveVector;
}
/** virtual function Mirror_Y
* mirror item relative to an Y axis
* @param aYaxis_position = the y axis position
*/
virtual void Mirror_Y( int aYaxis_position );
virtual void Mirror_X( int aXaxis_position );
virtual void Rotate( wxPoint rotationPoint );
virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );
virtual bool IsSelectStateChanged( const wxRect& aRect );
virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;
#if defined(DEBUG)
void Show( int nestLevel, std::ostream& os );
#endif
private:
virtual bool DoHitTest( const wxPoint& aPoint, int aAccuracy ) const;
virtual bool DoHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
};
#endif /* CLASS_SCHEMATIC_ITEMS_H */