73 lines
2.5 KiB
C++
73 lines
2.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Ian McInerney <ian.s.mcinerney at ieee.org>
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* Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <3d_canvas/board_adapter.h>
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#include <3d_viewer/tools/eda_3d_conditions.h>
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#include <functional>
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using namespace std::placeholders;
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SELECTION_CONDITION EDA_3D_CONDITIONS::MaterialMode( MATERIAL_MODE aMaterial )
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{
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return std::bind( &EDA_3D_CONDITIONS::materialModeFunction, _1, m_adapter, aMaterial );
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}
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SELECTION_CONDITION EDA_3D_CONDITIONS::Flag( DISPLAY3D_FLG aFlag )
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{
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return std::bind( &EDA_3D_CONDITIONS::flagFunction, _1, m_adapter, aFlag );
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}
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SELECTION_CONDITION EDA_3D_CONDITIONS::GridSize( GRID3D_TYPE aGridSize )
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{
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return std::bind( &EDA_3D_CONDITIONS::gridSizeFunction, _1, m_adapter, aGridSize );
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}
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bool EDA_3D_CONDITIONS::materialModeFunction( const SELECTION& aSelection,
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BOARD_ADAPTER* aAdapter,
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MATERIAL_MODE aMaterial )
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{
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return aAdapter->GetMaterialMode() == aMaterial;
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}
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bool EDA_3D_CONDITIONS::flagFunction( const SELECTION& aSelection,
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BOARD_ADAPTER* aAdapter,
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DISPLAY3D_FLG aFlag )
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{
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return aAdapter->GetFlag( aFlag );
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}
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bool EDA_3D_CONDITIONS::gridSizeFunction( const SELECTION& aSelection,
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BOARD_ADAPTER* aAdapter,
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GRID3D_TYPE aGridSize )
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{
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return aAdapter->GetGridType() == aGridSize;
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}
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