kicad/include/widgets/layer_box_selector.h

111 lines
3.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011-2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 1992-2014 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef LAYER_BOX_SELECTOR_H
#define LAYER_BOX_SELECTOR_H
#include <wx/bmpcbox.h>
#include <gal/color4d.h>
#include <layers_id_colors_and_visibility.h>
struct EDA_HOTKEY_CONFIG;
using KIGFX::COLOR4D;
/* Basic class to build a layer list.
* this is an basic abstract class to build a layer list selector.
* To display this list, you should therefore derive this class
*/
class LAYER_SELECTOR
{
protected:
bool m_layerhotkeys;
public:
// Hotkey Info
struct EDA_HOTKEY_CONFIG* m_hotkeys;
public:
LAYER_SELECTOR();
// Returns a color index from the layer id
// Virtual function because GerbView uses its own functions in a derived class
virtual COLOR4D GetLayerColor( LAYER_NUM aLayer ) const = 0;
// Returns the name of the layer id
// Virtual pure function because GerbView uses its own functions in a derived class
virtual wxString GetLayerName( LAYER_NUM aLayer ) const = 0;
// Returns true if the layer id is enabled (i.e. is it should be displayed)
// Virtual function pure because GerbView uses its own functions in a derived class
virtual bool IsLayerEnabled( LAYER_NUM aLayer ) const = 0;
bool SetLayersHotkeys( bool value );
// Fills the layer bitmap aLayerbmp with the layer color
static void DrawColorSwatch( wxBitmap& aLayerbmp, COLOR4D aBackground, COLOR4D aColor );
};
/* class to display a layer list in a wxBitmapComboBox.
*/
class LAYER_BOX_SELECTOR : public wxBitmapComboBox, public LAYER_SELECTOR
{
public:
// Hotkey Info
struct EDA_HOTKEY_CONFIG* m_hotkeys;
public:
LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
int n = 0, const wxString choices[] = NULL );
LAYER_BOX_SELECTOR( wxWindow* parent, wxWindowID id,
const wxPoint& pos, const wxSize& size,
const wxArrayString& choices );
~LAYER_BOX_SELECTOR() override;
// Get Current Item #
int GetChoice();
// Get Current Layer
LAYER_NUM GetLayerSelection() const;
// Set Layer #
int SetLayerSelection( LAYER_NUM layer );
// Reload the Layers
// Virtual pure function because GerbView uses its own functions in a derived class
virtual void Resync() = 0;
// Reload the Layers bitmaps colors
void ResyncBitmapOnly();
private:
void onKeyDown( wxKeyEvent& aEvent );
};
#endif // LAYER_BOX_SELECTOR_H