kicad/3d-viewer/3d_rendering/opengl
Jeff Young 8942abfc64 Handle through-hole via walls along with pads.
Fixes https://gitlab.com/kicad/code/kicad/-/issues/14757

(cherry picked from commit cb7f314f4b)
2023-06-04 21:22:37 +01:00
..
3d_model.cpp 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
3d_model.h 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00
create_scene.cpp Handle through-hole via walls along with pads. 2023-06-04 21:22:37 +01:00
layer_triangles.cpp 3D-Viewer: binds the default texture after draw and before end the list 2022-03-25 21:56:10 +00:00
layer_triangles.h Naming conventions. 2021-10-21 14:30:03 +01:00
opengl_utils.cpp A bit more angle cleanup. 2022-01-18 09:48:24 +00:00
opengl_utils.h Naming conventions. 2021-10-21 14:30:03 +01:00
render_3d_opengl.cpp Trim solder paste (and other layers) to holes. 2023-06-04 21:22:31 +01:00
render_3d_opengl.h 3D-Viewer: sort models and material models when rendering in transparent 2023-03-06 16:24:24 -08:00