kicad/qa/pcbnew_utils/board_construction_utils.cpp

111 lines
3.6 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <pcbnew_utils/board_construction_utils.h>
#include <fp_shape.h>
#include <footprint.h>
#include <geometry/seg.h>
#include <math/vector2d.h>
namespace KI_TEST
{
void DrawSegment( FOOTPRINT& aFootprint, const SEG& aSeg, int aWidth, PCB_LAYER_ID aLayer )
{
auto seg = std::make_unique<FP_SHAPE>( &aFootprint, SHAPE_T::SEGMENT );
seg->SetStart0( (wxPoint) aSeg.A );
seg->SetEnd0( (wxPoint) aSeg.B );
seg->SetWidth( aWidth );
seg->SetLayer( aLayer );
aFootprint.Add( seg.release() );
}
void DrawPolyline( FOOTPRINT& aFootprint, const std::vector<VECTOR2I>& aPts, int aWidth,
PCB_LAYER_ID aLayer )
{
for( unsigned i = 0; i < aPts.size() - 1; ++i )
{
DrawSegment( aFootprint, { aPts[i], aPts[i + 1] }, aWidth, aLayer );
}
}
void DrawArc( FOOTPRINT& aFootprint, const VECTOR2I& aCentre, const VECTOR2I& aStart,
double aAngle, int aWidth, PCB_LAYER_ID aLayer )
{
auto seg = std::make_unique<FP_SHAPE>( &aFootprint, SHAPE_T::ARC );
seg->SetStart0( (wxPoint) aCentre );
seg->SetEnd0( (wxPoint) aStart );
seg->SetAngle( aAngle * 10 );
seg->SetWidth( aWidth );
seg->SetLayer( aLayer );
aFootprint.Add( seg.release() );
}
void DrawRect( FOOTPRINT& aFootprint, const VECTOR2I& aPos, const VECTOR2I& aSize, int aRadius,
int aWidth, PCB_LAYER_ID aLayer )
{
const auto x_r = aPos.x + aSize.x / 2;
const auto x_l = aPos.x - aSize.x / 2;
const auto y_t = aPos.y + aSize.y / 2;
const auto y_b = aPos.y - aSize.y / 2;
const auto xin_r = x_r - aRadius;
const auto xin_l = x_l + aRadius;
const auto yin_t = y_t - aRadius;
const auto yin_b = y_b + aRadius;
// If non-zero (could be zero if it's a stadium shape)
if( xin_l != xin_r )
{
DrawSegment( aFootprint, { { xin_l, y_t }, { xin_r, y_t } }, aWidth, aLayer );
DrawSegment( aFootprint, { { xin_l, y_b }, { xin_r, y_b } }, aWidth, aLayer );
}
if( yin_b != yin_t )
{
DrawSegment( aFootprint, { { x_l, yin_b }, { x_l, yin_t } }, aWidth, aLayer );
DrawSegment( aFootprint, { { x_r, yin_b }, { x_r, yin_t } }, aWidth, aLayer );
}
if( aRadius > 0 )
{
DrawArc( aFootprint, { xin_r, yin_t }, { x_r, yin_t }, 90, aWidth, aLayer );
DrawArc( aFootprint, { xin_l, yin_t }, { xin_l, y_t }, 90, aWidth, aLayer );
DrawArc( aFootprint, { xin_l, yin_b }, { x_l, yin_b }, 90, aWidth, aLayer );
DrawArc( aFootprint, { xin_r, yin_b }, { xin_r, y_b }, 90, aWidth, aLayer );
}
}
} // namespace KI_TEST